At the end I did a NCM and placement edit. I decided to move an infantry from Karelia to Caucasus and then place 6 infantry in Karelia and 3 in Russia.
ACGTO LOTR redrum (Evil) v Bacala (Good)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 4 hobbitss and 4 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
Elves loses 0 PUs for violating N. Enedwaiths neutrality.
3 hobbitss and 2 hunterss moved from Rivendell to Eregion
3 hunterss and 2 wizards moved from Cardolan to Eregion
1 hunters moved from Cardolan to Eregion
1 hunters moved from Cardolan to N. Enedwaith
Elves take N. Enedwaith from Neutral
1 ents moved from Westfold to Wold
Rohan take Wold from Goblins
1 ents moved from Carrock to Gladden
1 eagles moved from High Mirkwood to Eregion
2 eagless moved from High Mirkwood to Gladden
2 entss moved from W. Mirkwood to S. Mirkwood
4 hunterss moved from Carrock to S. Mirkwood
4 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
1 hobbits moved from High Mirkwood to CarrockCombat - Elves
Battle in S. Mirkwood
Elves attack with 2 entss, 8 hunterss and 2 wizards
Mordor defend with 1 orcs
Elves win, taking S. Mirkwood from Mordor with 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Gladden
Elves attack with 2 eagless and 1 ents
Goblins defend with 1 stabbers
Elves win, taking Gladden from Goblins with 2 eagless and 1 ents remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Eregion
Elves attack with 1 eagles, 3 hobbitss, 6 hunterss and 2 wizards
Goblins defend with 2 shooterss and 3 stabberss
Elves win, taking Eregion from Goblins with 1 eagles, 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 6
Casualties for Goblins: 2 shooterss and 3 stabberss
Casualties for Elves: 2 hobbitssNon Combat Move - Elves
1 eagles moved from Eregion to Cardolan
2 eagless moved from Gladden to High MirkwoodPlace Units - Elves
2 hobbitss and 4 hunterss placed in Rivendell
2 hobbitss placed in High MirkwoodTurn Complete - Elves
Elves collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;Combat Move - Haradrim
4 corsairss and 2 oliphants moved from N. Ithilien to E. Osg.
2 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
1 spearInfantry moved from Debatable Land to S. Gondor
Haradrim take S. Gondor from Gondor
3 spearInfantrys moved from Debatable Land to S. Ithilien
1 corsairs moved from Umbar to Debatable Land
1 caravel moved from Umbar Peninsula Coast to Umbar Coast
1 spearInfantry moved from Umbar to Umbar Coast
1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to Tolfolas
Haradrim take Tolfolas from Gondor
1 caravel and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
2 caravels moved from Bay of Harad to Umbar Peninsula Coast
2 corsairss and 2 spearInfantrys moved from Umbar to Debatable LandCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
2 caravels placed in Umbar Coast
1 castle placed in Umbar PeninsulaTurn Complete - Haradrim
Haradrim collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 1 caravel, 1 raft, 4 spearInfantrys, 2 towerGuards and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
5 heavyCavalrys, 10 spearInfantrys and 4 trebuches moved from W. Osg. to E. Osg.
10 undeads moved from Lamedon to Morthond
3 spearInfantrys and 1 towerGuard moved from Lebennin to Anduin Mouth
2 spearInfantrys and 4 towerGuards moved from Lossarnach to Anduin Mouth
5 galleons and 10 undeads moved from Morthond to Anduin Mouth
5 spearInfantrys, 5 towerGuards and 10 undeads moved from Anduin Mouth to E. Osg.Combat - Gondor
Battle in E. Osg.
Gondor attack with 5 heavyCavalrys, 15 spearInfantrys, 5 towerGuards, 4 trebuches and 10 undeads
Mordor defend with 1 castle, 6 orcss, 6 siegeTowers and 3 trollss; Haradrim defend with 4 corsairss, 4 oliphants and 4 spearInfantrys
Units damaged: 4 oliphants owned by the Haradrim
Gondor win, taking E. Osg. from Mordor with 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebuche remaining. Battle score for attacker is 65
Casualties for Mordor: 6 orcss, 6 siegeTowers and 3 trollss
Casualties for Haradrim: 4 corsairss, 4 oliphants and 4 spearInfantrys
Casualties for Gondor: 13 spearInfantrys, 3 trebuches and 10 undeadsNon Combat Move - Gondor
3 trebuches moved from Lossarnach to W. Osg.
2 spearInfantrys and 2 towerGuards moved from Minas Tirith to Lossarnach
3 heavyCavalrys moved from Lebennin to W. Osg.Place Units - Gondor
1 towerGuard and 1 trebuche placed in W. Osg.
4 spearInfantrys and 1 towerGuard placed in Minas Tirith
1 caravel and 1 raft placed in MorthondTurn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rhun
2 spearInfantrys moved from Rhun to N. Rhun
2 spearInfantrys moved from Rhun to S. Dale
1 chariotArchers moved from E. Rhovanion to N. Rhun
1 chariotArchers moved from E. Rhovanion to S. DaleCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantry
Battle in S. Dale
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 1 spearInfantry
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Dale: 1 spearInfantry
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Rhun
1 chariotArchers moved from E. Rhovanion to Rhun
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
2 warChariots moved from S. Rhovanion to E. Rhovanion
1 spearInfantry moved from S. Rhovanion to S. E. RhovanionPlace Units - Rhun
4 spearInfantrys placed in Iron Hills
1 spearInfantry and 1 trebuche placed in RhunTurn Complete - Rhun
Rhun collect 21 PUs; end with 21 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Dale Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Rhun Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 archers, 1 heavyCavalry and 1 spearInfantry moved from N. Dale to S. DaleCombat - Dale
Battle in S. Dale
Dale attack with 1 archers, 1 heavyCavalry and 1 spearInfantry
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dale win, taking S. Dale from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
Casualties for Dale: 1 archers
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
2 archerss and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;Combat Move - Khand
1 warWolves moved from S. Ithilien to Anorien
2 raiderCavalrys moved from N. Ithilien to AnorienCombat - Khand
Battle in Anorien
Khand attack with 2 raiderCavalrys and 1 warWolves
Rohan defend with 1 lightCavalry and 1 spearInfantry
Khand win, taking Anorien from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 4
Casualties for Khand: 1 warWolves
Casualties for Rohan: 1 lightCavalry and 1 spearInfantryNon Combat Move - Khand
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss and 1 xbowInfantry moved from Khand to Harad Road
2 warWolvess moved from Khand to S. IthilienPlace Units - Khand
2 warWolvess and 1 xbowInfantry placed in KhandTurn Complete - Khand
Khand collect 11 PUs; end with 11 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Gondor Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Khand Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
2 cannons and 1 phalanx moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs and 1 siegeTower moved from Isengard to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 1 orcs and 1 siegeTower
Rohan defend with 1 lightCavalry
Saruman win, taking Fangorn from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalryNon Combat Move - Saruman
1 urukhai moved from Anduin East Bank to N. Caves
1 urukhai moved from Anduin East Bank to CelebranPlace Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs totalDice Statistics:
Total
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Saruman Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Elves Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
1 lightCavalry moved from Lond Daer to Enedwaith Coast
Freefolk take Enedwaith Coast from Neutral
3 lightCavalrys moved from Lond Daer to N. Dunland
2 hobbitss moved from Minhiriath to N. Enedwaith
1 archers and 2 spearInfantrys moved from E. Arnor to Cardolan
3 archerss and 3 spearInfantrys moved from Cardolan to Eregion
1 hobbits moved from S. Downs to Cardolan
2 hobbitss moved from Hobbiton to Shire
1 archers moved from Bree to S. Downs
2 lightCavalrys moved from Bree to EregionCombat - Freefolk
Battle in N. Dunland
Freefolk attack with 3 lightCavalrys
Neutral defend with 1 spearInfantry
Freefolk loses 0 PUs for violating N. Dunlands neutrality.
Freefolk win, taking N. Dunland from Neutral with 3 lightCavalrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 lightCavalry placed in Lond Daer
1 archers and 2 hobbitss placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 4 towers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 unit repaired.
3 nazguls, 10 orcss and 2 siegeTowers moved from N. Ithilien to E. Osg.
2 trollss moved from Minas Morgul to E. Osg.Combat - Mordor
Battle in E. Osg.
