@simon33 Scramble?
14L 2nd Tier Playoff Final: bmnielsen (Axis) vs. axis-dominion (Allies+28)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 4 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
British creates battle in territory 123 Sea Zone
British creates battle in territory 109 Sea Zone
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 cruiser and 2 transports
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transportsNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Alexandria to Malta
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Malta
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
2 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
2 battleships and 2 cruisers moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 submarines placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 27 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
careless me, i forgot about kenya :oops:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 unit repaired.
1 bomber and 3 fighters moved from Southern Italy to Malta
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Kenya to Belgian Congo
1 artillery moved from Ethiopia to British Somaliland
1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in British Somaliland
Italians attack with 1 artillery
British defend with 1 artillery and 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Belgian Congo
Italians attack with 1 infantry
British defend with 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 bomber and 3 fighters
British defend with 1 bomber, 2 fighters and 2 tactical_bombers -
Got 3 hits in malta, what do you want to take?
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Bombers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 unit repaired.
1 bomber and 3 fighters moved from Southern Italy to Malta
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Kenya to Belgian Congo
1 artillery moved from Ethiopia to British Somaliland
1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in British Somaliland
Italians attack with 1 artillery
British defend with 1 artillery and 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Belgian Congo
Italians attack with 1 infantry
British defend with 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 1 bomber and 3 fighters
British defend with 1 bomber, 2 fighters and 2 tactical_bombers
retreated to Malta
British win with 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 bomber and 2 tactical_bombers
Casualties for Italians: 2 fightersNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 fighter moved from Malta to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Algeria
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
2 armour moved from Greece to Romania
1 artillery and 4 infantry moved from Greece to Bulgaria
2 aaGuns and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,1,1,3
Italians collect 11 PUs (5 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 30 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Combat - French
French creates battle in territory 123 Sea ZoneNon Combat Move - French
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Western Germany to Malta
6 bombers moved from Germany to 97 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea ZoneCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Malta
Germans attack with 4 bombers
British defend with 2 fighters
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for British: 2 fighters
Battle in 97 Sea Zone
Germans attack with 6 bombers, 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the British Submerged
Germans win with 6 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - Germans
6 bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from Malta to Southern Italy
3 fighters moved from 97 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from 97 Sea Zone to Alexandria
5 aaGuns, 2 armour, 3 artilleries and 20 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Yugoslavia to Poland
2 armour and 2 mech_infantrys moved from Germany to Poland
4 armour moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Finland to Norway
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to Germany
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 bomber and 6 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Ukraine to Bryansk
1 aaGun and 2 infantry moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Belarus to Northwest Persia
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Buryatia
1 aaGun moved from Yakut S.S.R. to Buryatia
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
5 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
5 infantry moved from Belarus to Smolensk
1 aaGun moved from Belarus to Smolensk
5 infantry moved from Belarus to Smolensk
5 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Belarus to Bryansk
9 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to BryanskPlace Units - Russians
2 infantry placed in Ukraine
2 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Hopei
1 fighter, 2 infantry and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
4 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Celebes
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 2 infantry
Japanese win, taking Shan State from UK_Pacific, taking Burma from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Hopei
Japanese attack with 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Jehol to Buyant-Uhaa
2 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
5 fighters and 4 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to Hunan
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Central America to 26 Sea Zone
1 cruiser moved from 51 Sea Zone to 63 Sea ZonePlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 1.
Americans undo move 2.
1 transport placed in 10 Sea Zone
Americans undo move 1.
1 infantry placed in Western United States
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
i am just going to resign now and save us both the trouble.
i had a pretty bad result in burma, and i can already see what’s coming. playing against axis is hard as it is, playing against your strat is even harder, and you’re a pretty damn sharp player, i must say. i found myself making suboptimal moves just b/c i know what strat you will employ on me, and that’s not a good or fun way to play. i will personally not engage in another league game vs this strat, unless there are serious rule refinements. i may engage in play testing, however, just cuz i’m curious if there’s a way to defeat it (consistently, without major help from dice or blunders)…i have my doubts, though.
congrats on your wins, and i hope i never have to play you or your strat again. i hope you don’t take it personally because you seem like a nice guy.