c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
ACGTO 270BC redrum (Anti-Romans) v Entek (Romans)
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Egypt
3 biremes and 2 triremes moved from SZ 60 to SZ 61Purchase Units - Egypt
Egypt buy 5 archers and 2 spearmen; Remaining resources: 0 PUs;Combat - Egypt
Battle in SZ 61
Egypt attack with 3 biremes and 2 triremes
Seleucid defend with 1 trireme
Egypt roll dice for 3 biremes and 2 triremes in SZ 61, round 2 : 1/5 hits
Seleucid roll dice for 1 trireme in SZ 61, round 2 : 1/1 hits
1 bireme owned by the Egypt and 1 trireme owned by the Seleucid lost in SZ 61
Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is 5
Casualties for Egypt: 1 bireme
Casualties for Seleucid: 1 triremeNon Combat Move - Egypt
Place Units - Egypt
5 archers and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 18 PUs; end with 18 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 1 axeman
Alexandria : 8 archers, 1 city and 2 spearmen
SZ 61 : 2 biremes and 2 triremes
Paraetonium : 1 flag
Paliurus : 1 flag, 7 archers, 4 axemen, 2 chariots and 12 spearmenProduction/PUs Summary :
Carthage : 77 / 77
RomanRepublic : 61 / 62
GreekCityStates : 11 / 0
Macedonia : 54 / 55
Egypt : 18 / 18
Seleucid : 72 / 72
Parthia : 59 / 59
Numidia : 30 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Seleucid
1 cavalry moved from Memphis to Paraetonium
Seleucid take Hermopolis from Egypt
Seleucid take Paraetonium from Egypt
6 cataphracts, 10 cavalrys, 6 hoplites and 1 legionaire moved from Memphis to Alexandria
1 legionaire and 2 peltastss moved from Damascus to PalmyraPurchase Units - Seleucid
Seleucid buy 13 cavalrys and 5 legionaires; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Alexandria
Seleucid attack with 6 cataphracts, 10 cavalrys, 6 hoplites and 1 legionaire
Egypt defend with 8 archers, 1 city and 2 spearmen
Seleucid roll dice for 6 cataphracts, 10 cavalrys, 6 hoplites and 1 legionaire in Alexandria, round 2 : 9/23 hits
Egypt roll dice for 8 archers and 2 spearmen in Alexandria, round 2 : 3/10 hits
2 spearmen owned by the Egypt, 3 cavalrys owned by the Seleucid and 7 archers owned by the Egypt lost in Alexandria
Seleucid roll dice for 6 cataphracts, 7 cavalrys, 6 hoplites and 1 legionaire in Alexandria, round 3 : 9/20 hits
Egypt roll dice for 1 archer in Alexandria, round 3 : 0/1 hits
1 archer owned by the Egypt lost in Alexandria
Seleucid captures 18PUs while taking Egypt capital
Seleucid win, taking Alexandria from Egypt with 6 cataphracts, 7 cavalrys, 6 hoplites and 1 legionaire remaining. Battle score for attacker is 26
Casualties for Egypt: 8 archers and 2 spearmen
Casualties for Seleucid: 3 cavalrys
Battle in Palmyra
Seleucid attack with 1 legionaire and 2 peltastss
Parthia defend with 1 archer
Seleucid roll dice for 1 legionaire and 2 peltastss in Palmyra, round 2 : 1/3 hits
Parthia roll dice for 1 archer in Palmyra, round 2 : 1/1 hits
1 archer owned by the Parthia and 1 peltasts owned by the Seleucid lost in Palmyra
Seleucid win, taking Palmyra from Parthia with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 2
Casualties for Parthia: 1 archer
Casualties for Seleucid: 1 peltastsNon Combat Move - Seleucid
3 hoplites, 4 legionaires and 2 peltastss moved from Damascus to Emesa
1 peltasts moved from Jerusalem to Damascus
1 bireme moved from SZ 65 to SZ 66
1 hoplite and 11 peltastss moved from Antioch to EmesaPlace Units - Seleucid
5 legionaires placed in Edessa
5 cavalrys placed in Damascus
8 cavalrys placed in AntiochTurn Complete - Seleucid
Seleucid collect 89 PUs; end with 107 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.345
Median : 3.500
Variance : 0.982
Standard Deviation : 0.991
Total rolls : 58Egypt Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Parthia Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Seleucid Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.196
Median : 3.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 46 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
6 spearmen moved from Seleucia to Palmyra
2 archers and 5 spearmen moved from Babylon to Teredon
2 cavalrys moved from Persepolis to TeredonPurchase Units - Parthia
Parthia buy 7 archers, 4 cataphracts and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Teredon
Parthia attack with 2 archers, 2 cavalrys and 5 spearmen
Neutral defend with 4 spearmen
Parthia roll dice for 2 archers, 2 cavalrys and 5 spearmen in Teredon, round 2 : 4/9 hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 2/4 hits
4 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Teredon
Parthia loses 0 PUs for violating Teredons neutrality.
