Looks like I used the tanks wrong and should have blitzed S. Belarus with the Bryansk tank and Smolensk with the Moscow tank, use 2nd post with edit if that’s fine
StuckTojo (Axis) vs. Simon33 (Allies +16) G40
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Wow. Did I underrate the strength of the Japanese forces to go overland. At least I can buy a lot of inf, so for now Calcutta is safe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Portugal to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
2 destroyers moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer
Italians defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Spain
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Spain from Germans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Colombia to Brazil
1 artillery moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Central America to Colombia
3 artilleries and 4 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Eastern United States to Portugal
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Normandy Bordeaux to 105 Sea Zone
2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
2 submarines moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 46 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
4 artilleries and 4 infantry placed in Central United States
Americans undo move 4.
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to Shan StateNon Combat Move - British
1 armour moved from Libya to Alexandria
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 destroyers moved from 109 Sea Zone to 105 Sea Zone
1 aaGun, 1 fighter and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
3 infantry placed in Egypt
1 artillery and 2 fighters placed in United Kingdom
1 transport placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from British Guiana: 1 infantry
EDIT: Adding units owned by British to 88 Sea Zone: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour, 5 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 5 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Smolensk
Italians take Smolensk from Russians
4 infantry moved from Southern France to SpainCombat - Italians
Battle in Spain
Italians attack with 4 infantry
Americans defend with 1 artillery
Italians win, taking Spain from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 artillery and 1 infantry moved from Turkey to Syria
1 infantry moved from Turkey to Iraq
2 armour moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 artillery moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
3 armour placed in Turkey
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,3,6,4,3,1,6,6,3
Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 19 PUs;Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
ANZAC attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
ANZAC win, taking Iraq from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to Sumatra
1 fighter moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 carrier and 2 destroyers moved from 45 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 38 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
7 armour moved from Bryansk to Volgograd
7 mech_infantrys moved from Bryansk to Volgograd
9 mech_infantrys moved from Bryansk to Archangel
1 tactical_bomber moved from Turkey to 80 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 fighter moved from Turkey to Iraq
2 bombers moved from Turkey to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
2 fighters moved from Western Germany to Belarus
3 infantry moved from France to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
ANZAC defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 91 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
1 artillery owned by the Germans retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Iraq
Germans attack with 2 armour and 1 fighter
ANZAC defend with 1 artillery
Germans win, taking Iraq from ANZAC with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 12 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Archangel from Russians with 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters moved from Belarus to Novgorod
2 bombers moved from Archangel to Novgorod
3 aaGuns, 11 artilleries and 14 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern France to Spain
1 infantry moved from Southern France to Spain
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 armour moved from Ukraine to CaucasusPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Southern France
3 infantry placed in France
1 bomber, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 6.
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,2,2,3,6,3,2,2,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 artillery and 1 tactical_bomber moved from Timguska to Yenisey
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
5 artilleries and 9 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Yenisey
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Yenisey from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 5 artilleries and 20 infantry
Italians defend with 1 artillery
Russians win, taking Smolensk from Italians with 5 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Siberia to Amur
1 fighter moved from Siberia to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Sikang
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter moved from Kiangsi to 19 Sea Zone
1 bomber moved from Kiangsi to Shan State
1 bomber moved from Kiangsi to Shan State
3 fighters and 4 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 armour moved from Yunnan to SikangCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 8 Sea Zone and was removed
2 bombers moved from Shan State to Hunan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
F***. Meant to use the bombers to support the Spain Assault. But I’ve already rolled it so I guess it’s too late.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 cruisers and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from 105 Sea Zone to Spain
2 fighters moved from Portugal to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to SpainCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 4 fighters and 2 infantry
Germans defend with 5 fighters, 3 infantry and 1 tactical_bomber; Italians defend with 4 infantry
Italians win with 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 2 artilleries, 1 fighter and 2 infantry
3 fighters owned by the Americans retreated
Battle in French Indo China
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 33 Sea Zone to 36 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
1 fighter moved from Spain to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Colombia to Brazil
3 artilleries and 4 infantry moved from Southeast Mexico to Central America
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
Americans undo move 1.
1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
2 artilleries and 2 infantry placed in Central United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to EgyptCombat - British
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in HainanNon Combat Move - British
2 fighters moved from United Kingdom to Scotland
1 infantry moved from 91 Sea Zone to PortugalPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 2 fighters -
F***. Meant to use the bombers to support the Spain Assault. But I’ve already rolled it so I guess it’s too late.
I’d be OK if you want to re-roll it. Unfortunately I went to bed after doing Italy last night, so I wasn’t able to interject before you finished the rest of your turn.
It’s up to you, if you want to figure out a solution that’s reasonable, I’m OK with letting you re-roll it…
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Was thinking of a 1-2 punch with the UK but it seems to be a brain damaged idea which I should have re-thought. Probably best to leave it.
Looks like I also forgot to move the UK DDs in SZ103. I’ll edit that one and repost.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Alexandria to EgyptCombat - British
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Battle in HainanNon Combat Move - British
2 fighters moved from United Kingdom to Scotland
1 infantry moved from 91 Sea Zone to PortugalPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by British from 105 Sea Zone: 3 destroyers
EDIT: Adding units owned by British to 91 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from BritishCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
1 artillery and 1 infantry moved from Southern France to Spain
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Southern France to Spain
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
3 armour placed in Turkey
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 12 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Queensland to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 destroyer moved from 39 Sea Zone to 36 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 74 PUs;
Germans buy 1 artillery, 1 bomber, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 5 mech_infantrys moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
2 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
2 bombers moved from Novgorod to Rostov
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Spain to Portugal
1 bomber moved from Western Germany to EgyptCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Portugal
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Portugal from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Portugal to 95 Sea Zone
1 tactical_bomber moved from Western Germany to Belarus
8 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Poland to Belarus
2 bombers moved from Rostov to Southern Italy
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to Spain
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Normandy Bordeaux to Spain
3 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from France to Western Germany
4 fighters moved from Spain to Western Germany
4 armour moved from Ukraine to Belarus
2 fighters moved from Bryansk to Belarus
1 armour moved from Caucasus to Ukraine
1 bomber moved from Egypt to Trans-Jordan
2 armour moved from Iraq to Trans-JordanPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
Germans undo move 2.
2 infantry and 1 mech_infantry placed in Ukraine
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs





