Scramble either of those sea zones and how many planes?
15L G40 Playoff game rpg44 (Allies +21) vs. cyanight (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
British take Yugoslavia from Germans
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Kenya to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -11
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 fighter moved from Russia to Iraq
1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Hunan to 42 Sea Zone
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to AnhwePlace Units - British
3 artilleries placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Anhwe : 1 fighter, 1 infantry and 1 tactical_bomber
42 Sea Zone : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 armour, 2 artilleries, 8 infantry and 4 mech_infantrys
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 armour
Normandy Bordeaux : 1 aaGun, 3 infantry and 1 mech_infantry
Southern France : 2 aaGuns, 8 infantry and 2 mech_infantrys
Syria : 1 flag
Greater Southern Germany : 1 flag, 1 mech_infantry
Norway : 1 aaGun and 1 fighter
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 2 aaGuns, 1 armour, 6 artilleries, 1 factory_minor and 10 infantry
Yugoslavia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 35 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 76 / 96
Chinese : 10 / 11
British : 39 / 39
UK_Pacific : 0 / 0
Italians : 6 / 2
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Greater Southern Germany
2 mech_infantrys moved from Western Germany to Greater Southern Germany
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to TobrukCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Greater Southern Germany from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Greater Southern Germany to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,5,5,6,3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Italians collect 5 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Anhwe
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Anhwe : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser, 4 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 39 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 72 / 96
Chinese : 10 / 11
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to IraqTurn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Southern France : 1 infantry
Norway : 2 infantry
Iraq : 1 fighter
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 47
Russians : 28 / 28
Japanese : 54 / 60
Americans : 72 / 96
Chinese : 10 / 11
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I concede GG. I never recovered from that failed 111 attack followed by forgetting to reinforce W.Germany.
Do I post this just like a regular league game?
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yeah I think you just post on the league results page. That Scotland attack really hurt, i think a lot of people use the same distribution you did but i think it is a little dangerous. It over-attacks 110 by a couple points and under-attacks Scotland. If that 1st roll doesn’t go average or better it can get real ugly. I think the BB makes more sense in 110 but the idea w the Scotland move is it allows a possible retreat, just that it also brings in the disaster scenario. Anyway, good game,
rgp44
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Yep, you are exactly right. If you overkill the attack you end up with risking the battleship . I was trying to get 3 hits and then retreat. It doesn’t always work obviously, hehe. Thanks again for a great game. Very much appreciate quick turns :)