L12 G40 wheatbeer (Axis) vs U-505 (Allies) game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :13

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    Dutch New Guinea : 1 flag, 1 aaGun
        22 Sea Zone : 1 flag
        Egypt : 1 flag, 2 infantry
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 80
        Russians : 21 / 22
        Japanese : 40 / 57
        Americans : 74 / 99
        Chinese : 23 / 23
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 52 / 80
        Russians : 21 / 22
        Japanese : 40 / 57
        Americans : 74 / 99
        Chinese : 23 / 23
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Russia
                1 artillery moved from Belarus to Archangel
                      Germans take Archangel from Russians
                3 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                7 armour, 31 artilleries, 2 bombers, 5 fighters, 26 infantry, 30 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                3 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                1 bomber moved from Germany to Russia
                3 tactical_bombers moved from Novgorod to Russia
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 14 armour, 31 artilleries, 3 bombers, 5 fighters, 27 infantry, 34 mech_infantrys and 8 tactical_bombers
                    Russians defend with 5 aaGuns, 1 airfield, 10 armour, 2 artilleries, 1 factory_major, 2 fighters, 82 infantry, 8 mech_infantrys and 2 tactical_bombers
                        AA guns fire in Russia :  3/15 hits
                        3 fighters owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 31 artilleries, 3 bombers, 2 fighters, 27 infantry, 34 mech_infantrys and 8 tactical_bombers in Russia, round 1 :  49/119 hits
                        Russians roll dice for 5 aaGuns, 10 armour, 2 artilleries, 2 fighters, 82 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 1 :  42/106 hits
                        44 infantry owned by the Russians , 27 infantry owned by the Germans , 15 mech_infantrys owned by the Germans and 5 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 14 armour, 31 artilleries, 3 bombers, 2 fighters, 19 mech_infantrys and 8 tactical_bombers in Russia, round 2 :  29/77 hits
                        Russians roll dice for 10 armour, 2 artilleries, 2 fighters, 38 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  25/62 hits
                        29 infantry owned by the Russians , 6 artilleries owned by the Germans and 19 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 25 artilleries, 3 bombers, 2 fighters and 8 tactical_bombers in Russia, round 3 :  31/52 hits
                        Russians roll dice for 10 armour, 2 artilleries, 2 fighters, 9 infantry, 8 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  12/33 hits
                        9 infantry owned by the Russians , 2 tactical_bombers owned by the Russians , 10 armour owned by the Russians , 2 artilleries owned by the Russians , 8 mech_infantrys owned by the Russians and 12 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 14 armour, 13 artilleries, 3 bombers, 2 fighters and 8 tactical_bombers in Russia, round 4 :  19/40 hits
                        Russians roll dice for 2 fighters in Russia, round 4 :  2/2 hits
                        2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 14 armour, 11 artilleries, 3 bombers, 2 fighters and 8 tactical_bombers remaining. Battle score for attacker is 86
                    Casualties for Germans: 20 artilleries, 3 fighters, 27 infantry and 34 mech_infantrys
                    Casualties for Russians: 5 aaGuns, 10 armour, 2 artilleries, 2 fighters, 82 infantry, 8 mech_infantrys and 2 tactical_bombers

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Western Ukraine to Ukraine
                6 artilleries moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 aaGun moved from Western Germany to Germany
                2 artilleries and 6 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Western Germany
                2 bombers moved from Russia to Novgorod
                3 tactical_bombers moved from Russia to Novgorod
                2 fighters and 5 tactical_bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Bryansk
                5 mech_infantrys moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                4 mech_infantrys moved from Northern Italy to Yugoslavia

    Place Units - Germans
                2 fighters placed in Western Germany
                8 infantry and 2 mech_infantrys placed in Germany
                3 mech_infantrys placed in Ukraine
                4 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs (2 lost to blockades); end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

    Production/PUs Summary :

    Germans : 60 / 100
        Russians : 16 / 0
        Japanese : 40 / 57
        Americans : 74 / 99
        Chinese : 23 / 23
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 bomber moved from Kansu to Caucasus
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Caucasus
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 1 :  1/2 hits
                        Germans roll dice for 1 artillery in Caucasus, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 bomber moved from Caucasus to Tsinghai
                5 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Samara to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 1 flag, 5 infantry
        Tsinghai : 1 flag, 1 bomber
        Kazakhstan : 1 flag, 1 infantry
        Tambov : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 57 / 100
        Russians : 19 / 0
        Japanese : 40 / 57
        Americans : 74 / 99
        Chinese : 23 / 23
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 bomber and 1 infantry moved from India to Burma
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
                1 bomber moved from Japan to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 5 :  1/1 hits
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 5 :  1/1 hits
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Burma
                    Japanese attack with 1 bomber and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Burma, round 1 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Burma, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Burma
                    Japanese win, taking Burma from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 43 Sea Zone to Hainan
                1 bomber moved from Burma to Iraq
                1 infantry moved from Syria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
                1 destroyer moved from 60 Sea Zone to 61 Sea Zone
                2 mech_infantrys moved from Trans-Jordan to Persia
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 79 Sea Zone to 78 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from India to West India

