Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
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UK 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 mech_infantry moved from Northern Italy to Albania
1 armour and 6 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 6 infantry
British defend with 1 aaGun and 4 infantry
AA fire in Greece : 1/3 hits
1 fighter owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 : 3/9 hits
British roll dice for 1 aaGun and 4 infantry in Greece, round 2 : 1/4 hits
1 aaGun owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 3 : 2/8 hits
British roll dice for 2 infantry in Greece, round 3 : 0/2 hits
2 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in 98 Sea Zone
Italians attack with 1 cruiser
British defend with 1 destroyer
Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 cruiser
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Albania
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Albania, round 2 : 2/3 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 artillery and 5 infantry moved from Libya to Tunisia
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Gibraltar
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour, 6 artilleries and 21 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
4 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
10 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 bombers moved from Western Germany to 98 Sea Zone
Combat - Germans
Battle in Novgorod
Battle in 98 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer; French defend with 1 destroyer
Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans roll dice for 3 bombers in 98 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win, taking Novgorod from Russians with 3 bombers remaining. Battle score for attacker is 16
Casualties for British: 1 destroyer
Casualties for French: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 98 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
3 submarines placed in 105 Sea Zone
Germans undo move 2.
1 bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 42 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Anhwe
Chinese take Anhwe from Japanese
7 infantry moved from Ulaanbaatar to Amur
2 fighters and 1 tactical_bomber moved from Suiyuyan to Amur
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Amur
Russians attack with 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 4 infantry
Russians win, taking Amur from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Amur to Ulaanbaatar
2 infantry moved from Dzavhan to Ulaanbaatar
1 armour moved from Suiyuyan to Novosibirsk
2 infantry moved from Ukraine to Bryansk
2 aaGuns, 6 artilleries and 23 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Russia 3
Big difference from game 1 dice to game 2 dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Korea to Amur
2 fighters and 3 tactical_bombers moved from Japan to Amur
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Amur, round 2 : 5/8 hits
Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Amur to Manchuria
1 bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 46 PUs (1 lost to blockades); end with 47 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Burma to Shan State
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns, 5 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Eire to United Kingdom
1 bomber and 1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 carrier and 2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Morocco, round 2 : 2/3 hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 artillery and 5 infantry moved from Tunisia to Algeria
1 armour moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 armour moved from Greece to Romania
1 armour moved from Northern Italy to Romania
1 artillery moved from Albania to Bulgaria
5 infantry moved from Greece to Bulgaria
1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
11 armour, 8 artilleries, 26 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
10 infantry moved from Karelia to Novgorod
1 bomber moved from France to Southern Italy
3 aaGuns, 1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
3 submarines placed in 105 Sea Zone
1 bomber placed in Western Germany
3 artilleries placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Non Combat Move - Russians
2 infantry moved from Ulaanbaatar to Buryatia
2 fighters and 1 tactical_bomber moved from Ulaanbaatar to Novosibirsk
1 aaGun moved from Novosibirsk to Samara
1 armour moved from Novosibirsk to Russia
2 infantry moved from Volgograd to Tambov
12 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Tambov
22 infantry moved from Bryansk to Tambov
1 armour, 17 infantry and 1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Manchuria to Buryatia
1 fighter moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Buryatia
1 fighter, 3 infantry and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter moved from Japan to Anhwe
4 mech_infantrys moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 bombers moved from Kwangsi to Anhwe
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Buryatia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 artillery
Battle in Sumatra
Battle in Jehol
Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Jehol, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Sumatra from Dutch, taking Jehol from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Non Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
1 fighter moved from Buryatia to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
Place Units - Japanese
1 fighter and 4 infantry placed in Japan
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Japanese collect 54 PUs (2 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to 41 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
SCRAMBLE Z6?
Ooops I want to land in philippines too. hang on a second
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Caroline Islands to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
scramble z6?