Sub also fights in 111
14L G40 Bold vs. Karl (allies +9) no tech, game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 9 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Shensi to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Belarus
2 armour and 1 infantry moved from Baltic States to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Eastern Persia to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
6 aaGuns, 4 armour, 12 artilleries, 13 infantry and 13 mech_infantrys moved from Ukraine to Rostov
4 bombers moved from Kazakhstan to Rostov
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
3 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
16 mech_infantrys moved from Baltic States to Novgorod
4 mech_infantrys moved from Germany to Romania
2 fighters and 1 tactical_bomber moved from Volgograd to RostovPlace Units - Germans
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
1 bomber placed in Western Germany
3 infantry placed in France
3 artilleries placed in Germany
1 infantry and 8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 6.
3 mech_infantrys placed in Germany
2 mech_infantrys placed in Germany
Germans undo move 4.
1 infantry placed in France
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 7.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 59 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Volgograd
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
3 fighters moved from Bryansk to Western UkraineCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
1 infantry owned by the Russians retreated to Novosibirsk
Battle in Western Ukraine
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians winGermans win with 1 mech_infantry remaining, taking Western Ukraine from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Archangel to Vologda
3 fighters moved from Western Ukraine to Russia
5 infantry moved from Russia to Samara
1 infantry moved from Bryansk to Tambov
4 aaGuns, 7 armour, 5 artilleries, 44 infantry and 1 mech_infantry moved from Bryansk to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from ANZAC
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 infantry moved from Shensi to Szechwan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
4 submarines moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Shantung to Hunan
1 mech_infantry moved from Shantung to HunanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 4 submarines
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from Celebes to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Shantung to 44 Sea Zone
3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
2 bombers moved from Hunan to Shensi
2 fighters moved from Shantung to Japan
1 fighter moved from Shantung to Japan
1 submarine moved from 40 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
3 carriers, 1 cruiser and 3 submarines moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters and 6 infantry placed in Japan
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,3,3,1,3,3,1,3,4,2,5,6,2,2,5,4,2,5,5,6,5,6,2,6,6,6,3,6,1,6,6,3,2,1,3,4,5,4,2,6,2,5,5,4,5,6,2,5,3,6,4,3,1,3,6,5
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Korea to Manchuria
2 transports moved from 6 Sea Zone to 25 Sea Zone
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 1 fighter and 7 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Korea to Manchuria
3 bombers moved from Korea to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
British loiter and taunt with ; Americans attack with 3 bombers, 2 fighters and 5 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 2 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Iceland from Germans to Americans
EDIT: Adding units owned by Americans to Iceland: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 33 Sea Zone
4 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to Caroline Islands
1 bomber moved from Manchuria to Korea
3 bombers moved from 6 Sea Zone to Korea
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters and 1 infantry placed in KoreaTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Changing ownership of Iceland from Americans to British
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,5,2,5
Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 12 to 13
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 fighter and 1 harbour; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Hunan
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
4 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from United Kingdom to Iceland
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Siam to Shan State
4 infantry moved from Yunnan to Burma
4 fighters and 2 tactical_bombers moved from Hunan to India
1 infantry moved from French Indo China to YunnanPlace Units - British
1 harbour placed in Iceland
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
British collect 22 PUs (2 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,6,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 13 PUs (3 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
edit
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Southern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
5 mech_infantrys moved from Northern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 6 infantry and 5 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
3 aaGuns moved from France to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 bomber and 1 fighter moved from Rostov to Egypt
3 mech_infantrys moved from Egypt to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 mech_infantrys placed in Egypt
Italians undo move 2.
Italians undo move 1.
1 bomber placed in Southern Italy
3 mech_infantrys placed in Egypt
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
2 fighters moved from Korea to DzavhanPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
1 infantry moved from Scotland to United KingdomNon Combat Move - French
1 fighter moved from United Kingdom to IcelandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Novosibirsk
3 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
5 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
9 mech_infantrys moved from Novgorod to Archangel
4 bombers and 4 fighters moved from Rostov to Russia
2 bombers moved from Western Germany to Tambov
2 infantry moved from Rostov to Tambov
12 artilleries and 11 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
3 tactical_bombers moved from Rostov to Novosibirsk
1 infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British -
Hmm, that is a close one, but no.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Novosibirsk
3 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
5 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Archangel
9 mech_infantrys moved from Novgorod to Archangel
4 bombers and 4 fighters moved from Rostov to Russia
2 bombers moved from Western Germany to Tambov
2 infantry moved from Rostov to Tambov
12 artilleries and 11 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
3 tactical_bombers moved from Rostov to Novosibirsk
1 infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from BritishCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,3,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Archangel
Germans attack with 2 armour, 5 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 12 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 12 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from Novosibirsk to Kazakhstan
2 bombers moved from Tambov to Rostov
5 mech_infantrys moved from Rostov to Kazakhstan
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Iraq to Persia
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from France to Normandy Bordeaux
9 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Russia to Kazakhstan
4 fighters moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
3 aaGuns moved from Rostov to Volgograd
3 armour moved from Rostov to Kazakhstan
6 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries and 3 infantry placed in Germany
3 artilleries placed in Novgorod
4 mech_infantrys placed in Germany
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
Germans undo move 5.
3 mech_infantrys placed in Iraq
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 65 PUs (3 lost to blockades); end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 aaGun and 4 infantry moved from Korea to Manchuria
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Urals
3 fighters moved from Bryansk to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
Repair 5 damage? Wasn’t there 17 damage?
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I repaired some damage, yeah.
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?? You have to repair at least 8 to produce a single unit right… triple a must start counting from 10 when they note repairs.
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I repaired 12 IPCs
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters and 3 mech_infantrys; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
5 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Shantung to Manchuria
2 fighters moved from Japan to Manchuria
2 bombers moved from Shensi to Dzavhan
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 7 fighters, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun and 4 infantry; Americans defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 7 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Americans: 2 infantry
Battle in Dzavhan
Japanese attack with 2 bombers
ANZAC defend with 2 fighters
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 2 bombers
Casualties for ANZAC: 2 fightersNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
7 fighters and 4 tactical_bombers moved from Manchuria to Shantung
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 8 submarines and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
7 fighters moved from Japan to Shantung
2 infantry moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
2 fighters moved from Shantung to AnhwePlace Units - Japanese
3 fighters placed in Shantung
Japanese undo move 1.
3 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,4,4,2,1,3,6,5
Japanese collect 41 PUs (8 lost to blockades); end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 fighters, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
4 bombers and 2 fighters moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 4 bombers, 2 fighters and 3 infantry
Japanese defend with 3 mech_infantrys
Americans win, taking Manchuria from Japanese with 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in NorwayNon Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 10 destroyers, 11 fighters, 6 submarines and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour moved from Korea to Buryatia
4 bombers moved from Manchuria to Korea
2 fighters moved from Manchuria to YunnanPlace Units - Americans
2 fighters and 1 mech_infantry placed in Korea
3 transports placed in 101 Sea Zone
1 fighter and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs





