16L G40 variance vs strategic planner (allies +24)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier and 2 transports
                    Units damaged: 1 carrier owned by the ANZAC
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for ANZAC: 1 carrier and 2 transports
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    British defend with 1 destroyer and 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Celebes
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship and 1 transport
                    Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for British: 1 battleship and 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 2 infantry
                    Russians defend with 2 aaGuns
                    Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 61 Sea Zone
                2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 61 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 61 Sea Zone
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangsi
                1 infantry moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kweichow to Kansu
                1 aaGun, 3 artilleries and 8 infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Kiangsu to Hopei
                1 infantry moved from Szechwan to Shensi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                6 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 26 Sea Zone to 33 Sea Zone
                6 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                3 infantry moved from Central United States to Eastern United States
                1 bomber moved from Eastern United States to Hawaiian Islands
                2 fighters moved from Western United States to 26 Sea Zone
                2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                3 destroyers placed in 101 Sea Zone
                4 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,3,3,3,2,5
                Americans collect 39 PUs (11 lost to blockades); end with 39 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 artilleries and 4 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 5 infantry

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Iraq
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Iraq
                1 infantry moved from Bulgaria to Greece
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 artillery moved from Syria to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Greece
                1 mech_infantry moved from Iraq to Egypt
                1 artillery moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
                    British defend with 6 infantry
                    Italians win, taking Greece from British with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,2,3,6,4,6
                Italians collect 15 PUs (5 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 aaGuns and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 aaGuns and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
                EDIT: Removing units owned by French from French Central Africa: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Gibraltar to Tobruk

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Smolensk
                6 artilleries and 26 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour and 11 mech_infantrys moved from Eastern Poland to Smolensk
                8 armour moved from Novgorod to Smolensk
                6 bombers and 4 tactical_bombers moved from Baltic States to Smolensk

    Combat - Germans
                Germans creates battle in territory 101 Sea Zone
                Battle in Smolensk
                    Germans attack with 10 armour, 6 artilleries, 6 bombers, 26 infantry, 11 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 10 armour, 6 artilleries, 6 bombers, 25 infantry, 11 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 101 Sea Zone
                    Germans attack with 3 submarines
                    Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 carrier, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 submarines
                    2 fighters owned by the Americans forced to land in Eastern United States

    Non Combat Move - Germans
                10 artilleries moved from Eastern Poland to Belarus
                1 aaGun moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Belarus
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                6 bombers moved from Smolensk to Novgorod
                4 tactical_bombers moved from Smolensk to Novgorod
                1 fighter moved from Norway to Novgorod
                5 infantry moved from Norway to Finland
                3 fighters moved from Southern Italy to Egypt
                2 aaGuns moved from France to Northern Italy

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,4,1,6,4
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 armour, 1 artillery, 14 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
                13 infantry moved from Jehol to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 13 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Bryansk
                    Russians attack with 7 armour, 1 artillery, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 7 armour, 1 artillery, 14 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                2 mech_infantrys moved from Rostov to Russia
                2 infantry moved from Samara to Russia
                2 mech_infantrys moved from Novosibirsk to Russia
                4 infantry moved from Korea to Amur
                2 fighters moved from Tobruk to Caucasus

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,1,3,5,2,5,1,5,2,2,6,4
                Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 44 Sea Zone
                1 mech_infantry moved from Kiangsu to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                3 fighters moved from 6 Sea Zone to Philippines
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to Shan State
                1 tactical_bomber moved from 6 Sea Zone to French Indo China
                1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
                3 mech_infantrys moved from Hopei to Tsinghai
                1 aaGun, 3 artilleries and 7 infantry moved from Kansu to Novosibirsk
                2 mech_infantrys moved from Kiangsu to Hopei

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans

  • '17 '16 '15 '14 '12

    ok put 3 kamikazes on each carrier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,3,5
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 4,2,2
                Battle in Kiangsu
                    Americans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
                    Americans win, taking Kiangsu from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to Manchuria

    Place Units - Americans
                2 fighters placed in Western United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 artilleries and 6 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 destroyers moved from 94 Sea Zone to 99 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 97 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                    Units damaged: 1 battleship owned by the British
                    British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 65
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports

    Non Combat Move - British
                3 infantry moved from West India to India
                1 artillery moved from West India to India
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Quebec to 121 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 121 Sea Zone to 106 Sea Zone

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 30 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Iraq to Caucasus
                1 bomber moved from Egypt to Caucasus
                2 artilleries, 3 fighters and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 fighters
                    retreated to Caucasus
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 1 fighter
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 3 fighters and 1 mech_infantry
                    British defend with 3 infantry and 2 mech_infantrys
                    retreated to Anglo Egyptian Sudan
                    British win with 2 mech_infantrys remaining. Battle score for attacker is -13
                    Casualties for Italians: 2 artilleries, 1 fighter and 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Caucasus to Novosibirsk

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,5,3,3,2,2,4,3
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from Tobruk to Egypt
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone

    Combat - French
                Battle in Egypt
                    French attack with 1 fighter and 2 infantry
                    Germans defend with 3 fighters; Italians defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    Italians win with 1 aaGun, 5 fighters and 3 infantry remaining. Battle score for attacker is -16
                    Casualties for French: 1 fighter and 2 infantry

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to 97 Sea Zone
                6 artilleries moved from Smolensk to Russia
                10 artilleries and 2 infantry moved from Belarus to Bryansk
                6 bombers moved from Novgorod to Bryansk
                1 fighter and 7 tactical_bombers moved from Novgorod to Russia
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 bomber moved from Germany to Russia
                1 mech_infantry moved from Belarus to Russia
                9 armour and 11 mech_infantrys moved from Smolensk to Russia
                12 infantry moved from Smolensk to Russia
                13 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bryansk
                    Germans attack with 4 armour, 10 artilleries, 6 bombers, 15 infantry and 5 mech_infantrys
                    Russians defend with 7 armour, 1 artillery, 14 infantry and 9 mech_infantrys
                    Germans win, taking Bryansk from Russians with 4 armour, 7 artilleries, 6 bombers and 5 mech_infantrys remaining. Battle score for attacker is 67
                    Casualties for Germans: 3 artilleries and 15 infantry
                    Casualties for Russians: 7 armour, 1 artillery, 14 infantry and 9 mech_infantrys
                Battle in Russia
                    Germans attack with 10 armour, 6 artilleries, 1 bomber, 1 fighter, 12 infantry, 12 mech_infantrys and 7 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans captures 23PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 6 artilleries, 1 bomber, 12 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for Germans: 1 fighter, 12 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 1 artillery, 29 infantry, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from Russia to Smolensk
                6 tactical_bombers moved from Russia to Smolensk
                6 bombers moved from Bryansk to Egypt
                1 bomber moved from 97 Sea Zone to Egypt
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Finland to 115 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from France to Western Germany
                2 aaGuns moved from Northern Italy to Western Germany
                2 infantry moved from 113 Sea Zone to Western Germany
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 fighters placed in Western Germany
                9 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 59 PUs (2 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Amur to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                13 infantry moved from Manchuria to Jehol

    Combat - Russians
                Battle in Jehol
                    Russians attack with 13 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Jehol from Japanese with 12 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to India

    Turn Complete - Russians

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