16L G40 Ozymandiac(Axis) v Koala(Allies)

  • '19 '18 '17

    Do you want to submerge around the philippines?

    I’ll roll the other sea battle round for round for easier casualty choices…

    :roll:


  • I feel like i missed something and that something’s probably called ANZAC haha :-D Probably best to do it round for round, naval battles can be complicated…

    The sub remains.


  • Strike that. The sub submerges at the Phillipines (I was looking at the wrong seazone).

  • '19 '18 '17

    @Ozymandiac:

    Strike that. The sub submerges at the Phillipines (I was looking at the wrong seazone).

    alright. But first the main attraction :-)

    Battle of (the sea around) Java
    Attacker US:
    1 CV
    3 DD
    1 SS
    2 CC
    1 BB
    1 Fig
    1 Tac

    Def Japan:
    2 CV
    1 Trapo
    3 DD
    2 CC
    2 BB
    2 Fig
    2 Tac

    Round 1 (attacker):
    Submarines Attacker (can only hit ships):
    @2:DiceRolling 1:
    (4)

    Rest:
    @2DiceRolling 3:
    (3, 5, 6)  
    @3DiceRolling 3:
    (3, 4, 4)  
    @4DiceRolling 2:
    (3, 5)

  • '19 '18 '17

    Woosh

    only 2 hits  :|

    Where do you want them?


  • Apply both hits to my battleships (damage only).

  • '19 '18 '17

    @Ozymandiac:

    Apply both hits to my battleships (damage only).

    alright

    Round 1 (defender):
    @2:DiceRolling 5:
    (1, 1, 3, 3, 4)

    @3:DiceRolling 4:
    (1, 3, 6, 6)

    @4:DiceRolling 4:
    (1, 1, 1, 1)

  • '19 '18 '17

    @Koala:

    @Ozymandiac:

    Apply both hits to my battleships (damage only).

    alright

    Round 1 (defender):
    @2:DiceRolling 5:
    (1, 1, 3, 3, 4)

    @3:DiceRolling 4:
    (1, 3, 6, 6)

    @4:DiceRolling 4:
    (1, 1, 1, 1)

    8 hits on:

    1x ss
    1x BB damage
    3x DD
    1x CV damage
    1x CV kill
    1x CC

    remaining
    Attacker US:
    1 CC
    1 BB damaged
    1 Fig
    1 Tac

    Def Japan:
    2 CV
    1 Trapo
    3 DD
    2 CC
    2 BB (damaged)
    2 Fig
    2 Tac

    retreat, retreat, retreat!


    I hoped, that after the initial american attack all japanese airplanes would sit on java while anzac mops your capital ships up. But yeah :roll:

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 carriers, 3 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry moved from Southeast Mexico to Central United States
                1 bomber moved from Western United States to 104 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier, 1 cruiser, 3 destroyers and 1 submarine
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38177_Ame3.tsvg

  • '19 '18 '17

    The edit mode was kind of a hassle: “You can’t edit here, because the territory is beginning or end of a pending move” :roll:

    But in the save everything should be correct now.

    I retreated the surviving ships to SZ55 and the airplanes to northern australia.


  • Will check the save later, but I trust it’s fine.

    I thought your plan was daring, but if everything went well you would force me to make some choices that you might exploit with the other Allied nations. Always a good thing. But yeah… it really didn’t go your way this battle.  :-(

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                4 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    triplea_38177_Chi3.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from Iceland to United Kingdom
                1 bomber moved from United Kingdom to Gibraltar
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 fighter and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_38177_UK_3.tsvg

  • '19 '18 '17

    @Ozymandiac:

    Will check the save later, but I trust it’s fine.

    I thought your plan was daring, but if everything went well you would force me to make some choices that you might exploit with the other Allied nations. Always a good thing. But yeah… it really didn’t go your way this battle.  :-(

    Ok, but if there are any concerns with the edits, we should be able to resolve them quite easily since uk hasn’t had any combats this round.

    yes, there was a not so bad chance (~40%) to kill your complete fleet, with sacrificing the whole us and anzac ships&planes. Japan would be a lot less terrifying with only one carrier remaining. Worth the risk? I don’t know. But I can tell you, that I slept not so well, in comparison to normality, the last two days ;) Maybe I should go with my gut from time to time

    We’ll see what happens now :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Alexandria to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Alexandria to 98 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    British defend with 1 battleship and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for British: 1 battleship and 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Southern Italy
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 infantry moved from Alexandria to Tobruk
                1 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 artillery and 3 infantry moved from Albania to Yugoslavia
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    triplea_38177_Ita3.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to Northern Territory
                3 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                2 fighters moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    triplea_38177_ANZ3.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter and 3 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_38177_Fre3.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter and 3 infantry moved from Morocco to Algeria

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Algeria: 1 fighter
                EDIT: Adding units owned by French to Gibraltar: 1 fighter

    triplea_38177_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 bomber moved from Southern Italy to Bryansk
                1 bomber moved from Southern Italy to Belarus

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                2 fighters moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                3 infantry moved from Novgorod to Archangel
                4 infantry moved from Vyborg to Finland
                1 infantry moved from Vyborg to Novgorod
                1 tactical_bomber moved from Alexandria to Southern Italy
                4 infantry moved from Bulgaria to Romania
                6 armour, 3 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                7 infantry moved from Germany to Poland
                1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 bomber, 1 fighter and 3 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                4 infantry placed in Germany
                Germans undo move 3.
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38177_Ger4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 4 artilleries, 4 fighters and 25 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                4 artilleries and 4 infantry moved from Russia to Bryansk
                7 infantry moved from Smolensk to Bryansk
                1 armour and 3 mech_infantrys moved from Iraq to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
                1 mech_infantry moved from Sikang to Caucasus
                1 armour moved from Novosibirsk to Russia
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 infantry placed in Ukraine
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_38177_Rus4.tsvg

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