Trajan (axis) vs Alexgreat (Allies) G40 A3

  • '17 '16 '15 '12

    SUCCESS, token discarded.

    Rolling on table 2:
    DiceRolling 1d6:
    (4)

  • '17 '16 '15 '12

    Radar.

    PURCHASE (47)

    • 2 AC (32)
    • TT (7)
    • DD (8)

    2. COMBAT MOVES

    3. NON-COMBAT MOVES

    Fleet SZ 10 –> SZ 89
    Fig W-US --> SZ 101
    2 Fig Haw, CR, DD, Sub, TT --> SZ 10
    DD, Sub SZ 35  --> SZ 54
    Fig Phil --> Guam
    Fig E-US --> SZ  101
    Bomber E-US --> W-Indies
    Arm, 3 Mech, Inf C-US --> E-US
    2 Inf, Art, Mech W-US --> C-US

    4. MOBILIZATION

    AC SZ 10
    AC, TT, DD SZ 101

    5. INCOME

    52 (terr)

    Trajan_v_Alex_1dUS.AAM

  • '17 '16 '15 '12

    CHINA 1

    1. PURCHASE (12)

    • 4 Inf (12)

    2. COMBAT MOVES

    3. NON-COMBAT MOVES

    Inf Kwe –> She
    Inf Sui --> SHe
    6 Inf, Fig Sze --> She

    4. MOBILIZATION

    4 Inf She

    5. INCOME

    9 (terr) + 6 (NO) = 15

    Trajan_v_Alex_1eCh.AAM

  • '17 '16 '15 '12

    UK 1

    1. PURCHASE (28/17)

    Europe

    • 6 Inf (18)
      save 10

    India

    • 3 Inf (9)
    • 2 Art (8)

    2. COMBAT MOVES

    SZ 96 <– Fig Malta, Tac SZ 98
    A
    DiceRolls: 1@4 1@3; Total Hits: 01@4: (6)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '17 '16 '15 '12

    SZ 96
    A
    DiceRolls: 1@4 1@3; Total Hits: 01@4: (5)1@3: (5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '17 '16 '15 '12

    I dont believe it. Tac down

    SZ 96
    A
    DiceRolls: 1@3; Total Hits: 11@3: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17 '16 '15 '12

    3. NON-COMBAT MOVES

    Inf, Fig Sco –> Malta
    DD, TT SZ 109 --> SZ 106
    Art, Inf Ont --> Que
    CR SZ 91 --> SZ 106
    CR, Tac SZ 98 --> SZ 91
    Fig SZ 96 --> SZ 91
    Fig Malta --> UK
    DD SZ 98 --> SZ 94
    TT SZ 98 --> SZ 91, taking Inf, AA from Mal to Gib
    Bomber UK --> Nova S
    DD SZ 71 --> SZ 78
    2 Inf S-Afr --> Rho
    All Alex --> Egy
    BB SZ 37 --> SZ 39
    Inf W-India activate E-Persia
    2 Inf Mal --> Sham
    Inf India via TT --> Sum
    all other India --> Bur
    Inf Sudan --> Egy
    Inf Egy --> TJ

    4. MOBILIZATION

    6 Inf UK
    3 Inf, 2 Art India

    5. INCOME

    Europe: 28 (terr) + 5 (NO) + 10 (saved) = 43
    India: 21 (terr)

    Trajan_v_Alex_1f UK.AAM

  • '17 '16 '15 '12

    Minor US correction, Mech from W-US goes to S-Mex

    Trajan_v_Alex_1f UK.AAM

  • '17 '16 '15 '12

    another one for UK, DD moves to SZ 110 and bomber stays put and one suicide TT brings 2 Inf from Canada

  • '17 '16 '15 '12

  • '13

    I guess if your opponent is gonna get a Tech roll…US / Radar is the way to go.

    I1

    Purchase:
    1 Tr (7)
    Save 3

    Combat Moves:
    It’s a nice format to do the attacks right below. I may be new but I’ll learn quick.

