c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
ACGTO LOTR redrum (Evil) v Bacala (Good)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
1 lightCavalry moved from Enedwaith Coast to S. Caves
1 lightCavalry moved from Lond Daer to S. Caves
2 lightCavalrys moved from Eregion to Anduin West Bank
1 lightCavalry moved from N. Dunland to Anduin West Bank
1 lightCavalry moved from N. Dunland to S. Caves
1 archers, 1 hobbits and 2 spearInfantrys moved from Cardolan to Eregion
1 hobbits moved from N. Enedwaith to Eregion
1 lightCavalry moved from N. Dunland to S. Caves
1 hobbits moved from N. Enedwaith to N. Dunland
1 archers moved from Lond Daer to Enedwaith Coast
1 archers moved from S. Downs to Cardolan
2 hobbitss moved from Shire to Minhiriath
1 archers and 2 hobbitss moved from Bree to S. Downs
1 lightCavalry moved from Hobbiton to N. EnedwaithCombat - Freefolk
Battle in S. Caves
Freefolk attack with 4 lightCavalrys
Goblins defend with 1 castle and 1 shooters
Freefolk win, taking S. Caves from Goblins with 3 lightCavalrys remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Freefolk: 1 lightCavalry
Battle in Anduin West Bank
Freefolk attack with 3 lightCavalrys
Goblins defend with 1 shooters
Freefolk win, taking Anduin West Bank from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shootersNon Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 spearInfantry placed in Lond Daer
3 hobbitss placed in Bree
2 lightCavalrys placed in HobbitonTurn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 8 orcss; Remaining resources: 0 PUs;Combat Move - Mordor
3 units repaired.
3 nazguls moved from S. Ithilien to S. Gondor Coast
1 orcs and 2 siegeTowers moved from Dol Goldur to S. MirkwoodCombat - Mordor
Battle in S. Gondor Coast
Mordor attack with 3 nazguls
Gondor defend with 1 caravel and 1 galleon
Units damaged: 1 nazgul owned by the Mordor
Units damaged: 1 nazgul owned by the Mordor
Mordor win with 3 nazguls remaining. Battle score for attacker is 13
Casualties for Gondor: 1 caravel and 1 galleon
Battle in S. Mirkwood
Mordor attack with 1 orcs and 2 siegeTowers
Elves defend with 1 hunters
Mordor win, taking S. Mirkwood from Elves with 2 siegeTowers remaining. Battle score for attacker is 1
Casualties for Mordor: 1 orcs
Casualties for Elves: 1 huntersNon Combat Move - Mordor
1 trolls moved from Minas Morgul to S. Ithilien
3 nazguls moved from S. Gondor Coast to S. IthilienPlace Units - Mordor
5 orcss placed in Minas Morgul
2 orcss placed in Dol Goldur
1 orcs placed in UdunTurn Complete - Mordor
Mordor collect 23 PUs; end with 23 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
Average roll : 3.312
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Mordor Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11Elves Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Gondor Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 7 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
3 spearInfantrys moved from Westfold to Fangorn
1 heavyCavalry moved from E. Emnet to Fangorn
2 spearInfantrys moved from Helms Deep to Westfold
4 spearInfantrys moved from Eastfold to Westfold
1 spearInfantry moved from E. Emnet to WestfoldCombat - Rohan
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 3 spearInfantrys
Saruman defend with 1 orcs and 1 siegeTower
Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Saruman: 1 orcs and 1 siegeTower
Casualties for Rohan: 1 spearInfantryNon Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
3 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 8 shooterss and 2 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 bats moved from Moria to Celebran
1 bats moved from Moria to Drimrill Dale
4 wargss moved from Isengard to Fangorn
1 wargs moved from Lorien to Drimrill Dale
1 shooters and 1 stabbers moved from Moria to Celebran
1 shooters and 2 stabberss moved from Moria to Drimrill Dale
1 wargs moved from E. Rhovanion to Gladden
Goblins take Gladden from ElvesCombat - Goblins
Battle in Celebran
Goblins attack with 1 bats, 1 shooters and 1 stabbers
Rohan defend with 1 heavyCavalry
Goblins win, taking Celebran from Rohan with 1 stabbers remaining. Battle score for attacker is -2
Casualties for Goblins: 1 bats and 1 shooters
Casualties for Rohan: 1 heavyCavalry
Battle in Drimrill Dale
Goblins attack with 1 bats, 1 shooters, 2 stabberss and 1 wargs
Elves defend with 2 hunterss
Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is -1
Casualties for Goblins: 2 stabberss and 1 wargs
Casualties for Elves: 2 hunterss
Battle in Fangorn
Goblins attack with 4 wargss
Rohan defend with 1 heavyCavalry and 2 spearInfantrys
3 wargss retreated to Isengard
Elves win with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is -2
Casualties for Goblins: 1 wargs
Casualties for Rohan: 1 spearInfantryNon Combat Move - Goblins
1 bats moved from Drimrill Dale to MoriaPlace Units - Goblins
4 shooterss placed in Lorien
4 shooterss and 2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 15 PUs; end with 15 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.909
Median : 3.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22Goblins Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Elves Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Rohan Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 8 hobbitss and 3 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 hobbits moved from Carrock to W. Mirkwood
1 hunters moved from High Mirkwood to W. Mirkwood
1 hobbits moved from Carrock to W. Mirkwood
1 hobbits moved from N. Caves to Drimrill Dale
1 hunters moved from Eregion to Drimrill Dale
1 eagles moved from Westfold to Drimrill Dale
1 ents moved from Anduin East Bank to Celebran
1 ents, 1 hunters and 2 wizards moved from Anduin East Bank to S. Mirkwood
1 hunters moved from Anduin East Bank to Celebran
1 eagles moved from Westfold to Celebran
1 eagles moved from Westfold to S. MirkwoodCombat - Elves
Battle in S. Mirkwood
Elves attack with 1 eagles, 1 ents, 1 hunters and 2 wizards
Mordor defend with 2 siegeTowers
Elves win, taking S. Mirkwood from Mordor with 1 eagles, 1 ents and 2 wizards remaining. Battle score for attacker is 4
Casualties for Mordor: 2 siegeTowers
Casualties for Elves: 1 hunters
Battle in Celebran
Elves attack with 1 eagles, 1 ents and 1 hunters
Goblins defend with 1 stabbers
Elves win, taking Celebran from Goblins with 1 eagles, 1 ents and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Drimrill Dale
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Goblins defend with 1 shooters
Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in W. Mirkwood
Elves attack with 2 hobbitss and 1 hunters
Saruman defend with 1 urukhai
Elves win, taking W. Mirkwood from Saruman with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 5
Casualties for Saruman: 1 urukhaiNon Combat Move - Elves
1 eagles moved from S. Mirkwood to Westfold
1 eagles moved from Celebran to Westfold
1 eagles moved from Drimrill Dale to Westfold
1 hunters moved from N. Caves to Anduin East Bank
6 hobbitss moved from Rivendell to Eregion
2 hunterss moved from Rivendell to Eregion
1 hunters moved from Enedwaith to S. CavesPlace Units - Elves
2 hobbitss placed in N. Caves
1 hobbits and 2 hunterss placed in High Mirkwood
5 hobbitss and 1 hunters placed in RivendellTurn Complete - Elves
Elves collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 3 caravels, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
2 caravels and 1 galleon moved from Umbar Coast to Gilrain
3 caravels, 3 corsairss, 5 galleons and 1 spearInfantry moved from N. E. Central Sea Zone to Gilrain
1 caravel moved from Lefnui to Gilrain
1 spearInfantry moved from Gilrain to Lebennin
1 corsairs moved from Gilrain to Belfalas
2 corsairss moved from Gilrain to BelfalasCombat - Haradrim
Battle in Gilrain
Haradrim attack with 6 caravels and 6 galleons
Gondor defend with 2 caravels, 6 galleons and 1 raft
Haradrim win with 3 galleons remaining. Battle score for attacker is 6
Casualties for Haradrim: 6 caravels and 3 galleons
Casualties for Gondor: 2 caravels, 6 galleons and 1 raft
Battle in Belfalas
Battle in LebenninNon Combat Move - Haradrim
1 raft moved from Umbar Coast to S. Gondor CoastPlace Units - Haradrim
2 caravels placed in Umbar Coast
1 caravel placed in Umbar Coast
Haradrim undo move 1.