Mordor attack with 3 nazguls, 10 orcss, 2 siegeTowers and 2 trollss
Gondor defend with 1 castle, 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebuche
Units damaged: 3 nazguls owned by the Mordor
Mordor win, taking E. Osg. from Gondor with 3 nazguls, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 25
Casualties for Mordor: 10 orcss
Casualties for Gondor: 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebucheNon Combat Move - Mordor
3 nazguls moved from E. Osg. to S. Ithilien
1 orcs moved from S. Brown Lands to E. EmnetPlace Units - Mordor
4 towers placed in Dol Goldur
1 trolls placed in Minas MorgulTurn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 20 times
6 was rolled 13 times
Average roll : 3.722
Median : 4.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 79Mordor Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.898
Median : 5.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 49Gondor Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.433
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from Westfold to Drimrill Dale
Rohan take Anduin East Bank from Saruman
Rohan take Drimrill Dale from Goblins
1 heavyCavalry and 1 lightCavalry moved from Westfold to Fangorn
1 lightCavalry moved from Westfold to Anduin East Bank
1 heavyCavalry and 1 lightCavalry moved from Westfold to Celebran
1 heavyCavalry moved from Westfold to E. Emnet
1 spearInfantry moved from Eastfold to E. Emnet
1 spearInfantry moved from Eastfold to Westfold
3 spearInfantrys moved from Helms Deep to WestfoldCombat - Rohan
Battle in E. Emnet
Rohan attack with 1 heavyCavalry and 1 spearInfantry
Mordor defend with 1 orcs
Rohan win, taking E. Emnet from Goblins with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Celebran
Rohan attack with 1 heavyCavalry and 1 lightCavalry
Saruman defend with 1 urukhai
Rohan win, taking Celebran from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 1
Casualties for Saruman: 1 urukhai
Casualties for Rohan: 1 lightCavalry
Battle in Fangorn
Rohan attack with 1 heavyCavalry and 1 lightCavalry
Saruman defend with 1 orcs and 1 siegeTower
Saruman win with 1 siegeTower remaining. Battle score for attacker is -6
Casualties for Saruman: 1 orcs
Casualties for Rohan: 1 heavyCavalry and 1 lightCavalryNon Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 8 shooterss and 4 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
1 stabbers moved from Anduin West Bank to Gladden
2 batss moved from Moria to Gladden
1 shooters and 2 stabberss moved from Lorien to Anduin East Bank
2 shooterss and 2 stabberss moved from Lorien to Celebran
1 shooters and 1 stabbers moved from N. Caves to Drimrill Dale
1 stabbers moved from Moria to Drimrill DaleCombat - Goblins
Battle in Celebran
Goblins attack with 2 shooterss and 2 stabberss
Rohan defend with 1 heavyCavalry
Rohan win with 1 heavyCavalry remaining. Battle score for attacker is -8
Casualties for Goblins: 2 shooterss and 2 stabberss
Battle in Anduin East Bank
Goblins attack with 1 shooters and 2 stabberss
Rohan defend with 1 lightCavalry
Goblins win, taking Anduin East Bank from Rohan with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Casualties for Rohan: 1 lightCavalry
Battle in Drimrill Dale
Goblins attack with 1 shooters and 2 stabberss
Rohan defend with 1 lightCavalry
Goblins win, taking Drimrill Dale from Rohan with 1 shooters and 2 stabberss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in Gladden
Goblins attack with 2 batss and 1 stabbers
Elves defend with 1 ents
Goblins win with 2 batss remaining. Battle score for attacker is 3
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 entsNon Combat Move - Goblins
2 batss moved from Gladden to Moria
1 shooters moved from N. Caves to Anduin West Bank
2 trollss moved from Lorien to Moria
1 wargs moved from Lorien to Moria
1 wargs moved from S. Brown Lands to E. Rhovanion
3 wargss moved from Lorien to MoriaPlace Units - Goblins
1 shooters placed in S. Caves
5 shooterss and 3 stabberss placed in Moria
2 shooterss and 1 stabbers placed in LorienTurn Complete - Goblins
Goblins collect 19 PUs; end with 20 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.700
Median : 2.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Goblins Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Elves Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Rohan Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 1.833
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 6 hobbitss and 3 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
Elves loses 0 PUs for violating Enedwaiths neutrality.
