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ACGTO 270BC redrum (Anti-Romans) v Entek (Romans)

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    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Egypt
                3 biremes and 2 triremes moved from SZ 60 to SZ 61

    Purchase Units - Egypt
                Egypt buy 5 archers and 2 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in SZ 61
                    Egypt attack with 3 biremes and 2 triremes
                    Seleucid defend with 1 trireme
                        Egypt roll dice for 3 biremes and 2 triremes in SZ 61, round 2 :  1/5 hits
                        Seleucid roll dice for 1 trireme in SZ 61, round 2 :  1/1 hits
                        1 bireme owned by the Egypt and 1 trireme owned by the Seleucid lost in SZ 61
                    Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is 5
                    Casualties for Egypt: 1 bireme
                    Casualties for Seleucid: 1 trireme

    Non Combat Move - Egypt

    Place Units - Egypt
                5 archers and 2 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 18 PUs; end with 18 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 1 axeman
        Alexandria : 8 archers, 1 city and 2 spearmen
        SZ 61 : 2 biremes and 2 triremes
        Paraetonium : 1 flag
        Paliurus : 1 flag, 7 archers, 4 axemen, 2 chariots and 12 spearmen

    Production/PUs Summary :

    Carthage : 77 / 77
        RomanRepublic : 61 / 62
        GreekCityStates : 11 / 0
        Macedonia : 54 / 55
        Egypt : 18 / 18
        Seleucid : 72 / 72
        Parthia : 59 / 59
        Numidia : 30 / 30

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Seleucid
                1 cavalry moved from Memphis to Paraetonium
                      Seleucid take Hermopolis from Egypt
                      Seleucid take Paraetonium from Egypt
                6 cataphracts, 10 cavalrys, 6 hoplites and 1 legionaire moved from Memphis to Alexandria
                1 legionaire and 2 peltastss moved from Damascus to Palmyra

    Purchase Units - Seleucid
                Seleucid buy 13 cavalrys and 5 legionaires; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Alexandria
                    Seleucid attack with 6 cataphracts, 10 cavalrys, 6 hoplites and 1 legionaire
                    Egypt defend with 8 archers, 1 city and 2 spearmen
                        Seleucid roll dice for 6 cataphracts, 10 cavalrys, 6 hoplites and 1 legionaire in Alexandria, round 2 :  9/23 hits
                        Egypt roll dice for 8 archers and 2 spearmen in Alexandria, round 2 :  3/10 hits
                        2 spearmen owned by the Egypt, 3 cavalrys owned by the Seleucid and 7 archers owned by the Egypt lost in Alexandria
                        Seleucid roll dice for 6 cataphracts, 7 cavalrys, 6 hoplites and 1 legionaire in Alexandria, round 3 :  9/20 hits
                        Egypt roll dice for 1 archer in Alexandria, round 3 :  0/1 hits
                        1 archer owned by the Egypt lost in Alexandria
                    Seleucid captures 18PUs while taking Egypt capital
                    Seleucid win, taking Alexandria from Egypt with 6 cataphracts, 7 cavalrys, 6 hoplites and 1 legionaire remaining. Battle score for attacker is 26
                    Casualties for Egypt: 8 archers and 2 spearmen
                    Casualties for Seleucid: 3 cavalrys
                Battle in Palmyra
                    Seleucid attack with 1 legionaire and 2 peltastss
                    Parthia defend with 1 archer
                        Seleucid roll dice for 1 legionaire and 2 peltastss in Palmyra, round 2 :  1/3 hits
                        Parthia roll dice for 1 archer in Palmyra, round 2 :  1/1 hits
                        1 archer owned by the Parthia and 1 peltasts owned by the Seleucid lost in Palmyra
                    Seleucid win, taking Palmyra from Parthia with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 2
                    Casualties for Parthia: 1 archer
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid
                3 hoplites, 4 legionaires and 2 peltastss moved from Damascus to Emesa
                1 peltasts moved from Jerusalem to Damascus
                1 bireme moved from SZ 65 to SZ 66
                1 hoplite and 11 peltastss moved from Antioch to Emesa

    Place Units - Seleucid
                5 legionaires placed in Edessa
                5 cavalrys placed in Damascus
                8 cavalrys placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 89 PUs; end with 107 PUs total

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.345
            Median : 3.500
            Variance : 0.982
            Standard Deviation : 0.991
            Total rolls : 58

    Egypt Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.091
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Parthia Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Seleucid Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.196
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 46

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    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Parthia
                6 spearmen moved from Seleucia to Palmyra
                2 archers and 5 spearmen moved from Babylon to Teredon
                2 cavalrys moved from Persepolis to Teredon

    Purchase Units - Parthia
                Parthia buy 7 archers, 4 cataphracts and 1 spearman; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Teredon
                    Parthia attack with 2 archers, 2 cavalrys and 5 spearmen
                    Neutral defend with 4 spearmen
                        Parthia roll dice for 2 archers, 2 cavalrys and 5 spearmen in Teredon, round 2 :  4/9 hits
                        Neutral roll dice for 4 spearmen in Teredon, round 2 :  2/4 hits
                        4 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Teredon
                    Parthia loses 0 PUs for violating Teredons neutrality.
                    Parthia win, taking Teredon from Neutral with 2 archers, 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 2 spearmen
                Battle in Palmyra
                    Parthia attack with 6 spearmen
                    Seleucid defend with 1 legionaire and 1 peltasts
                        Parthia roll dice for 6 spearmen in Palmyra, round 2 :  2/6 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Palmyra, round 2 :  0/2 hits
                        1 legionaire owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Palmyra
                    Parthia win, taking Palmyra from Seleucid with 6 spearmen remaining. Battle score for attacker is 6
                    Casualties for Seleucid: 1 legionaire and 1 peltasts

