@barnee
Thank you - looks like that did the trick!
Jmite (allies) vs CJen (axis) game 6 no tech
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Gibraltar, Round 2:
Attacker:
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 3)1@4: (2)
Defender:
Rolls: 1@3; Total Hits: 01@3: (5)
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NCM:
Fighter, Tactical from Gibraltar to SZ 92
Carrier from Z 95 to SZ 92
MI, ARmor from Algeria to Tobruk
4 Infantry from N. Italy to S. FranceBuild: Infantry, Artillery in N. Italy
Build: Fighter in S. ItalyCollect: 3/4 + N. Africa + Mediteranian + 11 TT = 26 IPC
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Sorry, they cannot get to Tobruk, moved them to Libya on the map, forgot to change it on the NCM list. MI, Armor from Algeria to Libya.
Germany:
Buy(55)
- 5 Infantry
- 3 Armor
- 2 Fighters
Combat Moves:
None
NCM:
Infantry, Artillery from W. Germany to Germany
2 Armor, MI from W. Germany to Hungary
6 Armor from Germany to Hungary
Submarine from SZ 112 to SZ 125
Submarine from SZ 109 to SZ 119
2 Submarines from SZ 109 to SZ 112
SBR from S. France to W. Germany
Armor from Morocco to Tunis
3 Infnatry from Greece to Bulgaria
3 Armor from Greece to RomaniaBuild: 5 Infantry, 3 Armor in Germany
Build: 2 Fighters in W. GermanyCollect: 45 IPC + 5 Sweeden + 5 Russia Peace = 55 IPC
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Russia 4
DOW on germ and it
Buy 38
1 arm (6)
3 art (12)
6 inf (18)
2 left overCombat
1 sub z125 1 sub
2 inf 2 fgt 1 tach FIN 1 infz125 1
A
Rolls: 1@2; Total Hits: 11@2: (2)
D
Rolls: 1@1; Total Hits: 01@1: (3)
FIN 1
A
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (4, 5)2@3: (1, 6)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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Collect 39tt + 5 NO + 2 left over = 46
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You cannot attack SZ 125 with a submarine, you need a destroyer. Thus, you did not get the NO for SZ 125 being clear of Axis warships. Please correct Russia’s income. I will place the German submarine back on the map.
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Please confirm before I do Japan’s turn. Normally, I would just update the totals of what each nation has in the way of spendable cash, but you don’t check your totals or keep them updated.
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Are you sure on the sub on sub? That is not my understanding.
I think to attack a sub you can attack with any naval unit but need the destroyer to use airpower.
What would work though for you (or any defending sub) is that without the destroyer the defending sub can submerge after the first round of combat. In that case if the Russian sub missed the first round the german sub could submerge and still deny the russians the 5NO income.
However, in this case the russian sub hit on the first round before the german sub could submerge.
Therefor I think my understanding is correct and the german sub is destroyed and the russians get the 5NO IPC.
On keeping my income updated – I don’t use the board but I spell our where the IPCs come from in the forum and always state the expected income. I keep a running word document that shows all the moves, buys and collections I have each turn.
If any issues, please let me know.
Cheers
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Japan:
Buy(52)
- 3 Destroyers
- 1 Fighter
- 1 Submarine
- 2 Infantry
- 1 Armor
Combat Moves:
6 Infantry, 3 Artillery from KWE to Yun
MI, Armor from KWA to YUN
Artillery from KWA to Java
Infantry from FIC to Java
Artillery from PHI to Java
Infantry from Pauline to Java
2 Fighters, 2 Tactical Bombers from SZ 35 to Java
Infnatry from Celebes to SumatraCombat:
Java:
Attacker:
Rolls: 4@2 2@3 2@4; Total Hits: 24@2: (5, 3, 5, 6)2@3: (2, 6)2@4: (2, 5)
Defneder:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Yunnan:
Attacker:
Rolls: 4@1 6@2 1@3; Total Hits: 14@1: (5, 5, 6, 4)6@2: (5, 4, 5, 6, 1, 5)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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NCMs on map
Build: Fighter Japan
Build: 3 Destroyers, Submarine SZ 6
Build: 2 Infantry, Armor Hong KongCollect: 54 IPC TT + 5 IPC 5 of 7 NO (Wake, Guam, Carolines, Iwo Jima, Mariannas) + 5 DEI NO = 64 IPC
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Page 18 (Europe):
Before the general sea battle takes place, both attacking and defending submarines can choose to either make a Surprise Strike die roll or submerge.