1 ents moved from Wold to Fangorn
1 eagles moved from Cardolan to Fangorn
1 hobbits, 1 hunters and 1 wizard moved from Eregion to N. Caves
1 hunters moved from Eregion to N. Caves
1 hunters moved from N. Enedwaith to Enedwaith
Elves take Enedwaith from Neutral
2 hobbitss and 4 hunterss moved from Rivendell to Eregion
1 hobbits moved from Carrock to Anduin West Bank
1 hunters moved from S. Mirkwood to Anduin West Bank
2 eagless moved from High Mirkwood to Drimrill Dale
3 hunterss moved from S. Mirkwood to Drimrill Dale
1 ents moved from S. Mirkwood to Anduin East Bank
1 ents moved from S. Mirkwood to Anduin East Bank
3 hunterss and 2 wizards moved from S. Mirkwood to Anduin East Bank
2 hobbitss moved from High Mirkwood to CarrockCombat - Elves
Battle in N. Caves
Elves attack with 1 hobbits, 2 hunterss and 1 wizard
Goblins defend with 1 castle; Saruman defend with 1 urukhai
Elves win, taking N. Caves from Goblins with 1 hobbits, 2 hunterss and 1 wizard remaining. Battle score for attacker is 5
Casualties for Saruman: 1 urukhai
Battle in Anduin East Bank
Elves attack with 2 entss, 3 hunterss and 2 wizards
Goblins defend with 1 shooters and 1 stabbers
Elves win, taking Anduin East Bank from Goblins with 2 entss, 2 hunterss and 2 wizards remaining. Battle score for attacker is 0
Casualties for Goblins: 1 shooters and 1 stabbers
Casualties for Elves: 1 hunters
Battle in Drimrill Dale
Elves attack with 2 eagless and 3 hunterss
Goblins defend with 1 shooters and 2 stabberss
Elves win, taking Drimrill Dale from Goblins with 2 eagless and 2 hunterss remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters and 2 stabberss
Casualties for Elves: 1 hunters
Battle in Fangorn
Elves attack with 1 eagles and 1 ents
Saruman defend with 1 siegeTower
Elves win, taking Fangorn from Saruman with 1 eagles and 1 ents remaining. Battle score for attacker is 4
Casualties for Saruman: 1 siegeTower
Battle in Anduin West Bank
Elves attack with 1 hobbits and 1 hunters
Goblins defend with 1 shooters
Goblins win with 1 shooters remaining. Battle score for attacker is -6
Casualties for Elves: 1 hobbits and 1 huntersNon Combat Move - Elves
2 eagless moved from Drimrill Dale to Westfold
1 eagles moved from Fangorn to WestfoldPlace Units - Elves
1 hunters placed in High Mirkwood
6 hobbitss and 2 hunterss placed in RivendellTurn Complete - Elves
Elves collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 2 caravels, 1 galleon and 1 raft; Remaining resources: 0 PUs;Combat Move - Haradrim
1 spearInfantry moved from Tolfolas to S. Gondor Coast
1 caravel and 1 spearInfantry moved from S. Gondor Coast to Lefnui
1 spearInfantry moved from Lefnui to Pinnath Gelin
Haradrim take Pinnath Gelin from Gondor
2 spearInfantrys moved from Debatable Land to S. Ithilien
5 galleons moved from Umbar Coast to S. Gondor Coast
3 corsairss moved from Debatable Land to S. Gondor Coast
1 spearInfantry moved from S. Gondor to S. Gondor Coast
3 corsairss, 5 galleons and 1 spearInfantry moved from S. Gondor Coast to N. E. Central Sea Zone
1 caravel moved from Umbar Coast to Gilrain
2 caravels moved from Umbar Coast to N. E. Central Sea Zone
1 caravel moved from Umbar Peninsula Coast to S. Gondor Coast
1 caravel moved from Umbar Peninsula Coast to N. E. Central Sea ZoneCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 caravel and 1 raft placed in Umbar Coast
1 caravel and 1 galleon placed in Umbar CoastTurn Complete - Haradrim
Haradrim collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 4 fortificationss, 1 heavyCavalry, 2 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
1 caravel and 1 galleon moved from Anduin Mouth to S. Gondor Coast
1 caravel and 1 raft moved from Morthond to Gilrain
2 galleons moved from Anduin Mouth to Gilrain
2 spearInfantrys and 2 towerGuards moved from Lossarnach to Anduin Mouth
2 spearInfantrys and 2 towerGuards moved from Anduin Mouth to E. Osg.
3 heavyCavalrys, 1 towerGuard and 4 trebuches moved from W. Osg. to E. Osg.
4 spearInfantrys and 1 towerGuard moved from Minas Tirith to AnorienCombat - Gondor
Battle in Gilrain
Gondor attack with 1 caravel, 2 galleons and 1 raft
Haradrim defend with 1 caravel
Gondor win with 1 caravel, 2 galleons and 1 raft remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Battle in E. Osg.
Gondor attack with 3 heavyCavalrys, 2 spearInfantrys, 3 towerGuards and 4 trebuches
Mordor defend with 1 castle, 2 siegeTowers and 2 trollss
Gondor win, taking E. Osg. from Mordor with 3 heavyCavalrys, 1 spearInfantry, 3 towerGuards and 4 trebuches remaining. Battle score for attacker is 17
Casualties for Mordor: 2 siegeTowers and 2 trollss
Casualties for Gondor: 1 spearInfantry
Battle in S. Gondor Coast
Gondor attack with 1 caravel and 1 galleon
Haradrim defend with 1 caravel
Gondor win with 1 caravel and 1 galleon remaining. Battle score for attacker is 5
Casualties for Haradrim: 1 caravel
Battle in Anorien
Gondor attack with 4 spearInfantrys and 1 towerGuard
Khand defend with 2 raiderCavalrys
Gondor win, taking Anorien from Khand with 4 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 10
Casualties for Khand: 2 raiderCavalrysNon Combat Move - Gondor
1 caravel and 4 galleons moved from Anduin Mouth to GilrainPlace Units - Gondor
2 fortificationss placed in Andrast
2 fortificationss and 1 spearInfantry placed in Anfalas
2 towerGuards placed in W. Osg.
