like you said, let’s change it up!
16L G40 Majikforce (Axis) vs Ktylu (Allies +25)
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Italy
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 bombers moved from Southern Italy to United Kingdom
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine -
Thanks for the heads up on the edits. Intercept in London?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 bombers moved from Southern Italy to United Kingdom
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western UkraineCombat - Italians
Air Battle in United Kingdom
Italians attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
2 bombers moved from United Kingdom to Holland Belgium
2 infantry moved from France to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland BelgiumPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 1.
1 armour, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Dutch New Guinea to Sumatra
2 fighters moved from Malaya to India
1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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germany
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
2 destroyers moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Germans win with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transportsNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
10 artilleries moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 armour, 2 artilleries, 9 infantry and 3 tactical_bombers moved from Romania to Bessarabia
6 armour moved from Slovakia Hungary to Bessarabia
3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 carrier, 2 destroyers and 1 submarine placed in 113 Sea Zone
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 38 PUs (5 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Tambov
1 artillery, 2 fighters and 25 infantry moved from Novgorod to Belarus
2 armour moved from Ukraine to Belarus
1 artillery, 13 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Russia to BelarusCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
Japan
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On the look out for Japanese Marshal Admiral Isoroku Yamamoto 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Hopei to Chahar
1 tactical_bomber moved from Buryatia to Chahar
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 artillery and 3 infantry moved from Hopei to Shensi
1 bomber moved from Amur to Shensi
2 fighters moved from Amur to Japan
1 tactical_bomber moved from Amur to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 bomber, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 43 Sea Zone to Shan State
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Celebes
Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in Chahar
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 5 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 artilleries and 7 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 3 artilleries and 7 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to 41 Sea Zone
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
2 tactical_bombers moved from Chahar to Anhwe
1 bomber moved from Shensi to Anhwe
1 infantry moved from Siberia to Amur
1 bomber, 5 fighters and 3 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Greetings, Yamamoto looks forward to your added labor in our camps to help further the expansion of the Empire. :wink:
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:evil: :evil: :evil: :evil: :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Brazil: 4 infantry
EDIT: Adding units owned by Americans to Gibraltar: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 35 PUs;
British buy 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Egypt to Malta
2 fighters moved from Egypt to Malta
1 bomber moved from Egypt to Malta
1 tactical_bomber moved from Persia to Volgograd
1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
1 artillery moved from Italian Somaliland to Ethiopia
1 submarine moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
2 infantry moved from Burma to Yunnan
2 fighters moved from India to YunnanCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in GreeceNon Combat Move - British
1 tactical_bomber moved from Volgograd to Tambov
2 fighters moved from Yunnan to India
1 fighter moved from Shan State to IndiaPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
3 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
2 bombers moved from Holland Belgium to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 bombers and 2 fighters
British defend with 1 destroyer and 2 transports
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer and 2 transports
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 bombers and 1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from France to Northern Italy
4 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun and 2 infantry moved from Holland Belgium to France
1 armour moved from Bessarabia to Yugoslavia
2 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total