    SFr (1 Inf 1 Rt)
    2 Inf 1 Rt 1 Tk NIta

    A:
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (5, 4)1@3: (4)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    Gre (4 Inf)
    2 Inf 1 Tk Alb
    2 Inf SIta via Tr z97
    1 Rt NIta 1 Inf SIta via Tr z96

    A:
    DiceRolls: 4@1 2@2 1@3; Total Hits: 14@1: (6, 2, 3, 4)2@2: (4, 4)1@3: (3)
    D:
    DiceRolls: 4@2; Total Hits: 14@2: (5, 4, 4, 1)

    z93 (1 Cr 1 DD)
    1 BB 1 Cr z97
    1 SS 1 Cr z95

    A:
    DiceRolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (4, 4)1@4: (6)
    D:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)

    z94 (1 DD)
    1 DD z95
    2 Ftr SIta

    A:
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (3, 5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Tun (1 Inf)
    1 Inf 1 Rt Lib
    1 Mec Tob
    1 Strat NIta

    A:
    DiceRolls: 1@1 2@2 1@4; Total Hits: 21@1: (5)2@2: (2, 4)1@4: (3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Ken ()
    1 Inf 1 Rt Eth
    1 Inf ISo

    Sud ()
    1 Inf Eth

  • '13

    Apparently nobody wants to hit anybody.

    Round 2:
    Sfr
    A:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2)
    D:
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

    Gre:
    A:
    DiceRolls: 3@1 2@2 1@3; Total Hits: 33@1: (1, 3, 1)2@2: (2, 6)1@3: (4)
    D:
    DiceRolls: 3@2; Total Hits: 13@2: (3, 5, 1)

    z93:
    A:
    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (4, 4)1@4: (2)
    D:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)

    z94 twol
    Tun twol
    Ken, Sud walk-in

  • '13

    Seriously S Fr is holding out…

    Round 3:

    SFr (might as well keep going, i’ll need that naval base)
    A:
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Gre twlo 2 inf

    z93:
    A:
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (6, 1)1@4: (2)
    D:
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '13

    SFr Rd 4
    A:
    DiceRolls: 1@3; Total Hits: 11@3: (2)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    z93 twlo SS

  • '13

    SFr cleared, not taken.  :?

    Non-Com
    All planes land in Tob

    Place Tr z95

    Earn 15 Ter + 5 NO + 3 Saved = 23

    Map attached. If you run A1 and F1 tomorrow I’ll get to G2 tomorrow night.

    Trajan_v_Alex_1gIt.AAM

  • '17 '16 '15 '12

    Good morning Trajan. In such a case where there is no real interaction, you could run Germany with no probs, I would do ANZAC and F after that. But I am also ok with a more slower speed that keeps the turn order :)

    Bad luck about S-Fra, but hardly that important. And yes, Radar is the way to go for me. All the other 5 are hardly usefl for the US  :lol:

  • '17 '16 '15 '12

    ANZAC 1

    1. PURCHASE (10)

    • 2 Inf (6)
    • Art (4)

    2. COMBAT MOVES

    3. NON-COMBAT MOVES

    DD SZ 62 –> SZ 57
    Inf NSW to Java via TT
    CR SZ 63 --> SZ 58
    Fig NZL --> NSW
    2 AA, Inf NSW --> Que

    4. MOBILIZATION

    2 Inf, Art in NSW

    5. INCOME

    14 (terr)

    FRANCE 1

    NON-COMBAT MOVES

    Inf Alg --> Mor
    Inf FWA --> FCA
    DD SZ 72 --> SZ 78

    No access to map, will send later. Subject to final review but no error in it that could influence Germany 2.

  • '17 '16 '15 '12

    some changes, map now.

    Trajan_v_Alex_1hi_AF.AAM

  • '13

    I can’t post the whole move tonight…which is just as well since you will need to respond.

    G2:

    2 Tech Rolls.
    I don’t know how to roll in the non-AA fashion, but these will hit if 6’s.

    DiceRolls: 2@6; Total Hits: 22@6: (2, 3)

  • '13

    No hits, so I retain 2 tokens.

    Purchase (60 remain):
    1 tac (11)
    1 Ftr (10)
    9 Inf (21)
    1 Rt (12)
    1 SS (6)

    Battle of Britain:
    Against UK:
    2 Bom
    4 Tac
    3 Ftr as escort

    I am unclear on the rules as to whether you send up interceptors before or after I declare the rest of my combat moves. Let me know and I’ll post the rest of G2 tomorrow.

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