i am away for the weekend, so maybe sunday night
16L G40 Ozymandiac(Axis) v Koala(Allies)
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I rolled a die within TripleA, but I don’t think it’s recorded anywhere. You once rolled dice that appeared neatly on the forum, how did you do that?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 transport moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yugoslavia
Italians attack with 4 infantry
Neutral_Allies defend with 3 infantry
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 4 infantry
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 3 infantry
EDIT: Changing ownership of Yugoslavia from Neutral_Allies to Italians
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 19 to 21
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 1 artillery
EDIT: Turning off Edit Mode -
I just noticed I got an E-mail, you as well, regarding the die I shot. So I will summarise what happens below:
Italians:
1@4 (Bombard): 6
3@1 (Infantry): 4,6,6
2@2 (infantry + artillery): 5,5
1@3 (tank): 3
1 hitNeutrals:
3@2 (infantry): 1,6,3
1 hitItalians sacrifice 1 infantry.
Neutrals sacrifice 1 infantry.Italians:
2@1 (Infantry): 5,3
2@2 (infantry + artillery): 4,2
1@3 (tank): 1
2 hitsNeutrals:
2@2 (infantry): 4,3
0 hitsNeutrals sacrifice 2 infantry.
Italians win with 3 infantry, 1 artillery, 1 tank.I edited the game to correct for this outcome. Let me know if it seems all right.
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Hey,
everything seem perfect :)
But in case you need it somewhere else:
@Ozymandiac:I rolled a die within TripleA, but I don’t think it’s recorded anywhere. You once rolled dice that appeared neatly on the forum, how did you do that?
Here is a tutorial on the forum dice rolling: http://www.axisandallies.org/forums/index.php?topic=16408.0
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 fighter moved from United Kingdom to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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Will be off on a short holiday, back in
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Bulgaria to Greece
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
Hi Koala, I’m back again.
I posted the combat movements, because you can intercept a bombing raid on London.
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Hi Koala, I’m back again.
I posted the combat movements, because you can intercept a bombing raid on London.
no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Bulgaria to Greece
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Greece
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Greece to Alexandria
1 tactical_bomber moved from Greece to Southern Italy
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Bulgaria to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
3 artilleries and 6 infantry moved from Germany to Poland
2 aaGuns moved from Holland Belgium to Western Germany
6 armour moved from France to Germany
2 artilleries moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 bomber placed in Western Germany
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 112 Sea Zone to 105 Sea ZoneNon Combat Move - Russians
1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
7 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Sikang to ShensiPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangsi
2 bombers moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
3 fighters moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
1 aaGun and 4 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to KwangsiPlace Units - Japanese
2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
I realized, that I forgot to move the french infantry in French west africa last turn.
If you are okay with it, I would like to edit it to French Central Africa… I know it is a little bit late, but it hadn’t have an impact on my turns and I hope not on yours.
If you are not okay, let me know. I hope do give you my turn sin the next few hours :roll:
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Not at all, it’s probably the least important unit on the board haha :-D
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Just noticed akward wording on my part: editing is not at all a problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 fighter moved from 26 Sea Zone to 89 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by French from French West Africa: 1 infantry
EDIT: Adding units owned by French to French Central Africa: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Sikang
1 infantry moved from Szechwan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 cruisers moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Italian Somaliland
British attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - British
1 carrier moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from Shan State to Burma
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Quebec to IcelandPlace Units - British
1 battleship, 1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry





