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ACGTO TAW DizzKneeLand33 (Romans) v redrum (Anti-Romans)

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - RomanRepublic
                5 biremes, 1 flagship, 1 quadrireme, 3 quinqueremes, 1 suprareme and 2 triremes moved from SZ 34 to SZ 28
                1 bireme moved from SZ 27 to SZ 28
                2 cataphracts, 1 legionaire and 6 skirmishers moved from Roma to SZ 28
                6 biremes, 2 cataphracts, 1 flagship, 1 legionaire, 1 quadrireme, 3 quinqueremes, 6 skirmishers, 1 suprareme and 2 triremes moved from SZ 28 to SZ 34
                2 cataphracts, 1 legionaire and 6 skirmishers moved from SZ 34 to Messana
                1 cataphract, 1 catapult, 7 legionaires and 1 skirmisher moved from Castulo to Corduba
                3 cataphracts moved from Valentia to Corduba

    Purchase Units - RomanRepublic
                Trigger ROMquinqueremes: buyQuinquereme removed from RomanRepublicProduction
                Trigger ROMquinqueremes: buyQuinqueremeX added to RomanRepublicProduction
                Trigger ROMquinqueremesWALL: 1 wall gained by PlayerID named:RomanRepublic
                RomanRepublic buy 3 cataphracts, 1 catapult, 3 legionaires and 3 skirmishers; Remaining resources: 3 techTokens; 7 PUs;

    Combat - RomanRepublic
                Battle in Corduba
                    RomanRepublic attack with 4 cataphracts, 1 catapult, 7 legionaires and 1 skirmisher
                    AI_Barbarians defend with 1 skirmisher
                    RomanRepublic win, taking Corduba from AI_Neutral with 4 cataphracts, 1 catapult and 7 legionaires remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 skirmisher
                    Casualties for AI_Barbarians: 1 skirmisher
                Battle in Messana
                    RomanRepublic attack with 2 cataphracts, 1 legionaire and 6 skirmishers
                    Carthage defend with 1 city, 1 hoplite and 4 warelephants
                    RomanRepublic win, taking Messana from Carthage with 2 cataphracts, 1 legionaire and 4 skirmishers remaining. Battle score for attacker is 39
                    Casualties for Carthage: 1 hoplite and 4 warelephants
                    Casualties for RomanRepublic: 2 skirmishers

    Non Combat Move - RomanRepublic
                1 ballista and 6 legionaires moved from Arretium to Roma

    Place Units - RomanRepublic
                1 cataphract, 1 catapult and 1 legionaire placed in Valentia
                2 cataphracts, 2 legionaires, 3 skirmishers and 1 wall placed in Roma

    Research Technology - RomanRepublic
                RomanRepublic spend 0 on tech rolls
                RomanRepublic removing all Technology Tokens after unsuccessful research.

    Turn Complete - RomanRepublic
                RomanRepublic collect 68 PUs; end with 75 PUs total
                Trigger TechResetRoman: RomanRepublic met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective ROM 5unitMaintenance: RomanRepublic met a national objective for an additional -4 PUs; end with 71 PUs
                Objective ROM 10unitMaintenance: RomanRepublic met a national objective for an additional -3 PUs; end with 68 PUs
                city in Roma creates 1 techTokens; RomanRepublic end with 1 techTokens
                city in Roma creates 3 PUs; RomanRepublic end with 71 PUs
                city in Messana creates 1 techTokens; RomanRepublic end with 2 techTokens
                city in Messana creates 3 PUs; RomanRepublic end with 74 PUs
                city in Valentia creates 1 techTokens; RomanRepublic end with 3 techTokens
                city in Valentia creates 3 PUs; RomanRepublic end with 77 PUs

    Territory Summary for RomanRepublic :