    Non Combat Move - Parthia
                7 archers moved from Ctesiphon to Seleucia
                4 archers and 3 spearmen moved from Ninive to Hatra
                5 archers moved from Persepolis to Susa

    Place Units - Parthia
                7 archers placed in Ctesiphon
                4 cataphracts and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 64 PUs; end with 64 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag
        Ninive : 1 flag
        SZ 86 : 1 bireme
        Hatra : 1 flag, 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen
        Susa : 5 archers
        Palmyra : 1 flag, 6 spearmen
        Seleucia : 1 flag, 7 archers
        Ctesiphon : 7 archers and 1 city
        Teredon : 1 flag, 2 archers, 2 cavalrys and 3 spearmen
        Persepolis : 4 cataphracts, 1 city and 1 spearman

    Production/PUs Summary :

    Carthage : 77 / 77
        RomanRepublic : 61 / 62
        GreekCityStates : 11 / 0
        Macedonia : 54 / 55
        Egypt : 3 / 0
        Seleucid : 87 / 107
        Parthia : 64 / 64
        Numidia : 30 / 30

  • TripleA

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  • 20 19 18 17 16

    TripleA Manual Gamesave Post for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Parthia
                6 spearmen moved from Seleucia to Palmyra
                2 archers and 5 spearmen moved from Babylon to Teredon
                2 cavalrys moved from Persepolis to Teredon

    Purchase Units - Parthia
                Parthia buy 7 archers, 4 cataphracts and 1 spearman; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Teredon
                    Parthia attack with 2 archers, 2 cavalrys and 5 spearmen
                    Neutral defend with 4 spearmen
                    Parthia loses 0 PUs for violating Teredons neutrality.
                    Parthia win, taking Teredon from Neutral with 2 archers, 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 2 spearmen
                Battle in Palmyra
                    Parthia attack with 6 spearmen
                    Seleucid defend with 1 legionaire and 1 peltasts
                    Parthia win, taking Palmyra from Seleucid with 6 spearmen remaining. Battle score for attacker is 6
                    Casualties for Seleucid: 1 legionaire and 1 peltasts

    Non Combat Move - Parthia
                7 archers moved from Ctesiphon to Seleucia
                4 archers and 3 spearmen moved from Ninive to Hatra
                5 archers moved from Persepolis to Susa

    Place Units - Parthia
                7 archers placed in Ctesiphon
                4 cataphracts and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 64 PUs; end with 64 PUs total

  • 20 19 18 17 16

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  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 5

    Combat Move - Numidia
                1 spearman moved from Berenice to Siwa
                1 cavalry moved from Leptis Magna to Siwa

    Purchase Units - Numidia
                Numidia buy 4 cavalrys, 2 spearmen and 2 swordmen; Remaining resources: 0 PUs;

    Combat - Numidia
                Battle in Siwa
                    Numidia attack with 1 cavalry and 1 spearman
                    Egypt defend with 1 axeman
                        Numidia roll dice for 1 cavalry and 1 spearman in Siwa, round 2 :  1/2 hits
                        Egypt roll dice for 1 axeman in Siwa, round 2 :  0/1 hits
                        1 axeman owned by the Egypt lost in Siwa
                    Numidia win, taking Siwa from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Numidia
                1 spearman moved from Leptis Magna to Berenice
                3 cavalrys moved from Leptis Magna to Cyrene
                1 spearman moved from Leptis Magna to Berenice
                1 archer, 1 cavalry and 2 spearmen moved from Oea to Leptis Magna
                2 cavalrys moved from Thapsus to Sabrata
                2 cavalrys moved from Cartenna to SZ 16
                2 biremes and 2 cavalrys moved from SZ 16 to SZ 17
                2 cavalrys moved from SZ 17 to Barcino
                1 archer and 3 spearmen moved from Barcino to Narbo
                4 cavalrys moved from Cartenna to Zama
                1 archer, 1 spearman and 3 swordmen moved from Siga to Cartenna

    Place Units - Numidia
                2 spearmen and 2 swordmen placed in Cyrene
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 32 PUs; end with 32 PUs total

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Numidia Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Egypt Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Carthage
                10 cavalrys, 1 spearman and 8 swordmen moved from Narbo to Massilia
                3 cavalrys moved from Barcino to Massilia

    Purchase Units - Carthage
                Carthage buy 8 cavalrys, 1 city and 10 spearmen; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Massilia
                    Carthage attack with 13 cavalrys, 1 spearman and 8 swordmen
                    Neutral defend with 1 archer and 4 swordmen
                        Carthage roll dice for 13 cavalrys, 1 spearman and 8 swordmen in Massilia, round 2 :  7/22 hits
                        Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 2 :  1/5 hits
                        4 swordmen owned by the Neutral, 1 spearman owned by the Carthage and 1 archer owned by the Neutral lost in Massilia
                    Carthage loses 0 PUs for violating Massilias neutrality.
                    Carthage win, taking Massilia from Neutral with 13 cavalrys and 8 swordmen remaining. Battle score for attacker is 17
                    Casualties for Carthage: 1 spearman
                    Casualties for Neutral: 1 archer and 4 swordmen