1 heavyCavalry, 1 spearInfantry and 1 towerGuard placed in Minas TirithTurn Complete - Gondor
Gondor collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 7 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating Withered Heaths neutrality.
Rhun loses 0 PUs for violating Bights neutrality.
1 spearInfantry moved from E. Rhovanion to Celduin
1 chariotArchers and 1 spearInfantry moved from Rhun to Celduin
2 spearInfantrys moved from N. Rhun to S. Dale
1 spearInfantry and 1 trebuche moved from Rhun to S. Dale
1 spearInfantry moved from Iron Hills to Withered Heath
Rhun take Withered Heath from Neutral
1 warChariot moved from E. Rhovanion to Bight
Rhun take Bight from NeutralCombat - Rhun
Battle in Celduin
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Rhun loses 0 PUs for violating Celduins neutrality.
Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Rhun: 1 spearInfantry
Battle in S. Dale
Rhun attack with 3 spearInfantrys and 1 trebuche
Dale defend with 1 heavyCavalry and 1 spearInfantry
Rhun win, taking S. Dale from Dale with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 8
Casualties for Dale: 1 heavyCavalry and 1 spearInfantryNon Combat Move - Rhun
1 chariotArchers moved from N. Rhun to Iron Hills
1 spearInfantry moved from Iron Hills to N. Rhun
1 warChariot moved from E. Rhovanion to Rhun
1 spearInfantry moved from S. E. Rhovanion to S. RhovanionPlace Units - Rhun
4 spearInfantrys placed in Iron Hills
3 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.913
Median : 4.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Neutral Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Dale Combat
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Rhun Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.706
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 archers and 2 spearInfantrys moved from N. Dale to N. Rhun
1 archers and 1 spearInfantry moved from N. Dale to Withered Heath
1 spearInfantry moved from N. Dale to Withered Heath
1 archers moved from N. Dale to E. Mirkwood
1 spearInfantry moved from Lake Town to N. Dale
2 archerss and 1 spearInfantry moved from Lake Town to Lonely Mtn.Combat - Dale
Battle in N. Rhun
Dale attack with 1 archers and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale win, taking N. Rhun from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Dale: 1 spearInfantry
Casualties for Rhun: 1 spearInfantry
Battle in Withered Heath
Dale attack with 1 archers and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale win, taking Withered Heath from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Dale: 1 spearInfantry
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 archers and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs;Non Combat Move - Khand
1 xbowInfantry moved from S. Ithilien to N. Ithilien
3 raiderss and 1 xbowInfantry moved from Harad Road to S. Ithilien
2 warWolvess moved from Khand to S. Ithilien
1 xbowInfantry moved from Khand to Harad RoadPlace Units - Khand
1 raiderCavalry and 2 warWolvess placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
3 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to S. Dale
1 axeInfantry and 1 cannon moved from N. Dale to S. Dale
2 axeInfantrys, 1 cannon and 1 phalanx moved from N. Dale to CelduinCombat - Dwarves
Battle in S. Dale
Dwarves attack with 4 axeInfantrys, 3 cannons and 2 phalanxs
Rhun defend with 3 spearInfantrys and 1 trebuche
Dwarves win, taking S. Dale from Rhun with 3 axeInfantrys, 3 cannons and 2 phalanxs remaining. Battle score for attacker is 9
Casualties for Dwarves: 1 axeInfantry
Casualties for Rhun: 3 spearInfantrys and 1 trebuche
Battle in Celduin
Dwarves attack with 2 axeInfantrys, 1 cannon and 1 phalanx
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dwarves win, taking Celduin from Rhun with 1 cannon and 1 phalanx remaining. Battle score for attacker is 0
Casualties for Dwarves: 2 axeInfantrys
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dwarves
Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Rhovanion to W. Mirkwood
Saruman take W. Mirkwood from Elves
2 orcss and 1 siegeTower moved from Isengard to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss and 1 siegeTower
Elves defend with 1 ents
Saruman win, taking Fangorn from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 2
Casualties for Saruman: 1 orcs
Casualties for Elves: 1 entsNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Saruman Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Elves Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2