    Arretium : 1 wall
        Roma : 1 ballista, 2 cataphracts, 1 city, 8 legionaires, 3 skirmishers and 3 walls
        Verona : 1 flag
        Tarraco : 1 flag
        Messana : 2 cataphracts, 1 city, 1 legionaire and 4 skirmishers
        Castulo : 1 flag
        Capua : 1 wall
        SZ 34 : 6 biremes, 1 flagship, 1 quadrireme, 3 quinqueremes, 1 suprareme and 2 triremes
        Salapia : 1 wall
        Genua : 1 flag
        Valentia : 1 cataphract, 1 catapult, 1 city, 1 legionaire and 2 walls
        Patavium : 1 flag
        Corduba : 1 flag, 4 cataphracts, 1 catapult and 7 legionaires

    Production/PUs Summary :

    RomanRepublic : 68 / 77
        GreekCityStates : 9 / 19
        Pergamon : 22 / 23
        Carthage : 51 / 60
        Macedonia : 57 / 72
        Bosporus : 49 / 58
        Pontus : 21 / 20
        Seleucid : 55 / 85
        Egypt : 60 / 61
        Parthia : 29 / 34
        Armenia : 4 / 25
        AI_Barbarians : 22 / 34
        AI_Neutral : 135 / 722

    triplea_37352_Rom6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - GreekCityStates
                1 hoplite moved from Massilia to SZ 20
                1 bireme and 1 hoplite moved from SZ 20 to SZ 21
                1 hoplite moved from SZ 21 to Aleria
                1 flagship, 2 quadriremes and 1 trireme moved from SZ 67 to SZ 65

    Purchase Units - GreekCityStates
                GreekCityStates buy nothing; Remaining resources: 1 techTokens; 19 PUs;

    Combat - GreekCityStates
                Battle in SZ 65
                    GreekCityStates attack with 1 flagship, 2 quadriremes and 1 trireme
                    Seleucid defend with 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                    Units damaged: 1 flagship owned by the Seleucid
                    Seleucid win with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is -39
                    Casualties for Seleucid: 1 bireme
                    Casualties for GreekCityStates: 1 flagship, 2 quadriremes and 1 trireme
                Battle in Aleria
                    GreekCityStates attack with 1 hoplite
                    Carthage defend with 1 cavalry
                    GreekCityStates win, taking Aleria from Carthage with 1 hoplite remaining. Battle score for attacker is 6
                    Casualties for Carthage: 1 cavalry

    Non Combat Move - GreekCityStates

    Research Technology - GreekCityStates
                GreekCityStates spend 0 on tech rolls
                GreekCityStates removing all Technology Tokens after successful research.
                GreekCityStates discover supraremes

    Activate Technology - GreekCityStates
                GreekCityStates activating supraremes

    Turn Complete - GreekCityStates
                GreekCityStates collect 12 PUs; end with 31 PUs total
                Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens

    Territory Summary for GreekCityStates :

    Aleria : 1 flag, 1 hoplite
        Massilia : 2 hoplites and 2 walls
        Syracuse : 4 walls
        SZ 21 : 1 bireme

    Production/PUs Summary :

    RomanRepublic : 68 / 77
        GreekCityStates : 12 / 31
        Pergamon : 22 / 23
        Carthage : 48 / 60
        Macedonia : 57 / 72
        Bosporus : 49 / 58
        Pontus : 21 / 20
        Seleucid : 55 / 85
        Egypt : 60 / 61
        Parthia : 29 / 34
        Armenia : 4 / 25
        AI_Barbarians : 22 / 34
        AI_Neutral : 135 / 722

    triplea_37352_Gre6.tsvg

  • 20 16 15 14

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Pergamon
                1 flagship, 1 quadrireme and 2 triremes moved from SZ 68 to SZ 65
                2 catapults, 1 cavalry, 1 leader, 9 phalanxs and 5 skirmishers moved from Sardis to Nicaea

    Purchase Units - Pergamon
                Pergamon buy 3 skirmishers and 2 spearmen; Remaining resources: 1 techTokens; 1 PUs;