    Non Combat Move - Carthage
                7 cavalrys moved from Tarraco to Narbo
                3 cavalrys moved from Valentia to Barcino
                2 biremes moved from SZ 18 to SZ 22
                9 spearmen and 1 swordman moved from Carthago to SZ 36
                9 spearmen and 1 swordman moved from SZ 36 to Lilybaeum

    Place Units - Carthage
                1 city placed in Narbo
                10 spearmen placed in Carthago
                4 cavalrys placed in Barcino
                4 cavalrys placed in Tarraco

    Turn Complete - Carthage
                Carthage collect 81 PUs; end with 81 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.433
            Median : 3.000
            Variance : 0.207
            Standard Deviation : 0.455
            Total rolls : 30

    Carthage Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.318
            Median : 3.000
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 22

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Numidia Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Egypt Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - RomanRepublic
                1 velites moved from Arretium to SZ 25
                1 bireme and 1 velites moved from SZ 25 to SZ 24
                1 velites moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 city, 2 forts, 2 legionaires and 9 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic

    Non Combat Move - RomanRepublic
                3 legionaires and 2 velitess moved from Capua to Tarentum
                5 velitess moved from Roma to Capua
                3 biremes and 2 triremes moved from SZ 34 to SZ 28
                5 velitess moved from Roma to SZ 28
                5 velitess moved from SZ 28 to Capua
                5 velitess moved from Ariminum to Genua

    Place Units - RomanRepublic
                1 city placed in Patavium
                1 fort placed in Genua
                1 fort placed in Mediolanum
                2 legionaires and 3 velitess placed in Ariminum
                4 velitess placed in Messana
                2 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 65 PUs; end with 65 PUs total

    Territory Summary for RomanRepublic :

    Croton : 2 legionaires and 4 velitess
        Roma : 1 city, 1 fort and 10 velitess
        Caralis : 1 flag, 1 velites
        Verona : 1 flag
        Messana : 6 ballistas, 1 city, 6 forts, 10 legionaires and 26 velitess
        Mediolanum : 1 flag, 1 ballista, 1 cavalry, 2 forts and 3 legionaires
        Capua : 1 ballista and 10 velitess
        SZ 28 : 3 biremes and 2 triremes
        SZ 24 : 1 bireme
        Genua : 1 flag, 2 forts, 4 legionaires and 10 velitess
        Tarentum : 3 legionaires and 2 velitess
        Ariminum : 1 city, 2 legionaires and 3 velitess
        Patavium : 1 flag, 1 city

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 65 / 65
        GreekCityStates : 11 / 0
        Macedonia : 54 / 55
        Egypt : 1 / 0
        Seleucid : 87 / 107
        Parthia : 64 / 64
        Numidia : 32 / 32

  • 20 19 18 17 16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Turn Complete - GreekCityStates

    Territory Summary for GreekCityStates :

    Pergamum : 3 hoplites
        Rhodos : 1 archer, 1 city and 4 slingerss

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 65 / 65
        GreekCityStates : 11 / 0
        Macedonia : 54 / 55
        Egypt : 1 / 0
        Seleucid : 87 / 107
        Parthia : 64 / 64
        Numidia : 32 / 32

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Macedonia
                7 hoplites moved from Corinth to SZ 50
                7 peltastss moved from Athens to SZ 50
                7 hoplites, 7 peltastss and 5 triremes moved from SZ 50 to SZ 45
                7 hoplites and 7 peltastss moved from SZ 45 to Tarentum
                5 cavalrys moved from Salonae to Senio
                3 biremes moved from SZ 67 to SZ 68
                1 trireme moved from SZ 67 to SZ 68
                6 cavalrys moved from Athens to SZ 68
                6 cavalrys moved from SZ 68 to Sardis
                2 triremes moved from SZ 67 to SZ 53

    Purchase Units - Macedonia
                Macedonia buy 1 city, 8 peltastss and 2 triremes; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Senio
                    Macedonia attack with 5 cavalrys
                    Neutral defend with 3 swordmen
                        Macedonia roll dice for 5 cavalrys in Senio, round 2 :  1/5 hits
                        Neutral roll dice for 3 swordmen in Senio, round 2 :  2/3 hits
                        1 swordman owned by the Neutral and 2 cavalrys owned by the Macedonia lost in Senio
                        Macedonia roll dice for 3 cavalrys in Senio, round 3 :  1/3 hits
                        Neutral roll dice for 2 swordmen in Senio, round 3 :  1/2 hits
                        1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Senio
                        Macedonia roll dice for 2 cavalrys in Senio, round 4 :  1/2 hits
                        Neutral roll dice for 1 swordman in Senio, round 4 :  0/1 hits
                        1 swordman owned by the Neutral lost in Senio
                    Macedonia loses 0 PUs for violating Senios neutrality.
                    Macedonia win, taking Senio from Neutral with 2 cavalrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 3 swordmen
                    Casualties for Macedonia: 3 cavalrys
                Battle in Tarentum
                    Macedonia attack with 7 hoplites and 7 peltastss
                    RomanRepublic defend with 3 legionaires and 2 velitess
                        Macedonia roll dice for 7 hoplites and 7 peltastss in Tarentum, round 2 :  5/14 hits
                        RomanRepublic roll dice for 3 legionaires and 2 velitess in Tarentum, round 2 :  1/5 hits
                        1 peltasts owned by the Macedonia, 3 legionaires owned by the RomanRepublic and 2 velitess owned by the RomanRepublic lost in Tarentum
                    Macedonia win, taking Tarentum from RomanRepublic with 7 hoplites and 6 peltastss remaining. Battle score for attacker is 16
                    Casualties for RomanRepublic: 3 legionaires and 2 velitess
                    Casualties for Macedonia: 1 peltasts