1 caravel placed in Umbar Coast
1 caravel placed in Umbar Coast
1 spearInfantry placed in Umbar
1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 25 PUs; end with 25 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.603
Median : 4.000
Variance : 0.565
Standard Deviation : 0.751
Total rolls : 63Haradrim Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37Gondor Combat
1 was rolled 5 times
2 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.538
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 4 fortificationss, 3 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
1 spearInfantry moved from Anfalas to Lamedon
1 spearInfantry moved from Minas Tirith to Lossarnach
2 galleons moved from Anduin Mouth to Lower Anduin
1 heavyCavalry moved from Minas Tirith to N. Ithilien
1 spearInfantry moved from E. Osg. to N. Ithilien
2 towerGuards moved from W. Osg. to E. Osg.
3 spearInfantrys and 1 towerGuard moved from Anorien to Lower Anduin
3 spearInfantrys and 1 towerGuard moved from Lower Anduin to E. Osg.
1 spearInfantry moved from Anorien to W. Osg.
1 towerGuard moved from Minas Tirith to AnorienCombat - Gondor
Battle in N. Ithilien
Gondor attack with 1 heavyCavalry and 1 spearInfantry
Khand defend with 1 xbowInfantry
Gondor win, taking N. Ithilien from Mordor with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Khand: 1 xbowInfantryNon Combat Move - Gondor
Place Units - Gondor
2 fortificationss placed in E. Osg.
1 fortifications placed in Andrast
1 fortifications and 1 towerGuard placed in Anfalas
2 spearInfantrys placed in W. Osg.
1 spearInfantry and 2 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
3 spearInfantrys moved from Rhun to Celduin
1 warChariot moved from Bight to Celduin
1 chariotArchers and 2 spearInfantrys moved from Iron Hills to N. Dale
1 chariotArchers and 3 spearInfantrys moved from Iron Hills to N. Rhun
4 chariotArcherss, 1 spearInfantry and 2 warChariots moved from Iron Hills to Withered HeathCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 3 spearInfantrys
Dale defend with 1 archers and 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Rhun: 2 spearInfantrys
Battle in Withered Heath
Rhun attack with 4 chariotArcherss, 1 spearInfantry and 2 warChariots
Dale defend with 1 archers and 1 spearInfantry
Rhun win, taking Withered Heath from Dale with 3 chariotArcherss and 2 warChariots remaining. Battle score for attacker is -2
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
Battle in Celduin
Rhun attack with 3 spearInfantrys and 1 warChariot
Dwarves defend with 1 cannon and 1 phalanx
Rhun win, taking Celduin from Dwarves with 1 warChariot remaining. Battle score for attacker is 2
Casualties for Dwarves: 1 cannon and 1 phalanx
Casualties for Rhun: 3 spearInfantrys
Battle in N. Dale
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 1 spearInfantry
Rhun win, taking N. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Dale: 1 spearInfantry
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rhun
1 warWagon moved from Iron Hills to Rhun
2 chariotArcherss moved from Iron Hills to Withered Heath
1 spearInfantry moved from S. Rhovanion to S. Brown LandsPlace Units - Rhun
5 spearInfantrys and 1 trebuche placed in Rhun
1 trebuche placed in Iron HillsTurn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.294
Median : 3.000
Variance : 0.860
Standard Deviation : 0.927
Total rolls : 51Dwarves Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Dale Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.100
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Rhun Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.395
Median : 4.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 38 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 1 PUs;Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
2 archerss and 1 spearInfantry moved from Lonely Mtn. to N. Dale
1 archers moved from E. Mirkwood to CelduinCombat - Dale
Battle in Celduin
Dale attack with 1 archers
Rhun defend with 1 warChariot
Dale win, taking Celduin from Rhun with 1 archers remaining. Battle score for attacker is 6
Casualties for Rhun: 1 warChariot
Battle in N. Dale
