ACGTO LOTR redrum (Evil) v Bacala (Good)

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs and 1 siegeTower moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 1 orcs and 1 siegeTower
                    Rohan defend with 1 lightCavalry
                    Saruman win, taking Fangorn from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry

    Non Combat Move - Saruman
                1 urukhai moved from Anduin East Bank to N. Caves
                1 urukhai moved from Anduin East Bank to Celebran

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Saruman Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Elves Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37940_Sar3.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                    Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
                1 lightCavalry moved from Lond Daer to Enedwaith Coast
                      Freefolk take Enedwaith Coast from Neutral
                3 lightCavalrys moved from Lond Daer to N. Dunland
                2 hobbitss moved from Minhiriath to N. Enedwaith
                1 archers and 2 spearInfantrys moved from E. Arnor to Cardolan
                3 archerss and 3 spearInfantrys moved from Cardolan to Eregion
                1 hobbits moved from S. Downs to Cardolan
                2 hobbitss moved from Hobbiton to Shire
                1 archers moved from Bree to S. Downs
                2 lightCavalrys moved from Bree to Eregion

    Combat - Freefolk
                Battle in N. Dunland
                    Freefolk attack with 3 lightCavalrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating N. Dunlands neutrality.
                    Freefolk win, taking N. Dunland from Neutral with 3 lightCavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 1 lightCavalry placed in Lond Daer
                1 archers and 2 hobbitss placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 20 PUs; end with 20 PUs total

    triplea_37940_Fre3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 4 towers and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 unit repaired.
                3 nazguls, 10 orcss and 2 siegeTowers moved from N. Ithilien to E. Osg.
                2 trollss moved from Minas Morgul to E. Osg.

    Combat - Mordor
                Battle in E. Osg.
                    Mordor attack with 3 nazguls, 10 orcss, 2 siegeTowers and 2 trollss
                    Gondor defend with 1 castle, 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebuche
                    Units damaged: 3 nazguls owned by the Mordor
                    Mordor win, taking E. Osg. from Gondor with 3 nazguls, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 25
                    Casualties for Mordor: 10 orcss
                    Casualties for Gondor: 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebuche

    Non Combat Move - Mordor
                3 nazguls moved from E. Osg. to S. Ithilien
                1 orcs moved from S. Brown Lands to E. Emnet

    Place Units - Mordor
                4 towers placed in Dol Goldur
                1 trolls placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 24 PUs; end with 24 PUs total

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 20 times
                6 was rolled 13 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.962
            Standard Deviation : 0.981
            Total rolls : 79

    Mordor Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.898
            Median : 5.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 49

    Gondor Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.433
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    triplea_37940_Mor3.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from Westfold to Drimrill Dale
                      Rohan take Anduin East Bank from Saruman
                      Rohan take Drimrill Dale from Goblins
                1 heavyCavalry and 1 lightCavalry moved from Westfold to Fangorn
                1 lightCavalry moved from Westfold to Anduin East Bank
                1 heavyCavalry and 1 lightCavalry moved from Westfold to Celebran
                1 heavyCavalry moved from Westfold to E. Emnet
                1 spearInfantry moved from Eastfold to E. Emnet
                1 spearInfantry moved from Eastfold to Westfold
                3 spearInfantrys moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in E. Emnet
                    Rohan attack with 1 heavyCavalry and 1 spearInfantry
                    Mordor defend with 1 orcs
                    Rohan win, taking E. Emnet from Goblins with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Celebran
                    Rohan attack with 1 heavyCavalry and 1 lightCavalry
                    Saruman defend with 1 urukhai
                    Rohan win, taking Celebran from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 1
                    Casualties for Saruman: 1 urukhai
                    Casualties for Rohan: 1 lightCavalry
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry and 1 lightCavalry
                    Saruman defend with 1 orcs and 1 siegeTower
                    Saruman win with 1 siegeTower remaining. Battle score for attacker is -6
                    Casualties for Saruman: 1 orcs
                    Casualties for Rohan: 1 heavyCavalry and 1 lightCavalry

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 21 PUs; end with 21 PUs total

    triplea_37940_Roh3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 8 shooterss and 4 stabberss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                1 stabbers moved from Anduin West Bank to Gladden
                2 batss moved from Moria to Gladden
                1 shooters and 2 stabberss moved from Lorien to Anduin East Bank
                2 shooterss and 2 stabberss moved from Lorien to Celebran
                1 shooters and 1 stabbers moved from N. Caves to Drimrill Dale
                1 stabbers moved from Moria to Drimrill Dale

