@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L cyanight(Axis) vs Amon-Sul (Allies) - Balanced Mod2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Rostov to Volgograd
Italians take Volgograd from Russians
1 bomber moved from Ukraine to CaucasusCombat - Italians
Battle in Iraq
Italians attack with 3 armour
British defend with 1 infantry
Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to France
3 mech_infantrys moved from Southern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to Syria
Italians take Syria from Neutral_Axis
1 bomber moved from Caucasus to EgyptPlace Units - Italians
3 mech_infantrys placed in Southern Italy
1 airfield placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,3,4,4,1
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from India to Novosibirsk
1 fighter moved from Burma to Turkmenistan
2 fighters moved from 37 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 3 infantry
Marshall Islands : 1 flag
India : 2 fighters
Borneo : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
33 Sea Zone : 2 transports
37 Sea Zone : 3 destroyers
20 Sea Zone : 1 cruiser
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer and 1 submarine
Novosibirsk : 1 fighter
Turkmenistan : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
110 Sea Zone : 1 fighter and 2 infantry
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - Russians
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 armour and 2 mech_infantrys; Italians defend with 1 armour and 1 factory_minor
Italians win with 4 armour remaining. Battle score for attacker is -23
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 fighters and 1 tactical_bomberNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Hopei to ShensiTurn Complete - Russians
Territory Summary for Russians :
Shensi : 1 infantry
Kazakhstan : 2 aaGuns and 18 infantry
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
5 mech_infantrys moved from Kansu to Novosibirsk
4 armour moved from Kansu to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Olgiy to Novosibirsk
3 artilleries and 9 infantry moved from Olgiy to Kansu
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to EthiopiaCombat - Japanese
Battle in Ethiopia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Ethiopia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Battle in Novosibirsk
Japanese attack with 4 armour, 2 infantry and 6 mech_infantrys
ANZAC defend with 1 fighter
Japanese win, taking Persia from British, taking Novosibirsk from Russians with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
1 aaGun moved from Tsagaan Olom to Kansu
1 bomber moved from Russia to Volgograd
2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 carriers moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
4 fighters and 2 tactical_bombers moved from 79 Sea Zone to Egypt
2 fighters moved from Russia to Germany
2 fighters moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Volgograd
1 fighter moved from Russia to Germany
1 fighter moved from Russia to VolgogradPlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,6,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,5,4,6,5,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,2,5,3,6,2
Japanese collect 18 PUs (10 lost to blockades); end with 18 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
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U were better. I resign.
Congrats :)
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Good Game sir! Thanks and good luck in your future games :)
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Well I played poorly on the Eurpean front, or U played pretty well.
Or maybe both ehhe :)
Godspeed :)