    Combat - Pergamon
                Battle in SZ 65
                    Pergamon attack with 1 flagship, 1 quadrireme and 2 triremes
                    Seleucid defend with 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
                    Seleucid win with 1 quadrireme, 1 quinquereme and 1 trireme remaining. Battle score for attacker is -42
                    Casualties for Pergamon: 1 flagship, 1 quadrireme and 2 triremes
                    Casualties for Seleucid: 1 flagship
                Battle in Nicaea
                    Pergamon attack with 2 catapults, 1 cavalry, 1 leader, 9 phalanxs and 5 skirmishers
                    Pontus defend with 1 catapult, 1 chariot, 4 hoplites, 2 leaders, 6 phalanxs and 5 skirmishers
                    Units damaged: 2 leaders owned by the Pontus
                    Units damaged: 1 leader owned by the Pergamon
                    1 leader owned by the Pergamon, 8 phalanxs owned by the Pergamon and 2 catapults owned by the Pergamon retreated to Sardis
                    Pontus win with 1 catapult, 4 hoplites, 2 leaders and 6 phalanxs remaining. Battle score for attacker is -9
                    Casualties for Pergamon: 1 cavalry, 1 phalanx and 5 skirmishers
                    Casualties for Pontus: 1 chariot and 5 skirmishers

    Non Combat Move - Pergamon

    Place Units - Pergamon
                3 skirmishers and 2 spearmen placed in Sardis

    Research Technology - Pergamon
                Pergamon spend 0 on tech rolls
                Pergamon removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pergamon
                Pergamon collect 22 PUs; end with 23 PUs total
                Pergamon collect 6 PUs from War Bonds; end with 29 PUs total
                Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 28 PUs
                Objective PER 15unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 27 PUs
                Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 26 PUs
                city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens
                city in Sardis creates 3 PUs; Pergamon end with 29 PUs

    Territory Summary for Pergamon :

    Barcino : 3 spearmen and 2 walls
        Halicarnassus : 2 walls
        Pergamum : 2 walls
        Sardis : 2 catapults, 1 city, 1 leader, 8 phalanxs, 3 skirmishers, 2 spearmen and 6 walls
        Cydonia : 1 cavalry

    Production/PUs Summary :

    RomanRepublic : 68 / 77
        GreekCityStates : 12 / 31
        Pergamon : 22 / 29
        Carthage : 48 / 60
        Macedonia : 57 / 72
        Bosporus : 49 / 58
        Pontus : 21 / 20
        Seleucid : 55 / 85
        Egypt : 60 / 61
        Parthia : 29 / 34
        Armenia : 4 / 25
        AI_Barbarians : 22 / 34
        AI_Neutral : 135 / 722

    triplea_37352_Per6.tsvg

  • TripleA

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Carthage
                2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 3 supraremes and 5 triremes moved from SZ 33 to SZ 34
                6 biremes moved from SZ 32 to SZ 34
                1 catapult, 2 cavalrys, 3 hoplites, 2 phalanxs and 3 warelephants moved from Lilybaeum to Messana

    Purchase Units - Carthage
                Trigger CARsupraremes: buySuprareme removed from CarthageProduction
                Trigger CARsupraremes: buySupraremeX added to CarthageProduction
                Trigger CARsupraremesWALL: 1 wall gained by PlayerID named:Carthage
                Carthage buy 1 catapult, 1 cavalry, 1 city and 1 hoplite; Remaining resources: 3 techTokens; 0 PUs;