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 city placed in Salonae
                7 peltastss placed in Athens
                2 triremes placed in SZ 50
                1 peltasts placed in Sparta

    Turn Complete - Macedonia
                Macedonia collect 63 PUs; end with 63 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.343
            Median : 4.000
            Variance : 1.441
            Standard Deviation : 1.200
            Total rolls : 35

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    RomanRepublic Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Macedonia Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.739
            Standard Deviation : 1.319
            Total rolls : 24

  • 20 19 18 17 16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Egypt
                7 archers, 4 axemen, 2 chariots and 12 spearmen moved from Paliurus to Paraetonium

    Combat - Egypt
                Battle in Paraetonium
                    Egypt attack with 7 archers, 4 axemen, 2 chariots and 12 spearmen
                    Seleucid defend with 1 cavalry
                        Egypt roll dice for 7 archers, 4 axemen, 2 chariots and 12 spearmen in Paraetonium, round 2 :  4/25 hits
                        Seleucid roll dice for 1 cavalry in Paraetonium, round 2 :  0/1 hits
                        1 cavalry owned by the Seleucid lost in Paraetonium
                    Egypt win, taking Paraetonium from Seleucid with 7 archers, 4 axemen, 2 chariots and 12 spearmen remaining. Battle score for attacker is 4
                    Casualties for Seleucid: 1 cavalry

    Non Combat Move - Egypt
                2 biremes and 2 triremes moved from SZ 61 to SZ 62

    Turn Complete - Egypt

    Territory Summary for Egypt :

    SZ 62 : 2 biremes and 2 triremes
        Paraetonium : 1 flag, 7 archers, 4 axemen, 2 chariots and 12 spearmen
        Paliurus : 1 flag

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 59 / 65
        GreekCityStates : 11 / 0
        Macedonia : 63 / 63
        Egypt : 1 / 0
        Seleucid : 87 / 107
        Parthia : 64 / 64
        Numidia : 32 / 32

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Seleucid
                4 hoplites, 4 legionaires and 13 peltastss moved from Emesa to Hatra
                1 hoplite, 9 legionaires and 16 peltastss moved from Edessa to Hatra
                8 cavalrys moved from Antioch to Hatra
                5 cavalrys moved from Damascus to Hatra

    Purchase Units - Seleucid
                Seleucid buy 17 cavalrys, 1 hoplite, 4 legionaires and 9 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Hatra
                    Seleucid attack with 13 cavalrys, 5 hoplites, 13 legionaires and 29 peltastss
                    Parthia defend with 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen
                        Seleucid roll dice for 13 cavalrys, 5 hoplites, 13 legionaires and 29 peltastss in Hatra, round 2 :  14/60 hits
                        Parthia roll dice for 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen in Hatra, round 2 :  12/29 hits
                        12 peltastss owned by the Seleucid and 14 spearmen owned by the Parthia lost in Hatra
                        Seleucid roll dice for 13 cavalrys, 5 hoplites, 13 legionaires and 17 peltastss in Hatra, round 3 :  12/48 hits
                        Parthia roll dice for 7 archers, 2 cataphracts, 5 horsearchers and 1 spearman in Hatra, round 3 :  6/15 hits
                        7 archers owned by the Parthia, 6 peltastss owned by the Seleucid, 4 horsearchers owned by the Parthia and 1 spearman owned by the Parthia lost in Hatra
                        Seleucid roll dice for 13 cavalrys, 5 hoplites, 13 legionaires and 11 peltastss in Hatra, round 4 :  12/42 hits
                        Parthia roll dice for 2 cataphracts and 1 horsearcher in Hatra, round 4 :  1/3 hits
                        1 peltasts owned by the Seleucid, 1 horsearcher owned by the Parthia and 2 cataphracts owned by the Parthia lost in Hatra
                    Seleucid win, taking Hatra from Parthia with 13 cavalrys, 5 hoplites, 13 legionaires and 10 peltastss remaining. Battle score for attacker is 79
                    Casualties for Parthia: 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen
                    Casualties for Seleucid: 19 peltastss

    Non Combat Move - Seleucid
                1 hoplite moved from Alexandria to Hermopolis

    Place Units - Seleucid
                9 peltastss placed in Alexandria
                8 cavalrys placed in Memphis
                1 hoplite and 4 legionaires placed in Damascus
                5 cavalrys placed in Edessa
                4 cavalrys placed in Jerusalem

    Turn Complete - Seleucid
                Seleucid collect 92 PUs; end with 92 PUs total