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in India
                2 fighters and 1 infantry placed in Persia

    Turn Complete - Japanese
                Japanese collect 36 PUs (6 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Production/PUs Summary :

    Germans : 57 / 100
        Russians : 18 / 0
        Japanese : 42 / 47
        Americans : 73 / 99
        Chinese : 23 / 23
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 11 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 3 armour, 1 destroyer, 8 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Celebes to 44 Sea Zone
                2 fighters moved from 44 Sea Zone to Hainan
                1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Hainan
                1 bomber moved from Shan State to 80 Sea Zone
                1 bomber moved from Shan State to 79 Sea Zone
                1 bomber moved from Shan State to 78 Sea Zone
                1 fighter moved from Shan State to 39 Sea Zone
                5 fighters and 1 tactical_bomber moved from Shan State to Burma
                1 mech_infantry moved from Siam to Burma
                1 mech_infantry moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys moved from Egypt to Trans-Jordan

    Combat - Americans
                Battle in Burma
                    Americans attack with 1 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  3/11 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Americans win, taking Burma from Japanese with 1 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 39 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 79 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 79 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 78 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 78 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hainan
                    Americans attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 bomber
                        Americans roll dice for 2 fighters and 1 mech_infantry in Hainan, round 1 :  0/3 hits
                        Japanese roll dice for 1 bomber in Hainan, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 mech_infantry in Hainan, round 2 :  2/3 hits
                        Japanese roll dice for 1 bomber in Hainan, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Japanese lost in Hainan
                    Americans win, taking Hainan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 fighter
                Battle in 80 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 80 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Trans-Jordan
                    Americans attack with 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys in Trans-Jordan, round 1 :  2/12 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 aaGun and 4 infantry moved from Alexandria to Egypt
                1 aaGun, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Alexandria to Egypt
                5 infantry moved from Libya to Tobruk
                2 armour moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Libya
                6 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Morocco to Tunisia
                6 infantry moved from Morocco to Algeria
                1 bomber moved from Morocco to Egypt
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Wake Island to Hawaiian Islands
                1 fighter moved from Burma to 36 Sea Zone
                3 fighters moved from Burma to Kwangtung
                1 bomber moved from 80 Sea Zone to Ethiopia
                1 bomber moved from 79 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from 39 Sea Zone to Shan State
                1 bomber moved from 78 Sea Zone to Shan State
                1 fighter moved from Hainan to 36 Sea Zone
                1 carrier and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Suiyuyan to Tsinghai
                2 mech_infantrys moved from Jehol to Suiyuyan

    Place Units - Americans
                1 armour, 6 infantry and 3 mech_infantrys placed in Eastern United States
                2 mech_infantrys placed in Central United States
                1 transport placed in 36 Sea Zone
                3 mech_infantrys placed in Korea
                1 destroyer placed in 10 Sea Zone
                1 submarine placed in 36 Sea Zone
                1 infantry placed in French Indo China
                2 armour and 1 infantry placed in Kwangtung
                1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 71 PUs (3 lost to blockades); end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Formosa : 1 flag, 1 airfield
        Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Okinawa : 1 flag
        Marianas : 1 flag, 1 infantry
        Siam : 1 flag
        Hainan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 2 mech_infantrys
        Tsinghai : 1 flag, 3 mech_infantrys
        Shan State : 1 flag, 2 bombers, 2 fighters and 1 tactical_bomber
        Burma : 1 flag, 1 armour and 4 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 destroyers and 2 submarines
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 destroyer and 2 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 3 mech_infantrys
        Trans-Jordan : 1 flag, 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
        Alexandria : 1 flag, 1 aaGun and 6 infantry
        Egypt : 1 flag, 1 aaGun, 1 bomber, 4 infantry and 1 mech_infantry
        Morocco : 1 flag, 2 armour, 4 infantry and 2 mech_infantrys
        Algeria : 1 flag, 6 infantry
        Tunisia : 1 flag, 6 infantry and 2 mech_infantrys
        Tobruk : 1 flag, 2 armour and 5 infantry
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 bomber
        101 Sea Zone : 1 flag, 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 6 transports

