2d10<=4: 7, 3; Hits: 1
Test: BM G40 2nd edition Soulblighter (Axis) vs Jdow (Allies)
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Also the fighter doesn’t prevent vichy provided italy can clean up southern france without capturing it.
True, however I guess this is quite difficult to make during IT1.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Java
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
Non Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Western Germany to Alexandria
3 infantry moved from Bulgaria to Yugoslavia
6 armour and 3 mech_infantrys moved from France to Yugoslavia
1 armour and 1 infantry moved from Bulgaria to Romania
3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Western Germany
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea ZonePlace Units - Germans
6 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to RussiansNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Buryatia to Amur
4 infantry moved from Sakha to Amur
4 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Belarus
2 armour moved from Ukraine to Belarus
2 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Ukraine to Belarus
1 infantry moved from Belarus to BryanskPlace Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to RussiansNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Buryatia to Amur
4 infantry moved from Sakha to Amur
4 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Belarus
2 armour moved from Ukraine to Belarus
2 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Ukraine to Belarus
1 infantry moved from Belarus to BryanskPlace Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to RussiansNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Buryatia to Amur
4 infantry moved from Sakha to Amur
4 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Belarus
2 armour moved from Ukraine to Belarus
2 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Ukraine to Belarus
1 infantry moved from Belarus to BryanskPlace Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hunan
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun, 2 artilleries and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Hunan to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Kwangsi to Anhwe
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to JeholPlace Units - Japanese
1 factory_minor placed in Shantung
3 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Wake Island to Guam
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
1 submarine moved from 21 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
8 infantry moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
hey, you finally got your game started! will be following this one with interest
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Morocco
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian SudanCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated
Battle in Morocco
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking Morocco from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from Algeria to Morocco
1 fighter moved from Morocco to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
3 infantry moved from Shan State to BurmaPlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
Sorry for the late US sub edit, I definitely did it before and accidently undid it.
I assume you allow as there weren’t any battles in the Pacific. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Greece to Bulgaria
2 aaGuns moved from Southern Italy to Northern Italy
1 artillery moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Java to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 aaGun moved from South Australia to 61 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
British loiter and taunt; French attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
-
Ha, the French “Navy” gladly reports the glorious fight to mutual death with an evil Japanese destroyer.
French HQ hiding in French Guyana is proud and delighted. Vive la France :D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 4 bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
4 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
4 bombers moved from Western Germany to Syria
1 fighter and 1 tactical_bomber moved from Alexandria to Syria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
6 armour moved from Yugoslavia to Romania
1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 infantry placed in France
2 infantry and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Belarus to Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
4 infantry moved from Yenisey to Timguska
2 artilleries moved from Belarus to Bryansk
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 17 infantry moved from Bryansk to Ukraine
1 aaGun, 4 artilleries and 8 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
1 artillery placed in Novgorod
2 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Anhwe to Korea
1 bomber moved from Anhwe to Manchuria
2 infantry moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to SuiyuyanCombat - Japanese
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Korea to Jehol
1 bomber moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 tactical_bomber moved from Anhwe to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Anhwe to 36 Sea Zone
2 artilleries and 6 infantry moved from Anhwe to Kweichow
2 bombers moved from Jehol to Chahar
1 aaGun moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Suiyuyan to AnhwePlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total





