Scramble to SZ97?
13L-G40, UnknownSoldier (Axis) vs. PGMatt (Allies+12), no tech, Game 2
-
Test summary from TripleA, engine version: 1.7.0.3, time: 20:53:15
-
I think the site was down yesterday
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Russia to Samara
2 armour moved from Russia to Samara
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Germany to Norway
1 fighter moved from Western Germany to 126 Sea Zone
2 armour and 1 mech_infantry moved from Ukraine to Tambov
1 tactical_bomber moved from Western Germany to NorwayCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 2 : 4/5 hits
Americans roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Samara
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 tactical_bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
3 mech_infantrys moved from Denmark to Northern Italy
1 fighter and 1 tactical_bomber moved from France to Northern Italy
4 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from 126 Sea Zone to Novgorod
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
8 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in France
3 armour placed in Western Germany
1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany
Germans undo move 3.
1 armour, 1 fighter, 7 infantry and 1 tactical_bomber placed in Germany
2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,1,5,3
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Kansu : 1 flag
Sikang : 1 flag
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 23 infantry
Western Germany : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 1 aaGun, 1 armour, 1 factory_major, 2 fighters, 10 infantry and 2 tactical_bombers
Norway : 2 infantry
Holland Belgium : 1 infantry
Northern Italy : 3 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 2 armour and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 2 armour and 1 mech_infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
Greece : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 64 / 82
Russians : 0 / 0
Japanese : 71 / 78
Americans : 63 / 93
Chinese : 1 / 1
British : 22 / 23
UK_Pacific : 5 / 4
Italians : 28 / 0
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
1 armour moved from Tsinghai to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Hopei : 1 armour
Persia : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 12 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
3 submarines moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Jehol to Hopei
1 tactical_bomber moved from Japan to 7 Sea Zone
1 bomber moved from Japan to Hopei
11 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India
Japanese take India from UK_Pacific
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 42 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 57 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Turkmenistan to Tsinghai
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 artilleries moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 33 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 armour and 1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 artillery moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 54 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Western Australia
Battle in Dutch New Guinea
Battle in Tsinghai
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Tsinghai
Chinese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in 7 Sea Zone
Japanese attack with 4 submarines and 1 tactical_bomber
Americans defend with 5 destroyers
Japanese roll dice for 4 submarines in 7 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 tactical_bomber in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 5 destroyers in 7 Sea Zone, round 2 : 1/5 hits
3 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
Japanese roll dice for 3 submarines in 7 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 tactical_bomber in 7 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 7 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 3 submarines in 7 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 tactical_bomber in 7 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers in 7 Sea Zone, round 4 : 2/2 hits
1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 7 Sea Zone
Japanese roll dice for 1 submarine in 7 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 3 submarines
Casualties for Americans: 5 destroyers
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 57 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
4 carriers, 7 destroyers and 6 submarines moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Korea
1 bomber moved from Hopei to Yunnan
3 armour moved from French Indo China to Kweichow
3 armour moved from Malaya to Burma
1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to JapanPlace Units - Japanese
2 fighters and 8 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
Japanese undo move 2.