    Production/PUs Summary :

    Germans : 57 / 100
        Russians : 18 / 0
        Japanese : 41 / 47
        Americans : 74 / 96
        Chinese : 23 / 23
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 10 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Tsinghai to Kansu
                6 infantry moved from Sikang to Tsinghai
                10 infantry moved from Szechwan to Sikang
                2 artilleries moved from Shensi to Tsinghai
                9 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Sikang
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 10 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Kansu : 1 flag, 23 infantry
        Tsinghai : 1 flag, 2 artilleries, 1 fighter and 23 infantry
        Szechwan : 1 flag, 9 infantry
        Sikang : 1 flag, 23 infantry

    Production/PUs Summary :

    Germans : 57 / 100
        Russians : 18 / 0
        Japanese : 41 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 10 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Japanese
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 74 Sea Zone
                2 aaGuns, 5 armour, 2 artilleries, 1 bomber, 8 infantry and 9 mech_infantrys moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                3 infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                2 mech_infantrys moved from Belgian Congo to Ethiopia
                3 fighters moved from Albania to Egypt
                1 artillery moved from Greece to Albania

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs (2 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 2 aaGuns, 5 armour, 2 artilleries, 1 bomber, 8 infantry and 9 mech_infantrys
        Alexandria : 1 flag, 3 infantry
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 infantry and 1 mech_infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag, 2 infantry
        Albania : 1 flag, 1 artillery
        Libya : 1 flag, 3 infantry
        Ethiopia : 1 flag, 2 mech_infantrys
        106 Sea Zone : 1 flag
        74 Sea Zone : 1 flag, 2 infantry and 1 transport
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        110 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 53 / 100
        Russians : 18 / 0
        Japanese : 40 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 40 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    This is a crazy match … 4 Allied powers down yet the Allies have plenty of cause to keep fighting  :lol:

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 53 / 100
        Russians : 18 / 0
        Japanese : 40 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 40 / 43
        UK_Pacific : 0 / 0
        Italians : 10 / 16
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    @wheatbeer:

    This is a crazy match … 4 Allied powers down yet the Allies have plenty of cause to keep fighting  :lol:

    Yeah, this one is bloody.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                2 fighters moved from 95 Sea Zone to Albania
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Albania, round 1 :  1/5 hits
                        British roll dice for 1 artillery in Albania, round 1 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Albania
                    Italians win, taking Albania from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                3 fighters moved from Albania to Southern Italy
                2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns, 1 armour, 1 artillery and 10 infantry moved from Iraq to Persia

    Place Units - Italians
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Germany: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 53 / 100
        Russians : 18 / 0
        Japanese : 40 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Dutch New Guinea to New Guinea

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    New Guinea : 1 flag, 1 aaGun
        Dutch New Guinea : 1 flag
        22 Sea Zone : 1 flag
        Trans-Jordan : 1 flag, 2 infantry
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 100
        Russians : 18 / 0
        Japanese : 40 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 108 Sea Zone
                1 fighter moved from 108 Sea Zone to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 53 / 100
        Russians : 18 / 0
        Japanese : 40 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 39 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :15

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 factory_minor, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 artillery moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                13 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                5 artilleries moved from Russia to Samara
                6 artilleries moved from Russia to Samara
                6 artilleries moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Caucasus
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                2 mech_infantrys moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 bombers moved from Novgorod to Holland Belgium

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    British defend with 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 1 :  3/7 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 6 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries in Tambov, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 5 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 1 :  1/5 hits
                        British roll dice for 1 infantry in Bulgaria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 11 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 11 artilleries in Samara, round 1 :  4/11 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 10 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 3 infantry moved from Iraq to Persia
                1 aaGun moved from Russia to Samara
                3 tactical_bombers moved from Novgorod to Western Germany
                2 bombers and 2 fighters moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                5 mech_infantrys moved from Yugoslavia to Germany
                1 fighter and 4 tactical_bombers moved from Ukraine to Germany
                2 artilleries moved from Western Germany to France
                2 infantry moved from Western Germany to France

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                1 artillery and 2 infantry placed in Finland
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Russia
                2 artilleries and 8 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 9 / 0
        Japanese : 40 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 33 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :15

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                5 infantry moved from Suiyuyan to Kansu
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 flag, 5 infantry
        Tsinghai : 1 flag, 1 bomber
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 9 / 0
        Japanese : 40 / 47
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 33 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from Americans

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 3 destroyers and 1 submarine
                    Americans defend with 2 destroyers and 2 submarines
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 3 destroyers in 26 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 2 destroyers in 26 Sea Zone, round 1 :  0/2 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 3 destroyers in 26 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 destroyers and 2 submarines