Parthia win, taking Teredon from Neutral with 2 archers, 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 6
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 spearmen
Battle in Palmyra
Parthia attack with 6 spearmen
Seleucid defend with 1 legionaire and 1 peltasts
Parthia roll dice for 6 spearmen in Palmyra, round 2 : 2/6 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Palmyra, round 2 : 0/2 hits
1 legionaire owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Palmyra
Parthia win, taking Palmyra from Seleucid with 6 spearmen remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 legionaire and 1 peltastsNon Combat Move - Parthia
7 archers moved from Ctesiphon to Seleucia
4 archers and 3 spearmen moved from Ninive to Hatra
5 archers moved from Persepolis to SusaPlace Units - Parthia
7 archers placed in Ctesiphon
4 cataphracts and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 64 PUs; end with 64 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag
Ninive : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen
Susa : 5 archers
Palmyra : 1 flag, 6 spearmen
Seleucia : 1 flag, 7 archers
Ctesiphon : 7 archers and 1 city
Teredon : 1 flag, 2 archers, 2 cavalrys and 3 spearmen
Persepolis : 4 cataphracts, 1 city and 1 spearmanProduction/PUs Summary :
Carthage : 77 / 77
RomanRepublic : 61 / 62
GreekCityStates : 11 / 0
Macedonia : 54 / 55
Egypt : 3 / 0
Seleucid : 87 / 107
Parthia : 64 / 64
Numidia : 30 / 30 -
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TripleA Manual Gamesave Post for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Parthia
6 spearmen moved from Seleucia to Palmyra
2 archers and 5 spearmen moved from Babylon to Teredon
2 cavalrys moved from Persepolis to TeredonPurchase Units - Parthia
Parthia buy 7 archers, 4 cataphracts and 1 spearman; Remaining resources: 0 PUs;Combat - Parthia
Battle in Teredon
Parthia attack with 2 archers, 2 cavalrys and 5 spearmen
Neutral defend with 4 spearmen
Parthia loses 0 PUs for violating Teredons neutrality.
Parthia win, taking Teredon from Neutral with 2 archers, 2 cavalrys and 3 spearmen remaining. Battle score for attacker is 6
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 2 spearmen
Battle in Palmyra
Parthia attack with 6 spearmen
Seleucid defend with 1 legionaire and 1 peltasts
Parthia win, taking Palmyra from Seleucid with 6 spearmen remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 legionaire and 1 peltastsNon Combat Move - Parthia
7 archers moved from Ctesiphon to Seleucia
4 archers and 3 spearmen moved from Ninive to Hatra
5 archers moved from Persepolis to SusaPlace Units - Parthia
7 archers placed in Ctesiphon
4 cataphracts and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 64 PUs; end with 64 PUs total -
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TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 5
Combat Move - Numidia
1 spearman moved from Berenice to Siwa
1 cavalry moved from Leptis Magna to SiwaPurchase Units - Numidia
Numidia buy 4 cavalrys, 2 spearmen and 2 swordmen; Remaining resources: 0 PUs;Combat - Numidia
Battle in Siwa
Numidia attack with 1 cavalry and 1 spearman
Egypt defend with 1 axeman
Numidia roll dice for 1 cavalry and 1 spearman in Siwa, round 2 : 1/2 hits
Egypt roll dice for 1 axeman in Siwa, round 2 : 0/1 hits
1 axeman owned by the Egypt lost in Siwa
Numidia win, taking Siwa from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axemanNon Combat Move - Numidia
1 spearman moved from Leptis Magna to Berenice
3 cavalrys moved from Leptis Magna to Cyrene
1 spearman moved from Leptis Magna to Berenice
1 archer, 1 cavalry and 2 spearmen moved from Oea to Leptis Magna
2 cavalrys moved from Thapsus to Sabrata
2 cavalrys moved from Cartenna to SZ 16