    Combat - Goblins
                Battle in Celebran
                    Goblins attack with 2 shooterss and 2 stabberss
                    Rohan defend with 1 heavyCavalry
                    Rohan win with 1 heavyCavalry remaining. Battle score for attacker is -8
                    Casualties for Goblins: 2 shooterss and 2 stabberss
                Battle in Anduin East Bank
                    Goblins attack with 1 shooters and 2 stabberss
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking Anduin East Bank from Rohan with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                    Casualties for Rohan: 1 lightCavalry
                Battle in Drimrill Dale
                    Goblins attack with 1 shooters and 2 stabberss
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking Drimrill Dale from Rohan with 1 shooters and 2 stabberss remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry
                Battle in Gladden
                    Goblins attack with 2 batss and 1 stabbers
                    Elves defend with 1 ents
                    Goblins win with 2 batss remaining. Battle score for attacker is 3
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 ents

    Non Combat Move - Goblins
                2 batss moved from Gladden to Moria
                1 shooters moved from N. Caves to Anduin West Bank
                2 trollss moved from Lorien to Moria
                1 wargs moved from Lorien to Moria
                1 wargs moved from S. Brown Lands to E. Rhovanion
                3 wargss moved from Lorien to Moria

    Place Units - Goblins
                1 shooters placed in S. Caves
                5 shooterss and 3 stabberss placed in Moria
                2 shooterss and 1 stabbers placed in Lorien

    Turn Complete - Goblins
                Goblins collect 19 PUs; end with 20 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.700
            Median : 2.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Goblins Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Elves Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Rohan Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 1.833
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    triplea_37940_Gob3.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 6 hobbitss and 3 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating Enedwaiths neutrality.
                1 ents moved from Wold to Fangorn
                1 eagles moved from Cardolan to Fangorn
                1 hobbits, 1 hunters and 1 wizard moved from Eregion to N. Caves
                1 hunters moved from Eregion to N. Caves
                1 hunters moved from N. Enedwaith to Enedwaith
                      Elves take Enedwaith from Neutral
                2 hobbitss and 4 hunterss moved from Rivendell to Eregion
                1 hobbits moved from Carrock to Anduin West Bank
                1 hunters moved from S. Mirkwood to Anduin West Bank
                2 eagless moved from High Mirkwood to Drimrill Dale
                3 hunterss moved from S. Mirkwood to Drimrill Dale
                1 ents moved from S. Mirkwood to Anduin East Bank
                1 ents moved from S. Mirkwood to Anduin East Bank
                3 hunterss and 2 wizards moved from S. Mirkwood to Anduin East Bank
                2 hobbitss moved from High Mirkwood to Carrock

    Combat - Elves
                Battle in N. Caves
                    Elves attack with 1 hobbits, 2 hunterss and 1 wizard
                    Goblins defend with 1 castle; Saruman defend with 1 urukhai
                    Elves win, taking N. Caves from Goblins with 1 hobbits, 2 hunterss and 1 wizard remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai
                Battle in Anduin East Bank
                    Elves attack with 2 entss, 3 hunterss and 2 wizards
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Anduin East Bank from Goblins with 2 entss, 2 hunterss and 2 wizards remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters and 1 stabbers
                    Casualties for Elves: 1 hunters
                Battle in Drimrill Dale
                    Elves attack with 2 eagless and 3 hunterss
                    Goblins defend with 1 shooters and 2 stabberss
                    Elves win, taking Drimrill Dale from Goblins with 2 eagless and 2 hunterss remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters and 2 stabberss
                    Casualties for Elves: 1 hunters
                Battle in Fangorn
                    Elves attack with 1 eagles and 1 ents
                    Saruman defend with 1 siegeTower
                    Elves win, taking Fangorn from Saruman with 1 eagles and 1 ents remaining. Battle score for attacker is 4
                    Casualties for Saruman: 1 siegeTower
                Battle in Anduin West Bank
                    Elves attack with 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters
                    Goblins win with 1 shooters remaining. Battle score for attacker is -6
                    Casualties for Elves: 1 hobbits and 1 hunters

    Non Combat Move - Elves
                2 eagless moved from Drimrill Dale to Westfold
                1 eagles moved from Fangorn to Westfold

    Place Units - Elves
                1 hunters placed in High Mirkwood
                6 hobbitss and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 28 PUs; end with 28 PUs total

    triplea_37940_Elv3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy 2 caravels, 1 galleon and 1 raft; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Tolfolas to S. Gondor Coast
                1 caravel and 1 spearInfantry moved from S. Gondor Coast to Lefnui
                1 spearInfantry moved from Lefnui to Pinnath Gelin
                      Haradrim take Pinnath Gelin from Gondor
                2 spearInfantrys moved from Debatable Land to S. Ithilien
                5 galleons moved from Umbar Coast to S. Gondor Coast
                3 corsairss moved from Debatable Land to S. Gondor Coast
                1 spearInfantry moved from S. Gondor to S. Gondor Coast
                3 corsairss, 5 galleons and 1 spearInfantry moved from S. Gondor Coast to N. E. Central Sea Zone
                1 caravel moved from Umbar Coast to Gilrain
                2 caravels moved from Umbar Coast to N. E. Central Sea Zone
                1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast
                1 caravel moved from Umbar Peninsula Coast to N. E. Central Sea Zone

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 caravel and 1 raft placed in Umbar Coast
                1 caravel and 1 galleon placed in Umbar Coast

    Turn Complete - Haradrim
                Haradrim collect 22 PUs; end with 22 PUs total

    triplea_37940_Har3.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 4 fortificationss, 1 heavyCavalry, 2 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 caravel and 1 galleon moved from Anduin Mouth to S. Gondor Coast
                1 caravel and 1 raft moved from Morthond to Gilrain
                2 galleons moved from Anduin Mouth to Gilrain
                2 spearInfantrys and 2 towerGuards moved from Lossarnach to Anduin Mouth
                2 spearInfantrys and 2 towerGuards moved from Anduin Mouth to E. Osg.
                3 heavyCavalrys, 1 towerGuard and 4 trebuches moved from W. Osg. to E. Osg.
                4 spearInfantrys and 1 towerGuard moved from Minas Tirith to Anorien

    Combat - Gondor
                Battle in Gilrain
                    Gondor attack with 1 caravel, 2 galleons and 1 raft
                    Haradrim defend with 1 caravel
                    Gondor win with 1 caravel, 2 galleons and 1 raft remaining. Battle score for attacker is 5
                    Casualties for Haradrim: 1 caravel
                Battle in E. Osg.
                    Gondor attack with 3 heavyCavalrys, 2 spearInfantrys, 3 towerGuards and 4 trebuches
                    Mordor defend with 1 castle, 2 siegeTowers and 2 trollss
                    Gondor win, taking E. Osg. from Mordor with 3 heavyCavalrys, 1 spearInfantry, 3 towerGuards and 4 trebuches remaining. Battle score for attacker is 17
                    Casualties for Mordor: 2 siegeTowers and 2 trollss
                    Casualties for Gondor: 1 spearInfantry
                Battle in S. Gondor Coast
                    Gondor attack with 1 caravel and 1 galleon
                    Haradrim defend with 1 caravel
                    Gondor win with 1 caravel and 1 galleon remaining. Battle score for attacker is 5
                    Casualties for Haradrim: 1 caravel
                Battle in Anorien
                    Gondor attack with 4 spearInfantrys and 1 towerGuard
                    Khand defend with 2 raiderCavalrys
                    Gondor win, taking Anorien from Khand with 4 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 10
                    Casualties for Khand: 2 raiderCavalrys

    Non Combat Move - Gondor
                1 caravel and 4 galleons moved from Anduin Mouth to Gilrain

    Place Units - Gondor
                2 fortificationss placed in Andrast
                2 fortificationss and 1 spearInfantry placed in Anfalas
                2 towerGuards placed in W. Osg.
                1 heavyCavalry, 1 spearInfantry and 1 towerGuard placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 27 PUs; end with 27 PUs total

    triplea_37940_Gon3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 7 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating Withered Heaths neutrality.
                    Rhun loses 0 PUs for violating Bights neutrality.
                1 spearInfantry moved from E. Rhovanion to Celduin
                1 chariotArchers and 1 spearInfantry moved from Rhun to Celduin
                2 spearInfantrys moved from N. Rhun to S. Dale
                1 spearInfantry and 1 trebuche moved from Rhun to S. Dale
                1 spearInfantry moved from Iron Hills to Withered Heath
                      Rhun take Withered Heath from Neutral
                1 warChariot moved from E. Rhovanion to Bight
                      Rhun take Bight from Neutral

