15L G40 Balladeer (axis) v Soul (allies+17)

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    I’ll skip France again for you if you don’t plan on playing it :)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 4 bombers, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Volgograd to Caucasus
                5 mech_infantrys moved from Romania to Greece
                2 bombers moved from Germany to Greece
                3 fighters and 5 tactical_bombers moved from Volgograd to Greece
                1 tactical_bomber moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Greece
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from Baltic States to 114 Sea Zone
                1 artillery and 4 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Greece
                    Germans attack with 2 bombers, 4 fighters, 5 mech_infantrys and 5 tactical_bombers
                    Americans defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                    Germans win, taking Greece from Americans with 2 bombers, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Americans: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                Battle in Denmark
                    Germans attack with 1 artillery and 4 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Denmark from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Caucasus from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                16 armour and 10 mech_infantrys moved from Russia to Volgograd
                3 aaGuns moved from Bryansk to Rostov
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 infantry moved from Urals to Vologda
                2 fighters moved from 114 Sea Zone to 113 Sea Zone
                2 fighters moved from 113 Sea Zone to Western Germany
                2 artilleries and 2 infantry moved from France to Western Germany
                4 fighters and 5 tactical_bombers moved from Greece to Bulgaria
                2 bombers moved from Greece to Bulgaria
                3 mech_infantrys moved from Germany to Romania
                2 aaGuns and 2 infantry moved from Western Germany to Germany
                5 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from Finland to Karelia
                3 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Romania

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 armour placed in Ukraine
                1 fighter and 3 mech_infantrys placed in Western Germany
                4 bombers placed in Germany
                Germans undo move 4.
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,5,2,6,4,6,1,5,2,3,6,6,5,4,5,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,4,3,2,3
                Germans collect 64 PUs (2 lost to blockades); end with 65 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                6 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Tsinghai
                6 infantry moved from Kansu to Shensi

    Non Combat Move - Russians
                1 aaGun moved from Kansu to Shensi
                1 aaGun moved from Kansu to Suiyuyan

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 aaGun and 6 infantry
        Suiyuyan : 1 aaGun and 6 infantry
        Tsinghai : 2 infantry
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 66 / 85
        Russians : 2 / 0
        Japanese : 65 / 73
        Americans : 56 / 80
        Chinese : 6 / 6
        British : 35 / 44
        UK_Pacific : 6 / 7
        Italians : 13 / 8
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 armour and 5 mech_infantrys moved from French Indo China to Burma
                2 artilleries moved from Yunnan to Burma
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Sikang to Tsinghai
                1 armour moved from Yenisey to Kansu
                      Japanese take Timguska from Russians
                2 bombers moved from French Indo China to Kansu
                1 fighter moved from French Indo China to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 2 bombers
                    Chinese defend with 1 fighter
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 fighter
                Battle in Burma
                    Japanese attack with 1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
                2 bombers moved from Kansu to Novosibirsk
                1 fighter moved from Hopei to Anhwe
                2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 fighters placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Japanese collect 65 PUs (3 lost to blockades); end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from India to 35 Sea Zone
                2 bombers moved from United Kingdom to Karelia
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Karelia
                    Americans attack with 1 armour and 2 bombers
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour and 2 bombers in Karelia, round 2 :  3/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  1/2 hits
                        1 armour owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
                    Americans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                2 bombers moved from Karelia to Norway
                2 fighters and 1 tactical_bomber moved from United Kingdom to Norway
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                3 destroyers and 4 transports moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Ethiopia to Egypt
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 87 Sea Zone to 89 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 carriers, 2 destroyers, 6 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 35 Sea Zone to Dutch New Guinea
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
                1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                3 transports moved from 99 Sea Zone to 94 Sea Zone
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 destroyers moved from 99 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
                3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                1 submarine placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 27 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Johnston Island: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Queensland : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 bomber
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        33 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 1 transport
        30 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 fighters and 1 tactical_bomber
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 fighter
        Egypt : 1 armour, 1 artillery and 1 infantry
        United Kingdom : 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
        Libya : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        94 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
        89 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 3 destroyers and 6 transports
        101 Sea Zone : 1 submarine
        98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 85
        Russians : 1 / 0
        Japanese : 68 / 71
        Americans : 58 / 78
        Chinese : 5 / 6
        British : 35 / 44
        UK_Pacific : 5 / 7
        Italians : 13 / 8
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 6 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 7 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 7 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Szechwan : 1 infantry
        Chahar : 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 85
        Russians : 1 / 0
        Japanese : 65 / 71
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 35 / 44
        UK_Pacific : 5 / 7
        Italians : 13 / 8
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Caucasus
                1 infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Libya to Tobruk