2 biremes and 2 cavalrys moved from SZ 16 to SZ 17
2 cavalrys moved from SZ 17 to Barcino
1 archer and 3 spearmen moved from Barcino to Narbo
4 cavalrys moved from Cartenna to Zama
1 archer, 1 spearman and 3 swordmen moved from Siga to CartennaPlace Units - Numidia
2 spearmen and 2 swordmen placed in Cyrene
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 32 PUs; end with 32 PUs totalDice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Numidia Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Egypt Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Carthage
10 cavalrys, 1 spearman and 8 swordmen moved from Narbo to Massilia
3 cavalrys moved from Barcino to MassiliaPurchase Units - Carthage
Carthage buy 8 cavalrys, 1 city and 10 spearmen; Remaining resources: 0 PUs;Combat - Carthage
Battle in Massilia
Carthage attack with 13 cavalrys, 1 spearman and 8 swordmen
Neutral defend with 1 archer and 4 swordmen
Carthage roll dice for 13 cavalrys, 1 spearman and 8 swordmen in Massilia, round 2 : 7/22 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 2 : 1/5 hits
4 swordmen owned by the Neutral, 1 spearman owned by the Carthage and 1 archer owned by the Neutral lost in Massilia
Carthage loses 0 PUs for violating Massilias neutrality.
Carthage win, taking Massilia from Neutral with 13 cavalrys and 8 swordmen remaining. Battle score for attacker is 17
Casualties for Carthage: 1 spearman
Casualties for Neutral: 1 archer and 4 swordmenNon Combat Move - Carthage
7 cavalrys moved from Tarraco to Narbo
3 cavalrys moved from Valentia to Barcino
2 biremes moved from SZ 18 to SZ 22
9 spearmen and 1 swordman moved from Carthago to SZ 36
9 spearmen and 1 swordman moved from SZ 36 to LilybaeumPlace Units - Carthage
1 city placed in Narbo
10 spearmen placed in Carthago
4 cavalrys placed in Barcino
4 cavalrys placed in TarracoTurn Complete - Carthage
Carthage collect 81 PUs; end with 81 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.433
Median : 3.000
Variance : 0.207
Standard Deviation : 0.455
Total rolls : 30Carthage Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.318
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Neutral Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Numidia Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Egypt Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - RomanRepublic
1 velites moved from Arretium to SZ 25
1 bireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from CarthagePurchase Units - RomanRepublic
RomanRepublic buy 1 city, 2 forts, 2 legionaires and 9 velitess; Remaining resources: 0 PUs;Combat - RomanRepublic
Non Combat Move - RomanRepublic
3 legionaires and 2 velitess moved from Capua to Tarentum
5 velitess moved from Roma to Capua
3 biremes and 2 triremes moved from SZ 34 to SZ 28
5 velitess moved from Roma to SZ 28
5 velitess moved from SZ 28 to Capua
5 velitess moved from Ariminum to GenuaPlace Units - RomanRepublic
1 city placed in Patavium
1 fort placed in Genua
1 fort placed in Mediolanum
2 legionaires and 3 velitess placed in Ariminum
4 velitess placed in Messana
2 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 65 PUs; end with 65 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 legionaires and 4 velitess
Roma : 1 city, 1 fort and 10 velitess
Caralis : 1 flag, 1 velites
Verona : 1 flag
Messana : 6 ballistas, 1 city, 6 forts, 10 legionaires and 26 velitess
Mediolanum : 1 flag, 1 ballista, 1 cavalry, 2 forts and 3 legionaires
Capua : 1 ballista and 10 velitess
SZ 28 : 3 biremes and 2 triremes
SZ 24 : 1 bireme
Genua : 1 flag, 2 forts, 4 legionaires and 10 velitess
Tarentum : 3 legionaires and 2 velitess
Ariminum : 1 city, 2 legionaires and 3 velitess