    Non Combat Move - Japanese
                3 infantry moved from India to West India
                2 mech_infantrys moved from Persia to Eastern Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 bomber moved from Iraq to Persia
                1 destroyer moved from 61 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                1 tactical_bomber placed in Persia
                1 fighter and 2 infantry placed in New South Wales
                2 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 3 fighters
                EDIT: Adding units owned by Japanese to Caroline Islands: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 9 / 0
        Japanese : 40 / 48
        Americans : 74 / 96
        Chinese : 23 / 25
        British : 33 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    I used edit to do a forgotten Japanese NCM.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 3 destroyers, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Trans-Jordan to Iraq
                2 bombers moved from Shan State to Borneo
                2 fighters moved from 36 Sea Zone to Borneo
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Hainan to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      Americans take Java from Japanese
                1 mech_infantry moved from Tsinghai to Kazakhstan
                      Americans take Kazakhstan from Japanese

    Combat - Americans
                Battle in Borneo
                    Americans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Borneo, round 1 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  2/2 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Iraq
                    Americans attack with 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Iraq, round 1 :  1/11 hits
                        Japanese roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Iraq
                    Americans win, taking Iraq from Japanese with 1 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Egypt to Iraq
                1 aaGun, 1 bomber and 4 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 6 infantry moved from Alexandria to Egypt
                2 armour moved from Tobruk to Egypt
                5 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                2 mech_infantrys moved from Tunisia to Tobruk
                6 infantry moved from Tunisia to Libya
                6 infantry moved from Algeria to Tunisia
                2 armour and 2 mech_infantrys moved from Morocco to Tunisia
                4 infantry moved from Morocco to Algeria
                1 bomber moved from Ethiopia to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to Burma
                2 fighters moved from Kwangtung to Burma
                1 fighter moved from Kwangtung to 42 Sea Zone
                1 fighter moved from Borneo to 42 Sea Zone
                2 bombers moved from Borneo to French Indo China
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 armour and 3 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Korea to Jehol
                1 mech_infantry moved from Korea to Buryatia
                2 mech_infantrys moved from Suiyuyan to Tsinghai
                1 mech_infantry moved from Western United States to Eastern United States
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 armour, 6 infantry and 2 mech_infantrys placed in Eastern United States
                2 armour and 1 mech_infantry placed in French Indo China
                Americans undo move 2.
                1 cruiser placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                1 armour placed in Kwangtung
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 84 PUs (1 lost to blockades); end with 84 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Formosa : 1 flag, 1 airfield
        Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Jehol : 1 flag, 2 mech_infantrys
        Okinawa : 1 flag
        Marianas : 1 flag, 1 infantry
        Siam : 1 flag
        Hainan : 1 flag
        Yunnan : 1 flag, 2 armour and 3 mech_infantrys
        Tsinghai : 1 flag, 4 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 1 bomber, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 mech_infantry
        Kwangtung : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Midway : 1 flag, 1 airfield
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 harbour and 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 cruiser
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 3 destroyers, 2 submarines and 2 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 5 mech_infantrys
        Trans-Jordan : 1 flag, 1 aaGun, 1 bomber and 4 infantry
        Alexandria : 1 flag, 5 infantry
        Gibraltar : 1 flag, 3 fighters, 6 infantry and 2 mech_infantrys
        Egypt : 1 flag, 1 aaGun, 2 armour and 6 infantry
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag, 4 infantry
        Tunisia : 1 flag, 2 armour, 6 infantry and 2 mech_infantrys
        Tobruk : 1 flag, 1 infantry and 2 mech_infantrys
        Libya : 1 flag, 6 infantry
        Iraq : 1 flag, 1 armour, 2 artilleries and 8 mech_infantrys
        101 Sea Zone : 1 flag, 1 destroyer and 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 6 transports
        110 Sea Zone : 1 flag, 1 carrier and 2 cruisers

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 9 / 0
        Japanese : 29 / 48
        Americans : 85 / 109
        Chinese : 23 / 25
        British : 33 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Sikang to Tsinghai
                9 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Kansu
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 10 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Kansu : 1 flag, 29 infantry
        Tsinghai : 1 flag, 2 artilleries, 1 fighter and 28 infantry
        Sikang : 1 flag, 29 infantry

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 9 / 0
        Japanese : 29 / 48
        Americans : 85 / 109
        Chinese : 23 / 24
        British : 33 / 43
        UK_Pacific : 0 / 0
        Italians : 11 / 18
        ANZAC : 0 / 0
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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