@AndrewAAGamer Wow! B for sure!
13L G40 Vold vs Entek (Allies +8) No Tech
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no thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
7 infantry moved from Finland to Karelia
11 infantry moved from Poland to Baltic States
2 armour moved from Slovakia Hungary to Baltic States
1 armour and 1 infantry moved from Romania to Eastern Poland
2 artilleries and 9 infantry moved from Romania to Bessarabia
1 infantry moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Archangel
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Archangel
Battle in Eastern Poland
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 fighter
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 3 artilleries
Casualties for French: 1 artillery and 1 infantry
Battle in Nenetsia
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 11 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from 109 Sea Zone to Germany
3 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
6 armour and 2 mech_infantrys moved from France to Germany
3 aaGuns moved from Poland to Baltic StatesPlace Units - Germans
5 armour, 1 bomber, 1 infantry and 3 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Novgorod to Baltic States
1 artillery and 6 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Russia to Nenetsia
1 armour moved from Russia to NenetsiaCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/5 hits
Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Archangel, round 3 : 2/4 hits
Germans roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Archangel
Russians roll dice for 1 armour and 1 fighter in Archangel, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Nenetsia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 2 armour and 10 infantry
AA fire in Baltic States : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/18 hits
Germans roll dice for 3 aaGuns, 2 armour and 10 infantry in Baltic States, round 2 : 4/12 hits
4 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter, 11 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/14 hits
Germans roll dice for 2 aaGuns, 2 armour and 10 infantry in Baltic States, round 3 : 6/12 hits
6 infantry owned by the Russians lost in Baltic States
5 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Novgorod
Germans win with 2 aaGuns, 2 armour and 10 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 1 aaGun
Casualties for Russians: 10 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Archangel to Russia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Sakha to Buryatia
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 6 infantry
Buryatia : 6 infantry
Slovakia Hungary : 1 flag, 1 infantry
Belarus : 1 infantry
Nenetsia : 2 armour and 1 mech_infantry
Archangel : 1 armour
Eastern Poland : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 9 infantry
Ukraine : 1 artillery, 1 factory_minor and 12 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 41
Russians : 38 / 46
Japanese : 28 / 41
Americans : 52 / 52
Chinese : 10 / 16
British : 27 / 34
UK_Pacific : 21 / 21
Italians : 17 / 13
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
4 infantry moved from Anhwe to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to HunanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Battle in Hunan
Japanese attack with 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 2 tactical_bombers moved from Malaya to Siam
3 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to KwangsiPlace Units - Japanese
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers and 1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 1 armour, 1 artillery, 2 fighters and 2 infantry
United Kingdom : 1 bomber
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 35 / 41
Russians : 38 / 46
Japanese : 40 / 40
Americans : 54 / 79
Chinese : 7 / 16
British : 27 / 34
UK_Pacific : 14 / 21
Italians : 17 / 13
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 artillery placed in Szechwan
1 infantry placed in Szechwan
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Kansu : 3 infantry
Szechwan : 1 artillery, 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 35 / 41
Russians : 38 / 46
Japanese : 40 / 40
Americans : 54 / 79
Chinese : 7 / 13
British : 27 / 34
UK_Pacific : 14 / 21
Italians : 17 / 13
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from India to Shan State
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Kenya
British attack with 1 artillery and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 tactical_bomber in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 4 infantry
British roll dice for 1 armour, 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/5 hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 3/4 hits
2 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
1 armour and 1 artillery retreated to Egypt
Italians win with 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from West India to Eastern Persia
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,3,1,6,5,5,4,2,3,2,3,5,3,4
UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 armour and 2 mech_infantrys
Shan State : 2 infantry
Burma : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
39 Sea Zone : 1 battleship and 1 cruiser
Belgian Congo : 1 armour and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 1 artillery
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 35 / 41
Russians : 38 / 46
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 7 / 13
British : 29 / 27
UK_Pacific : 19 / 15
Italians : 17 / 13
ANZAC : 10 / 10
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
It was giving you the chance to Kamikaze against the Destroyer used against your Sub off of the Philippines, but I chose not to use it. If you’d like to change that feel free to roll for it and give us the subs back (assuming it goes that way.)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
6 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Germany to Slovakia HungaryCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 5 infantry
Battle in Slovakia Hungary
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 armour and 6 infantryNon Combat Move - Italians
1 armour moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 fighters moved from Slovakia Hungary to Southern Italy
1 bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
no prob on the kamikaze choice
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Queensland to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 41
Russians : 35 / 46
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 7 / 13
British : 27 / 27
UK_Pacific : 19 / 15
Italians : 21 / 23
ANZAC : 13 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Battle in 109 Sea Zone
French attack with 2 cruisers and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
French roll dice for 2 cruisers and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
French win, taking 109 Sea Zone from Germans with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tunisia : 3 infantry
109 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 41
Russians : 35 / 46
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 7 / 13
British : 28 / 27
UK_Pacific : 19 / 15
Italians : 20 / 23
ANZAC : 13 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
scramble novo?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
6 infantry moved from Karelia to 127 Sea Zone
6 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
11 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Germany to Ukraine
2 artilleries and 9 infantry moved from Bessarabia to Ukraine
2 armour and 10 infantry moved from Baltic States to Belarus
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 6 infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 2 armour and 10 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 11 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 3 bombers and 9 infantry
Russians defend with 1 artillery, 1 factory_minor and 12 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 9 infantry
Casualties for Russians: 1 artillery and 12 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
1 bomber moved from Ukraine to Romania
1 bomber moved from Ukraine to Romania
1 bomber moved from Ukraine to Romania
2 aaGuns, 1 fighter and 4 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
1 armour, 1 bomber and 5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in France
4 mech_infantrys placed in Western Germany
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 armour and 1 mech_infantry moved from Nenetsia to Archangel
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/8 hits
Germans roll dice for 5 infantry in Archangel, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/6 hits
Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits
2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 3/6 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Russians: 1 fighter
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 2 aaGuns
2 aaGuns owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGunsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 6 infantry
Yakut S.S.R. : 6 infantry
Timguska : 6 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 infantry
Archangel : 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 17 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 infantry
114 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 50
Russians : 35 / 35
Japanese : 39 / 40
Americans : 54 / 79
Chinese : 7 / 13
British : 28 / 27
UK_Pacific : 19 / 15
Italians : 20 / 23
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Scramble India?
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No thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Kwangsi to Shan State
2 artilleries moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
4 infantry moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Siam to Yunnan
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Siam to 44 Sea Zone
1 bomber moved from Siam to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to YunnanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for British: 1 battleship and 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 2 destroyers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 7 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 aaGun, 1 armour and 2 mech_infantrys; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 7 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 aaGun, 1 armour and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
ANZAC defend with 2 fighters; British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 2 infantryNon Combat Move - Japanese
7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from 39 Sea Zone to Malaya
1 bomber moved from 44 Sea Zone to KwangsiPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 1/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 44 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser and 2 destroyers
Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 2 destroyers in 44 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 bombers in 44 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser and 2 destroyers
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to GibraltarPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Western United States
Americans undo move 4.
2 artilleries and 2 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield and 3 fighters
Java : 1 fighter
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
10 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 fighter and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 38 / 50
Russians : 35 / 35
Japanese : 43 / 43
Americans : 56 / 86
Chinese : 4 / 13
British : 28 / 27
UK_Pacific : 18 / 15
Italians : 20 / 23
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0