Patavium : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 77 / 81
RomanRepublic : 65 / 65
GreekCityStates : 11 / 0
Macedonia : 54 / 55
Egypt : 1 / 0
Seleucid : 87 / 107
Parthia : 64 / 64
Numidia : 32 / 32 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
Pergamum : 3 hoplites
Rhodos : 1 archer, 1 city and 4 slingerssProduction/PUs Summary :
Carthage : 77 / 81
RomanRepublic : 65 / 65
GreekCityStates : 11 / 0
Macedonia : 54 / 55
Egypt : 1 / 0
Seleucid : 87 / 107
Parthia : 64 / 64
Numidia : 32 / 32 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Macedonia
7 hoplites moved from Corinth to SZ 50
7 peltastss moved from Athens to SZ 50
7 hoplites, 7 peltastss and 5 triremes moved from SZ 50 to SZ 45
7 hoplites and 7 peltastss moved from SZ 45 to Tarentum
5 cavalrys moved from Salonae to Senio
3 biremes moved from SZ 67 to SZ 68
1 trireme moved from SZ 67 to SZ 68
6 cavalrys moved from Athens to SZ 68
6 cavalrys moved from SZ 68 to Sardis
2 triremes moved from SZ 67 to SZ 53Purchase Units - Macedonia
Macedonia buy 1 city, 8 peltastss and 2 triremes; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Senio
Macedonia attack with 5 cavalrys
Neutral defend with 3 swordmen
Macedonia roll dice for 5 cavalrys in Senio, round 2 : 1/5 hits
Neutral roll dice for 3 swordmen in Senio, round 2 : 2/3 hits
1 swordman owned by the Neutral and 2 cavalrys owned by the Macedonia lost in Senio
Macedonia roll dice for 3 cavalrys in Senio, round 3 : 1/3 hits
Neutral roll dice for 2 swordmen in Senio, round 3 : 1/2 hits
1 swordman owned by the Neutral and 1 cavalry owned by the Macedonia lost in Senio
Macedonia roll dice for 2 cavalrys in Senio, round 4 : 1/2 hits
Neutral roll dice for 1 swordman in Senio, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Senio
Macedonia loses 0 PUs for violating Senios neutrality.
Macedonia win, taking Senio from Neutral with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 3 swordmen
Casualties for Macedonia: 3 cavalrys
Battle in Tarentum
Macedonia attack with 7 hoplites and 7 peltastss
RomanRepublic defend with 3 legionaires and 2 velitess
Macedonia roll dice for 7 hoplites and 7 peltastss in Tarentum, round 2 : 5/14 hits
RomanRepublic roll dice for 3 legionaires and 2 velitess in Tarentum, round 2 : 1/5 hits
1 peltasts owned by the Macedonia, 3 legionaires owned by the RomanRepublic and 2 velitess owned by the RomanRepublic lost in Tarentum
Macedonia win, taking Tarentum from RomanRepublic with 7 hoplites and 6 peltastss remaining. Battle score for attacker is 16
Casualties for RomanRepublic: 3 legionaires and 2 velitess
Casualties for Macedonia: 1 peltastsNon Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Salonae
7 peltastss placed in Athens
2 triremes placed in SZ 50
1 peltasts placed in SpartaTurn Complete - Macedonia
Macedonia collect 63 PUs; end with 63 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.343
Median : 4.000
Variance : 1.441
Standard Deviation : 1.200
Total rolls : 35Neutral Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6RomanRepublic Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Macedonia Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.333
Median : 4.000
Variance : 1.739
Standard Deviation : 1.319
Total rolls : 24 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Egypt
7 archers, 4 axemen, 2 chariots and 12 spearmen moved from Paliurus to ParaetoniumCombat - Egypt
Battle in Paraetonium
Egypt attack with 7 archers, 4 axemen, 2 chariots and 12 spearmen
Seleucid defend with 1 cavalry
Egypt roll dice for 7 archers, 4 axemen, 2 chariots and 12 spearmen in Paraetonium, round 2 : 4/25 hits
Seleucid roll dice for 1 cavalry in Paraetonium, round 2 : 0/1 hits
1 cavalry owned by the Seleucid lost in Paraetonium
