16L G40 variance vs Ktylu (allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 8 infantry moved from Archangel to Vologda
                1 fighter moved from Vologda to Russia
                1 artillery and 6 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                7 infantry moved from Bryansk to Russia
                1 armour moved from Northwest Persia to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                4 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Amur to Korea
                12 infantry moved from Amur to Manchuria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Manchuria
                    Russians attack with 12 infantry
                    Japanese defend with 5 infantry
                    Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 5 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                2 aaGuns moved from Archangel to Vologda

    Place Units - Russians
                6 armour placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Russians collect 32 PUs (1 lost to blockades); end with 32 PUs total

    triplea_38044_Rus3.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 bombers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 battleship moved from 43 Sea Zone to 38 Sea Zone
                1 cruiser moved from 43 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 fighter moved from 43 Sea Zone to Burma
                3 carriers moved from 43 Sea Zone to 38 Sea Zone
                2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 2 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 battleship and 1 cruiser moved from 20 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for British: 2 artilleries and 3 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Burma to 38 Sea Zone
                1 armour moved from Kwangtung to Anhwe
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                1 aaGun, 1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                3 destroyers moved from 43 Sea Zone to 38 Sea Zone
                2 bombers moved from Burma to Chahar
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    triplea_38044_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                3 bombers placed in Western United States
                2 transports placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
                Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_38044_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                Chinese collect 11 PUs; end with 13 PUs total

    triplea_38044_Chi3.tsvg


  • 92% to win in burma and lost.

    Happens to me every single game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Scotland to United Kingdom
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Gibraltar to Egypt
                8 infantry moved from Yunnan to Burma

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Burma
                    British attack with 8 infantry
                    Japanese defend with 4 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for British: 8 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                2 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                3 armour placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_38044_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_38044_UK_3.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Tunisia to Albania
                1 armour moved from Libya to Tunisia
                2 infantry moved from Bulgaria to Albania
                1 armour moved from Romania to Albania
                1 armour moved from Northern Italy to Albania
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 11 PUs; end with 12 PUs total

    triplea_38044_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 fighter moved from Malaya to India
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Queensland to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from Yunnan to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to India
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38044_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38044_Fre3.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Smolensk
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                4 bombers moved from Southern Italy to Volgograd
                1 infantry moved from Vyborg to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Germans attack with 1 armour and 4 bombers
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                3 aaGuns, 4 armour, 5 artilleries, 20 infantry and 3 mech_infantrys moved from Belarus to Smolensk
                5 armour and 9 mech_infantrys moved from Baltic States to Smolensk
                4 infantry moved from Eastern Poland to Baltic States
                3 armour moved from Germany to Baltic States
                7 mech_infantrys moved from Germany to Baltic States
                3 fighters and 3 tactical_bombers moved from Finland to Baltic States
                2 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Southern France to Western Germany
                1 mech_infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Southern France to France
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern France to Northern Italy
                2 bombers moved from Volgograd to Ukraine

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Ukraine
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Germans collect 54 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_38044_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Tambov
                1 mech_infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Caucasus to Volgograd
                1 armour moved from Russia to Volgograd
                4 fighters moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Novgorod to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 artillery and 4 infantry moved from Novgorod to Karelia
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                10 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                2 aaGuns and 8 infantry moved from Vologda to Russia

    Place Units - Russians
                1 factory_minor placed in Korea
                2 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total

    triplea_38044_Rus4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
                EDIT: Adding units owned by Russians to Jehol: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_38044_Jap4.tsvg


  • forgot to move my units in sz23 last turn too. always forget about the anzac…  :-D

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
                EDIT: Adding units owned by Russians to Jehol: 2 aaGuns
                EDIT: Turning off Edit Mode
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 17 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Chahar to Kwangsi
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                3 bombers moved from Japan to Kwangsi
                1 submarine moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 5 bombers and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                5 bombers moved from Kwangsi to Shan State
                1 infantry moved from Burma to 38 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 2 tactical_bombers and 5 transports moved from 38 Sea Zone to 79 Sea Zone
                2 carriers and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Shensi to Kansu
                1 aaGun, 1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 armour moved from Anhwe to Suiyuyan
                3 mech_infantrys moved from Kiangsu to Hopei

    Place Units - Japanese
                10 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 54 PUs total

    triplea_38044_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 bombers moved from Western United States to Korea
                1 artillery and 3 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Wake Island to Korea
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser and 2 submarines moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_38044_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                4 infantry moved from Tsinghai to Sikang
                1 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan

    Place Units - Chinese
                1 infantry placed in Anhwe
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

    triplea_38044_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - British
                1 fighter moved from Gibraltar to Tobruk
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                2 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to Southern Italy
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Southern Italy to Greece
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Egypt to Greece
                1 fighter moved from Egypt to Greece
                1 tactical_bomber moved from Egypt to Tobruk
                3 aaGuns moved from Yunnan to Burma

    Place Units - British
                1 aaGun, 1 airfield and 2 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_38044_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 artilleries

    triplea_38044_UK_4.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Albania to Volgograd
                1 tactical_bomber moved from Southern Italy to Rostov
                2 infantry moved from Albania to Bulgaria
                1 fighter moved from Albania to Bulgaria
                2 fighters moved from Albania to Rostov

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Bulgaria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Italians attack with 1 bomber
                    Russians defend with 1 armour and 1 factory_minor
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
                1 armour moved from Albania to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from Bulgaria to Southern Italy
                1 armour moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,6
                Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total

    triplea_38044_Ita4.tsvg

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