    Combat - Rhun
                Battle in Celduin
                    Rhun attack with 1 chariotArchers and 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Rhun loses 0 PUs for violating Celduins neutrality.
                    Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry
                Battle in S. Dale
                    Rhun attack with 3 spearInfantrys and 1 trebuche
                    Dale defend with 1 heavyCavalry and 1 spearInfantry
                    Rhun win, taking S. Dale from Dale with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 8
                    Casualties for Dale: 1 heavyCavalry and 1 spearInfantry

    Non Combat Move - Rhun
                1 chariotArchers moved from N. Rhun to Iron Hills
                1 spearInfantry moved from Iron Hills to N. Rhun
                1 warChariot moved from E. Rhovanion to Rhun
                1 spearInfantry moved from S. E. Rhovanion to S. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                3 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 23 PUs; end with 23 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.913
            Median : 4.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    Neutral Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Dale Combat
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Rhun Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    triplea_37940_Rhu3.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 2 spearInfantrys moved from N. Dale to N. Rhun
                1 archers and 1 spearInfantry moved from N. Dale to Withered Heath
                1 spearInfantry moved from N. Dale to Withered Heath
                1 archers moved from N. Dale to E. Mirkwood
                1 spearInfantry moved from Lake Town to N. Dale
                2 archerss and 1 spearInfantry moved from Lake Town to Lonely Mtn.

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 1 archers and 2 spearInfantrys
                    Rhun defend with 1 spearInfantry
                    Dale win, taking N. Rhun from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry
                Battle in Withered Heath
                    Dale attack with 1 archers and 2 spearInfantrys
                    Rhun defend with 1 spearInfantry
                    Dale win, taking Withered Heath from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 10 PUs; end with 10 PUs total

    triplea_37940_Dal3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs;

    Non Combat Move - Khand
                1 xbowInfantry moved from S. Ithilien to N. Ithilien
                3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
                2 warWolvess moved from Khand to S. Ithilien
                1 xbowInfantry moved from Khand to Harad Road

    Place Units - Khand
                1 raiderCavalry and 2 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

    triplea_37940_Kha3.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                3 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to S. Dale
                1 axeInfantry and 1 cannon moved from N. Dale to S. Dale
                2 axeInfantrys, 1 cannon and 1 phalanx moved from N. Dale to Celduin

    Combat - Dwarves
                Battle in S. Dale
                    Dwarves attack with 4 axeInfantrys, 3 cannons and 2 phalanxs
                    Rhun defend with 3 spearInfantrys and 1 trebuche
                    Dwarves win, taking S. Dale from Rhun with 3 axeInfantrys, 3 cannons and 2 phalanxs remaining. Battle score for attacker is 9
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Rhun: 3 spearInfantrys and 1 trebuche
                Battle in Celduin
                    Dwarves attack with 2 axeInfantrys, 1 cannon and 1 phalanx
                    Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dwarves win, taking Celduin from Rhun with 1 cannon and 1 phalanx remaining. Battle score for attacker is 0
                    Casualties for Dwarves: 2 axeInfantrys
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry

    Non Combat Move - Dwarves

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 14 PUs; end with 14 PUs total

    triplea_37940_Dwa3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 urukhai moved from Rhovanion to W. Mirkwood
                      Saruman take W. Mirkwood from Elves
                2 orcss and 1 siegeTower moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 ents
                    Saruman win, taking Fangorn from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 2
                    Casualties for Saruman: 1 orcs
                    Casualties for Elves: 1 ents

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Saruman Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Elves Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37940_Sar4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from Enedwaith Coast to S. Caves
                1 lightCavalry moved from Lond Daer to S. Caves
                2 lightCavalrys moved from Eregion to Anduin West Bank
                1 lightCavalry moved from N. Dunland to Anduin West Bank
                1 lightCavalry moved from N. Dunland to S. Caves
                1 archers, 1 hobbits and 2 spearInfantrys moved from Cardolan to Eregion
                1 hobbits moved from N. Enedwaith to Eregion
                1 lightCavalry moved from N. Dunland to S. Caves
                1 hobbits moved from N. Enedwaith to N. Dunland
                1 archers moved from Lond Daer to Enedwaith Coast
                1 archers moved from S. Downs to Cardolan
                2 hobbitss moved from Shire to Minhiriath
                1 archers and 2 hobbitss moved from Bree to S. Downs
                1 lightCavalry moved from Hobbiton to N. Enedwaith

