@DoManMacgee spend supply to defend?
Screenshot 2026-06-02 150223.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
8 infantry moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
hey, you finally got your game started! will be following this one with interest
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Morocco
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated
Battle in Morocco
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking Morocco from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from Algeria to Morocco
1 fighter moved from Morocco to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
3 infantry moved from Shan State to Burma
Place Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Sorry for the late US sub edit, I definitely did it before and accidently undid it.
I assume you allow as there weren’t any battles in the Pacific.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Greece to Bulgaria
2 aaGuns moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Java to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 aaGun moved from South Australia to 61 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
Combat - French
Battle in 37 Sea Zone
British loiter and taunt; French attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Ha, the French “Navy” gladly reports the glorious fight to mutual death with an evil Japanese destroyer.
French HQ hiding in French Guyana is proud and delighted. Vive la France :D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 4 bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
4 bombers moved from Western Germany to Syria
1 fighter and 1 tactical_bomber moved from Alexandria to Syria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
6 armour moved from Yugoslavia to Romania
1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 infantry placed in France
2 infantry and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Belarus to Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
4 infantry moved from Yenisey to Timguska
2 artilleries moved from Belarus to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 17 infantry moved from Bryansk to Ukraine
1 aaGun, 4 artilleries and 8 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Belarus
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery placed in Novgorod
2 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Anhwe to Korea
1 bomber moved from Anhwe to Manchuria
2 infantry moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Jehol
1 bomber moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 tactical_bomber moved from Anhwe to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Anhwe to 36 Sea Zone
2 artilleries and 6 infantry moved from Anhwe to Kweichow
2 bombers moved from Jehol to Chahar
1 aaGun moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Oha, DOW4 by Japan following a KCF Strategy, new ground, let’s see!
Hmm…there will be 2 Chinese inf popping up in the territories with no ground units, the air does not prevent them from popping up. this might be a problem in Chahar as the 2 bombers are lonely there. So there is a 12% chance the inf will defeat the 2 bombers. I assume this was unintentional.
To suggest a quick fix. You could at least move 1-2 fighter there so there is then just a 16% chance to kill an air or you just move an inf to each territory.
I guess moving 2 ground units is what you would do, right?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Adding units owned by Japanese to Chahar: 1 marine
EDIT: Turning off Edit Mode
Sir, in order to proceed I decided to put 1 inf from Jehol to Chahar via edit mode. I think it would be ridiculous to have 12% chance to lost both and 30-40% chance to lose 1 bomber to that misconception of the partisan rule.
In Ahnwe I let it happen and will give the chinese the 1/6 chance to kill an air, I do not want to move more of your ground so I consider this the price of the new rules we need to learn. I guess its ok, I do not think it will be decisive.
Hope you agree with my assessment of that situation.
Cheers,
Tobias
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 8 infantry moved from Tsinghai to Shensi
4 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
retreated to Shensi
Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for Chinese: 12 infantry
Casualties for Japanese: 4 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 9 fighters and 6 tactical_bombers
Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 destroyer moved from 110 Sea Zone to 118 Sea Zone
2 fighters moved from 110 Sea Zone to 118 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 artilleries, 1 fighter and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 armour moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in 118 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 118 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 118 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 fighter and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Anglo Egyptian Sudan, round 2 : 1/8 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Anglo Egyptian Sudan, round 3 : 1/7 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Anglo Egyptian Sudan, round 4 : 0/7 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Anglo Egyptian Sudan, round 5 : 1/7 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour and 1 tactical_bomber in French Indo China, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Tanganyika Territory
1 bomber moved from Iraq to India
1 tactical_bomber moved from Iraq to Eastern Persia
2 infantry moved from India to Burma
5 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 aaGuns moved from Burma to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Yunnan to India
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from 118 Sea Zone to United Kingdom
1 fighter moved from 118 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 artillery and 2 infantry moved from Ontario to Quebec
Place Units - British
1 mech_infantry placed in Union of South Africa
2 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in United Kingdom
2 transports placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1
British collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,3,2,4,1,3,4,6,2,5,2
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Man, what crazy dice, with UK the attack rolls were ridiculous but the defense rolls were poor, too.
However the chinese attack was a complete disaster. I had a 69% of winning however that outcome looked like bottom 10% or so :(
Now the allies have a severe problem with the super fast genocide in China :-/
Sir, in order to proceed I decided to put 1 inf from Jehol to Chahar via edit mode. I think it would be ridiculous to have 12% chance to lost both and 30-40% chance to lose 1 bomber to that misconception of the partisan rule.
In Ahnwe I let it happen and will give the chinese the 1/6 chance to kill an air, I do not want to move more of your ground so I consider this the price of the new rules we need to learn. I guess its ok, I do not think it will be decisive.
Hope you agree with my assessment of that situation.
Cheers,
Tobias
Just making sure this doesnt get lost on the previous page.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to Algeria
1 armour and 1 infantry moved from Syria to Iraq
2 fighters moved from Southern Italy to Iraq
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Iraq
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 infantry moved from Alexandria to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Syria
1 bomber and 2 fighters moved from Iraq to Syria
2 infantry moved from Bulgaria to Romania
2 aaGuns moved from Romania to Eastern Poland
2 aaGuns moved from Northern Italy to Western Germany
Place Units - Italians
2 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs