@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            9 armour, 22 artilleries, 8 fighters, 19 infantry, 40 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
            6 armour moved from Belarus to Russia
            3 armour and 7 mech_infantrys moved from Ukraine to Russia
            2 bombers moved from Western Germany to Russia
            1 artillery and 1 infantry moved from Scotland to United Kingdom
Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 carrier and 1 fighter
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                    Americans roll dice for 1 carrier in 112 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 carrier in 112 Sea Zone, round 3 :  1/1 hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport; Americans defend with 4 transports
                    1 transport owned by the British and 4 transports owned by the Americans lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                Germans win, taking 109 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 35
                Casualties for British: 1 transport
                Casualties for Americans: 4 transports
            Battle in Russia
                Germans attack with 18 armour, 22 artilleries, 2 bombers, 8 fighters, 19 infantry, 47 mech_infantrys and 3 tactical_bombers
                Russians defend with 5 aaGuns, 1 airfield, 12 armour, 18 artilleries, 1 factory_major, 5 fighters, 52 infantry, 10 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia :  5/13 hits
                    5 fighters owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 22 artilleries, 2 bombers, 3 fighters, 19 infantry, 47 mech_infantrys and 3 tactical_bombers in Russia, round 2 :  32/114 hits
                    Russians roll dice for 5 aaGuns, 12 armour, 18 artilleries, 5 fighters, 52 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  35/98 hits
                    27 infantry owned by the Russians , 19 infantry owned by the Germans , 16 mech_infantrys owned by the Germans and 5 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 18 armour, 22 artilleries, 2 bombers, 3 fighters, 31 mech_infantrys and 3 tactical_bombers in Russia, round 3 :  31/79 hits
                    Russians roll dice for 12 armour, 18 artilleries, 5 fighters, 25 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  27/71 hits
                    25 infantry owned by the Russians , 6 mech_infantrys owned by the Russians and 27 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 22 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Russia, round 4 :  22/52 hits
                    Russians roll dice for 12 armour, 18 artilleries, 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  17/40 hits
                    18 artilleries owned by the Russians , 4 mech_infantrys owned by the Russians , 13 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 9 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 :  14/35 hits
                    Russians roll dice for 12 armour, 5 fighters and 1 tactical_bomber in Russia, round 5 :  5/18 hits
                    1 tactical_bomber owned by the Russians , 12 armour owned by the Russians , 1 fighter owned by the Russians and 5 artilleries owned by the Germans lost in Russia
                    Germans roll dice for 18 armour, 4 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in Russia, round 6 :  17/30 hits
                    Russians roll dice for 4 fighters in Russia, round 6 :  2/4 hits
                    4 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 18 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 20 artilleries, 5 fighters, 19 infantry and 47 mech_infantrys
                Casualties for Russians: 5 aaGuns, 12 armour, 18 artilleries, 5 fighters, 52 infantry, 10 mech_infantrys and 1 tactical_bomber
            Battle in United Kingdom
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                    Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 :  2/2 hits
                    British roll dice for 1 artillery in United Kingdom, round 2 :  0/1 hits
                    1 artillery owned by the Americans lost in United Kingdom
                Germans captures 14PUs while taking British capital
                Germans win, taking United Kingdom from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
Non Combat Move - Germans
            1 armour moved from Caucasus to Samara
            3 artilleries moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Novgorod
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            2 bombers moved from Russia to Bryansk
            2 infantry moved from Western Germany to Northern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from Sweden to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
            3 infantry moved from Western Germany to France
            2 infantry moved from France to Western Germany
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 fighter and 3 tactical_bombers moved from Russia to Ukraine
Place Units - Germans
            3 infantry placed in Egypt
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            3 artilleries placed in France
            3 armour placed in Western Germany
            2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
            Germans collect 70 PUs; end with 104 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 109 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 134 PUs
Production/PUs Summary :
Germans : 70 / 134
    Russians : 3 / 0
    Japanese : 56 / 70
    Americans : 53 / 67
    Chinese : 27 / 28
    British : 8 / 0
    UK_Pacific : 0 / 0
    Italians : 41 / 59
    ANZAC : 14 / 24
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 6 / 0
I think the Allies have no means to attack 8 of the Axis held VCs in Europe.
Moscow had me scared in the first couple rounds after opening with 5 aa hits.
Well I can take back one VC, the problem is you have 9 of them. GG
Thanks for playing … If you ever want a friendly game, let me know. Meantime, I wish you luck for the rest of this season :-)
How about ANOTHER rematch. :wink:
We can do best of 5, so we have at LEAST one more game that will officially count.
I bid 15 for the allies.
Okay … I’ll have to try and come up with some new tricks I suppose :lol:
I’ll counter bid +12 for Allies (can we play with the 1 bid unit per territory or SZ limit again?)
Okay … I’ll have to try and come up with some new tricks I suppose :lol:
I’ll counter bid +12 for Allies (can we play with the 1 bid unit per territory or SZ limit again?)
I accept 1/terr. Before I counter bid or accept, are we playing with tech or NT?
Either works for me.
Odds is tech and even is NT.
 Rolls: 1@6; Total Hits: 11@6: (6)
Rolls: 1@6; Total Hits: 11@6: (6)
I’ll give you allies at +12 and NT.
I’d like 2 UK subs, one for SZ91 and one for SZ98
I’ll start up a game later today.