Test summary from TripleA, engine version: 2.7.14900, time: 10:02:20 AM
Savegame
Cmdr Jennifer (Axis) vs Axisplaya A3
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Alpha 3 - Latest set-up (11/17/11)
Never tried the Alpha 3 tech yet, so i’d like to, but it’s up to you. Won’t mind play without tech.
Post your G1 when you want.
Let’s have a good game.
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Germany:
Buy(30)
- 1 Aircraft Carrier
- 2 Transports
Combat Moves:
2 Infantry, Artillery, Armor from Holland to W. France
2 Infantry, Artillery, 2 Armor from Holland to France
3 Infantry, Artillery, 4 Mechanized Infantry from W. Germany to France
3 Armor from S. Germany to France
Infantry from Romania to Bulgaria - Annex Friendly Neutral
Infantry from Norway to Finland - Annex Friendly Neutral
Submarine from SZ 103 to SZ 106
Submarine from SZ 117 to SZ 106
Battleship, Cruiser from SZ 113 to SZ 112
Fighter from Hungary to SZ 112
Tactical Bomber from Poland to SZ 112
Submarine from SZ 124 to SZ 111
Fighter from Norway to SZ 111
Tactical Bomber, 2 Strategic Bombers from Germany to SZ 111
Submarine from SZ 118 to SZ 109
Submarine from SZ 108 to SZ 109
Fighter from Holland to SZ 109
2 Fighters, 3 Tactical Bpombers from W. Germany to SZ 109
Armor from Romania to Yugoslavia
2 Infantry, Armor form Hungary to Yugoslavia
Armor from Poland to Yugoslavia
6 Infantry from S. Germany to YugoslaviaI await your scramble orders. I won’t get to combat dice until tomorrow. I have attached a map so you can see what is where. Also I am okay with Technology. I have been raised on the idea that Technology is part of the game - and despite it being changed to an optional rule in recent years (compared to 1984, the change is recent) I still view it as a core rule. So have at it!
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No scramble
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SZ 106:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
SZ 109:
Attacker:
Rolls: 2@2 3@3 3@4; Total Hits: 32@2: (6, 3)3@3: (6, 2, 4)3@4: (6, 1, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ 111:
Attacker:
Rolls: 1@2 1@3 3@4; Total Hits: 31@2: (3)1@3: (3)3@4: (4, 2, 5)
Defender:
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (6) -
SZ 112:
Attacker:
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 6)2@4: (6, 4)
Defender:
Rolls: 2@3; Total Hits: 12@3: (3, 6) -
W. France:
Attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (5, 2)1@3: (5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
France:
Attacker:
Rolls: 7@1 4@2 5@3; Total Hits: 57@1: (5, 1, 5, 4, 6, 5, 1)4@2: (5, 5, 5, 2)5@3: (6, 6, 3, 6, 1)
Defender:
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (6, 1, 3, 5, 6, 1, 1, 4)2@3: (5, 1)1@4: (3) -
Attacker:
Rolls: 2@1 4@2 5@3; Total Hits: 32@1: (6, 6)4@2: (5, 5, 3, 6)5@3: (3, 3, 1, 5, 4)
Defender:
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (5, 5, 3, 2)2@3: (5, 2)1@4: (3) -
Attacker:
Rolls: 3@2 5@3; Total Hits: 53@2: (1, 2, 2)5@3: (6, 1, 6, 5, 3)
Defender:
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (2, 2)1@4: (3) -
Yugoslavia:
Attacker:
Rolls: 8@1 3@3; Total Hits: 58@1: (1, 1, 3, 3, 2, 5, 1, 5)3@3: (6, 1, 2)
Defender:
Rolls: 5@2; Total Hits: 25@2: (2, 5, 4, 4, 2) -
Build: 2 Transports, Aircraft Carrier in SZ 112
Collect: 41 TT + 5 Russia + 5 Sweeden + 19 French Treasury = 70 IPC
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Russia 1
Buy:
7inf (21)
4art (16)NCM per map
Place units:
3inf Nov
inf, 2art Sukr
3inf, 2art RusCollect: 37 IPC
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Japan 1:
Buy(26)
- 3 Transports, Save 5
Combat Moves:
2 Infantry, Artillery from Jehol to Chahar
3 Infantry, Artillery from Shantung to Anhwe
3 Infantry, Artillery from Kiangsu to Anhwe
3 Infantry, Artillery from Kwangsi to Hunan
3 Infantry, Artillery from Kiangsi to HunanCombat:
Attacker:
Rolls: 4@1 4@2; Total Hits: 34@1: (6, 1, 6, 6)4@2: (1, 3, 2, 3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
NCMs on map (consolidated up north except for a transport down south.)
Collect: 5 Saved + 29 TT + 10 NO = 44 IPC
Trying something new with Japan…
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US 1
Buy:
2ss (12)
dd (8 )
2AC (32)NCM per map
Place :
ss, 2AC sz10
ss, dd sz101Collect : 52 IPC
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UK1
Buy:
Uk= 9inf (27), save 1
Ind= 4inf (12), save 5CM
sz96 (tr, dd)
fgt Mal
tac sz98sz96
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
sz96 rd 2
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)





