I assumed no scramble against 2 BB attacking.
16.5L BM2 G40 axis-dominion vs pete
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from 96 Sea Zone to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to EthiopiaPlace Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 41 PUs (1 lost to blockades); end with 44 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 bomber moved from Southern Italy to 80 Sea ZoneCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 80 Sea Zone to Northwest PersiaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 22 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour moved from Queensland to New South WalesPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries, 2 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
5 artilleries and 2 infantry moved from Belarus to Bryansk
4 bombers, 3 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 bomber moved from Szechwan to Bryansk
2 fighters and 1 tactical_bomber moved from Yugoslavia to Bryansk
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Persia
Germans take Persia from BritishCombat - Germans
Battle in Bryansk
Germans attack with 8 artilleries, 5 bombers, 5 fighters, 4 infantry, 12 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 9 artilleries and 20 infantry
2 mech_infantrys owned by the Germans and 8 artilleries owned by the Germans retreated to Ukraine
Russians win with 4 artilleries remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters, 4 infantry and 10 mech_infantrys
Casualties for Russians: 3 aaGuns, 5 artilleries and 20 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 infantry moved from Archangel to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Vyborg to Novgorod
1 aaGun moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
4 bombers moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Ukraine
1 armour moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from France to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Bryansk to Caucasus
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea ZonePlace Units - Germans
3 fighters placed in Yugoslavia
3 armour placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in France
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 59 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
2 fighters moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 4 artilleries, 2 fighters and 61 infantry
Germans defend with 2 aaGuns, 4 armour, 15 artilleries, 4 bombers, 3 fighters, 12 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 2 aaGuns, 3 armour, 2 infantry and 2 mech_infantrys -
needed a hail mary in cauc to survive this game… gg wp.
time to think about my approach to this game lol
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needed a hail mary in cauc to survive this game… gg wp.
time to think about my approach to this game lol
not so sure you needed to hit cauc. seems to me you were still up economically and axis weren’t in any obvious winning position. axis doesn’t even have india or not even close to conquering russia.
anyway gg man
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I thought I was gonna get ground into the dirt eventually. Cant push back the germans, cant clear the med, japan is fine with german bombers clearing blockers.
I felt helpless at this point