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters and 8 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
3 submarines placed in 36 Sea Zone
2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,2,5,1,3,1,5,6,2,2,5,4,6,2,6,3,4,1,1,1,3,6,3,1,5,4,4,3,3,2,6,5,3,2
Japanese collect 62 PUs (11 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 armour
India : 1 flag, 1 airfield, 11 armour, 6 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 2 armour, 3 artilleries and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 3 submarines
35 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 7 destroyers, 5 fighters, 7 submarines and 5 tactical_bombers
23 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 destroyer
7 Sea Zone : 1 submarine
56 Sea Zone : 5 transports
57 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 submarine
Turkmenistan : 1 flag
80 Sea Zone : 3 submarines
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 64 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 63 / 93
Chinese : 3 / 1
British : 22 / 23
UK_Pacific : 2 / 0
Italians : 28 / 0
ANZAC : 9 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 6 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 9 bombers, 3 fighters and 1 infantry moved from Southern Italy to Northern Italy
9 fighters moved from Normandy Bordeaux to Northern Italy
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 artillery
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Northern Italy
Americans attack with 3 artilleries, 9 bombers, 12 fighters and 3 infantry
Germans defend with 3 mech_infantrys; Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 11 infantry and 2 mech_infantrys
AA fire in Northern Italy : 0/3 hits
Americans roll dice for 3 artilleries, 9 bombers, 12 fighters and 3 infantry in Northern Italy, round 2 : 13/27 hits
Italians roll dice for 1 aaGun, 1 armour, 11 infantry and 5 mech_infantrys in Northern Italy, round 2 : 5/17 hits
1 aaGun owned by the Italians , 2 artilleries owned by the Americans , 1 mech_infantry owned by the Italians , 3 infantry owned by the Americans and 11 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 9 bombers and 12 fighters in Northern Italy, round 3 : 17/22 hits
Italians roll dice for 1 armour and 4 mech_infantrys in Northern Italy, round 3 : 2/5 hits
2 fighters owned by the Americans , 1 mech_infantry owned by the Italians , 3 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 9 bombers and 10 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 3 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 11 infantry and 2 mech_infantrys
Casualties for Americans: 2 artilleries, 2 fighters and 3 infantryNon Combat Move - Americans
9 bombers moved from Northern Italy to Southern Italy
10 fighters moved from Northern Italy to Normandy Bordeaux
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 10 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 25 Sea Zone
5 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from French West Africa to French Central AfricaPlace Units - Americans
3 armour placed in Southern Italy
1 airfield placed in Normandy Bordeaux
3 infantry placed in Normandy Bordeaux
6 destroyers placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 9 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 13 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 6 destroyers
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Nigeria : 2 mech_infantrys
Morocco : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 10 fighters, 1 harbour and 3 infantry
French Central Africa : 2 infantry
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Libya : 1 flag
Southern Italy : 1 flag, 1 airfield, 3 armour, 9 bombers, 1 factory_minor and 1 harbour
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 2 carriers and 3 transportsProduction/PUs Summary :
Germans : 64 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 67 / 87
Chinese : 3 / 1
British : 22 / 23
UK_Pacific : 2 / 0
Italians : 24 / 0
ANZAC : 9 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from GermansCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 63 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 67 / 87
Chinese : 4 / 5
British : 22 / 23
UK_Pacific : 2 / 0
Italians : 24 / 0
ANZAC : 9 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 mech_infantry moved from Central United States to 101 Sea Zone
EDIT: 1 infantry moved from Eastern United States to 101 Sea Zone
EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 bombers and 2 fighters moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
13 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from GermansCombat - British
Battle in Trans-Jordan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Holland Belgium
British attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/8 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
2 bombers and 2 fighters moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 aaGuns moved from West India to Eastern Persia
5 mech_infantrys moved from West India to PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,6,5,6
British collect 22 PUs (4 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Normandy Bordeaux : 2 aaGuns, 2 armour, 6 artilleries, 2 bombers, 2 fighters and 9 infantry
French Central Africa : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 aaGuns and 13 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
110 Sea Zone : 4 destroyers, 5 infantry and 3 transportsProduction/PUs Summary :
Germans : 60 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 67 / 87
Chinese : 4 / 5
British : 26 / 22
UK_Pacific : 2 / 0
Italians : 23 / 0
ANZAC : 9 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This game is winding down. Â I was really struggling with the US move on both boards. Â Liberate Egypt or attack the italian stack before Germany can reenforce…attack China to take a VC or retreat? Â Tough calls.