    Combat - Carthage
                Battle in SZ 34
                    Carthage attack with 8 biremes, 1 flagship, 1 quadrireme, 1 quinquereme, 3 supraremes and 5 triremes
                    RomanRepublic defend with 6 biremes, 1 flagship, 1 quadrireme, 3 quinqueremes, 1 suprareme and 2 triremes
                    Units damaged: 1 flagship owned by the Carthage
                    Carthage win with 1 flagship and 3 supraremes remaining. Battle score for attacker is -15
                    Casualties for Carthage: 8 biremes, 1 quadrireme, 1 quinquereme and 5 triremes
                    Casualties for RomanRepublic: 6 biremes, 1 flagship, 1 quadrireme, 3 quinqueremes, 1 suprareme and 2 triremes
                Battle in Messana
                    Carthage attack with 1 catapult, 2 cavalrys, 3 hoplites, 2 phalanxs and 3 warelephants
                    RomanRepublic defend with 2 cataphracts, 1 city, 1 legionaire and 4 skirmishers
                    Carthage win, taking Messana from RomanRepublic with 1 catapult, 3 hoplites, 2 phalanxs and 3 warelephants remaining. Battle score for attacker is 26
                    Casualties for Carthage: 2 cavalrys
                    Casualties for RomanRepublic: 2 cataphracts, 1 legionaire and 4 skirmishers

    Non Combat Move - Carthage
                1 catapult, 2 hoplites and 4 phalanxs moved from Acci to Gades

    Place Units - Carthage
                1 city placed in Lilybaeum
                1 catapult, 1 cavalry and 1 wall placed in Gades
                1 hoplite placed in Carthago

    Research Technology - Carthage
                Carthage spend 0 on tech rolls
                Carthage removing all Technology Tokens after successful research.
                Carthage discover construction

    Activate Technology - Carthage
                Carthage activating construction

    Turn Complete - Carthage
                Carthage collect 52 PUs; end with 52 PUs total
                Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 51 PUs
                Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -2 PUs; end with 49 PUs
                city in Messana creates 1 techTokens; Carthage end with 1 techTokens
                city in Messana creates 3 PUs; Carthage end with 52 PUs
                city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
                city in Carthago creates 3 PUs; Carthage end with 55 PUs
                city in Gades creates 1 techTokens; Carthage end with 3 techTokens
                city in Gades creates 3 PUs; Carthage end with 58 PUs
                city in Lilybaeum creates 1 techTokens; Carthage end with 4 techTokens
                city in Lilybaeum creates 3 PUs; Carthage end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 38 times
                3 was rolled 30 times
                4 was rolled 25 times
                5 was rolled 40 times
                6 was rolled 25 times
                10 was rolled 2 times
            Average roll : 3.606
            Median : 4.000
            Variance : 2.529
            Standard Deviation : 1.590
            Total rolls : 173

    Null / Other
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 11 times
                10 was rolled 1 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.836
            Standard Deviation : 0.914
            Total rolls : 68

    Carthage Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 11 times
                10 was rolled 1 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.836
            Standard Deviation : 0.914
            Total rolls : 68

    RomanRepublic Combat
                1 was rolled 3 times
                2 was rolled 14 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.270
            Median : 3.000
            Variance : 2.528
            Standard Deviation : 1.590
            Total rolls : 37

    triplea_37352_Car6.tsvg

  • TripleA

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Macedonia
                1 unit repaired.
                9 cavalrys, 1 phalanx, 4 skirmishers and 1 warrior moved from Thessalonica to Pella
                1 skirmisher moved from Philippopolis to Pella
                1 cavalry moved from Odessus to Pella
                1 flagship moved from SZ 69 to SZ 67
                1 leader moved from Sparta to SZ 67
                3 skirmishers and 2 warriors moved from Athens to SZ 69
                1 bireme, 1 quadrireme, 3 skirmishers, 1 trireme and 2 warriors moved from SZ 69 to SZ 67
                1 leader, 3 skirmishers and 2 warriors moved from SZ 67 to Cydonia

    Purchase Units - Macedonia
                Macedonia buy 1 bireme, 2 skirmishers, 1 suprareme and 4 warriors; Remaining resources: 6 techTokens; 1 PUs;