    Combat - Freefolk
                Battle in S. Caves
                    Freefolk attack with 4 lightCavalrys
                    Goblins defend with 1 castle and 1 shooters
                    Freefolk win, taking S. Caves from Goblins with 3 lightCavalrys remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 lightCavalry
                Battle in Anduin West Bank
                    Freefolk attack with 3 lightCavalrys
                    Goblins defend with 1 shooters
                    Freefolk win, taking Anduin West Bank from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in Lond Daer
                3 hobbitss placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total

    triplea_37940_Fre4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Mordor
                Mordor buy 8 orcss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                3 nazguls moved from S. Ithilien to S. Gondor Coast
                1 orcs and 2 siegeTowers moved from Dol Goldur to S. Mirkwood

    Combat - Mordor
                Battle in S. Gondor Coast
                    Mordor attack with 3 nazguls
                    Gondor defend with 1 caravel and 1 galleon
                    Units damaged: 1 nazgul owned by the Mordor
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 3 nazguls remaining. Battle score for attacker is 13
                    Casualties for Gondor: 1 caravel and 1 galleon
                Battle in S. Mirkwood
                    Mordor attack with 1 orcs and 2 siegeTowers
                    Elves defend with 1 hunters
                    Mordor win, taking S. Mirkwood from Elves with 2 siegeTowers remaining. Battle score for attacker is 1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hunters

    Non Combat Move - Mordor
                1 trolls moved from Minas Morgul to S. Ithilien
                3 nazguls moved from S. Gondor Coast to S. Ithilien

    Place Units - Mordor
                5 orcss placed in Minas Morgul
                2 orcss placed in Dol Goldur
                1 orcs placed in Udun

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
            Average roll : 3.312
            Median : 4.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Mordor Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11

    Elves Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Gondor Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37940_Mor4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rohan
                Rohan buy 7 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                3 spearInfantrys moved from Westfold to Fangorn
                1 heavyCavalry moved from E. Emnet to Fangorn
                2 spearInfantrys moved from Helms Deep to Westfold
                4 spearInfantrys moved from Eastfold to Westfold
                1 spearInfantry moved from E. Emnet to Westfold

    Combat - Rohan
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry and 3 spearInfantrys
                    Saruman defend with 1 orcs and 1 siegeTower
                    Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 4
                    Casualties for Saruman: 1 orcs and 1 siegeTower
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                3 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    triplea_37940_Roh4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Goblins
                Goblins buy 8 shooterss and 2 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 bats moved from Moria to Celebran
                1 bats moved from Moria to Drimrill Dale
                4 wargss moved from Isengard to Fangorn
                1 wargs moved from Lorien to Drimrill Dale
                1 shooters and 1 stabbers moved from Moria to Celebran
                1 shooters and 2 stabberss moved from Moria to Drimrill Dale
                1 wargs moved from E. Rhovanion to Gladden
                      Goblins take Gladden from Elves

    Combat - Goblins
                Battle in Celebran
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Rohan defend with 1 heavyCavalry
                    Goblins win, taking Celebran from Rohan with 1 stabbers remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 bats and 1 shooters
                    Casualties for Rohan: 1 heavyCavalry
                Battle in Drimrill Dale
                    Goblins attack with 1 bats, 1 shooters, 2 stabberss and 1 wargs
                    Elves defend with 2 hunterss
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is -1
                    Casualties for Goblins: 2 stabberss and 1 wargs
                    Casualties for Elves: 2 hunterss
                Battle in Fangorn
                    Goblins attack with 4 wargss
                    Rohan defend with 1 heavyCavalry and 2 spearInfantrys
                    3 wargss retreated to Isengard
                    Elves win with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 wargs
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Goblins
                1 bats moved from Drimrill Dale to Moria

    Place Units - Goblins
                4 shooterss placed in Lorien
                4 shooterss and 2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 15 PUs; end with 15 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.909
            Median : 3.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Goblins Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Elves Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Rohan Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_37940_Gob4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Elves
                Elves buy 8 hobbitss and 3 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits moved from Carrock to W. Mirkwood
                1 hunters moved from High Mirkwood to W. Mirkwood
                1 hobbits moved from Carrock to W. Mirkwood
                1 hobbits moved from N. Caves to Drimrill Dale
                1 hunters moved from Eregion to Drimrill Dale
                1 eagles moved from Westfold to Drimrill Dale
                1 ents moved from Anduin East Bank to Celebran
                1 ents, 1 hunters and 2 wizards moved from Anduin East Bank to S. Mirkwood
                1 hunters moved from Anduin East Bank to Celebran
                1 eagles moved from Westfold to Celebran
                1 eagles moved from Westfold to S. Mirkwood