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 3 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 bomber and 3 infantry in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Caucasus, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Caucasus, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to India
                1 fighter moved from Iraq to India
                2 fighters and 1 tactical_bomber moved from Northwest Persia to India
                1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
                3 infantry moved from Northwest Persia to Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Norway
                2 fighters moved from Norway to 109 Sea Zone
                3 destroyers and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Syria : 1 flag, 1 infantry
        Tunisia : 2 infantry
        Norway : 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Tobruk : 1 flag, 2 infantry
        Caucasus : 1 flag, 2 infantry
        80 Sea Zone : 1 cruiser and 1 transport
        109 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 7 artilleries, 1 factory_minor, 12 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 9 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 1 / 0
        Japanese : 65 / 71
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 37 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 8
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to France
                3 infantry moved from Yugoslavia to Bulgaria

    Turn Complete - Italians
                Italians collect 13 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 3 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 3 infantry in Java, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from Queensland to 39 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 infantry
        Java : 1 flag, 1 armour and 3 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 transports
        41 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag
        39 Sea Zone : 1 cruiser, 3 destroyers, 1 fighter and 1 submarine
        38 Sea Zone : 1 destroyer
        54 Sea Zone : 2 submarines
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 1 / 0
        Japanese : 61 / 71
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 37 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 21
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 1 / 0
        Japanese : 61 / 71
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 37 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 21
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Volgograd to Sikang
                1 mech_infantry moved from Turkmenistan to Sikang
                1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Ukraine to Caucasus
                16 armour, 5 artilleries and 11 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from Americans

    Combat - Germans
                Battle in Sikang
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Caucasus
                    Germans attack with 19 armour, 5 artilleries and 11 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Caucasus from British with 19 armour, 5 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Sikang to Volgograd
                3 aaGuns moved from Rostov to Caucasus
                1 infantry moved from Vologda to Urals
                3 mech_infantrys moved from Russia to Kazakhstan
                2 mech_infantrys moved from Novgorod to Vyborg
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 4 infantry moved from Denmark to Western Germany
                4 infantry moved from Western Germany to Germany
                4 bombers moved from Germany to Western Germany
                2 bombers moved from Bulgaria to Western Germany
                2 fighters moved from Bulgaria to 113 Sea Zone
                2 fighters and 5 tactical_bombers moved from Bulgaria to Germany
                1 mech_infantry moved from Greece to Romania
                2 tactical_bombers moved from Germany to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 bomber placed in Western Germany
                1 infantry placed in Western Germany
                3 infantry placed in Germany
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                6 infantry moved from Shensi to Sikang

    Combat - Russians
                Battle in Sikang
                    Russians attack with 6 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 6 infantry in Sikang, round 2 :  0/6 hits
                        Germans roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Sikang
                        Russians roll dice for 5 infantry in Sikang, round 3 :  0/5 hits
                        Germans roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        Russians roll dice for 5 infantry in Sikang, round 4 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Sikang, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Sikang
                    Russians win, taking Sikang from Germans with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Shensi to Sikang
                1 aaGun and 6 infantry moved from Suiyuyan to Shensi

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 aaGun and 6 infantry
        Sikang : 1 aaGun and 5 infantry
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 1 / 0
        Japanese : 61 / 71
        Americans : 56 / 78
        Chinese : 7 / 8
        British : 35 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 21
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                3 mech_infantrys moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Chahar
                2 bombers moved from Novosibirsk to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 fighter moved from Anhwe to Chahar
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters and 3 tactical_bombers moved from 37 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Chahar
                    Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 armour and 3 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 3 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Java to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                1 artillery and 3 infantry moved from Shan State to Burma
                2 bombers moved from Szechwan to Burma
                2 fighters and 1 tactical_bomber moved from Chahar to Anhwe
                1 fighter moved from Anhwe to Kwangsi
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Manchuria
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3,2
                Japanese collect 64 PUs (4 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 2 destroyers, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Norway to Finland
                2 bombers moved from Norway to Finland
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
                3 destroyers moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from Dutch New Guinea to Philippines

