no scramble.
14L G40 wheatbeer (Axis) vs JDOW (Allies +13) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Northern Territory to South Australia
1 aaGun moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;Combat Move - French
1 infantry moved from France to Northern Italy
French take Northern Italy from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from United Kingdom to 110 Sea ZonePlace Units - French
3 infantry placed in France
3 infantry placed in Normandy BordeauxTurn Complete - French
French collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;Was at least worth playing till here. First time in my games that the French had a “real” buy:D
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I’ve never seen it before either :lol:
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need OOL Normandy
Germany attacked with 10 tact, but scored only 3 hits.
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Lose 2 bomber and 2 inf please.
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Germany didn’t get 4 hits
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LOL, this was a type. I was fully aware of losing 2 bomber and 1 Inf but accidently wrote 2 inf.
2 bomber, 1 inf.
Sorry.
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No worries
Germany lost 3 tacts, and rolled 4 hits in round 2
need OOL again since it’s still a weird scenario
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Lose 2 bombs and 2 inf please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 55 PUs;
Germans buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from French
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 armour and 1 mech_infantry moved from Ukraine to Romania
Germans take Bessarabia from Russians
Germans take Romania from British
1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Ukraine to Yugoslavia
10 tactical_bombers moved from Germany to Normandy Bordeaux
1 armour moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Russia to Vologda
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Caucasus to Samara
1 armour moved from Volgograd to SamaraCombat - Germans
Battle in Sikang
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 : 3/3 hits
British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 10 tactical_bombers
French defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; Americans defend with 5 bombers
Germans roll dice for 10 tactical_bombers in Normandy Bordeaux, round 2 : 3/10 hits
French roll dice for 5 bombers, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 3/10 hits
1 infantry owned by the French , 3 tactical_bombers owned by the Germans and 2 bombers owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 7 tactical_bombers in Normandy Bordeaux, round 3 : 4/7 hits
French roll dice for 3 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/7 hits
2 infantry owned by the French , 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 6 tactical_bombers in Normandy Bordeaux, round 4 : 3/6 hits
French roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits
1 infantry owned by the French , 2 tactical_bombers owned by the Germans , 1 fighter owned by the French and 1 bomber owned by the Americans lost in Normandy Bordeaux
Germans win with 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 6 tactical_bombers
Casualties for French: 1 fighter and 4 infantry
Casualties for Americans: 5 bombersNon Combat Move - Germans
4 tactical_bombers moved from Normandy Bordeaux to Southern France
1 bomber moved from Yugoslavia to Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour and 1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Ukraine to Germany
5 armour moved from Belarus to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgPlace Units - Germans
3 artilleries, 1 fighter and 6 infantry placed in Germany
3 infantry placed in Novgorod
2 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,3,1,5,1,5
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 46 / 63
Russians : 11 / 0
Japanese : 61 / 73
Americans : 59 / 80
Chinese : 3 / 5
British : 40 / 50
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 13 / 20
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Amur to Buryatia
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to UralsTurn Complete - Russians
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Japan will take some serious thought.
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Could you please move the Russian subs to sz110 please?
thanks!
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Sure
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Thanks!
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Forget a non-dice CM to take Midway that I’d planned. It’s not super-essential, but if it doesn’t bother you, I’d like to add it. Let me know after you see the map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
4 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
8 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
2 bombers moved from Malaya to 55 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 destroyers
Battle in 46 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 4 destroyers in 25 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 destroyers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers in 55 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 55 Sea Zone to Philippines
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 42 Sea Zone to 49 Sea Zone
8 fighters and 2 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Szechwan to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun, 3 artilleries and 3 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Japan
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Philippines
3 mech_infantrys moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 fighter and 1 infantry placed in Japan
3 destroyers and 5 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 46 / 63
Russians : 11 / 0
Japanese : 60 / 66
Americans : 59 / 80
Chinese : 4 / 5
British : 40 / 50
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 13 / 20
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Let me know if it’s okay if I take Midway.
Sorry about that.
Also, just to forewarn you, Japan will be very picky about OOL, so please do not make any assumptions if you conduct naval combat in the Pacific.
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Midway is ok. I’ll edit it for you.





