Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
'16L souL (Axis) v. Odonis (Allies +23)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 mech_infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
8 armour and 12 mech_infantrys moved from Belarus to Rostov
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/8 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 5/8 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 8 armour and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour and 12 mech_infantrys in Rostov, round 2 : 6/20 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 8 infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Archangel to Novgorod
2 bombers moved from Western Ukraine to Novgorod
1 fighter and 2 tactical_bombers moved from Ukraine to Belarus
1 fighter moved from Tunisia to Southern Italy
3 aaGuns and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 6 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in Western Germany
2 armour and 4 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 4 infantry and 4 mech_infantrys
Poland : 1 artillery and 6 infantry
Germany : 1 armour and 1 factory_major
Southern Italy : 1 fighter
Belarus : 3 aaGuns, 10 artilleries, 1 fighter, 32 infantry and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 8 armour and 12 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 3 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 63
Russians : 22 / 31
Japanese : 35 / 35
Americans : 56 / 76
Chinese : 18 / 24
British : 33 / 30
UK_Pacific : 10 / 7
Italians : 16 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Italians defend with 1 armour
Russians win, taking Bryansk from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 32 PUs;
Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Kwangsi to Shan State
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 armour moved from Kwangtung to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from French Indo China to 43 Sea Zone
2 fighters moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to MalayaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 3/3 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 1/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 3 fighters
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Kiangsu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 fighter moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
2 armour moved from Kwangtung to French Indo China
5 artilleries moved from Kwangsi to Kwangtung
3 infantry moved from Kwangsi to French Indo China
3 fighters moved from Shan State to French Indo China
1 fighter moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to French Indo China
8 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 fighter
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hainan : 1 harbour
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 7 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 1 cruiser, 1 destroyer and 2 transports
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 63
Russians : 23 / 23
Japanese : 40 / 44
Americans : 56 / 76
Chinese : 21 / 24
British : 33 / 30
UK_Pacific : 6 / 7
Italians : 15 / 21
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from Korea to Kiangsi
2 fighters moved from Yunnan to Kiangsi
4 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Shan State
1 bomber moved from India to Shan State
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from Korea to Kiangsi
2 fighters moved from Yunnan to Kiangsi
4 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Shan State
1 bomber moved from India to Shan State
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Norway
Battle in Normandy Bordeaux
Battle in Kiangsi
Americans attack with 8 fighters
Japanese defend with 1 fighter
Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 7 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in Shan State
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - Americans
1 bomber moved from Shan State to India
7 fighters moved from Kiangsi to Hunan
3 fighters moved from Shan State to India
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 armour and 1 mech_infantry moved from Korea to Jehol
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 mech_infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Western United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
2 fighters and 1 mech_infantry placed in Korea
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Anhwe to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in Hunan
1 artillery and 2 infantry placed in Tsinghai
Chinese undo move 2.
1 artillery and 1 infantry placed in Tsinghai
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians -
Brit turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 artillery and 1 infantry moved from Libya to Tobruk
1 fighter moved from 96 Sea Zone to Tobruk
1 fighter moved from 96 Sea Zone to Tunisia
1 bomber moved from Eastern Poland to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 artillery and 1 fighter in Tobruk, round 3 : 0/2 hits
British roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Tobruk, round 4 : 1/2 hits
British roll dice for 1 mech_infantry in Tobruk, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Tunisia to 95 Sea Zone
2 transports moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Eastern Poland to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from 112 Sea Zone to Western GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to France: 4 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to France: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Malta : 1 flag
France : 4 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Western Germany : 1 bomber
Tobruk : 1 artillery
Northern Italy : 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 2 aaGuns
95 Sea Zone : 1 carrier, 2 fighters and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 51 / 63
Russians : 23 / 23
Japanese : 37 / 44
Americans : 62 / 79
Chinese : 23 / 29
British : 33 / 32
UK_Pacific : 7 / 7
Italians : 14 / 19
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer and 3 fighters
Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 fighter remaining. Battle score for attacker is 30
Casualties for Japanese: 2 battleships, 1 cruiser, 1 destroyer and 2 transports
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fightersNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
10 artilleries and 32 infantry moved from Belarus to Bryansk
1 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Tambov
1 fighter and 2 tactical_bombers moved from Belarus to Tambov
6 armour moved from Rostov to Bryansk
3 mech_infantrys moved from Rostov to Bryansk
3 bombers moved from Novgorod to NorwayCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 3 bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers in Norway, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
1 bomber owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 8 armour, 11 artilleries, 37 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 11 artilleries, 37 infantry and 7 mech_infantrys in Bryansk, round 2 : 15/63 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 11 artilleries, 37 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 7 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 7 mech_infantrys in Caucasus, round 2 : 3/9 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Tambov to Western Ukraine
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Norway to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 infantry placed in France
2 infantry and 1 mech_infantry placed in Western Germany
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Poland : 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 8 armour, 11 artilleries, 37 infantry and 7 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 armour, 1 artillery and 6 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 2 armour and 7 mech_infantrys
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 2 armour and 1 mech_infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 75
Russians : 16 / 23
Japanese : 37 / 44
Americans : 60 / 79
Chinese : 23 / 29
British : 33 / 32
UK_Pacific : 7 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Volgograd
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Yunnan to Kansu
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 submarine moved from 35 Sea Zone to 20 Sea Zone
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
2 fighters moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6
Japanese collect 38 PUs (2 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Hainan : 1 harbour
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 6 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 9 infantry and 3 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers and 1 transport
20 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 75
Russians : 18 / 18
Japanese : 40 / 44
Americans : 60 / 79
Chinese : 21 / 29
British : 33 / 32
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
2 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
7 fighters moved from Hunan to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from India to Kiangsi
1 armour and 1 mech_infantry moved from Jehol to Kiangsi
2 fighters moved from Korea to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
2 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
7 fighters moved from Hunan to 36 Sea Zone
1 bomber moved from India to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from India to Kiangsi
1 armour and 1 mech_infantry moved from Jehol to Kiangsi
2 fighters moved from Korea to KiangsiCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber, 12 fighters and 1 tactical_bomber
Japanese defend with 3 carriers, 1 cruiser, 3 destroyers and 1 transport
Americans win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers and 1 transport
Casualties for Americans: 5 fighters
Battle in Kiangsi
Americans attack with 1 armour, 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Kiangsi from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tunisia to Algeria
7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from 36 Sea Zone to Yunnan
3 fighters moved from Kiangsi to Kiangsu
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Korea
2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs





