Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha

  • '17 '16 '15 '12

    ok. If you have second thoughts, I will do the battle again, in the Forum. No problem.

    If you want to attack my fleet, lets do losses round for round, pls

  • '17

    need scrambling orders SZ95 and OOL

  • '17 '16 '15 '12

    scramble fighter.

    OOL:

    1x German AC
    1x Italian AC
    1x Italian BB
    4x Italian subs
    1x German DD
    1x Italian DD

    more than those and ask again, pls

  • '17

    Round 2 need OOL

  • '17 '16 '15 '12

    3 hits for Germany
    Sub
    2 DD

    thats 6 for your hits. After that go for best defense, pls. Take fig before BB

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Egypt to 95 Sea Zone
                2 fighters moved from 110 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                5 fighters moved from Gibraltar to 95 Sea Zone
                1 carrier and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 11 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 7 transports
                        Italians roll dice for 5 submarines in 95 Sea Zone, round 1 :  0/5 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 11 fighters in 95 Sea Zone, round 1 :  7/13 hits
                    Units damaged: 1 carrier owned by the Italians , 1 battleship owned by the Italians and 1 carrier owned by the Germans
                        Italians roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 8 transports in 95 Sea Zone, round 1 :  6/11 hits
                        2 fighters owned by the Americans , 2 destroyers owned by the Americans , 4 submarines owned by the Italians and 1 carrier owned by the Americans lost in 95 Sea Zone
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 9 fighters in 95 Sea Zone, round 2 :  6/9 hits
                        Italians roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 8 transports in 95 Sea Zone, round 2 :  6/11 hits
                        1 carrier owned by the Italians , 2 destroyers owned by the Italians , 6 fighters owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 95 Sea Zone
                        Americans roll dice for 3 fighters in 95 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 8 transports in 95 Sea Zone, round 3 :  4/5 hits
                        3 fighters owned by the Americans and 2 cruisers owned by the Italians lost in 95 Sea Zone
                    Italians win with 1 battleship, 2 fighters and 8 transports remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 carrier, 2 cruisers, 2 destroyers and 4 submarines
                    Casualties for Americans: 1 carrier, 2 destroyers and 11 fighters
                Battle in Borneo
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking Borneo from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Queensland
                    Americans attack with 2 fighters
                    Japanese defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters in Queensland, round 1 :  1/2 hits
                        Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Queensland, round 1 :  4/4 hits
                        2 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Queensland
                    Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 fighters
                    2 fighters owned by the Italians forced to land in Southern Italy

    Non Combat Move - Americans
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 8 fighters and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - Americans
                1 infantry placed in Western United States
                5 fighters placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 6 / 13
        Japanese : 64 / 68
        Americans : 55 / 80
        Chinese : 0 / 7
        British : 32 / 40
        UK_Pacific : 10 / 6
        Italians : 26 / 26
        ANZAC : 15 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    You couldn’t lose a sub in round 2, because I lost my destroyers after your round 1 defensive fire.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 6 / 13
        Japanese : 64 / 68
        Americans : 55 / 80
        Chinese : 0 / 7
        British : 32 / 40
        UK_Pacific : 10 / 6
        Italians : 26 / 26
        ANZAC : 15 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    need scrambling orders SZ95

  • '17 '16 '15 '12

    no scramble. You want it so badly, you get it ;)

  • '17

    lol, I was hoping you’d scramble, if the BB doesn’t hit I have to use the carrier to pick up the lousy tact

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Combat Move - British
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                2 fighters moved from Egypt to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from United Kingdom to 95 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                3 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Algeria
                    British attack with 1 armour and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 3 infantry in Algeria, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Germans defend with 1 transport; Italians defend with 1 battleship, 1 submarine and 7 transports
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 :  3/8 hits
                        Italians roll dice for 1 battleship and 8 transports in 95 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the British , 1 battleship owned by the Italians , 1 submarine owned by the Italians and 1 transport owned by the Germans lost in 95 Sea Zone
                        7 transports owned by the Italians lost in 95 Sea Zone
                    British win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 71
                    Casualties for Germans: 1 transport
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 submarine and 7 transports

    Non Combat Move - British
                3 aaGuns, 2 artilleries, 20 infantry and 1 mech_infantry moved from India to Burma
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 49 Sea Zone
                1 fighter moved from Persia to Russia
                1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                2 artilleries and 4 infantry moved from Persia to Northwest Persia
                2 armour moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                4 fighters moved from 95 Sea Zone to Malta
                5 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun and 2 infantry moved from Egypt to Alexandria
                1 artillery and 6 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 bomber moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 factory_minor placed in Persia
                1 fighter placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 6 / 13
        Japanese : 62 / 68
        Americans : 55 / 80
        Chinese : 1 / 7
        British : 33 / 38
        UK_Pacific : 11 / 0
        Italians : 25 / 26
        ANZAC : 15 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 6 / 13
        Japanese : 62 / 68
        Americans : 55 / 80
        Chinese : 1 / 7
        British : 33 / 38
        UK_Pacific : 11 / 11
        Italians : 25 / 26
        ANZAC : 15 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
                1 fighter moved from Southern Italy to Caucasus
                1 armour moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery and 4 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Rostov to Bryansk
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                4 fighters moved from 49 Sea Zone to Queensland
                1 cruiser moved from 35 Sea Zone to 49 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 submarine moved from 35 Sea Zone to 49 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                        ANZAC roll dice for 4 fighters and 1 infantry in Queensland, round 1 :  3/5 hits
                        Japanese roll dice for 2 armour and 1 artillery in Queensland, round 1 :  2/3 hits
                        2 armour owned by the Japanese , 1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 armour and 1 artillery
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 49 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun and 1 transport moved from 62 Sea Zone to 53 Sea Zone
                1 aaGun and 1 transport moved from 53 Sea Zone to 49 Sea Zone
                1 aaGun moved from 49 Sea Zone to Solomon Islands

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,3,2,3,2,4,4,3,3,6,6,5,5,3,3,1,1,4,6,5,1,5,3,3,6,4,2,5,5,5,1
                ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 6 / 13
        Japanese : 60 / 68
        Americans : 55 / 80
        Chinese : 1 / 7
        British : 33 / 38
        UK_Pacific : 11 / 11
        Italians : 25 / 25
        ANZAC : 17 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 6 / 13
        Japanese : 60 / 68
        Americans : 55 / 80
        Chinese : 1 / 7
        British : 33 / 38
        UK_Pacific : 11 / 11
        Italians : 25 / 25
        ANZAC : 17 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    3 Bomber, 6 Fighter, 4 Tac attack Russia, do you intercept? Maximum of 8 planes.

    I guess not by past behaviour, but not sure.

  • '17

    Nope, no intercept.  Remember my aa guns are due!

  • '17 '16 '15 '12

    I know Wheat, they really are……how about one more lucky turn? Just one ;)

  • '17

    If you have even an average run, I might not be able to mobilize anything  :lol:  Makes more sense to repair every other turn unless there’s a chance Moscow will fall.

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