Dale attack with 3 archerss and 3 spearInfantrys
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dale win, taking N. Dale from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is -4
Casualties for Dale: 2 archerss and 2 spearInfantrys
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
2 archerss and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Combat Move - Khand
7 raiderss, 2 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
1 raiderCavalry moved from Khand to N. IthilienCombat - Khand
Battle in N. Ithilien
Khand attack with 1 raiderCavalry, 7 raiderss, 2 warWolvess and 2 xbowInfantrys
Gondor defend with 1 heavyCavalry and 1 spearInfantry
Khand win, taking N. Ithilien from Gondor with 1 raiderCavalry, 7 raiderss, 2 warWolvess and 2 xbowInfantrys remaining. Battle score for attacker is 8
Casualties for Gondor: 1 heavyCavalry and 1 spearInfantryNon Combat Move - Khand
2 warWolvess moved from S. Ithilien to Dagorlad
1 xbowInfantry moved from Harad Road to S. Ithilien
1 warWolves moved from Khand to Harad Road
1 warWolves moved from Khand to Debatable LandPlace Units - Khand
2 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs totalDice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.071
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Gondor Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Khand Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 4 fortificationss; Remaining resources: 0 PUs;Combat Move - Dwarves
1 axeInfantry, 1 cannon and 1 phalanx moved from S. Dale to N. Rhun
1 axeInfantry, 2 cannons and 1 phalanx moved from S. Dale to N. Dale
6 axeInfantrys moved from Lonely Mtn. to N. DaleCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 1 axeInfantry, 1 cannon and 1 phalanx
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dwarves win, taking N. Rhun from Rhun with 1 axeInfantry, 1 cannon and 1 phalanx remaining. Battle score for attacker is 8
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dwarves
Place Units - Dwarves
2 axeInfantrys and 4 fortificationss placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
2 orcss and 2 siegeTowers moved from Isengard to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss and 2 siegeTowers
Rohan defend with 1 heavyCavalry and 1 spearInfantry
Saruman win, taking Fangorn from Elves with 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 5
Casualties for Saruman: 1 orcs
Casualties for Rohan: 1 heavyCavalry and 1 spearInfantryNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 13 PUs; end with 13 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.545
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Saruman Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Elves Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Freefolk
2 lightCavalrys moved from Anduin West Bank to Gladden
1 lightCavalry moved from Anduin West Bank to W. Mirkwood
1 lightCavalry moved from W. Mirkwood to S. Mirkwood
3 lightCavalrys moved from S. Caves to Fangorn
1 lightCavalry moved from N. Enedwaith to Anduin West Bank
1 archers moved from Cardolan to Eregion
1 archers moved from Enedwaith Coast to Enedwaith
1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
2 hobbitss moved from Minhiriath to N. Enedwaith
1 hobbits moved from N. Dunland to S. Caves
1 archers and 2 hobbitss moved from S. Downs to Cardolan
3 hobbitss moved from Bree to S. Downs
2 lightCavalrys moved from Hobbiton to N. EnedwaithCombat - Freefolk
Battle in Gladden
Freefolk attack with 2 lightCavalrys
Goblins defend with 1 wargs
Freefolk win, taking Gladden from Goblins with 2 lightCavalrys remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Fangorn
Freefolk attack with 3 lightCavalrys
Saruman defend with 1 orcs and 2 siegeTowers
Saruman win with 1 siegeTower remaining. Battle score for attacker is -5
Casualties for Saruman: 1 orcs and 1 siegeTower
Casualties for Freefolk: 3 lightCavalrysNon Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 hobbits placed in S. Caves
1 archers and 1 lightCavalry placed in Lond Daer
2 hobbitss and 1 spearInfantry placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Mordor
2 units repaired.