    Dice Statistics:

    Total
                1 was rolled 33 times
                2 was rolled 29 times
                3 was rolled 36 times
                4 was rolled 29 times
                5 was rolled 36 times
                6 was rolled 34 times
            Average roll : 3.548
            Median : 4.000
            Variance : 0.281
            Standard Deviation : 0.530
            Total rolls : 197

    Parthia Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.851
            Median : 4.000
            Variance : 1.196
            Standard Deviation : 1.093
            Total rolls : 47

    Seleucid Combat
                1 was rolled 25 times
                2 was rolled 24 times
                3 was rolled 28 times
                4 was rolled 25 times
                5 was rolled 27 times
                6 was rolled 21 times
            Average roll : 3.453
            Median : 3.000
            Variance : 0.201
            Standard Deviation : 0.449
            Total rolls : 150

  • 20 19 18 17 16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Parthia
                6 spearmen moved from Palmyra to Seleucia
                1 archer moved from Ctesiphon to Ninive

    Purchase Units - Parthia
                Parthia buy 16 archers; Remaining resources: 0 PUs;

    Non Combat Move - Parthia
                2 archers, 2 cavalrys and 3 spearmen moved from Teredon to Babylon
                5 archers moved from Susa to Ctesiphon
                4 cataphracts moved from Persepolis to Ctesiphon
                1 spearman moved from Persepolis to Susa

    Place Units - Parthia
                7 archers placed in Ctesiphon
                7 archers placed in Persepolis
                2 archers were produced but were not placed

    Turn Complete - Parthia
                Parthia collect 59 PUs; end with 59 PUs total

    Territory Summary for Parthia :

    Babylon : 1 flag, 2 archers, 2 cavalrys and 3 spearmen
        Ninive : 1 flag, 1 archer
        SZ 86 : 1 bireme
        Susa : 1 spearman
        Palmyra : 1 flag
        Seleucia : 1 flag, 7 archers and 6 spearmen
        Ctesiphon : 18 archers, 4 cataphracts and 1 city
        Teredon : 1 flag
        Persepolis : 7 archers and 1 city

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 59 / 65
        GreekCityStates : 11 / 0
        Macedonia : 63 / 63
        Egypt : 1 / 0
        Seleucid : 92 / 92
        Parthia : 59 / 59
        Numidia : 32 / 32

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 6

    Combat Move - Numidia
                2 archers, 13 cavalrys, 16 spearmen and 3 swordmen moved from Cyrene to Paliurus
                      Numidia take Paliurus from Egypt
                1 cavalry moved from Siwa to Paliurus
                2 spearmen moved from Berenice to Paliurus
                5 cavalrys moved from Leptis Magna to Paliurus
                1 archer and 2 spearmen moved from Leptis Magna to Berenice
                2 cavalrys moved from Sabrata to Leptis Magna
                4 cavalrys moved from Zama to Thenae
                2 biremes moved from SZ 17 to SZ 16
                2 swordmen moved from Cartenna to SZ 16
                2 swordmen moved from SZ 16 to Valentia
                1 archer, 1 spearman and 1 swordman moved from Cartenna to Igilgili
                1 archer and 3 spearmen moved from Narbo to Massilia
                2 cavalrys moved from Barcino to Massilia

    Purchase Units - Numidia
                Numidia buy 8 cavalrys; Remaining resources: 0 PUs;

    Combat - Numidia

    Non Combat Move - Numidia

    Place Units - Numidia
                4 cavalrys placed in Cyrene
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 33 PUs; end with 33 PUs total

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 7

    Combat Move - Carthage
                3 cavalrys, 1 hoplite, 46 spearmen, 12 swordmen and 3 warelephants moved from Lilybaeum to Messana
                1 spearman moved from Syracuse to Messana
                13 cavalrys and 8 swordmen moved from Massilia to Genua
                7 cavalrys moved from Narbo to Genua
                1 bireme and 1 trireme moved from SZ 36 to SZ 32
                4 spearmen moved from Carthago to SZ 32
                4 spearmen moved from SZ 32 to Caralis

