@Booper Figured that was the case, sounds good
16L G40 Talleyrand19 (Allies +18) vs StuckTojo (Axis) - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 25 PUs;
British buy 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries moved from Persia to Iraq
British take Iraq from Italians
3 mech_infantrys moved from Eastern Persia to Iraq
3 infantry moved from Burma to Yunnan
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for British: 1 submarine
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-JordanNon Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Belgian Congo to Ethiopia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Caucasus to India
3 aaGuns moved from Burma to India
9 infantry moved from Burma to India
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 bomber moved from Romania to Trans-Jordan
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 battleship and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 aaGun moved from Romania to Yugoslavia
1 artillery and 3 infantry moved from Romania to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 destroyer moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
French defend with 1 destroyer
Germans win with 1 battleship, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Finland to Norway
1 armour moved from Western Germany to Southern France
1 armour moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 artilleries and 3 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Northern Italy to Ukraine
3 aaGuns, 7 armour, 6 artilleries, 15 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
8 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern France to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Southern France
1 mech_infantry placed in Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
5 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to SmolenskCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
4 aaGuns and 8 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
33 infantry moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 2 infantry moved from Shan State to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
4 carriers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 armour and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to Yunnan
1 bomber moved from Hunan to Suiyuyan
1 bomber moved from Japan to SuiyuyanCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 8 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 8 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Suiyuyan to Shensi
1 bomber moved from Yunnan to Shensi
3 armour moved from Kiangsu to Kweichow
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Formosa
1 fighter and 3 tactical_bombers moved from Shan State to Hunan
1 fighter and 3 tactical_bombers moved from Hunan to KweichowPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in French Indo China
1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
5 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Italians defend with 1 cruiser
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
5 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 11 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 4 transports placed in 101 Sea Zone
Americans undo move 1.
4 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
8 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Syria
British take Syria from Italians
3 artilleries and 3 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 5 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 3 artilleries and 6 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Burma to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Persia
1 factory_minor placed in Iraq
2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Bryansk
2 armour moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 3 artilleries and 6 mech_infantrys
Italians win, taking Trans-Jordan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 23
Casualties for British: 3 artilleries and 6 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 artilleries placed in Southern Italy
1 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
2 fighters and 2 tactical_bombers moved from Ukraine to Smolensk
2 armour moved from Novgorod to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
18 armour, 6 artilleries, 15 infantry and 11 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 bombers moved from Southern Italy to IraqCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 carrier
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 carrier remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Nenetsia
Battle in Rostov
Germans attack with 18 armour, 6 artilleries, 15 infantry and 11 mech_infantrys
Russians defend with 8 infantry
Germans win, taking Nenetsia from Russians, taking Rostov from Russians with 18 armour, 6 artilleries, 12 infantry and 11 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 8 infantry
Battle in Smolensk
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Smolensk to Ukraine
2 bombers moved from Iraq to Alexandria
3 bombers moved from Southern Italy to Western Germany
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Germany to Eastern Poland
3 aaGuns moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 bomber moved from 104 Sea Zone to Western Germany
6 infantry moved from Norway to FinlandPlace Units - Germans
3 armour placed in Novgorod
1 mech_infantry placed in Germany
2 artilleries and 1 infantry placed in France
3 infantry placed in Southern France
1 bomber, 1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Samara to Vologda
3 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 armour
Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 6 infantry
Germans defend with 3 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
6 infantry moved from Tsinghai to Kazakhstan
3 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 9 infantry moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
3 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 armour and 1 infantry moved from Suiyuyan to Kansu
3 armour moved from Kweichow to Kansu
3 armour moved from French Indo China to Burma
5 armour moved from Yunnan to Burma
3 bombers moved from Shensi to Kansu
3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
4 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 tactical_bombers moved from Kweichow to Chahar
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 armour moved from Kiangsu to Chahar
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 2 armour and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 11 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 11 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Guam
Battle in Kansu
Japanese attack with 9 armour, 2 artilleries, 3 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 11 infantry
Japanese win, taking Guam from Americans, taking Kansu from Chinese with 9 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
2 tactical_bombers moved from Chahar to Kweichow
1 fighter moved from Formosa to Kweichow
1 tactical_bomber moved from Formosa to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
3 bombers moved from Kansu to YunnanPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in French Indo China
4 submarines placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Can’t catch a break with these dice, that Med disaster early still haunting me
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
3 artilleries moved from Gibraltar to Spain
18 infantry moved from Gibraltar to Spain
1 armour moved from Gibraltar to Spain
3 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 1 armour, 5 artilleries, 2 fighters and 26 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 2 fighters and 23 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Celebes
Battle in 98 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 battleship and 3 transports
Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 33
Casualties for Italians: 1 battleship and 3 transports
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
1 bomber moved from 98 Sea Zone to IraqPlace Units - Americans
1 artillery and 7 infantry placed in Eastern United States
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
Americans undo move 1.
1 artillery and 6 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Americans undo move 1.
6 infantry placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Gibraltar to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 1 armour and 8 mech_infantrys
Italians defend with 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Syria to Iraq
13 infantry and 2 mech_infantrys moved from India to West India
3 aaGuns moved from India to West India
1 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
2 fighters moved from United Kingdom to Spain
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
2 armour moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Iraq
2 armour moved from Trans-Jordan to Syria
Italians take Syria from British
2 armour moved from Syria to Iraq
1 submarine moved from 97 Sea Zone to 93 Sea Zone -
Max defence in Iraq?