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 eagles, 1 ents, 1 hunters and 2 wizards
                    Mordor defend with 2 siegeTowers
                    Elves win, taking S. Mirkwood from Mordor with 1 eagles, 1 ents and 2 wizards remaining. Battle score for attacker is 4
                    Casualties for Mordor: 2 siegeTowers
                    Casualties for Elves: 1 hunters
                Battle in Celebran
                    Elves attack with 1 eagles, 1 ents and 1 hunters
                    Goblins defend with 1 stabbers
                    Elves win, taking Celebran from Goblins with 1 eagles, 1 ents and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Drimrill Dale
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in W. Mirkwood
                    Elves attack with 2 hobbitss and 1 hunters
                    Saruman defend with 1 urukhai
                    Elves win, taking W. Mirkwood from Saruman with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai

    Non Combat Move - Elves
                1 eagles moved from S. Mirkwood to Westfold
                1 eagles moved from Celebran to Westfold
                1 eagles moved from Drimrill Dale to Westfold
                1 hunters moved from N. Caves to Anduin East Bank
                6 hobbitss moved from Rivendell to Eregion
                2 hunterss moved from Rivendell to Eregion
                1 hunters moved from Enedwaith to S. Caves

    Place Units - Elves
                2 hobbitss placed in N. Caves
                1 hobbits and 2 hunterss placed in High Mirkwood
                5 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 28 PUs; end with 28 PUs total

    triplea_37940_Elv4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Haradrim
                Haradrim buy 3 caravels, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 caravels and 1 galleon moved from Umbar Coast to Gilrain
                3 caravels, 3 corsairss, 5 galleons and 1 spearInfantry moved from N. E. Central Sea Zone to Gilrain
                1 caravel moved from Lefnui to Gilrain
                1 spearInfantry moved from Gilrain to Lebennin
                1 corsairs moved from Gilrain to Belfalas
                2 corsairss moved from Gilrain to Belfalas

    Combat - Haradrim
                Battle in Gilrain
                    Haradrim attack with 6 caravels and 6 galleons
                    Gondor defend with 2 caravels, 6 galleons and 1 raft
                    Haradrim win with 3 galleons remaining. Battle score for attacker is 6
                    Casualties for Haradrim: 6 caravels and 3 galleons
                    Casualties for Gondor: 2 caravels, 6 galleons and 1 raft
                Battle in Belfalas
                Battle in Lebennin

    Non Combat Move - Haradrim
                1 raft moved from Umbar Coast to S. Gondor Coast

    Place Units - Haradrim
                2 caravels placed in Umbar Coast
                1 caravel placed in Umbar Coast
                Haradrim undo move 1.
                1 caravel placed in Umbar Coast
                1 caravel placed in Umbar Coast
                1 spearInfantry placed in Umbar
                1 trebuche placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.565
            Standard Deviation : 0.751
            Total rolls : 63

    Haradrim Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 37

    Gondor Combat
                1 was rolled 5 times
                2 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    triplea_37940_Har4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Gondor
                Gondor buy 4 fortificationss, 3 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from Anfalas to Lamedon
                1 spearInfantry moved from Minas Tirith to Lossarnach
                2 galleons moved from Anduin Mouth to Lower Anduin
                1 heavyCavalry moved from Minas Tirith to N. Ithilien
                1 spearInfantry moved from E. Osg. to N. Ithilien
                2 towerGuards moved from W. Osg. to E. Osg.
                3 spearInfantrys and 1 towerGuard moved from Anorien to Lower Anduin
                3 spearInfantrys and 1 towerGuard moved from Lower Anduin to E. Osg.
                1 spearInfantry moved from Anorien to W. Osg.
                1 towerGuard moved from Minas Tirith to Anorien

    Combat - Gondor
                Battle in N. Ithilien
                    Gondor attack with 1 heavyCavalry and 1 spearInfantry
                    Khand defend with 1 xbowInfantry
                    Gondor win, taking N. Ithilien from Mordor with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Khand: 1 xbowInfantry

    Non Combat Move - Gondor

    Place Units - Gondor
                2 fortificationss placed in E. Osg.
                1 fortifications placed in Andrast
                1 fortifications and 1 towerGuard placed in Anfalas
                2 spearInfantrys placed in W. Osg.
                1 spearInfantry and 2 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 25 PUs; end with 25 PUs total

    triplea_37940_Gon4.tsvg

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