    Purchase Units - Carthage
                Carthage buy 7 cavalrys, 1 city, 2 spearmen and 8 swordmen; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Caralis
                    Carthage attack with 4 spearmen
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 4 spearmen in Caralis, round 2 :  2/4 hits
                        RomanRepublic roll dice for 1 velites in Caralis, round 2 :  1/1 hits
                        1 spearman owned by the Carthage and 1 velites owned by the RomanRepublic lost in Caralis
                    Carthage win, taking Caralis from RomanRepublic with 3 spearmen remaining. Battle score for attacker is 0
                    Casualties for Carthage: 1 spearman
                    Casualties for RomanRepublic: 1 velites
                Battle in Genua
                    Carthage attack with 20 cavalrys and 8 swordmen
                    RomanRepublic defend with 2 forts, 4 legionaires and 10 velitess
                        Carthage roll dice for 20 cavalrys and 8 swordmen in Genua, round 2 :  8/28 hits
                    Units damaged: 2 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 2 forts, 4 legionaires and 10 velitess in Genua, round 2 :  7/16 hits
                        7 cavalrys owned by the Carthage and 6 velitess owned by the RomanRepublic lost in Genua
                        Carthage roll dice for 13 cavalrys and 8 swordmen in Genua, round 3 :  6/21 hits
                        RomanRepublic roll dice for 2 forts, 4 legionaires and 4 velitess in Genua, round 3 :  5/10 hits
                        5 cavalrys owned by the Carthage, 2 legionaires owned by the RomanRepublic and 4 velitess owned by the RomanRepublic lost in Genua
                        Carthage roll dice for 8 cavalrys and 8 swordmen in Genua, round 4 :  5/16 hits
                        RomanRepublic roll dice for 2 forts and 2 legionaires in Genua, round 4 :  3/4 hits
                        3 cavalrys owned by the Carthage, 2 legionaires owned by the RomanRepublic and 2 forts owned by the RomanRepublic lost in Genua
                    Carthage win, taking Genua from RomanRepublic with 5 cavalrys and 8 swordmen remaining. Battle score for attacker is -2
                    Casualties for Carthage: 15 cavalrys
                    Casualties for RomanRepublic: 2 forts, 4 legionaires and 10 velitess
                Battle in Messana
                    Carthage attack with 3 cavalrys, 1 hoplite, 47 spearmen, 12 swordmen and 3 warelephants
                    RomanRepublic defend with 6 ballistas, 1 city, 6 forts, 10 legionaires and 26 velitess
                        Carthage roll dice for 3 cavalrys, 1 hoplite, 47 spearmen, 12 swordmen and 3 warelephants in Messana, round 2 :  12/66 hits
                    Units damaged: 6 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 6 ballistas, 6 forts, 10 legionaires and 26 velitess in Messana, round 2 :  19/42 hits
                    Units damaged: 3 warelephants owned by the Carthage
                        16 spearmen owned by the Carthage and 6 ballistas owned by the RomanRepublic lost in Messana
                        Carthage roll dice for 3 cavalrys, 1 hoplite, 31 spearmen, 12 swordmen and 3 warelephants in Messana, round 3 :  11/50 hits
                        RomanRepublic roll dice for 6 forts, 10 legionaires and 26 velitess in Messana, round 3 :  20/42 hits
                        20 spearmen owned by the Carthage and 11 velitess owned by the RomanRepublic lost in Messana
                    3 cavalrys owned by the Carthage, 12 swordmen owned by the Carthage, 3 warelephants owned by the Carthage, 11 spearmen owned by the Carthage and 1 hoplite owned by the Carthage retreated to Lilybaeum
                    RomanRepublic win with 6 forts, 10 legionaires and 15 velitess remaining. Battle score for attacker is -45
                    Casualties for Carthage: 36 spearmen
                    Casualties for RomanRepublic: 6 ballistas and 11 velitess

    Non Combat Move - Carthage
                6 spearmen moved from Carthago to SZ 36
                6 spearmen moved from SZ 36 to Lilybaeum
                7 cavalrys moved from Barcino to Massilia
                4 cavalrys moved from Tarraco to Narbo

    Place Units - Carthage
                1 city placed in Massilia
                3 cavalrys placed in Narbo
                4 cavalrys placed in Barcino
                2 spearmen and 8 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 85 PUs; end with 85 PUs total

    Dice Statistics:

    Total
                1 was rolled 58 times
                2 was rolled 46 times
                3 was rolled 40 times
                4 was rolled 57 times
                5 was rolled 47 times
                6 was rolled 52 times
            Average roll : 3.483
            Median : 4.000
            Variance : 0.809
            Standard Deviation : 0.900
            Total rolls : 300

    Carthage Combat
                1 was rolled 31 times
                2 was rolled 26 times
                3 was rolled 23 times
                4 was rolled 38 times
                5 was rolled 30 times
                6 was rolled 37 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.973
            Standard Deviation : 0.986
            Total rolls : 185

    RomanRepublic Combat
                1 was rolled 27 times
                2 was rolled 20 times
                3 was rolled 17 times
                4 was rolled 19 times
                5 was rolled 17 times
                6 was rolled 15 times
            Average roll : 3.209
            Median : 3.000
            Variance : 0.781
            Standard Deviation : 0.884
            Total rolls : 115

  • 20 19 18 17 16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 7

    Combat Move - RomanRepublic
                6 units repaired.
                1 velites moved from Messana to Syracuse
                      RomanRepublic take Syracuse from Carthage
                1 ballista and 10 velitess moved from Capua to Tarentum
                2 legionaires and 4 velitess moved from Croton to Tarentum

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 forts and 17 velitess; Remaining resources: 2 PUs;

    Combat - RomanRepublic
                Battle in Tarentum
                    RomanRepublic attack with 1 ballista, 2 legionaires and 14 velitess
                    Macedonia defend with 7 hoplites and 6 peltastss
                        RomanRepublic roll dice for 1 ballista, 2 legionaires and 14 velitess in Tarentum, round 2 :  2/17 hits
                        Macedonia roll dice for 7 hoplites and 6 peltastss in Tarentum, round 2 :  9/13 hits
                        2 peltastss owned by the Macedonia and 9 velitess owned by the RomanRepublic lost in Tarentum
                        RomanRepublic roll dice for 1 ballista, 2 legionaires and 5 velitess in Tarentum, round 3 :  3/8 hits
                        Macedonia roll dice for 7 hoplites and 4 peltastss in Tarentum, round 3 :  7/11 hits
                        3 peltastss owned by the Macedonia, 2 legionaires owned by the RomanRepublic and 5 velitess owned by the RomanRepublic lost in Tarentum
                    1 ballista owned by the RomanRepublic retreated to Capua
                    Macedonia win with 7 hoplites and 1 peltasts remaining. Battle score for attacker is -40
                    Casualties for RomanRepublic: 2 legionaires and 14 velitess
                    Casualties for Macedonia: 5 peltastss

