TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 bomber and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Kwangsi to Kwangtung
1 armour moved from Yunnan to Kwangtung
3 tactical_bombers moved from Kwangsi to Kwangtung
3 fighters moved from French Indo China to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Kwangtung to French Indo China
3 tactical_bombers moved from Kwangtung to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,6,2,1,2,2,6,1,2,6,1,2,5,2,6,6,5,5,1,4,1,4,1,2,6,5,6,6,2,3,6,2,2,4,1,5,4,6,6,3,6,1,5,5,3,5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,3,3,3,4,2,1,1,4,6
Japanese collect 10 PUs (16 lost to blockades); end with 12 PUs total