@cwglee51 cwglee51-v-j_stroyer-J1.tsvg no worries! over to J1!
Alexgreat (Axis) vs Shohoku201 (Allies) G40 Alpha3 +NO -Tech
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Wrong map.
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I think I press on this fleet attack, Italians cannot do anything else anyway. No probs, however, if you want to remain things as they are. Nothing happened since this attack, but the Italian turn is over, nonetheless.
I damage your AC, so you have two Figs and an damaged AC left.
A
Rolls: 1@4 2@3; Total Hits: 21@4: (2)2@3: (3, 6)
D
Rolls: 2@4 1@2; Total Hits: 32@4: (1, 3)1@2: (2) -
I remove your AC and Fig to give you best defense with last shot, you have Fig left, me CR and BB
A
Rolls: 1@4 1@3; Total Hits: 21@4: (4)1@3: (3)
D
Rolls: 1@4; Total Hits: 11@4: (2) -
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That’s fine for Italy.
USA 7
1. PURCHASE (81)
- BB (20)
- AC (16)
- 2 FIG (20)
- TACT (11)
- DD (8)
- 2 INF (6)
2. COMBAT MOVEMENT
MECH from Kiangsu and 3 Bomber from Korea to Kiangsi
3 INF, 2 ART, ARM, 4 FIG from Korea to Manchuria
AC, 3 DD, TT, INF, MECH from SZ 25 to to SZ 19AA
Rolls: 3@1; Total Hits: 13@1: (5, 2, 1) -
I gotta say, your AA hit rate is pretty good.
Manchuria
Attacker
Rolls: 4@3 4@2 3@1; Total Hits: 54@3: (1, 4, 5, 3)4@2: (5, 6, 6, 2)3@1: (1, 1, 2)Defender
Rolls: 1@3 8@2; Total Hits: 31@3: (3)8@2: (6, 2, 3, 5, 3, 1, 4, 4) -
Manchuria Round 2
Attacker
Rolls: 4@3 4@2; Total Hits: 34@3: (5, 4, 3, 5)4@2: (1, 6, 1, 6)Defender
Rolls: 1@3 4@2; Total Hits: 11@3: (5)4@2: (5, 6, 1, 4) -
Manchuria Round 3
Attacker
Rolls: 4@3 3@2; Total Hits: 54@3: (1, 3, 2, 3)3@2: (4, 2, 5)Defender
Rolls: 1@3 1@2; Total Hits: 11@3: (3)1@2: (4) -
Kiangsi
Attacker
Rolls: 3@4 1@1; Total Hits: 13@4: (5, 3, 6)1@1: (2)Defender
Rolls: 3@2; Total Hits: 23@2: (2, 1, 4) -
Man… I suck at rolling
I’m not too sure about the rules on this, does the Minor IC in Manchuria get destroyed once it gets liberated to China? And China can only go into territory that is in it’s color?
3. NON COMBAT MOVEMENT
2 Bomber from Kiangsi to Yunnan
3 FIG from Manchuria to SZ 19
5 SUB from SZ 25 to SZ 6
AC, 2 TACT, DD, 2 SUB, 3 TT, load 3 INF, 2 MECH to SZ 254. MOBILIZATION
BB, AC, 2 FIG, DD, in SZ 101
TACT, 2 INF in Korea5. COLLECT INCOME
Collect: 55 IPC (territory) + 25 (NO) = 80 IPC Total
China 7
1. PURCHASE (17)
- 5 INF (15)
Saved 2 IPC
2. COMBAT MOVEMENT
2 INF from Kiangsu to Kiangsi
2 INF from Anhwe to Kiangsi
FIG from Kweichow to Kiangsi
INF from Yunnan to Burma, walk in
INF from Kweichow to Hunan, walk inKiangsi
Attacker
Rolls: 1@3 4@1; Total Hits: 21@3: (2)4@1: (4, 4, 5, 1)Defender
Rolls: 2@2; Total Hits: 22@2: (1, 2) - 5 INF (15)
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Man that’s a nice defensive roll!
3. NON COMBAT MOVEMENT
FIG from Kiangsi to Yunnan
13 INF from Kweichow to Yunnan
INF from Hopei to Chahar.4. MOBILIZATION
5 INF in Yunnan
5. COLLECT INCOME
Collect: 19 IPC (Territory) + 2 IPC saved = 21 IPC Total
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Did not add the INF for China, see updated.
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sure.
MICs do get captured. Major revert to minor. Chinese cant go to Manch, FIC or SIam.
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and China cant use them, so destroyed if captured. To the best of my knowledge.
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UK 7
1. NON COMBAT MOVEMENT
FIG, TACT from SZ 101 to Ontario
SUB from SZ 101 to 87
ART from Rho to South AfricaANZAC 7
1. PURCHASE (19)
- 3 SUB (18)
Save 1 IPC
2. NON COMBAT MOVEMENT
FIG from Korea to Kiangsi
SUB from SZ 43 to SZ 36
DD from SZ 62 to SZ 54
2 SUB from SZ 62 to SZ 573. MOBILIZATION
3 SUB in SZ 62
4. COLLECT INCOME
Collect: 14 IPC (territory) + 5 IPC (NO) + 1 IPC saved = 20 IPC Total
- 3 SUB (18)
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I am pretty sure Allies will lose. After our game is complete would you like to go back to the turn when Russia attacked? My thoughts are that even with the devastating lose of US in SZ 19 and not taking Manchuria on the first try, had Russia not attacked on R5, then Allies would be able to turn the tides in time.
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I dont want to go back, but I agree with you 100%. You would have had a very good chance. And even now its not over. However, it was great playing you and I am always receptive to a another game with you.
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Well, I think Russia will lose one of the 2 remaining VC in 2 turns. But yeah I’ll definitely finish this game and do appreciate your input.
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GERMANY 8
1. PURCHASE (68)
- 3 Bomber (36)
- 3 Fig (30)
save 2
2. COMBAT MOVES
Tambov <– Bomber Germ, Tac, Fig S-Ukr, Mech N-Ukr, Mech Bel
A
Rolls: 2@4 1@3 2@1; Total Hits: 12@4: (2, 5)1@3: (5)2@1: (4, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)Volo <-- 2 Inf Arch, Bomber Nov, 2 Tac Nov
A
Rolls: 1@4 2@1; Total Hits: 11@4: (4)2@1: (6, 5)
D
Rolls: 1@2; Total Hits: 11@2: (1)Smolensk <-- 2 Inf Bel, Fig, Tac Fin
A
Rolls: 1@4 1@3 1@1; Total Hits: 11@4: (6)1@3: (1)1@1: (5)
D
Rolls: 1@2; Total Hits: 11@2: (2)E-US <-- 1 Inf Nova (wondering where the hell everyone is)
Quebeck <-- 1 Art Nova