Egypt win, taking Paraetonium from Seleucid with 7 archers, 4 axemen, 2 chariots and 12 spearmen remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 cavalryNon Combat Move - Egypt
2 biremes and 2 triremes moved from SZ 61 to SZ 62Turn Complete - Egypt
Territory Summary for Egypt :
SZ 62 : 2 biremes and 2 triremes
Paraetonium : 1 flag, 7 archers, 4 axemen, 2 chariots and 12 spearmen
Paliurus : 1 flagProduction/PUs Summary :
Carthage : 77 / 81
RomanRepublic : 59 / 65
GreekCityStates : 11 / 0
Macedonia : 63 / 63
Egypt : 1 / 0
Seleucid : 87 / 107
Parthia : 64 / 64
Numidia : 32 / 32 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Seleucid
4 hoplites, 4 legionaires and 13 peltastss moved from Emesa to Hatra
1 hoplite, 9 legionaires and 16 peltastss moved from Edessa to Hatra
8 cavalrys moved from Antioch to Hatra
5 cavalrys moved from Damascus to HatraPurchase Units - Seleucid
Seleucid buy 17 cavalrys, 1 hoplite, 4 legionaires and 9 peltastss; Remaining resources: 0 PUs;Combat - Seleucid
Battle in Hatra
Seleucid attack with 13 cavalrys, 5 hoplites, 13 legionaires and 29 peltastss
Parthia defend with 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen
Seleucid roll dice for 13 cavalrys, 5 hoplites, 13 legionaires and 29 peltastss in Hatra, round 2 : 14/60 hits
Parthia roll dice for 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen in Hatra, round 2 : 12/29 hits
12 peltastss owned by the Seleucid and 14 spearmen owned by the Parthia lost in Hatra
Seleucid roll dice for 13 cavalrys, 5 hoplites, 13 legionaires and 17 peltastss in Hatra, round 3 : 12/48 hits
Parthia roll dice for 7 archers, 2 cataphracts, 5 horsearchers and 1 spearman in Hatra, round 3 : 6/15 hits
7 archers owned by the Parthia, 6 peltastss owned by the Seleucid, 4 horsearchers owned by the Parthia and 1 spearman owned by the Parthia lost in Hatra
Seleucid roll dice for 13 cavalrys, 5 hoplites, 13 legionaires and 11 peltastss in Hatra, round 4 : 12/42 hits
Parthia roll dice for 2 cataphracts and 1 horsearcher in Hatra, round 4 : 1/3 hits
1 peltasts owned by the Seleucid, 1 horsearcher owned by the Parthia and 2 cataphracts owned by the Parthia lost in Hatra
Seleucid win, taking Hatra from Parthia with 13 cavalrys, 5 hoplites, 13 legionaires and 10 peltastss remaining. Battle score for attacker is 79
Casualties for Parthia: 7 archers, 2 cataphracts, 5 horsearchers and 15 spearmen
Casualties for Seleucid: 19 peltastssNon Combat Move - Seleucid
1 hoplite moved from Alexandria to HermopolisPlace Units - Seleucid
9 peltastss placed in Alexandria
8 cavalrys placed in Memphis
1 hoplite and 4 legionaires placed in Damascus
5 cavalrys placed in Edessa
4 cavalrys placed in JerusalemTurn Complete - Seleucid
Seleucid collect 92 PUs; end with 92 PUs totalDice Statistics:
Total
1 was rolled 33 times
2 was rolled 29 times
3 was rolled 36 times
4 was rolled 29 times
5 was rolled 36 times
6 was rolled 34 times
Average roll : 3.548
Median : 4.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 197Parthia Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.851
Median : 4.000
Variance : 1.196
Standard Deviation : 1.093
Total rolls : 47Seleucid Combat
1 was rolled 25 times
2 was rolled 24 times
3 was rolled 28 times
4 was rolled 25 times
5 was rolled 27 times
6 was rolled 21 times
Average roll : 3.453
Median : 3.000
Variance : 0.201
Standard Deviation : 0.449
Total rolls : 150 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Parthia
6 spearmen moved from Palmyra to Seleucia
1 archer moved from Ctesiphon to NinivePurchase Units - Parthia
Parthia buy 16 archers; Remaining resources: 0 PUs;Non Combat Move - Parthia
2 archers, 2 cavalrys and 3 spearmen moved from Teredon to Babylon
5 archers moved from Susa to Ctesiphon
