I’m assuming, since you only have a few posts, that you normally play the game on a physical board using the rules from the box. So yes, the normal invasion of Egypt is as was listed, which results in:
1 Bomber from Germany to Egypt
1 Infantry, 1 Armor from Libya to Egypt
1 Infantry, 1 Artillery or 1 Armor from S. Europe to Egypt
1 Fighter from Balkans to Egypt
1 Fighter from Ukraine or E. Europe (if Ukrainian fighter was destroyed by Russia) to SZ 15
1 Transport, 1 Battleship from SZ 14 to SZ 15
Personally, i prefer the Inf/Art for Egypt because it leaves an armor for the Russian front and it adds as much punch as Inf/Arm. (Inf, Art = 4 (2 and 2), Inf, Arm = 4 (1 and 3).) Meanwhile, you have some high punch units, Fighter, Bomber, Armor already invading, so the extra really are not that important.
If you expect to loose Egypt to England on Round 1, you might want to go with 2 infantry instead. Although, I’ve never play tested that alternative.
PS: Move your infantry, Artillery from Algeria to Libya. You cannot defend against 4 ground units and a battleship from England or 4 ground units from America anyway and you can use them to defend the fighter and bomber landing from Egypt battle.