Thanks, will hold for @Daaras decision on the scramble then.
Whackamatt (Axis) vs. Shin Ji (Allies +9) 14L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 3 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Shan State
1 armour moved from Kiangsu to Kwangtung
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 battleships and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Hainan to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 19 Sea Zone to 45 Sea Zone
1 fighter moved from 19 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from Hainan to Shan State
1 bomber moved from Hainan to Shan StateCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 5 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 5 infantryNon Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 carriers moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 cruiser and 2 submarines moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to Kwangsi
2 bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
2 fighters moved from Kwangtung to Kweichow
2 fighters moved from Yunnan to Kwangsi
1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from Buyant-Uhaa to Amur
1 armour moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier and 1 transport placed in 19 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
Well, Shin Ji, hopefully I can still make this a tough game for you after that initial set-back Round 1. Japan has sprung into action!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 3 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Shan State
1 armour moved from Kiangsu to Kwangtung
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 battleships and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Hainan to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 19 Sea Zone to 45 Sea Zone
1 fighter moved from 19 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from Hainan to Shan State
1 bomber moved from Hainan to Shan StateCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 5 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 5 infantryNon Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 carriers moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 cruiser and 2 submarines moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to Kwangsi
2 bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
2 fighters moved from Kwangtung to Kweichow
2 fighters moved from Yunnan to Kwangsi
1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from Buyant-Uhaa to Amur
1 armour moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier and 1 transport placed in 19 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Japanese to Shensi: 1 infantry
EDIT: Changing PUs for Japanese from 46 to 48
EDIT: Turning off Edit Mode -
Please use the last file. I had forgotten to do 2 CMs in unoccupied Chinese TTs
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Ah, that works out well for me. I just realized I forgot to do my CM in Iwo Jima. :) So I’ll edit in the results of my nuking your bomber and roll for Iwo Jima on the map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
3 bombers and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
I’m confused on why you edited out my destroyer?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Egypt to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
2 armour moved from Belgian Congo to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
2 fighters moved from Egypt to Ethiopia
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to Ethiopia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to 38 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Ethiopia
British attack with 3 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Ethiopia from Italians with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Ethiopia to Egypt
1 tactical_bomber moved from Ethiopia to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Alexandria to Egypt
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from 125 Sea Zone to ScotlandPlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,6,1,6,2,4,4,1,1,1,1,4,1,2,1,2
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 8 infantry -
Rolls: 1@2; Total Hits: 01@2: (4) -
Oh, because like I said in my post responding to your edit, I had already rolled for the battle in that SZ (and your Dst missed) before realizing that I forgot to set up the battle in Iwo Jima. So since I needed to change the map anyway, I just went ahead and used the old dice on that battle. You can see it in the emails.
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Ah, that’s the level of explanation I needed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 airfield placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Malta
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 51 PUs;
Germans buy 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 tactical_bombers moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 artilleries and 3 infantry moved from Baltic States to Belarus
3 artilleries and 3 infantry moved from Novgorod to Belarus
2 artilleries and 10 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Belarus
3 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - Germans
1 bomber moved from Volgograd to Romania
3 armour and 2 mech_infantrys moved from Western Germany to Poland
3 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Romania
2 artilleries and 1 infantry placed in Novgorod
2 fighters placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Egypt to Ethiopia
1 bomber moved from Rostov to Romania
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to BryanskCombat - Russians
Strategic bombing raid in Romania
1 bomber killed by AA
Bombing raid in Romania causes 0 damage total.
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 artillery and 7 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
2 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
2 bombers moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 armour moved from Amur to Dzavhan
Japanese take Ulaanbaatar from Russians
Japanese take Dzavhan from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 aaGun, 3 artilleries, 13 infantry and 1 mech_infantry moved from Amur to Manchuria
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to KweichowPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 42 Sea Zone: 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to 43 Sea Zone: 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 1 harbour and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 17 Sea Zone to 18 Sea Zone
1 submarine moved from 16 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from JapaneseCombat - Americans
Battle in 18 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Western United States to 25 Sea Zone
3 bombers moved from Western United States to Midway
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 harbour placed in Midway
2 destroyers and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 12 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total





