13L G40.2 AllWeNeedIsLove vs BombsAway(allies +9)

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,2,1,5
                Chinese collect 11 PUs (3 lost to blockades); end with 13 PUs total

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 armour moved from British Somaliland to 76 Sea Zone
                1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Northwest Persia
                2 aaGuns, 2 artilleries and 11 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Finland to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

  • 2024 '13

    @allweneedislove:

    i made another noncombat move edit.
    i am getting sloppy

    Yes, feel free to miss some moves here or there  :wink:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                2 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Romania to Greater Southern Germany
                1 infantry moved from Western Germany to France

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,3,3,3,5
                Italians collect 6 PUs (8 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    France : 1 infantry
        Greater Southern Germany : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 21 / 24
        Japanese : 55 / 78
        Americans : 65 / 90
        Chinese : 14 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 14 / 9
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Archangel to Novgorod
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                2 armour moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                4 mech_infantrys moved from Rostov to Caucasus
                4 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Western Ukraine to Russia
                1 infantry moved from Tambov to Russia
                1 mech_infantry moved from Volgograd to Russia
                5 armour moved from Bryansk to Russia
                15 artilleries and 22 infantry moved from Bryansk to Russia
                2 bombers moved from Bryansk to Novgorod
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                7 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 bombers and 3 infantry
                    British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 :  4/7 hits
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Germans , 1 fighter owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Russia
                    Germans attack with 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 6 infantry
                        Germans roll dice for 5 armour, 15 artilleries, 23 infantry and 12 mech_infantrys in Russia, round 2 :  19/55 hits
                        Russians roll dice for 3 aaGuns, 1 artillery and 6 infantry in Russia, round 2 :  4/7 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans , 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 armour, 15 artilleries, 19 infantry and 12 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 aaGuns, 1 artillery and 6 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Novgorod, round 2 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 5 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  6/20 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 5 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Western Germany to France
                2 aaGuns moved from Archangel to Novgorod
                2 bombers moved from Novgorod to Western Germany
                1 aaGun moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
                2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Novgorod
                7 mech_infantrys moved from Bryansk to Russia

    Place Units - Germans
                1 artillery placed in France
                3 mech_infantrys placed in Ukraine
                2 infantry placed in France
                4 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,4,2,3,1
                Germans collect 51 PUs (4 lost to blockades); end with 75 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 8 infantry and 4 mech_infantrys
        Germany : 1 factory_major and 5 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Albania : 2 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag
        Baltic States : 1 flag
        Rostov : 1 aaGun, 4 fighters and 4 tactical_bombers
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 5 armour, 15 artilleries, 1 factory_minor, 19 infantry and 19 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 5 armour and 12 mech_infantrys
        Smolensk : 1 flag
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 95
        Russians : 13 / 0
        Japanese : 55 / 78
        Americans : 60 / 90
        Chinese : 14 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 14 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - Russians
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans
                4 artilleries, 56 infantry and 1 mech_infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                5 infantry moved from Sakha to Amur
                      Russians take Amur from Japanese
                2 fighters and 1 tactical_bomber moved from Samara to Persia
                2 armour and 1 mech_infantry moved from Shensi to Anhwe

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Karelia to Finland

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
                Japanese buy 2 artilleries, 2 destroyers, 8 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                5 artilleries and 5 infantry moved from Java to 42 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                5 artilleries and 5 infantry moved from 56 Sea Zone to Western Australia
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 infantry moved from Shantung to Kiangsu
                2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
                2 mech_infantrys moved from Yunnan to Szechwan
                3 mech_infantrys moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Hunan

    Combat - Japanese
                Battle in Western Australia
                Battle in Hunan
                    Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  1/7 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  0/3 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 :  4/7 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Western Australia from ANZAC, taking Hunan from Chinese with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  4/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Shantung
                2 mech_infantrys moved from Kiangsi to Shantung
                2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
                1 infantry moved from India to Burma
                2 mech_infantrys moved from Malaya to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
                2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Shan State
                2 fighters and 1 tactical_bomber moved from Kweichow to Shan State
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                3 mech_infantrys placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 3 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun, 1 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 7 mech_infantrys
        Hunan : 1 flag, 2 mech_infantrys
        Shan State : 1 flag, 2 bombers, 4 fighters and 3 tactical_bombers
        Burma : 1 flag, 2 artilleries and 3 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 5 artilleries and 5 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 5 destroyers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 4 submarines
        56 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 5 transports
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 95
        Russians : 17 / 0
        Japanese : 61 / 71
        Americans : 60 / 90
        Chinese : 10 / 13
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    bump

  • TripleA

    bump

    this is the 3rd bump.

    don’t worry, i do not plan on bumping to victory. unless you consider bumping off victory cities, then i do plan on bumping to victory.

    i do not plan on bumping a 4th time unless it is the end of the league year.

    i hope you return to finish this game, i look forward to continuing our fun match.

  • TripleA

    ok looks like this one is over.
    if you come back to this site next year send me a message and we can start a new game.

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