Can’t have too many sycophants,
Thanks for telling me!
That were good dice in russia!
I took your AA’s as casualties. Feel free to change them back in.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Algeria to Germany
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 bomber moved from United Kingdom to Germany
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
10 fighters moved from Russia to Norway
1 submarine moved from 49 Sea Zone to 52 Sea Zone
Place Units - British
1 fighter and 1 transport placed in 8 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Territory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 3 transports
52 Sea Zone : 1 submarine
Eastern Australia : 2 infantry
Egypt : 1 aaGun, 4 artilleries and 8 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 10 fighters
Trans-Jordan : 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantry
Production/PUs Summary :
Russians : 13 / 15
Germans : 41 / 43
British : 25 / 25
Japanese : 45 / 48
Americans : 44 / 50
That’s fine. It doesn’t really matter at this point anyway. I will make a last desperate attempt for a round or two but cannot see how I can stop your axis war machine when russia falls. I wasn’t able to slow down your momentum, which is so critical for the allies. Very well executed.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Persia to Trans-Jordan
4 armour moved from Kazakh S.S.R. to Trans-Jordan
2 artilleries and 2 infantry moved from India to 35 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Trans-Jordan
12 artilleries and 23 infantry moved from Kazakh S.S.R. to Russia
2 fighters moved from Caucasus to Russia
1 battleship moved from 31 Sea Zone to 34 Sea Zone
1 bomber and 3 fighters moved from Karelia S.S.R. to Russia
2 bombers moved from India to Russia
1 bomber moved from India to Union of South Africa
1 infantry moved from Belgian Congo to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Union of South Africa, round 2 : 1/3 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Japanese attack with 12 artilleries, 3 bombers, 5 fighters and 23 infantry
Russians defend with 6 armour, 3 artilleries, 1 factory, 2 fighters and 10 infantry
Japanese roll dice for 12 artilleries, 3 bombers, 5 fighters and 23 infantry in Russia, round 2 : 17/43 hits
Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 10 infantry in Russia, round 2 : 10/21 hits
10 infantry owned by the Russians, 4 armour owned by the Russians, 10 infantry owned by the Japanese and 3 artilleries owned by the Russians lost in Russia
Japanese roll dice for 12 artilleries, 3 bombers, 5 fighters and 13 infantry in Russia, round 3 : 13/33 hits
Russians roll dice for 2 armour and 2 fighters in Russia, round 3 : 2/4 hits
2 armour owned by the Russians, 2 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Russia
Japanese captures 15PUs while taking Russians capital
Japanese win, taking Russia from Russians with 12 artilleries, 3 bombers, 5 fighters and 11 infantry remaining. Battle score for attacker is 62
Casualties for Japanese: 12 infantry
Casualties for Russians: 6 armour, 3 artilleries, 2 fighters and 10 infantry
Battle in Trans-Jordan
Japanese attack with 4 armour, 4 artilleries and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships in Trans-Jordan, round 2 : 2/2 hits
Japanese roll dice for 4 armour, 4 artilleries and 4 infantry in Trans-Jordan, round 2 : 4/12 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 4 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
5 fighters moved from Russia to Karelia S.S.R.
3 bombers moved from Russia to Caucasus
1 aaGun, 2 artilleries and 4 infantry moved from Kazakh S.S.R. to Persia
3 infantry moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 31 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to Szechwan
1 destroyer, 2 submarines and 2 transports moved from 61 Sea Zone to 60 Sea Zone
Place Units - Japanese
3 armour placed in India
3 destroyers placed in 60 Sea Zone
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 71 PUs total
Territory Summary for Japanese :
34 Sea Zone : 2 battleships, 3 carriers and 2 transports
36 Sea Zone : 1 destroyer and 1 transport
60 Sea Zone : 4 destroyers, 2 submarines and 2 transports
Anhwei : 1 flag
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 3 bombers
East Indies : 1 factory
French Madagascar : 1 flag
India : 1 flag, 3 armour and 1 factory
Japan : 1 armour, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 5 fighters
Kazakh S.S.R. : 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 2 artilleries and 4 infantry
Rhodesia : 1 flag, 1 bomber
Russia : 1 flag, 12 artilleries, 1 factory and 11 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 3 infantry
Trans-Jordan : 1 flag, 4 armour, 4 artilleries and 4 infantry
Union of South Africa : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 5 / 0
Germans : 41 / 43
British : 22 / 25
Japanese : 56 / 71
Americans : 44 / 50
Thank you 8-)
You did really good in India. I thought I will never get it and maybe with some US ships remaining in the Pacific that would have come true…
Congratulations! Well done :-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 5 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery moved from Norway to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 transport moved from 8 Sea Zone to 5 Sea Zone
1 armour moved from Norway to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Greenland to 2 Sea Zone
2 artilleries moved from Greenland to 2 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
8 fighters moved from Norway to Karelia S.S.R.