3 nazguls moved from S. Ithilien to Lower AnduinCombat - Mordor
Battle in Lower Anduin
Mordor attack with 3 nazguls
Gondor defend with 2 galleons
Units damaged: 1 nazgul owned by the Mordor
Mordor win with 3 nazguls remaining. Battle score for attacker is 16
Casualties for Gondor: 2 galleonsNon Combat Move - Mordor
3 nazguls moved from Lower Anduin to N. Ithilien
1 trolls moved from S. Ithilien to N. Ithilien
5 orcss moved from Minas Morgul to N. Ithilien
1 orcs moved from Udun to DagorladPlace Units - Mordor
2 orcss and 2 siegeTowers placed in Dol Goldur
3 orcss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 21 PUs; end with 21 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Mordor Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Gondor Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 1 lightCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 spearInfantry moved from Eastfold to E. Emnet
2 spearInfantrys moved from Westfold to FangornCombat - Rohan
Battle in Fangorn
Rohan attack with 2 spearInfantrys
Saruman defend with 1 siegeTower
Rohan win, taking Fangorn from Saruman with 2 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Saruman: 1 siegeTowerNon Combat Move - Rohan
3 spearInfantrys moved from Helms Deep to Westfold
3 spearInfantrys moved from Eastfold to Westfold
1 spearInfantry moved from Westfold to WoldPlace Units - Rohan
4 spearInfantrys placed in Eastfold
Rohan undo move 1.
1 lightCavalry and 3 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 5 shooterss and 2 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
2 shooterss and 1 stabbers moved from Lorien to Celebran
1 bats and 1 stabbers moved from Moria to Celebran
3 wargss moved from Isengard to FangornCombat - Goblins
Battle in Celebran
Goblins attack with 1 bats, 2 shooterss and 2 stabberss
Elves defend with 1 ents and 1 hunters
Goblins win, taking Celebran from Elves with 1 bats, 2 shooterss and 2 stabberss remaining. Battle score for attacker is 9
Casualties for Elves: 1 ents and 1 hunters
Battle in Fangorn
Goblins attack with 3 wargss
Rohan defend with 2 spearInfantrys
Elves win with 1 spearInfantry remaining. Battle score for attacker is -12
Casualties for Goblins: 3 wargss
Casualties for Rohan: 1 spearInfantryNon Combat Move - Goblins
1 bats moved from Celebran to MoriaPlace Units - Goblins
5 shooterss and 2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 13 PUs; end with 14 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.833
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Goblins Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.933
Median : 4.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15Elves Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 6 hobbitss and 4 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 hobbits and 1 hunters moved from Drimrill Dale to Lorien
1 hunters moved from Anduin East Bank to Lorien
2 wizards moved from S. Mirkwood to Lorien
1 hunters and 1 wizard moved from N. Caves to Lorien
3 eagless moved from Westfold to Lorien
1 hunters moved from W. Mirkwood to Bight
Elves take Bight from Rhun
1 hunters moved from Bight to Rhovanion
Elves take Rhovanion from Saruman
1 ents moved from S. Mirkwood to Anduin East Bank
1 hobbits moved from W. Mirkwood to S. Mirkwood
1 hobbits moved from W. Mirkwood to Bight
1 hobbits moved from High Mirkwood to Carrock
2 hunterss moved from High Mirkwood to Gladden
1 hobbits moved from N. Caves to Drimrill Dale
5 hobbitss moved from Rivendell to Eregion
1 hunters moved from S. Caves to Eregion
1 hunters moved from Rivendell to Eregion
1 hobbits moved from N. Caves to EregionCombat - Elves
Battle in Lorien
Elves attack with 3 eagless, 1 hobbits, 3 hunterss and 3 wizards
Goblins defend with 1 castle and 5 shooterss
Elves win, taking Lorien from Goblins with 3 eagless, 1 hunters and 3 wizards remaining. Battle score for attacker is 0
Casualties for Goblins: 5 shooterss
Casualties for Elves: 1 hobbits and 2 hunterssNon Combat Move - Elves
3 eagless moved from Lorien to WestfoldPlace Units - Elves
2 hobbitss placed in N. Caves
1 hobbits and 1 hunters placed in High Mirkwood
3 hobbitss and 3 hunterss placed in RivendellTurn Complete - Elves
Elves collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 caravel, 1 castle and 3 corsairss; Remaining resources: 0 PUs;Combat Move - Haradrim
