@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
'16L souL (Axis) v. Odonis (Allies +23)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Egypt to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Egypt to SyriaCombat - Americans
Battle in Syria
Americans attack with 1 armour
Italians defend with 1 infantry
Americans win, taking Syria from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern FranceNon Combat Move - Americans
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 bomber moved from Eastern United States to Midway
1 artillery and 2 infantry moved from Tobruk to Alexandria
2 mech_infantrys moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Algeria to TunisiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by Americans to New Guinea: 2 infantry
EDIT: Turning off Edit Mode
1 bomber and 2 fighters placed in Korea
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,1,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,6
Americans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
11 artilleries and 6 infantry moved from Anhwe to KweichowPlace Units - Chinese
2 infantry placed in Kansu
2 artilleries placed in Kansu
1 artillery and 1 infantry placed in Sikang
2 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in BorneoNon Combat Move - British
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Eastern Persia to Persia
2 aaGuns, 1 armour, 12 infantry and 5 mech_infantrys moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Libya to Tobruk
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Siam to French Indo China
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to AlgeriaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
British undo move 1.
1 fighter and 1 infantry placed in Egypt
British undo move 1.
1 artillery and 2 mech_infantrys placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,1,2
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
2 mech_infantrys placed in India
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Some Units in French Indo China change ownership: 1 artillery
Some Units in 36 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Syria
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Italians roll dice for 1 fighter and 2 infantry in Syria, round 2 : 0/3 hits
Americans roll dice for 1 armour in Syria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 fighter and 1 infantry in Syria, round 3 : 1/2 hits
Americans roll dice for 1 armour in Syria, round 3 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Syria
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Syria to 99 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Smolensk to BelarusPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 artillery, 4 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Belarus : 1 flag, 1 bomber
Bryansk : 2 aaGuns
Eastern Poland : 1 flag
Ukraine : 2 infantry
Smolensk : 1 flag, 2 mech_infantrys
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 59 / 85
Russians : 16 / 22
Japanese : 15 / 11
Americans : 63 / 90
Chinese : 23 / 29
British : 33 / 25
UK_Pacific : 24 / 29
Italians : 16 / 21
ANZAC : 12 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea ZoneNon Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 factory_minors, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry and 1 mech_infantry moved from Samara to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
3 infantry moved from Bryansk to Russia
2 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
11 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
13 armour and 16 mech_infantrys moved from Rostov to Northwest Persia
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
7 bombers moved from Western Germany to 105 Sea ZoneCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 105 Sea Zone
Germans attack with 7 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 7 bombers and 1 destroyer in 105 Sea Zone, round 2 : 6/8 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 109 Sea Zone from British, taking 105 Sea Zone from Neutral with 7 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Russia
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 2 fighters
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Russia, round 2 : 4/7 hits
Russians roll dice for 2 fighters in Russia, round 2 : 1/2 hits
2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 22PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 fighters
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
3 aaGuns, 5 armour, 16 artilleries, 33 infantry and 4 mech_infantrys moved from Bryansk to Smolensk
2 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Ukraine to Smolensk
2 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Novosibirsk to Smolensk
7 bombers moved from 105 Sea Zone to Western Germany
1 armour moved from France to Southern Italy
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Karelia to Finland
1 infantry moved from Tambov to VolgogradPlace Units - Germans
1 factory_minor placed in Caucasus
1 factory_minor placed in Greece
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Rostov
3 mech_infantrys placed in Volgograd
Germans undo move 4.