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 fort placed in Mediolanum
                1 fort and 7 velitess placed in Patavium
                5 velitess placed in Ariminum
                5 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 57 PUs; end with 59 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 city, 1 fort and 15 velitess
        Verona : 1 flag
        Messana : 1 city, 6 forts, 10 legionaires and 14 velitess
        Mediolanum : 1 flag, 1 ballista, 1 cavalry, 3 forts and 3 legionaires
        Syracuse : 1 flag, 1 velites
        Capua : 1 ballista
        SZ 28 : 3 biremes and 2 triremes
        SZ 24 : 1 bireme
        Ariminum : 1 city, 2 legionaires and 8 velitess
        Patavium : 1 flag, 1 city, 1 fort and 7 velitess

    Production/PUs Summary :

    Carthage : 79 / 85
        RomanRepublic : 57 / 59
        GreekCityStates : 11 / 0
        Macedonia : 63 / 63
        Egypt : 0 / 0
        Seleucid : 92 / 92
        Parthia : 59 / 59
        Numidia : 33 / 33

  • 20 19 18 17 16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 7

    Turn Complete - GreekCityStates

    Territory Summary for GreekCityStates :

    Pergamum : 3 hoplites
        Rhodos : 1 archer, 1 city and 4 slingerss

    Production/PUs Summary :

    Carthage : 79 / 85
        RomanRepublic : 57 / 59
        GreekCityStates : 11 / 0
        Macedonia : 63 / 63
        Egypt : 0 / 0
        Seleucid : 92 / 92
        Parthia : 59 / 59
        Numidia : 33 / 33

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 7

    Combat Move - Macedonia
                4 cavalrys and 2 peltastss moved from Sardis to Pergamum
                2 peltastss moved from Athens to SZ 68
                2 cavalrys and 2 hoplites moved from Sardis to SZ 68
                1 peltasts moved from Athens to SZ 68
                2 cavalrys, 2 hoplites and 3 peltastss moved from SZ 68 to Rhodos
                4 peltastss moved from Athens to SZ 50
                1 peltasts moved from Sparta to SZ 50
                5 peltastss and 2 triremes moved from SZ 50 to SZ 45
                5 triremes moved from SZ 45 to SZ 50
                1 peltasts moved from Tarentum to Salapia
                      Macedonia take Salapia from RomanRepublic
                1 hoplite moved from Tarentum to Capua
                1 hoplite moved from Tarentum to Croton
                      Macedonia take Croton from RomanRepublic
                5 peltastss moved from SZ 45 to Tarentum
                2 cavalrys moved from Senio to Salonae
                2 triremes moved from SZ 53 to SZ 50

    Purchase Units - Macedonia
                Macedonia buy 4 cavalrys, 1 city, 10 peltastss and 3 swordmen; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Capua
                    Macedonia attack with 1 hoplite
                    RomanRepublic defend with 1 ballista
                        Macedonia roll dice for 1 hoplite in Capua, round 2 :  0/1 hits
                        Macedonia roll dice for 1 hoplite in Capua, round 3 :  0/1 hits
                        Macedonia roll dice for 1 hoplite in Capua, round 4 :  0/1 hits
                        Macedonia roll dice for 1 hoplite in Capua, round 5 :  0/1 hits
                        Macedonia roll dice for 1 hoplite in Capua, round 6 :  0/1 hits
                        Macedonia roll dice for 1 hoplite in Capua, round 7 :  1/1 hits
                        1 ballista owned by the RomanRepublic lost in Capua
                    Macedonia win, taking Capua from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 5
                    Casualties for RomanRepublic: 1 ballista
                Battle in Rhodos
                    Macedonia attack with 2 cavalrys, 2 hoplites and 3 peltastss
                    GreekCityStates defend with 1 archer, 1 city and 4 slingerss
                        Macedonia roll dice for 2 cavalrys, 2 hoplites and 3 peltastss in Rhodos, round 2 :  2/7 hits
                        GreekCityStates roll dice for 1 archer and 4 slingerss in Rhodos, round 2 :  1/5 hits
                        1 peltasts owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Rhodos
                        Macedonia roll dice for 2 cavalrys, 2 hoplites and 2 peltastss in Rhodos, round 3 :  1/6 hits
                        GreekCityStates roll dice for 1 archer and 2 slingerss in Rhodos, round 3 :  2/3 hits
                        2 peltastss owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Rhodos
                        Macedonia roll dice for 2 cavalrys and 2 hoplites in Rhodos, round 4 :  1/4 hits
                        GreekCityStates roll dice for 1 archer and 1 slingers in Rhodos, round 4 :  0/2 hits
                        1 slingers owned by the GreekCityStates lost in Rhodos
                        Macedonia roll dice for 2 cavalrys and 2 hoplites in Rhodos, round 5 :  0/4 hits
                        GreekCityStates roll dice for 1 archer in Rhodos, round 5 :  1/1 hits
                        1 cavalry owned by the Macedonia lost in Rhodos
                        Macedonia roll dice for 1 cavalry and 2 hoplites in Rhodos, round 6 :  1/3 hits
                        GreekCityStates roll dice for 1 archer in Rhodos, round 6 :  1/1 hits
                        1 archer owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Rhodos
                    Macedonia win, taking Rhodos from GreekCityStates with 2 hoplites remaining. Battle score for attacker is -2
                    Casualties for Macedonia: 2 cavalrys and 3 peltastss
                    Casualties for GreekCityStates: 1 archer and 4 slingerss
                Battle in Pergamum
                    Macedonia attack with 4 cavalrys and 2 peltastss
                    GreekCityStates defend with 3 hoplites
                        Macedonia roll dice for 4 cavalrys and 2 peltastss in Pergamum, round 2 :  0/6 hits
                        GreekCityStates roll dice for 3 hoplites in Pergamum, round 2 :  1/3 hits
                        1 peltasts owned by the Macedonia lost in Pergamum
                        Macedonia roll dice for 4 cavalrys and 1 peltasts in Pergamum, round 3 :  2/5 hits
                        GreekCityStates roll dice for 3 hoplites in Pergamum, round 3 :  1/3 hits
                        1 peltasts owned by the Macedonia and 2 hoplites owned by the GreekCityStates lost in Pergamum
                        Macedonia roll dice for 4 cavalrys in Pergamum, round 4 :  1/4 hits
                        GreekCityStates roll dice for 1 hoplite in Pergamum, round 4 :  0/1 hits
                        1 hoplite owned by the GreekCityStates lost in Pergamum
                    Macedonia win, taking Pergamum from GreekCityStates with 4 cavalrys remaining. Battle score for attacker is 11
                    Casualties for Macedonia: 2 peltastss
                    Casualties for GreekCityStates: 3 hoplites