1 galleon moved from Gilrain to Morthond
2 corsairss moved from Belfalas to Morthond
2 corsairss moved from Morthond to Lamedon
1 spearInfantry moved from Lebennin to LamedonCombat - Haradrim
Battle in Lamedon
Haradrim attack with 2 corsairss and 1 spearInfantry
Gondor defend with 1 spearInfantry
Haradrim win, taking Lamedon from Gondor with 2 corsairss remaining. Battle score for attacker is 0
Casualties for Haradrim: 1 spearInfantry
Casualties for Gondor: 1 spearInfantryNon Combat Move - Haradrim
2 spearInfantrys moved from S. Ithilien to N. Ithilien
1 galleon moved from Gilrain to Anduin Mouth
1 spearInfantry moved from Umbar to Umbar Coast
1 caravel and 1 spearInfantry moved from Umbar Coast to Gilrain
1 spearInfantry moved from Gilrain to Lebennin
1 galleon moved from Gilrain to Umbar Coast
2 spearInfantrys moved from S. Ithilien to Anduin Mouth
1 galleon and 2 spearInfantrys moved from Anduin Mouth to Gilrain
2 spearInfantrys moved from Gilrain to Belfalas
1 raft moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from S. Ithilien to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to Lebennin
1 trebuche moved from City of Corsairs to UmbarPlace Units - Haradrim
2 corsairss placed in Umbar
1 caravel placed in Umbar Coast
1 corsairs placed in Umbar Peninsula
1 castle placed in LebenninTurn Complete - Haradrim
Haradrim collect 27 PUs; end with 27 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Haradrim Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Gondor Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 1 heavyCavalry, 4 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
1 spearInfantry moved from Minas Tirith to Anorien
1 towerGuard moved from Anorien to Lossarnach
2 towerGuards moved from Minas Tirith to Lossarnach
3 spearInfantrys moved from W. Osg. to Lossarnach
3 heavyCavalrys moved from E. Osg. to Lossarnach
3 spearInfantrys, 6 towerGuards and 4 trebuches moved from E. Osg. to W. Osg.
1 towerGuard moved from Anfalas to Pinnath GelinCombat - Gondor
Battle in Pinnath Gelin
Gondor attack with 1 towerGuard
Haradrim defend with 1 spearInfantry
Haradrim win with 1 spearInfantry remaining. Battle score for attacker is -4
Casualties for Gondor: 1 towerGuardNon Combat Move - Gondor
Place Units - Gondor
1 spearInfantry, 1 towerGuard and 1 trebuche placed in Anfalas
1 heavyCavalry placed in Minas Tirith
2 spearInfantrys placed in W. Osg.
1 spearInfantry placed in Minas TirithTurn Complete - Gondor
Gondor collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 4 fortificationss, 3 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
2 spearInfantrys and 1 trebuche moved from Rhun to S. Dale
1 spearInfantry and 1 warChariot moved from Rhun to Celduin
2 spearInfantrys and 1 warWagon moved from Rhun to N. Rhun
1 trebuche moved from Iron Hills to N. Rhun
5 chariotArcherss and 2 warChariots moved from Withered Heath to N. RhunCombat - Rhun
Battle in Celduin
Rhun attack with 1 spearInfantry and 1 warChariot
Dale defend with 1 archers
Rhun win, taking Celduin from Dale with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in S. Dale
Rhun attack with 2 spearInfantrys and 1 trebuche
Dwarves defend with 1 axeInfantry
Rhun win, taking S. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Dwarves: 1 axeInfantry
Casualties for Rhun: 1 trebuche
Battle in N. Rhun
Rhun attack with 5 chariotArcherss, 2 spearInfantrys, 1 trebuche, 2 warChariots and 1 warWagon
Dwarves defend with 1 axeInfantry, 1 cannon and 1 phalanx
Rhun win, taking N. Rhun from Dwarves with 5 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 8
Casualties for Dwarves: 1 axeInfantry, 1 cannon and 1 phalanx
Casualties for Rhun: 1 spearInfantry and 1 trebucheNon Combat Move - Rhun
1 spearInfantry moved from S. Brown Lands to S. RhovanionPlace Units - Rhun
4 fortificationss placed in Iron Hills
3 spearInfantrys and 2 trebuches placed in RhunTurn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.381
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Dwarves Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Dale Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Rhun Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.438
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 16