    Combat - Macedonia
                Battle in Cydonia
                    Macedonia attack with 1 leader, 3 skirmishers and 2 warriors
                    Pergamon defend with 1 cavalry
                    Macedonia win, taking Cydonia from Pergamon with 1 leader, 3 skirmishers and 2 warriors remaining. Battle score for attacker is 6
                    Casualties for Pergamon: 1 cavalry
                Battle in Pella
                    Macedonia attack with 10 cavalrys, 1 phalanx, 5 skirmishers and 1 warrior
                    AI_Barbarians defend with 1 skirmisher
                    Macedonia win, taking Pella from AI_Barbarians with 10 cavalrys, 1 phalanx, 5 skirmishers and 1 warrior remaining. Battle score for attacker is 4
                    Casualties for AI_Barbarians: 1 skirmisher

    Non Combat Move - Macedonia
                1 skirmisher moved from Athens to Larissa

    Place Units - Macedonia
                1 bireme placed in SZ 46
                2 warriors placed in Apollonia
                2 warriors placed in Sparta
                2 skirmishers placed in Thessalonica
                1 suprareme placed in SZ 50

    Research Technology - Macedonia
                Macedonia spend 0 on tech rolls
                Macedonia removing all Technology Tokens after unsuccessful research.

    Turn Complete - Macedonia
                Macedonia collect 64 PUs; end with 65 PUs total
                Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -3 PUs; end with 62 PUs
                Objective MAC 15unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 61 PUs
                Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 59 PUs
                city in Sparta creates 1 techTokens; Macedonia end with 1 techTokens
                city in Sparta creates 3 PUs; Macedonia end with 62 PUs
                city in Thessalonica creates 1 techTokens; Macedonia end with 2 techTokens
                city in Thessalonica creates 3 PUs; Macedonia end with 65 PUs
                city in Larissa creates 1 techTokens; Macedonia end with 3 techTokens
                city in Larissa creates 3 PUs; Macedonia end with 68 PUs
                city in Corinth creates 1 techTokens; Macedonia end with 4 techTokens
                city in Corinth creates 3 PUs; Macedonia end with 71 PUs
                city in Athens creates 1 techTokens; Macedonia end with 5 techTokens
                city in Athens creates 3 PUs; Macedonia end with 74 PUs
                city in Apollonia creates 1 techTokens; Macedonia end with 6 techTokens
                city in Apollonia creates 3 PUs; Macedonia end with 77 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 40 times
                3 was rolled 24 times
                4 was rolled 28 times
                5 was rolled 28 times
                6 was rolled 20 times
                10 was rolled 1 times
            Average roll : 3.455
            Median : 3.000
            Variance : 2.396
            Standard Deviation : 1.548
            Total rolls : 155

    Null / Other
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Carthage Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 11 times
                10 was rolled 1 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.836
            Standard Deviation : 0.914
            Total rolls : 68

    Pergamon Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    RomanRepublic Combat
                1 was rolled 3 times
                2 was rolled 14 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.270
            Median : 3.000
            Variance : 2.528
            Standard Deviation : 1.590
            Total rolls : 37

    Macedonia Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    AI_Barbarians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37352_Mac6.tsvg

  • TripleA

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Bosporus
                1 unit repaired.
                1 cataphract moved from Albana to Cyropolis
                      Bosporus take Nexuana from Armenia
                1 cavalry moved from Armavira to Satala
                      Bosporus take Satala from Armenia
                1 flagship moved from SZ 70 to SZ 68

    Purchase Units - Bosporus
                Trigger BOSsiegeWeapons: buyArcher removed from BosporusProduction
                Trigger BOSsiegeWeapons: buyArcherX added to BosporusProduction
                Trigger BOSsiegeWALL: 1 wall gained by PlayerID named:Bosporus
                Trigger BOSsiegeWeapons: 1 archer gained by PlayerID named:Bosporus
                Bosporus buy 3 cavalrys and 1 city; Remaining resources: 4 techTokens; 0 PUs;

    Combat - Bosporus

    Non Combat Move - Bosporus
                7 cataphracts and 1 leader moved from Albana to Cyropolis
                3 cavalrys moved from Armavira to Gazaca
                4 archers moved from Albana to Nexuana
                5 cavalrys moved from Azara to Albana

    Place Units - Bosporus
                1 city placed in Artaxata
                1 archer, 3 cavalrys and 1 wall placed in Albana

    Research Technology - Bosporus
                Bosporus spend 0 on tech rolls
                Bosporus removing all Technology Tokens after successful research.
                Bosporus discover supraremes

    Activate Technology - Bosporus
                Bosporus activating supraremes

    Turn Complete - Bosporus
                Bosporus collect 53 PUs; end with 53 PUs total
                Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 51 PUs
                city in Albana creates 1 techTokens; Bosporus end with 1 techTokens
                city in Albana creates 3 PUs; Bosporus end with 54 PUs
                city in Theodesia creates 1 techTokens; Bosporus end with 2 techTokens
                city in Theodesia creates 3 PUs; Bosporus end with 57 PUs
                city in Armavira creates 1 techTokens; Bosporus end with 3 techTokens
                city in Armavira creates 3 PUs; Bosporus end with 60 PUs
                city in Artaxata creates 1 techTokens; Bosporus end with 4 techTokens
                city in Artaxata creates 3 PUs; Bosporus end with 63 PUs
                city in Azara creates 1 techTokens; Bosporus end with 5 techTokens
                city in Azara creates 3 PUs; Bosporus end with 66 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 34 times
                3 was rolled 21 times
                4 was rolled 22 times
                5 was rolled 27 times
                6 was rolled 20 times
                10 was rolled 1 times
            Average roll : 3.547
            Median : 4.000
            Variance : 2.030
            Standard Deviation : 1.425
            Total rolls : 136

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Carthage Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 11 times
                10 was rolled 1 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.836
            Standard Deviation : 0.914
            Total rolls : 68

    Pergamon Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    RomanRepublic Combat
                1 was rolled 3 times
                2 was rolled 14 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.270
            Median : 3.000
            Variance : 2.528
            Standard Deviation : 1.590
            Total rolls : 37

    Macedonia Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    AI_Barbarians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37352_Bos6.tsvg

  • TripleA

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Pontus
                2 units repaired.
                5 skirmishers moved from Heraclea Pontica to Nicaea
                5 skirmishers moved from Sinope to Heraclea Pontica
                1 flagship and 2 triremes moved from SZ 71 to SZ 69

    Purchase Units - Pontus
                Pontus buy 5 skirmishers; Remaining resources: 1 techTokens; 0 PUs;

    Non Combat Move - Pontus

    Place Units - Pontus
                5 skirmishers placed in Sinope

    Research Technology - Pontus
                Pontus spend 0 on tech rolls
                Pontus removing all Technology Tokens after unsuccessful research.

    Turn Complete - Pontus
                Pontus collect 21 PUs; end with 21 PUs total
                Trigger TechResetPontus: Pontus met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective PON 15unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 20 PUs
                Objective PON 5unitMaintenance: Pontus met a national objective for an additional -3 PUs; end with 17 PUs
                Objective PON 10unitMaintenance: Pontus met a national objective for an additional -1 PU; end with 16 PUs
                city in Sinope creates 1 techTokens; Pontus end with 1 techTokens
                city in Sinope creates 3 PUs; Pontus end with 19 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 33 times
                3 was rolled 21 times
                4 was rolled 23 times
                5 was rolled 26 times
                6 was rolled 17 times
                10 was rolled 1 times
            Average roll : 3.496
            Median : 3.500
            Variance : 2.015
            Standard Deviation : 1.420
            Total rolls : 132

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Carthage Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 11 times
                10 was rolled 1 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.836
            Standard Deviation : 0.914
            Total rolls : 68

    Pergamon Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    RomanRepublic Combat
                1 was rolled 3 times
                2 was rolled 14 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.270
            Median : 3.000
            Variance : 2.528
            Standard Deviation : 1.590
            Total rolls : 37

    Macedonia Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    AI_Barbarians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37352_Pon6.tsvg

