14L G40 wheatbeer (Axis) vs JDOW (Allies +13) game 2

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Northern Territory to South Australia
                1 aaGun moved from Queensland to New South Wales
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - French
                French buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                1 infantry moved from France to Northern Italy
                      French take Northern Italy from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - French
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

  • '15 '14

    @JDOW:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - French
                French buy 6 infantry; Remaining resources: 0 PUs;

    Was at least worth playing till here. First time in my games that the French had a “real” buy:D

  • '17

    I’ve never seen it before either  :lol:

  • '17

    need OOL Normandy

    Germany attacked with 10 tact, but scored only 3 hits.

  • '15 '14

    Lose 2 bomber and 2 inf please.

  • '17

    Germany didn’t get 4 hits

  • '15 '14

    LOL, this was a type. I was fully aware of losing 2 bomber and 1 Inf but accidently wrote 2 inf.

    2 bomber, 1 inf.

    Sorry.

  • '17

    No worries

    Germany lost 3 tacts, and rolled 4 hits in round 2

    need OOL again since it’s still a weird scenario

  • '15 '14

    Lose 2 bombs and 2 inf please.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_majors; Remaining resources: 55 PUs;
                Germans buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from French
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                      Germans take Bessarabia from Russians
                      Germans take Romania from British
                1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
                1 bomber moved from Ukraine to Yugoslavia
                10 tactical_bombers moved from Germany to Normandy Bordeaux
                1 armour moved from Volgograd to Sikang
                1 armour and 1 mech_infantry moved from Russia to Vologda
                1 armour moved from Volgograd to Samara
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Caucasus to Samara
                1 armour moved from Volgograd to Samara

    Combat - Germans
                Battle in Sikang
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Germans win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 :  3/3 hits
                        British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 10 tactical_bombers
                    French defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; Americans defend with 5 bombers
                        Germans roll dice for 10 tactical_bombers in Normandy Bordeaux, round 2 :  3/10 hits
                        French roll dice for 5 bombers, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  3/10 hits
                        1 infantry owned by the French , 3 tactical_bombers owned by the Germans and 2 bombers owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 7 tactical_bombers in Normandy Bordeaux, round 3 :  4/7 hits
                        French roll dice for 3 bombers, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 :  1/7 hits
                        2 infantry owned by the French , 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 6 tactical_bombers in Normandy Bordeaux, round 4 :  3/6 hits
                        French roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 :  2/3 hits
                        1 infantry owned by the French , 2 tactical_bombers owned by the Germans , 1 fighter owned by the French and 1 bomber owned by the Americans lost in Normandy Bordeaux
                    Germans win with 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 6 tactical_bombers
                    Casualties for French: 1 fighter and 4 infantry
                    Casualties for Americans: 5 bombers

    Non Combat Move - Germans
                4 tactical_bombers moved from Normandy Bordeaux to Southern France
                1 bomber moved from Yugoslavia to Germany
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                1 tactical_bomber moved from Ukraine to Germany
                5 armour moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Novgorod to Eastern Poland
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg

    Place Units - Germans
                3 artilleries, 1 fighter and 6 infantry placed in Germany
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,3,1,5,1,5
                Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 11 / 0
        Japanese : 61 / 73
        Americans : 59 / 80
        Chinese : 3 / 5
        British : 40 / 50
        UK_Pacific : 2 / 0
        Italians : 11 / 8
        ANZAC : 13 / 20
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Amur to Buryatia
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Novosibirsk to Urals

    Turn Complete - Russians

  • '17

    Japan will take some serious thought.

  • '15 '14

    Could you please move the Russian subs to sz110 please?

    thanks!

  • '17

    Sure

  • '15 '14

    Thanks!

  • '17

    Forget a non-dice CM to take Midway that I’d planned. It’s not super-essential, but if it doesn’t bother you, I’d like to add it. Let me know after you see the map.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                4 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                8 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
                2 bombers moved from Malaya to 55 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 2 destroyers
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 2 destroyers
                Battle in 46 Sea Zone
                    Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 4 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 destroyers in 25 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 3 destroyers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers in 55 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 55 Sea Zone to Philippines
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 42 Sea Zone to 49 Sea Zone
                8 fighters and 2 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                3 mech_infantrys moved from Szechwan to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                1 aaGun, 3 artilleries and 3 infantry moved from Manchuria to Korea
                1 fighter moved from Manchuria to Japan
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to Philippines
                1 fighter moved from Japan to Philippines
                3 mech_infantrys moved from Burma to Yunnan
                1 armour and 3 mech_infantrys moved from India to Yunnan
                2 tactical_bombers moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                3 destroyers and 5 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 11 / 0
        Japanese : 60 / 66
        Americans : 59 / 80
        Chinese : 4 / 5
        British : 40 / 50
        UK_Pacific : 2 / 0
        Italians : 11 / 8
        ANZAC : 13 / 20
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Let me know if it’s okay if I take Midway.

    Sorry about that.

    Also, just to forewarn you, Japan will be very picky about OOL, so please do not make any assumptions if you conduct naval combat in the Pacific.

  • '15 '14

    Midway is ok. I’ll edit it for you.

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