Later on that page:
Note: Decisions on whether attacking and defending submarines will fire or submerge must be made before any dice are rolled.
Page 29 (Europe):
Anti-sub Vessel: Destroyers are specially equipped for anti-submarine warfare. As a result, they have the capability of cancelling… …Surprise Strike, Submersible and Can’t be hit by air units.
Page 5 (AA Pacific 1940 FAQ_VER1.pdf):
Q. Can a defending submarine submerge before an attacking submarine fires on it?
A. Yes. The decision wether to submerge is made before any dice are rolled, an the submerging submarines are removed from the battle immediately. Of course, if the attacker has a destroyer, the defending submarines may not submerge at all.Essentially, I could choose to stand and fight when your submarine attacks, but there is no benefit to me in doing so. Your submarine attacks at double the attack value that I do and there is risk I would lose and Russia would collect their National Objective. Since the whole purpose of the submarine is to prevent Russia from collecting their National Objective, I choose to submerge prior to the first round of dice being thrown.
Thus, Russia does not collect the National Objective for having SZ 125 clear of enemy warships (the German submarine is present in the sea zone).
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since that pushed us onto the next page, attaching the map here (so it’s easier to find.)
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Usa 4
Buy 71
2 trans (14)
4 inf (12)
1 fgt (10)
2 dest (16)
3 sub (18)
1 left overCombat
3 inf 1 art 3 fgt 1 tach 1 bb 2 crui WAK 1 infWAK 1
A
Rolls: 2@1 2@2 5@3 2@4; Total Hits: 42@1: (6, 6)2@2: (1, 3)5@3: (4, 5, 6, 6, 3)2@4: (1, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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Collect
50tt + 10NO+5NO+5No +1 left over = 71China 4
Buy 5
1 inf (3)
2 left overCombat
3 inf 1 fgt KWE 1 infKWE 1
A
Rolls: 3@1 1@3; Total Hits: 03@1: (5, 6, 4)1@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
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KWE 2
A
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 3, 1)1@3: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
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Collect 6tt + 2 left over = 8
UK 4
BUY
UKL 42
2 inf (6)
3 dest (24)
1 fgt (10)
2 left overUKI 15
5 inf (15)Combat
1 dest 2 fgt 1 tach z41 2 dest 1 trans
2 dest 1 fgt 1 tach z119 1 subz41 1
A
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (2, 5)1@4: (6)
D
Rolls: 2@2; Total Hits: 12@2: (1, 3)
z119 1
A
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 4)1@3: (5)1@4: (6)
D
Rolls: 1@1; Total Hits: 11@1: (1)
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z41 2
A
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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Collect
UKL = 33t + 2 left over = 35
UKI = 11ttANZ 4
Buy 29
2 fgt (20)
1 inf (3)
6 left overCollect
10tt + 5NO + 5no + 6 left over = 26 -
got the sub change with russia - saw german sub was back and returned 5IPC for NO
cheers
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Italy:
Buy(26)
- Transport
- Artillery
- 5 Infantry
Combat Moves:
Destroyer from SZ 92 to SZ 89
5 Infantry, 2 Artillery from Romania to E. PolandAttacker:
Rolls: 3@1 4@2; Total Hits: 23@1: (1, 1, 2)4@2: (4, 6, 4, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)