L16 G40 Ferrousgryphon (Axis) vs. simon33 (Allies+18)

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 artillery and 2 infantry moved from Belarus to Smolensk
                2 artilleries and 5 infantry moved from Belarus to Bryansk
                1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                2 fighters moved from Belarus to Ukraine
                3 bombers moved from Western Germany to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 3 bombers, 2 fighters and 5 mech_infantrys
                    British defend with 2 fighters; Russians defend with 3 artilleries, 1 factory_minor and 4 infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters and 5 mech_infantrys
                    Casualties for British: 2 fighters
                    Casualties for Russians: 3 artilleries and 4 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 5 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 armour moved from Novgorod to Belarus
                2 mech_infantrys moved from Poland to Belarus
                8 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Ukraine to Eastern Poland
                1 fighter moved from Western Germany to Belarus

    Place Units - Germans
                1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_37774.0_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Samara to Novosibirsk
                1 artillery moved from Samara to Novosibirsk
                1 infantry moved from Samara to Kazakhstan
                1 armour moved from Russia to Kazakhstan
                2 armour moved from Russia to Novosibirsk
                1 artillery and 2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 2 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour, 1 artillery and 2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                2 infantry moved from Russia to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_37774.0_Rus9.tsvg

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 4 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers and 3 fighters moved from Japan to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 17 Sea Zone

    triplea_37774.0_Jap9.tsvg

  • '19 '18 '17 '16

    Scramble Orders and OOL for SZ17?

  • '19 '17 '16

    Full scramble from Iwo Jima.

    Max D for OOL. No preserving of anything since this is going to be a major loss.

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 4 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                2 bombers and 3 fighters moved from Japan to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 17 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Iwo Jima to defend against the attack in 17 Sea Zone
                Battle in 17 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 6 submarines and 5 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers; ANZAC defend with 1 fighter and 1 submarine
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                    Japanese win, taking 17 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers remaining. Battle score for attacker is 145
                    Casualties for ANZAC: 1 fighter and 1 submarine
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for Japanese: 3 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 airfield, 1 armour and 1 harbour
                    Americans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 44 Sea Zone to Borneo
                2 bombers moved from 17 Sea Zone to Jehol
                1 artillery moved from Korea to Amur
                1 artillery, 9 infantry and 5 mech_infantrys moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                3 fighters moved from 17 Sea Zone to Japan
                2 tactical_bombers moved from 17 Sea Zone to Jehol
                1 fighter moved from 22 Sea Zone to 17 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Chahar
                2 mech_infantrys moved from Kiangsu to Jehol
                2 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 aaGun moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 35 Sea Zone to Yunnan

    Place Units - Japanese
                2 destroyers and 1 fighter placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to West India: 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_37774.0_Jap9.tsvg

  • '19 '17 '16

    Left off the attack on Ukraine. Also forgot to post USA - sorry. I’ll assume it’s ok to roll it now.

    UK tank:
    DiceRolling 1d6:
    (6)

    German tank:
    DiceRolling 1d6:
    (5)

  • '19 '17 '16

    round 2, UK tank:
    DiceRolling 1d6:
    (3)

    Axis tank:
    DiceRolling 1d6:
    (3)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to West India
                2 fighters moved from 80 Sea Zone to West India

    Combat - British
                Battle in West India
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from West India to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Persia to Eastern Persia
                3 infantry moved from Persia to Eastern Persia
                1 armour moved from Trans-Jordan to Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                1 fighter placed in 80 Sea Zone
                2 artilleries placed in Persia
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 1 armour
                EDIT: Removing units owned by Germans from Ukraine: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Adding units owned by British to 109 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 43 PUs total

    Turn Complete - UK_Pacific

    triplea_37774.0_UK_9.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 armour and 1 mech_infantry moved from Belarus to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Egypt
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking Egypt from British, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Ukraine
                3 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_37774.0_Ita9.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 34 Sea Zone to 22 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                ANZAC creates battle in territory 43 Sea Zone

    triplea_37774.0_ANZ9.tsvg

  • '19 '17 '16

    Kamikaze in SZ22 (Marianas). Only on one DD.

  • '19 '18 '17 '16

    No Kami’s thank you

  • '19 '17 '16

    Left off an attack on SZ35

    Sub:
    DiceRolling 1d6:
    (4)

    Fighter (out of Qld)
    DiceRolling 1d6:
    (6)

    IJN DD:
    DiceRolling 1d6:
    (4)

  • '19 '17 '16

    Sub:
    DiceRolling 1d6:
    (4)

    Ftr:
    DiceRolling 1d6:
    (1)

    IJN DD:
    DiceRolling 1d6:
    (3)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 34 Sea Zone to 22 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                ANZAC creates battle in territory 43 Sea Zone
                Battle in 22 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 41 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Sumatra from Japanese to ANZAC
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Sumatra from ANZAC to Japanese
                EDIT: Changing ownership of Malaya from Japanese to ANZAC
                EDIT: Turning off Edit Mode
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 bomber placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_37774.0_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    triplea_37774.0_Fre9.tsvg

  • '19 '17 '16

    A lot of forgotten moves. I trust the edits are ok.

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Novgorod to Vologda
                2 mech_infantrys moved from Belarus to Vologda
                1 armour moved from Novgorod to Vologda
                3 infantry moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                5 mech_infantrys moved from Belarus to Tambov
                3 bombers moved from Eastern Poland to Tambov
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 3 bombers and 5 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 4 infantry
                    2 mech_infantrys owned by the Germans retreated to Bryansk
                    Russians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 12 armour, 2 artilleries, 12 infantry and 15 mech_infantrys moved from Belarus to Bryansk
                1 fighter moved from Smolensk to Bryansk
                3 bombers moved from Tambov to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 infantry moved from France to Northern Italy
                1 mech_infantry moved from Germany to Northern Italy
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Bryansk
                3 fighters moved from Western Germany to Egypt

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_37774.0_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Olgiy to Timguska
                1 armour moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Tsinghai to Kansu
                1 artillery moved from Novosibirsk to Kansu
                2 armour moved from Novosibirsk to Timguska
                1 infantry moved from Ulaanbaatar to Buryatia
                18 infantry moved from Sakha to Buryatia
                2 infantry moved from Buyant-Uhaa to Chahar
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                2 artilleries and 3 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Russians attack with 19 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Kansu
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 armour and 3 infantry moved from Tambov to Russia
                1 infantry moved from Dzavhan to Yenisey
                2 aaGuns moved from Sakha to Buryatia
                2 infantry moved from Volgograd to Samara

    Place Units - Russians
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_37774.0_Rus10.tsvg

Suggested Topics

  • 42
  • 169
  • 70
  • 117
  • 269
  • 121
  • 102
  • 982
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts