Assumed no intercept & ussr sub to stay put.
G40 BM JDOW Axis vs RegularKid
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scramble sz 112?
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new plan. i’ll unload from sz 125 and keep my destroyer back at gibraltar
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 fighter moved from Persia to Turkmenistan
1 fighter moved from Persia to Turkmenistan
1 fighter moved from Persia to West India
1 fighter moved from Persia to West India
1 bomber moved from Persia to West India
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Persia to CaucasusCombat - British
British creates battle in territory 80 Sea Zone
Battle in West India
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking 80 Sea Zone from Japanese, taking West India from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Turkmenistan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from West India to 80 Sea Zone
2 fighters moved from Turkmenistan to Persia
1 fighter moved from Caucasus to Persia
1 infantry moved from Persia to Eastern Persia
1 bomber moved from West India to Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 112 Sea Zone to 125 Sea Zone
7 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from 125 Sea Zone to Norway
1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 125 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to Norway
1 infantry moved from Persia to Eastern Persia
1 aaGun moved from Eastern Persia to PersiaPlace Units - British
1 carrier and 1 destroyer placed in 80 Sea Zone
1 infantry placed in Persia
1 fighter placed in Egypt
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 bomber moved from Romania to Eastern Persia
1 fighter moved from Western Germany to Southern France
2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Eastern Persia
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Eastern Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to France
5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Western Germany
1 bomber moved from Eastern Persia to Kazakhstan
1 aaGun moved from Northern Italy to Southern France
4 artilleries and 6 infantry moved from Northern Italy to FrancePlace Units - Italians
1 armour placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5
Italians collect 12 PUs (7 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 cruiser moved from 110 Sea Zone to 125 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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The way the Italians died is really extreme. I had 13 can openers early and they got hit and sucker dice in literally every single battle. Started at Byransk where it was a miracle that this Anzac fighter survived at all.
Then the double hit by UK and now 29/42% to take the Italians down.Also all the gambles taking at Java lately.
Just wanna say: I am meanwhile not feeling bad at all about the early dice we had ;)
Plus: You fell back into old patterns and don’t post US/Anzac for me again^^
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Kazakhstan to Eastern Persia
1 armour moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Rostov to Eastern Persia
1 fighter moved from Tambov to Caucasus
1 tactical_bomber moved from Tambov to Caucasus
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
2 infantry moved from Western Germany to Holland Belgium
5 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans win, taking Eastern Persia from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Persia to Turkmenistan
5 infantry moved from Finland to Vyborg
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Nenetsia to Novgorod
1 bomber moved from Smolensk to Sikang
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Tambov to Bryansk
4 artilleries moved from Western Germany to France
7 mech_infantrys moved from Germany to Eastern Poland
7 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 infantry moved from Tambov to Rostov
3 mech_infantrys moved from Rostov to Tambov
4 mech_infantrys moved from Ukraine to Tambov
1 fighter moved from Caucasus to Tambov
1 tactical_bomber moved from Caucasus to Tambov
1 tactical_bomber moved from Romania to Western Germany
1 aaGun moved from Volgograd to Caucasus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Volgograd to RostovPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in France
1 armour, 3 infantry and 1 mech_infantry placed in Germany
4 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Novgorod: 3 infantry
EDIT: Turning off Edit Mode -
The dice in Eastern Persia are ridiculous.
First the double hit in defense, then the Fig+inf beats 2 armour with no losses, now another 2 units lost when retaking it. (Touché, I should have probably taken the bomber off after the double hit in EP)
We are in the 0,x% range. To me this makes Chinese dice and Caro at least even in combination with the Pacific dice recently. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking 125 Sea Zone from Germans, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
4 fighters moved from 35 Sea Zone to Paulau Island
2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 fighter moved from Philippines to 34 Sea Zone
5 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from India to West India
1 mech_infantry moved from India to West India
1 armour moved from India to West India
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 fighter moved from Kazakhstan to 80 Sea Zone
1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 fighter moved from Volgograd to 80 Sea Zone
1 fighter moved from 37 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 80 Sea Zone
1 artillery moved from Novosibirsk to Samara
1 mech_infantry moved from Kansu to Samara
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 transport moved from 42 Sea Zone to 39 Sea Zone -
One change: The transport that escaped combat in 42 is going to 35 instead of 39.
Would you like to scramble at sz80?
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yes. 1 anzac fighter, 2 british fighters. max defense (lose anzac fighter before british fights) tax
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
4 fighters moved from 35 Sea Zone to Paulau Island
2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 fighter moved from Philippines to 34 Sea Zone
5 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from India to West India
1 mech_infantry moved from India to West India
1 armour moved from India to West India
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 fighter moved from Kazakhstan to 80 Sea Zone
1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 fighter moved from Volgograd to 80 Sea Zone
1 fighter moved from 37 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 80 Sea Zone
1 artillery moved from Novosibirsk to Samara
1 mech_infantry moved from Kansu to Samara
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 transport moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
British scrambles 3 units out of Persia to defend against the attack in 80 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser, 1 submarine and 1 transport
Japanese win with 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 1 artillery, 1 infantry and 1 marine
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 3 infantry
Battle in Paulau Island
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Paulau Island from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 80 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 fighter
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the British
Japanese win, taking 80 Sea Zone from British with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in West India
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 armour
Japanese win, taking West India from UK_Pacific with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Alaska
Battle in Samara
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 armour and 4 mech_infantrys moved from Kazakhstan to Eastern Persia
2 fighters moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from 80 Sea Zone to Eastern Persia
2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Ukraine to Eastern Persia
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Tsinghai
1 infantry moved from Olgiy to Kansu
1 fighter moved from 34 Sea Zone to Philippines
4 fighters moved from Paulau Island to 35 Sea Zone
2 tactical_bombers moved from Paulau Island to 35 Sea Zone
5 fighters moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Java to Shan State
2 infantry moved from Siberia to Amur
1 fighter moved from Romania to Southern Italy
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier placed in 39 Sea Zone
3 fighters placed in Japan
3 infantry placed in French Indo China
1 transport placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry placed in India
1 armour and 1 mech_infantry placed in Malaya
1 fighter placed in Japan
Japanese undo move 3.
Japanese undo move 6.
2 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 7.
Japanese undo move 7.
1 armour and 2 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Malaya
Japanese undo move 8.
1 infantry placed in Malaya
1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 artillery
EDIT: Adding units owned by Japanese to Kazakhstan: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 2 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
I accidently moved the TT At Alaska into sz1 while sz2 was kind of a no brainer. Just a micro thing but I wanted to mention. No chance this could be influenced by any dice outcomes.
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How about US/UK? No rush, I am out of town till Tuesday and will move vs Gamerman first then, just posting as a reminder.
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Bump.
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Well, I have to officially bump. Just consider it as reminder its your turn:)
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I meant: I HATE to officially bump, sorry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total