Alternativly you can post a save file with the bid and I can give it another try
16L MrRoboto (Axis) vs StuckTojo (Allies+16)
-
Enjoy London. The weather sucks. :-D
-
Hm, maybe I should let you keep it then?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Western Germany to 112 Sea Zone
7 infantry moved from Western Germany to 112 Sea Zone
8 armour, 7 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
8 armour, 2 artilleries, 10 infantry and 10 transports moved from 110 Sea Zone to 109 Sea Zone
8 armour, 2 artilleries and 10 infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 123 Sea Zone to 109 Sea Zone
2 bombers and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
2 bombers moved from 109 Sea Zone to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 109 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 8 armour, 2 artilleries, 2 bombers, 1 fighter, 10 infantry and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry; French defend with 1 fighter and 2 infantry
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 8 armour, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Germans: 2 artilleries, 5 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 4 fighters and 3 infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to Germany
1 armour, 1 infantry and 3 mech_infantrys moved from Germany to Poland
1 aaGun and 2 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
7 infantry moved from Finland to Norway
1 fighter moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to 109 Sea ZonePlace Units - Germans
1 submarine placed in 112 Sea Zone
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour and 1 mech_infantry moved from Shensi to HopeiCombat - Russians
Battle in Hopei
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Kansu to Timguska
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Karelia to Finland
6 infantry moved from Karelia to Novgorod
1 submarine moved from 104 Sea Zone to 105 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan State
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from 37 Sea Zone to Malaya
2 battleships and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Shensi
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kiangsi to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship; ANZAC defend with 1 destroyer and 1 submarine; Americans defend with 1 submarine
Units damaged: 1 battleship owned by the British
Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 battleship
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 3 fighters
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shensi to Hopei
1 artillery moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 aaGun and 2 infantry moved from Manchuria to Jehol
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Kwangtung
2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 2 Sea Zone to 4 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far EastNon Combat Move - Americans
1 bomber moved from Alaska to Hawaiian Islands
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 58 Sea Zone to 78 Sea Zone
2 aaGuns moved from Western United States to British Columbia
1 artillery moved from Western United States to British ColumbiaPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
5 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
1 artillery and 2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Belgian Congo from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Belgian Congo to Kenya
1 artillery moved from Alexandria to Egypt
2 fighters moved from Iraq to Persia
1 infantry moved from Eastern Persia to Persia
1 armour moved from Burma to India
3 aaGuns moved from Burma to India
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to IndiaPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1,2,6,3,4,6,6,1,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 armour and 2 artilleries moved from Romania to Eastern Poland
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 fighters moved from Southern Italy to LibyaCombat - Italians
Battle in Libya
Italians attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Libya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Italians attack with 2 armour and 2 artilleries
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
2 fighters moved from Libya to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in KwangtungNon Combat Move - ANZAC
1 cruiser moved from 58 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Western Australia to South Australia
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,5,4,3,1,1,2,2,6
ANZAC collect 10 PUs (1 lost to blockades); end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Italians
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 78 Sea Zone to 38 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 7 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
1 infantry moved from Romania to Bessarabia
1 bomber moved from Holland Belgium to Bessarabia
2 infantry moved from Poland to Baltic States
1 bomber moved from Holland Belgium to Baltic States
1 artillery and 8 infantry moved from Norway to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 artillery and 8 infantry
Russians defend with 3 infantry
Germans win, taking Finland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Germany to Poland
2 aaGuns, 6 armour, 2 artilleries and 8 mech_infantrys moved from Poland to Eastern Poland
1 aaGun and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
8 armour and 4 infantry moved from United Kingdom to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
8 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 10 transports moved from 109 Sea Zone to 112 Sea Zone
8 armour and 4 infantry moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western GermanyPlace Units - Germans
9 mech_infantrys placed in Western Germany
7 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Sikang to Kazakhstan
1 armour moved from Russia to Novosibirsk
1 fighter moved from Bessarabia to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
7 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 artillery, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Siam
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 mech_infantrys moved from Kiangsu to Kwangtung
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Jehol to Chahar
1 artillery moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 56 Sea Zone to 58 Sea Zone
1 fighter moved from 56 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter moved from Kwangsi to Siam
1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
1 tactical_bomber moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hopei to ChaharCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Siam from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese win, taking Sumatra from Dutch with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Dutch New Guinea
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 carrier and 2 destroyers moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 58 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Siam to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers and 1 tactical_bomber moved from Szechwan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Jehol to Chahar
1 mech_infantry moved from Ulaanbaatar to Siberia
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to Kiangsi
1 fighter moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 fighter and 9 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from British Columbia to Alberta Saskatchewan Manitoba
1 armour, 1 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 5 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in Siberia
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans win, taking Siberia from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in AmurNon Combat Move - Americans
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 4 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to KansuPlace Units - Chinese
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Non Combat Move - British
2 fighters moved from Persia to Russia
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Kenya to Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from India to BurmaPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
2 armour and 1 artillery moved from Eastern Poland to Bessarabia
1 bomber and 1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win, taking Bessarabia from Russians with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in SyriaNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Bessarabia to Romania
1 bomber moved from Bessarabia to GermanyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 mech_infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total