Anyways, the board is yours again.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
1 fighter moved from France to 95 Sea Zone
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Volgograd to Sikang
4 fighters and 2 tactical_bombers moved from France to Northern ItalyCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Sikang
Italians attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Italians win, taking Sikang from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Italy
Italians attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 4 fighters and 2 tactical_bombers in Northern Italy, round 2 : 4/6 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to France
4 fighters and 2 tactical_bombers moved from Northern Italy to FranceTurn Complete - Italians
Territory Summary for Italians :
Sikang : 1 flag, 1 armour and 1 infantry
Kazakhstan : 1 flag
Belgian Congo : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 2 aaGuns, 5 fighters and 2 tactical_bombers
Ethiopia : 1 armour
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Volgograd : 1 flag, 1 factory_minor
Bulgaria : 1 flag
71 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 60 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 67 / 87
Chinese : 3 / 5
British : 26 / 22
UK_Pacific : 2 / 0
Italians : 24 / 0
ANZAC : 9 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
1 fighter moved from France to 95 Sea Zone
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Volgograd to Sikang
4 fighters and 2 tactical_bombers moved from France to Northern ItalyCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Sikang
Italians attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Italians win, taking Sikang from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Italy
Italians attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 4 fighters and 2 tactical_bombers in Northern Italy, round 2 : 4/6 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to France
4 fighters and 2 tactical_bombers moved from Northern Italy to FranceTurn Complete - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 armour
EDIT: Removing units owned by Italians from Ethiopia: 1 armour
EDIT: Adding units owned by Italians to Egypt: 2 armour
EDIT: Removing units owned by Italians from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Sikang : 1 flag, 1 armour and 1 infantry
Kazakhstan : 1 flag
Belgian Congo : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 2 aaGuns, 5 fighters and 2 tactical_bombers
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Volgograd : 1 flag, 1 factory_minor
Bulgaria : 1 flag
71 Sea Zone : 1 transport
83 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 60 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 67 / 87
Chinese : 3 / 5
British : 26 / 22
UK_Pacific : 2 / 0
Italians : 24 / 0
ANZAC : 9 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Use the second map please…I forgot a few noncoms
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
44 Sea Zone : 1 flag
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 67 / 87
Chinese : 3 / 5
British : 26 / 22
UK_Pacific : 2 / 0
Italians : 24 / 0
ANZAC : 9 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 60 / 82
Russians : 0 / 0
Japanese : 73 / 76
Americans : 67 / 87
Chinese : 3 / 5
British : 26 / 22
UK_Pacific : 2 / 0
Italians : 24 / 0
ANZAC : 9 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 factory_upgrade, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Northern Italy
Germans take Northern Italy from Americans
1 mech_infantry moved from Samara to Tsinghai
Germans take Tsinghai from Chinese
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/9 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Holland Belgium to Germany
1 armour moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
5 infantry moved from Western Germany to France
1 fighter moved from Novgorod to Germany
2 infantry moved from Norway to Finland
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Tambov to Volgograd
2 armour moved from Samara to Volgograd
5 infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Germans undo move 4.
1 armour and 1 mech_infantry placed in Novgorod
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1
Germans collect 60 PUs (8 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
Kansu : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 27 infantry
Western Germany : 1 aaGun, 1 airfield, 5 armour, 3 artilleries, 1 factory_upgrade, 2 fighters, 1 harbour, 15 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 1 aaGun, 1 factory_major, 2 fighters, 10 infantry and 2 tactical_bombers
Holland Belgium : 2 infantry
Northern Italy : 1 flag, 1 factory_minor and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 4 armour and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 68 / 80
Russians : 0 / 0
Japanese : 73 / 76
Americans : 63 / 87
Chinese : 2 / 5
British : 23 / 22
UK_Pacific : 2 / 0
Italians : 24 / 0
ANZAC : 9 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Persia : 1 fighter
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 7 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Amur
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Manchuria to Amur
1 bomber moved from Yunnan to Western Australia
1 destroyer moved from 57 Sea Zone to 37 Sea Zone
5 transports moved from 56 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
3 armour moved from Burma to Malaya
2 armour moved from India to Shan State
1 submarine moved from 54 Sea Zone to 62 Sea Zone
3 artilleries moved from Western Australia to Northern Territory
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 4 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 9 armour, 6 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 armour and 1 harbour
Northern Territory : 1 flag, 3 artilleries
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 1 armour and 1 bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
36 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 11 destroyers, 5 fighters, 16 submarines and 5 tactical_bombers
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine
West India : 1 flag, 1 infantry
Turkmenistan : 1 flag
80 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 68 / 80
Russians : 0 / 0
Japanese : 81 / 91
Americans : 63 / 87
Chinese : 0 / 5
British : 23 / 22
UK_Pacific : 0 / 0
Italians : 24 / 0
ANZAC : 5 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Crazy long game, but I have known the end was coming for awhile. I’m pretty happy to call it now, I don’t think I have a lot left to learn in Europe from this game, and Pacific, where I expect you’ll get the win is only a matter of time.
Good game!
-
@PGMatt:
Crazy long game, but I have known the end was coming for awhile. I’m pretty happy to call it now, I don’t think I have a lot left to learn in Europe from this game, and Pacific, where I expect you’ll get the win is only a matter of time.
Good game!
It was a fun game sir. I really enjoyed playing and will again if you want. It taught me a lot.





