Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
S04 (Final)- Geograph (Axis) vs JEB (Allies + 10)
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That were good dice in russia!
I took your AA’s as casualties. Feel free to change them back in.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Algeria to Germany
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
10 fighters moved from Russia to Norway
1 submarine moved from 49 Sea Zone to 52 Sea ZonePlace Units - British
1 fighter and 1 transport placed in 8 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 3 transports
52 Sea Zone : 1 submarine
Eastern Australia : 2 infantry
Egypt : 1 aaGun, 4 artilleries and 8 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 10 fighters
Trans-Jordan : 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 13 / 15
Germans : 41 / 43
British : 25 / 25
Japanese : 45 / 48
Americans : 44 / 50 -
That’s fine. It doesn’t really matter at this point anyway. I will make a last desperate attempt for a round or two but cannot see how I can stop your axis war machine when russia falls. I wasn’t able to slow down your momentum, which is so critical for the allies. Very well executed.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Persia to Trans-Jordan
4 armour moved from Kazakh S.S.R. to Trans-Jordan
2 artilleries and 2 infantry moved from India to 35 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Trans-Jordan
12 artilleries and 23 infantry moved from Kazakh S.S.R. to Russia
2 fighters moved from Caucasus to Russia
1 battleship moved from 31 Sea Zone to 34 Sea Zone
1 bomber and 3 fighters moved from Karelia S.S.R. to Russia
2 bombers moved from India to Russia
1 bomber moved from India to Union of South Africa
1 infantry moved from Belgian Congo to Union of South Africa
1 infantry moved from Rhodesia to Union of South AfricaCombat - Japanese
Battle in Union of South Africa
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Union of South Africa, round 2 : 1/3 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Japanese attack with 12 artilleries, 3 bombers, 5 fighters and 23 infantry
Russians defend with 6 armour, 3 artilleries, 1 factory, 2 fighters and 10 infantry
Japanese roll dice for 12 artilleries, 3 bombers, 5 fighters and 23 infantry in Russia, round 2 : 17/43 hits
Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 10 infantry in Russia, round 2 : 10/21 hits
10 infantry owned by the Russians, 4 armour owned by the Russians, 10 infantry owned by the Japanese and 3 artilleries owned by the Russians lost in Russia
Japanese roll dice for 12 artilleries, 3 bombers, 5 fighters and 13 infantry in Russia, round 3 : 13/33 hits
Russians roll dice for 2 armour and 2 fighters in Russia, round 3 : 2/4 hits
2 armour owned by the Russians, 2 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Russia
Japanese captures 15PUs while taking Russians capital
Japanese win, taking Russia from Russians with 12 artilleries, 3 bombers, 5 fighters and 11 infantry remaining. Battle score for attacker is 62
Casualties for Japanese: 12 infantry
Casualties for Russians: 6 armour, 3 artilleries, 2 fighters and 10 infantry
Battle in Trans-Jordan
Japanese attack with 4 armour, 4 artilleries and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships in Trans-Jordan, round 2 : 2/2 hits
Japanese roll dice for 4 armour, 4 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/12 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 4 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
5 fighters moved from Russia to Karelia S.S.R.
3 bombers moved from Russia to Caucasus
1 aaGun, 2 artilleries and 4 infantry moved from Kazakh S.S.R. to Persia
3 infantry moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 31 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to Szechwan
1 destroyer, 2 submarines and 2 transports moved from 61 Sea Zone to 60 Sea ZonePlace Units - Japanese
3 armour placed in India
3 destroyers placed in 60 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 71 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 2 battleships, 3 carriers and 2 transports
36 Sea Zone : 1 destroyer and 1 transport
60 Sea Zone : 4 destroyers, 2 submarines and 2 transports
Anhwei : 1 flag
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 3 bombers
East Indies : 1 factory
French Madagascar : 1 flag
India : 1 flag, 3 armour and 1 factory
Japan : 1 armour, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 5 fighters
Kazakh S.S.R. : 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Rhodesia : 1 flag, 1 bomber
Russia : 1 flag, 12 artilleries, 1 factory and 11 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 3 infantry
Trans-Jordan : 1 flag, 4 armour, 4 artilleries and 4 infantry
Union of South Africa : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 5 / 0
Germans : 41 / 43
British : 22 / 25
Japanese : 56 / 71
Americans : 44 / 50 -
Thank you 8-)
You did really good in India. I thought I will never get it and maybe with some US ships remaining in the Pacific that would have come true…
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Congratulations! Well done :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery moved from Norway to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 transport moved from 8 Sea Zone to 5 Sea Zone
1 armour moved from Norway to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Greenland to 2 Sea Zone
2 artilleries moved from Greenland to 2 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
8 fighters moved from Norway to Karelia S.S.R.
