L14 G40 PGMatt (axis) vs Variance (allies +12) game 2

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 7 infantry moved from Suiyuyan to Hopei
                3 artilleries and 3 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 bombers moved from Yunnan to Hopei
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Hunan to Kweichow
                4 artilleries moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 5 artilleries, 2 bombers and 10 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 artilleries, 2 bombers and 10 infantry in Hopei, round 2 :  4/17 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 5 artilleries, 2 bombers and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                2 armour moved from Korea to Jehol
                2 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                2 bombers moved from Hopei to Jehol
                1 aaGun moved from Suiyuyan to Hopei
                1 submarine moved from 75 Sea Zone to 71 Sea Zone

    Place Units - Japanese
                1 carrier and 3 submarines placed in 6 Sea Zone
                1 factory_minor placed in Korea
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 aaGuns, 1 factory_minor and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag, 2 armour and 2 bombers
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 4 artilleries and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 5 artilleries and 10 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
        6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 7 submarines, 5 tactical_bombers and 2 transports
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 32
        Japanese : 55 / 52
        Americans : 53 / 68
        Chinese : 4 / 8
        British : 33 / 38
        UK_Pacific : 7 / 10
        Italians : 15 / 17
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier and 2 fighters moved from 42 Sea Zone to 61 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies

    Combat - Americans
                Battle in West Indies
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking West Indies from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Sumatra

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 31 Sea Zone to 22 Sea Zone
                1 destroyer moved from 31 Sea Zone to 23 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 7 destroyers, 2 fighters and 10 submarines moved from 31 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Wake Island to 31 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 23 Sea Zone to 17 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 89 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 carriers and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 4 artilleries and 2 infantry
                    8 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 artilleries and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 2 damage on 2 airfields; Remaining resources: 36 PUs;
                British buy 1 armour, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians

    Combat - British

    Non Combat Move - British
                1 aaGun, 1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Kenya to Egypt
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                3 aaGuns, 1 artillery and 19 infantry moved from India to Burma
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - British
                3 transports placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 infantry
                EDIT: Removing units owned by British from Union of South Africa: 1 armour
                EDIT: Adding units owned by British to Belgian Congo: 1 armour
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
                British collect 24 PUs (9 lost to blockades); end with 25 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

  • '17 '16 '15 '14 '12

    NCM’d a destroyer to 110 instead of 98

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone

  • '16

    scramble into 109?

  • '17 '16 '15 '14 '12

    no scramble

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 110 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Italians win with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from France to Northern Italy
                1 bomber moved from 110 Sea Zone to Western Germany
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 14 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun, 3 artilleries, 2 fighters and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 bomber
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
        112 Sea Zone : 1 transport
        Bulgaria : 2 armour and 2 infantry
        Greece : 1 flag
        Yugoslavia : 3 infantry
        110 Sea Zone : 1 battleship and 2 cruisers

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 32
        Japanese : 51 / 52
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 33 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to Caroline Islands
                2 infantry moved from New South Wales to South Australia
                2 fighters moved from 61 Sea Zone to South Australia
                2 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    almost forgot the destroyer

  • '16

    I forgot to NCM my Italian TR with the capitol ships, I hope that isn’t an issue.

  • '17 '16 '15 '14 '12

    sure no problem

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Western Germany to Ukraine
                2 bombers moved from Novgorod to Russia
                9 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 artilleries and 12 infantry moved from Bessarabia to Western Ukraine
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Holland Belgium to 104 Sea Zone
                EDIT: 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 104 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

  • '16

    intercept Moscow

  • '17 '16 '15 '14 '12

    OK intercept with 2 fighters

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Western Germany to Ukraine
                2 bombers moved from Novgorod to Russia
                9 armour, 2 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 artilleries and 12 infantry moved from Bessarabia to Western Ukraine
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Holland Belgium to 104 Sea Zone
                EDIT: 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 104 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  1/2 hits
                        Defenders Fire,  :  0/2 hits
                    1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 9 armour, 5 artilleries, 27 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 27 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  10/43 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 27 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Ukraine to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                3 artilleries and 7 infantry moved from Poland to Eastern Poland
                1 artillery and 5 infantry moved from Germany to Poland
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux
                3 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                6 infantry moved from Western Germany to Northern Italy
                1 aaGun and 4 infantry moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 tactical_bombers moved from Holland Belgium to Eastern Poland
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 artillery and 3 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 airfield placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in Novgorod
                10 infantry placed in Germany
                Germans undo move 4.
                4 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Poland : 1 artillery and 5 infantry
        Germany : 1 factory_major and 6 infantry
        Northern Italy : 1 aaGun and 6 infantry
        Southern Italy : 3 artilleries and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 3 infantry
        Eastern Poland : 1 flag, 3 artilleries, 1 bomber, 7 infantry and 2 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 27 infantry and 2 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 25 / 32
        Japanese : 51 / 52
        Americans : 58 / 78
        Chinese : 4 / 6
        British : 33 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 29 PUs;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 armour moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Suiyuyan to Shensi
                1 armour and 5 mech_infantrys moved from Shensi to Szechwan
                6 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 1 armour and 5 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Szechwan from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 6 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                10 infantry moved from Russia to Bryansk
                3 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Shensi to Szechwan
                2 aaGuns and 12 infantry moved from Kansu to Shensi

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                2 bombers moved from Jehol to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific

Suggested Topics

  • 70
  • 92
  • 213
  • 59
  • 39
  • 88
  • 40
  • 120
Axis & Allies Boardgaming Custom Painted Miniatures

54

Online

17.7k

Users

40.3k

Topics

1.8m

Posts