3 mech_infantrys placed in Rostov
3 armour placed in Novgorod
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 65 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Kazakhstan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 7 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Germany : 1 factory_major
Southern Italy : 3 armour and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 factory_minor and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 3 aaGuns, 6 armour, 18 artilleries, 3 bombers, 2 fighters, 36 infantry, 8 mech_infantrys and 2 tactical_bombers
Samara : 1 flag
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 factory_minor
Northwest Persia : 1 flag, 13 armour, 11 infantry and 16 mech_infantrys
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 65 / 114
Russians : 10 / 0
Japanese : 15 / 11
Americans : 63 / 90
Chinese : 23 / 29
British : 33 / 25
UK_Pacific : 24 / 29
Italians : 16 / 21
ANZAC : 12 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
16 artilleries and 46 infantry moved from Vologda to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
16 artilleries and 46 infantry moved from Vologda to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 16 artilleries and 46 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 16 artilleries and 46 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Vologda to Novosibirsk
1 armour and 3 mech_infantrys moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yenisey to Tsinghai
1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Place Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Japanese collect 15 PUs; end with 17 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 2 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 114
Russians : 13 / 0
Japanese : 15 / 17
Americans : 63 / 90
Chinese : 23 / 29
British : 33 / 25
UK_Pacific : 24 / 29
Italians : 16 / 21
ANZAC : 12 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Korea to Japan
7 fighters moved from Korea to Japan
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 fighters moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to Japan
1 fighter moved from 8 Sea Zone to 6 Sea Zone -
no scram if that’s the question.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Korea to Japan
7 fighters moved from Korea to Japan
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 fighters moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to Japan
1 fighter moved from 8 Sea Zone to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Normandy Bordeaux
Battle in 119 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Japan
Americans attack with 3 artilleries, 4 bombers, 8 fighters and 3 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
Japanese win with 1 fighter and 5 infantry remaining. Battle score for attacker is -92
Casualties for Japanese: 3 aaGuns and 14 infantry
Casualties for Americans: 3 artilleries, 4 bombers, 8 fighters and 3 infantryNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Korea
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Korea to Buryatia
1 fighter moved from Eastern United States to Gibraltar
4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 mech_infantrys moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Tunisia to Libya
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Korea to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Korea
3 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
Americans collect 64 PUs (1 lost to blockades); end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
6 infantry moved from Sikang to Kazakhstan
1 artillery, 2 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from Sikang to Kazakhstan
1 artillery, 2 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Celebes
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 6 infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 5 artilleries, 4 fighters, 6 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 13 armour, 11 infantry and 16 mech_infantrys
5 artilleries owned by the British retreated to Persia
Germans win with 13 armour, 2 infantry and 16 mech_infantrys remaining. Battle score for attacker is -35
Casualties for Germans: 9 infantry
Casualties for British: 6 infantry and 11 mech_infantrysNon Combat Move - British
1 fighter moved from Northwest Persia to Egypt
1 fighter moved from Northwest Persia to Egypt
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
1 armour and 5 mech_infantrys moved from Sikang to Turkmenistan
6 infantry moved from Sikang to Kazakhstan
2 aaGuns moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to EgyptPlace Units - British
3 infantry placed in Persia
1 artillery and 2 mech_infantrys placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 armour and 1 fighter placed in India
1 transport placed in 36 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour and 1 fighter
Some Units in 36 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery, 4 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 mech_infantry moved from Smolensk to Vologda
1 bomber moved from Belarus to Vologda
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from 99 Sea Zone to IraqCombat - Italians
Battle in Syria
Battle in Crete
Battle in 110 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Italians win, taking Syria from Americans, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in Iraq
Italians attack with 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 2 fighters in Iraq, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Iraq
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Vologda to Smolensk
2 aaGuns moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
1 fighter moved from Iraq to 99 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from 110 Sea Zone to Holland BelgiumPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 1 infantry
France : 1 artillery, 1 fighter and 2 infantry
Holland Belgium : 1 fighter
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Rostov : 2 aaGuns and 2 infantry
Eastern Poland : 1 flag
Smolensk : 1 flag, 1 bomber and 1 mech_infantry
Crete : 1 flag, 1 infantry
99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 59 / 114
Russians : 13 / 0
Japanese : 12 / 17
Americans : 62 / 89
Chinese : 23 / 29
British : 34 / 31
UK_Pacific : 27 / 32
Italians : 19 / 24
ANZAC : 12 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Queensland to 6 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Japan -
scramble in SZ6?
-
nope