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 8 Sea Zone to 5 Sea Zone
3 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from JapaneseCombat - Americans
Battle in Karelia S.S.R.
Americans attack with 1 armour, 3 artilleries, 2 bombers, 13 fighters and 4 infantry
Japanese defend with 5 fighters; Germans defend with 1 aaGun, 6 armour, 1 factory, 2 fighters and 6 infantry
AA fire in Karelia S.S.R. : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 2/2 hits
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 13 fighters and 4 infantry in Karelia S.S.R., round 2 : 14/23 hits
Germans roll dice for 1 aaGun, 6 armour, 7 fighters and 6 infantry in Karelia S.S.R., round 2 : 10/19 hits
3 fighters owned by the Americans, 3 artilleries owned by the Americans, 6 infantry owned by the Germans, 6 armour owned by the Germans, 1 aaGun owned by the Germans, 4 infantry owned by the Americans, 1 fighter owned by the Japanese and 2 fighters owned by the Germans lost in Karelia S.S.R.
Americans roll dice for 1 armour, 2 bombers and 10 fighters in Karelia S.S.R., round 3 : 9/13 hits
Germans roll dice for 4 fighters in Karelia S.S.R., round 3 : 4/4 hits
3 fighters owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Japanese lost in Karelia S.S.R.
Americans win with 2 bombers and 7 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 5 fighters
Casualties for Germans: 1 aaGun, 6 armour, 2 fighters and 6 infantry
Casualties for Americans: 1 armour, 3 artilleries, 6 fighters and 4 infantryNon Combat Move - Americans
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
5 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from 5 Sea Zone to Norway
2 bombers moved from Karelia S.S.R. to United Kingdom
8 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 27 Sea Zone to 22 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Norway
1 artillery, 1 bomber and 4 infantry placed in Eastern United States
2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 44 PUs; end with 45 PUs totalTerritory Summary for Americans :
4 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
5 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
10 Sea Zone : 5 transports
11 Sea Zone : 2 transports
22 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
Algeria : 1 flag
Belgian Congo : 1 infantry
Eastern Canada : 11 infantry
Eastern United States : 1 artillery, 1 bomber, 1 factory and 4 infantry
Egypt : 1 infantry
Finland : 1 flag
Iwo Jima : 1 flag
Libya : 1 flag
Morocco : 1 flag
Norway : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
United Kingdom : 1 aaGun and 3 bombers
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 5 / 0
Germans : 41 / 43
British : 23 / 25
Japanese : 55 / 71
Americans : 44 / 45 -
Yes, maybe. I still haven’t figured out the best way to play the allies just yet. I’m more an axis player, probably shouldn’t have let the bidding go so low :)
I got a message you got 9 victory cities, so that’s it I guess. No need to drag this out any further anyway, you will have plenty of resources to defend Germany from this point. Well played and congratulations to the championship!
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Thank you!
I’m more with the Axis too, so I’ve been happy with my role :-D
It’ s been a tough fight and, as said before, you played a pretty good defense in India!
Thank you again for a cool final with lots of fun 8-) -
Yeah, and if you’re up for it, I would be happy to do a rematch at some point. Maybe I can find a better strategy by then ;)
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Sure. I would love to do a rematch!
Same setting or do you want to switch the sides?
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I would like to try the axis this time. What about we just change sides, with same bid?
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Ok. I will set up the game this evening.
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Congrats Geo!
Good game guys and well played guys.