  • TripleA

    TripleA Turn Summary for game: Total_Ancient_War, version: 1.0

    Game History

    Round: 6

    Combat Move - Seleucid
                1 phalanx moved from Cyropolis to Ecbatana
                      Seleucid take Ecbatana from Parthia
                1 cataphract moved from Ninive to Ctesiphon
                1 catapult moved from Ninive to Ctesiphon
                1 catapult, 2 hoplites and 1 phalanx moved from Antioch to Damascus
                8 cataphracts, 3 hoplites, 3 phalanxs and 8 warelephants moved from Antioch to Sidon

    Purchase Units - Seleucid
                Seleucid buy 6 cataphracts, 1 hoplite and 3 warelephants; Remaining resources: 2 techTokens; 0 PUs;

    Combat - Seleucid
                Battle in Ctesiphon
                    Seleucid attack with 1 cataphract and 1 catapult
                    Parthia defend with 1 warelephant
                    Seleucid win, taking Ctesiphon from Parthia with 1 cataphract and 1 catapult remaining. Battle score for attacker is 10
                    Casualties for Parthia: 1 warelephant
                Battle in Damascus
                    Seleucid attack with 1 catapult, 2 hoplites and 1 phalanx
                    Egypt defend with 1 archer and 1 phalanx
                    Seleucid win, taking Damascus from Egypt with 1 catapult and 1 phalanx remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 2 hoplites
                Battle in Sidon
                    Seleucid attack with 8 cataphracts, 3 hoplites, 3 phalanxs and 8 warelephants
                    Egypt defend with 1 archer and 1 phalanx
                    Seleucid win, taking Sidon from Egypt with 8 cataphracts, 1 hoplite, 3 phalanxs and 8 warelephants remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 archer and 1 phalanx
                    Casualties for Seleucid: 2 hoplites

    Non Combat Move - Seleucid
                7 cataphracts and 1 leader moved from Palmyra to Sidon
                1 cataphract moved from Palmyra to Sidon
                1 cataphract moved from Ninive to Palmyra
                1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 65 to SZ 66

    Place Units - Seleucid
                5 cataphracts and 3 warelephants placed in Antioch
                1 cataphract and 1 hoplite placed in Seleucia

    Research Technology - Seleucid
                Seleucid spend 0 on tech rolls
                Seleucid removing all Technology Tokens after unsuccessful research.

    Turn Complete - Seleucid
                Seleucid collect 76 PUs; end with 76 PUs total
                Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
                Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 73 PUs
                Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 72 PUs
                Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 71 PUs
                Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
                Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 69 PUs
                city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
                city in Antioch creates 3 PUs; Seleucid end with 72 PUs
                city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
                city in Seleucia creates 3 PUs; Seleucid end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 46 times
                3 was rolled 32 times
                4 was rolled 29 times
                5 was rolled 38 times
                6 was rolled 30 times
                10 was rolled 1 times
            Average roll : 3.453
            Median : 3.000
            Variance : 1.274
            Standard Deviation : 1.129
            Total rolls : 202

    Null / Other
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.344
            Median : 3.000
            Variance : 0.323
            Standard Deviation : 0.568
            Total rolls : 32

    Carthage Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 11 times
                10 was rolled 1 times
            Average roll : 3.696
            Median : 4.000
            Variance : 0.836
            Standard Deviation : 0.914
            Total rolls : 68

    Pergamon Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    RomanRepublic Combat
                1 was rolled 3 times
                2 was rolled 14 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.270
            Median : 3.000
            Variance : 2.528
            Standard Deviation : 1.590
            Total rolls : 37

    Egypt Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Parthia Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Macedonia Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    AI_Barbarians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Seleucid Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.344
            Median : 3.000
            Variance : 0.323
            Standard Deviation : 0.568
            Total rolls : 32

    triplea_37352_Sel6.tsvg

  • 20 16 15 14

    Yep, this game is looking over.  Good game, redrum!! I am looking forward to our Napoleonic game too (since I’m a large noobie there lol).  Thanks for the game.

  • TripleA

    Alright. GG. I’ve never played Napoleonic against anyone but the AI so should be interesting :)

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