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Philippines, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Americans roll dice for 1 bomber and 2 infantry in Philippines, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Denmark
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Finland
                    Americans attack with 2 bombers and 2 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 2 bombers and 2 infantry in Finland, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Finland to Norway
                1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Philippines to Dutch New Guinea
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Norway
                1 bomber moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
                3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from 112 Sea Zone to Norway

    Place Units - Americans
                2 destroyers placed in 112 Sea Zone
                1 infantry placed in Norway
                3 artilleries and 3 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 2 destroyers
                EDIT: Removing units owned by Americans from 112 Sea Zone: 3 destroyers
                EDIT: Adding units owned by Americans to 109 Sea Zone: 3 destroyers
                EDIT: Adding units owned by Americans to 10 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Queensland : 1 bomber and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 bomber
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 2 submarines and 1 transport
        30 Sea Zone : 2 infantry and 1 transport
        35 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 fighters and 1 tactical_bomber
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 5 destroyers, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 armour
        French Equatorial Africa : 1 flag
        Norway : 1 flag, 1 airfield, 1 armour, 2 artilleries, 4 bombers, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Denmark : 1 flag, 1 infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 3 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 3 transports
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 3 destroyers
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine and 2 transports
        98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 1 / 0
        Japanese : 66 / 69
        Americans : 62 / 87
        Chinese : 4 / 8
        British : 35 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 21
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 1 / 0
        Japanese : 66 / 69
        Americans : 62 / 87
        Chinese : 5 / 7
        British : 35 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 21
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 14 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Norway to Vyborg
                1 fighter and 2 tactical_bombers moved from Norway to Vyborg

    Combat - British
                Battle in Vyborg
                    British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Vyborg, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Vyborg, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Vyborg
                    British win, taking Vyborg from Germans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                1 fighter and 2 tactical_bombers moved from Vyborg to Norway
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Syria to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Persia to 80 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone

    Place Units - British
                10 infantry placed in United Kingdom
                3 infantry placed in Iraq
                1 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        39 Sea Zone : 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
        Syria : 1 flag, 1 aaGun and 1 infantry
        Tunisia : 2 infantry
        Norway : 1 fighter, 3 infantry and 2 tactical_bombers
        Tobruk : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 destroyer
        80 Sea Zone : 1 transport
        109 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 7 artilleries, 1 factory_minor, 19 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 8 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 1 / 0
        Japanese : 66 / 69
        Americans : 62 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 5 / 7
        Italians : 13 / 21
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 21 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from France to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Italians collect 13 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 3 fighters in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Yunnan to India
                2 fighters moved from Queensland to Caroline Islands
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters
        India : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 infantry
        Dutch New Guinea : 1 flag
        41 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        39 Sea Zone : 1 cruiser, 3 destroyers, 1 fighter and 1 submarine
        38 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 1 / 0
        Japanese : 66 / 69
        Americans : 62 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 5 / 7
        Italians : 13 / 34
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French

    Territory Summary for French :

    Norway : 1 fighter

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 1 / 0
        Japanese : 66 / 69
        Americans : 62 / 87
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 5 / 7
        Italians : 13 / 34
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 3 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Kazakhstan to Kansu
                      Germans take Kansu from Chinese
                19 armour, 5 artilleries and 11 mech_infantrys moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Kazakhstan to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Novgorod to Finland
                1 tactical_bomber moved from Germany to Vyborg
                2 bombers moved from Western Germany to Finland
                2 infantry moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
                5 bombers and 3 fighters moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 bombers and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 5 bombers, 6 fighters and 3 tactical_bombers
                    British defend with 1 destroyer; Americans defend with 3 transports
                    Germans win with 5 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 3 transports
                Battle in Denmark
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 22 armour, 5 artilleries and 13 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 22 armour, 5 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 tactical_bomber moved from Volgograd to Caucasus
                1 tactical_bomber moved from Vyborg to Novgorod
                2 bombers moved from Finland to Western Germany
                1 fighter and 1 tactical_bomber moved from Denmark to Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
                5 bombers and 3 fighters moved from 112 Sea Zone to Western Germany
                2 mech_infantrys moved from Germany to Baltic States
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Romania to Belarus

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                2 infantry and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Russia
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 61 PUs (5 lost to blockades); end with 62 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

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