    Non Combat Move - Macedonia

    Place Units - Macedonia
                1 city placed in Tarentum
                4 cavalrys placed in Salonae
                4 peltastss and 3 swordmen placed in Athens
                6 peltastss placed in Sparta

    Turn Complete - Macedonia
                Macedonia collect 88 PUs; end with 88 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 10 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.703
            Median : 4.000
            Variance : 0.508
            Standard Deviation : 0.713
            Total rolls : 64

    Macedonia Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.659
            Standard Deviation : 0.812
            Total rolls : 45

    GreekCityStates Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

  • 20 19 18 17 16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 7

    Combat Move - Egypt
                7 archers, 4 axemen, 2 chariots and 12 spearmen moved from Paraetonium to Alexandria

    Combat - Egypt
                Battle in Alexandria
                    Egypt attack with 7 archers, 4 axemen, 2 chariots and 12 spearmen
                    Seleucid defend with 6 cataphracts, 7 cavalrys, 1 city, 5 hoplites, 1 legionaire and 9 peltastss
                        Egypt roll dice for 7 archers, 4 axemen, 2 chariots and 12 spearmen in Alexandria, round 2 :  4/25 hits
                        Seleucid roll dice for 6 cataphracts, 7 cavalrys, 5 hoplites, 1 legionaire and 9 peltastss in Alexandria, round 2 :  5/28 hits
                        5 spearmen owned by the Egypt and 4 peltastss owned by the Seleucid lost in Alexandria
                        Egypt roll dice for 7 archers, 4 axemen, 2 chariots and 7 spearmen in Alexandria, round 3 :  7/20 hits
                        Seleucid roll dice for 6 cataphracts, 7 cavalrys, 5 hoplites, 1 legionaire and 5 peltastss in Alexandria, round 3 :  12/24 hits
                        7 spearmen owned by the Egypt, 5 peltastss owned by the Seleucid, 2 cavalrys owned by the Seleucid and 5 archers owned by the Egypt lost in Alexandria
                        Egypt roll dice for 2 archers, 4 axemen and 2 chariots in Alexandria, round 4 :  3/8 hits
                        Seleucid roll dice for 6 cataphracts, 5 cavalrys, 5 hoplites and 1 legionaire in Alexandria, round 4 :  8/17 hits
                        2 chariots owned by the Egypt, 4 axemen owned by the Egypt, 3 cavalrys owned by the Seleucid and 2 archers owned by the Egypt lost in Alexandria
                    Seleucid win with 6 cataphracts, 2 cavalrys, 5 hoplites and 1 legionaire remaining. Battle score for attacker is -50
                    Casualties for Egypt: 7 archers, 4 axemen, 2 chariots and 12 spearmen
                    Casualties for Seleucid: 5 cavalrys and 9 peltastss

    Non Combat Move - Egypt
                2 biremes and 2 triremes moved from SZ 62 to SZ 65

    Turn Complete - Egypt

    Territory Summary for Egypt :

    SZ 65 : 2 biremes and 2 triremes
        Paraetonium : 1 flag

    Production/PUs Summary :

    Carthage : 79 / 85
        RomanRepublic : 43 / 59
        GreekCityStates : 0 / 0
        Macedonia : 88 / 88
        Egypt : 0 / 0
        Seleucid : 92 / 92
        Parthia : 59 / 59
        Numidia : 33 / 33

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