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 8 Sea Zone to 5 Sea Zone
3 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Japanese
Combat - Americans
Battle in Karelia S.S.R.
Americans attack with 1 armour, 3 artilleries, 2 bombers, 13 fighters and 4 infantry
Japanese defend with 5 fighters; Germans defend with 1 aaGun, 6 armour, 1 factory, 2 fighters and 6 infantry
AA fire in Karelia S.S.R. : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 2/2 hits
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 13 fighters and 4 infantry in Karelia S.S.R., round 2 : 14/23 hits
Germans roll dice for 1 aaGun, 6 armour, 7 fighters and 6 infantry in Karelia S.S.R., round 2 : 10/19 hits
3 fighters owned by the Americans, 3 artilleries owned by the Americans, 6 infantry owned by the Germans, 6 armour owned by the Germans, 1 aaGun owned by the Germans, 4 infantry owned by the Americans, 1 fighter owned by the Japanese and 2 fighters owned by the Germans lost in Karelia S.S.R.
Americans roll dice for 1 armour, 2 bombers and 10 fighters in Karelia S.S.R., round 3 : 9/13 hits
Germans roll dice for 4 fighters in Karelia S.S.R., round 3 : 4/4 hits
3 fighters owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Japanese lost in Karelia S.S.R.
Americans win with 2 bombers and 7 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 5 fighters
Casualties for Germans: 1 aaGun, 6 armour, 2 fighters and 6 infantry
Casualties for Americans: 1 armour, 3 artilleries, 6 fighters and 4 infantry
Non Combat Move - Americans
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
5 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from 5 Sea Zone to Norway
2 bombers moved from Karelia S.S.R. to United Kingdom
8 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 27 Sea Zone to 22 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Norway
1 artillery, 1 bomber and 4 infantry placed in Eastern United States
2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 44 PUs; end with 45 PUs total
Territory Summary for Americans :
4 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
5 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
10 Sea Zone : 5 transports
11 Sea Zone : 2 transports
22 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
Algeria : 1 flag
Belgian Congo : 1 infantry
Eastern Canada : 11 infantry
Eastern United States : 1 artillery, 1 bomber, 1 factory and 4 infantry
Egypt : 1 infantry
Finland : 1 flag
Iwo Jima : 1 flag
Libya : 1 flag
Morocco : 1 flag
Norway : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
United Kingdom : 1 aaGun and 3 bombers
Western Canada : 1 aaGun
Western United States : 1 factory
Production/PUs Summary :
Russians : 5 / 0
Germans : 41 / 43
British : 23 / 25
Japanese : 55 / 71
Americans : 44 / 45
Yes, maybe. I still haven’t figured out the best way to play the allies just yet. I’m more an axis player, probably shouldn’t have let the bidding go so low :)
I got a message you got 9 victory cities, so that’s it I guess. No need to drag this out any further anyway, you will have plenty of resources to defend Germany from this point. Well played and congratulations to the championship!
Thank you!
I’m more with the Axis too, so I’ve been happy with my role :-D
It’ s been a tough fight and, as said before, you played a pretty good defense in India!
Thank you again for a cool final with lots of fun 8-)
Yeah, and if you’re up for it, I would be happy to do a rematch at some point. Maybe I can find a better strategy by then ;)
Sure. I would love to do a rematch!
Same setting or do you want to switch the sides?
I would like to try the axis this time. What about we just change sides, with same bid?
Ok. I will set up the game this evening.
Congrats Geo!
Good game guys and well played guys.