4 cataphracts moved from Persepolis to Ctesiphon
1 spearman moved from Persepolis to SusaPlace Units - Parthia
7 archers placed in Ctesiphon
7 archers placed in Persepolis
2 archers were produced but were not placedTurn Complete - Parthia
Parthia collect 59 PUs; end with 59 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 2 archers, 2 cavalrys and 3 spearmen
Ninive : 1 flag, 1 archer
SZ 86 : 1 bireme
Susa : 1 spearman
Palmyra : 1 flag
Seleucia : 1 flag, 7 archers and 6 spearmen
Ctesiphon : 18 archers, 4 cataphracts and 1 city
Teredon : 1 flag
Persepolis : 7 archers and 1 cityProduction/PUs Summary :
Carthage : 77 / 81
RomanRepublic : 59 / 65
GreekCityStates : 11 / 0
Macedonia : 63 / 63
Egypt : 1 / 0
Seleucid : 92 / 92
Parthia : 59 / 59
Numidia : 32 / 32 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 6
Combat Move - Numidia
2 archers, 13 cavalrys, 16 spearmen and 3 swordmen moved from Cyrene to Paliurus
Numidia take Paliurus from Egypt
1 cavalry moved from Siwa to Paliurus
2 spearmen moved from Berenice to Paliurus
5 cavalrys moved from Leptis Magna to Paliurus
1 archer and 2 spearmen moved from Leptis Magna to Berenice
2 cavalrys moved from Sabrata to Leptis Magna
4 cavalrys moved from Zama to Thenae
2 biremes moved from SZ 17 to SZ 16
2 swordmen moved from Cartenna to SZ 16
2 swordmen moved from SZ 16 to Valentia
1 archer, 1 spearman and 1 swordman moved from Cartenna to Igilgili
1 archer and 3 spearmen moved from Narbo to Massilia
2 cavalrys moved from Barcino to MassiliaPurchase Units - Numidia
Numidia buy 8 cavalrys; Remaining resources: 0 PUs;Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Cyrene
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Carthage
3 cavalrys, 1 hoplite, 46 spearmen, 12 swordmen and 3 warelephants moved from Lilybaeum to Messana
1 spearman moved from Syracuse to Messana
13 cavalrys and 8 swordmen moved from Massilia to Genua
7 cavalrys moved from Narbo to Genua
1 bireme and 1 trireme moved from SZ 36 to SZ 32
4 spearmen moved from Carthago to SZ 32
4 spearmen moved from SZ 32 to CaralisPurchase Units - Carthage
Carthage buy 7 cavalrys, 1 city, 2 spearmen and 8 swordmen; Remaining resources: 0 PUs;Combat - Carthage
Battle in Caralis
Carthage attack with 4 spearmen
RomanRepublic defend with 1 velites
Carthage roll dice for 4 spearmen in Caralis, round 2 : 2/4 hits
RomanRepublic roll dice for 1 velites in Caralis, round 2 : 1/1 hits
1 spearman owned by the Carthage and 1 velites owned by the RomanRepublic lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 3 spearmen remaining. Battle score for attacker is 0
Casualties for Carthage: 1 spearman
Casualties for RomanRepublic: 1 velites
Battle in Genua
Carthage attack with 20 cavalrys and 8 swordmen
RomanRepublic defend with 2 forts, 4 legionaires and 10 velitess
Carthage roll dice for 20 cavalrys and 8 swordmen in Genua, round 2 : 8/28 hits
Units damaged: 2 forts owned by the RomanRepublic
RomanRepublic roll dice for 2 forts, 4 legionaires and 10 velitess in Genua, round 2 : 7/16 hits
7 cavalrys owned by the Carthage and 6 velitess owned by the RomanRepublic lost in Genua
Carthage roll dice for 13 cavalrys and 8 swordmen in Genua, round 3 : 6/21 hits
RomanRepublic roll dice for 2 forts, 4 legionaires and 4 velitess in Genua, round 3 : 5/10 hits
5 cavalrys owned by the Carthage, 2 legionaires owned by the RomanRepublic and 4 velitess owned by the RomanRepublic lost in Genua
Carthage roll dice for 8 cavalrys and 8 swordmen in Genua, round 4 : 5/16 hits
RomanRepublic roll dice for 2 forts and 2 legionaires in Genua, round 4 : 3/4 hits
3 cavalrys owned by the Carthage, 2 legionaires owned by the RomanRepublic and 2 forts owned by the RomanRepublic lost in Genua
Carthage win, taking Genua from RomanRepublic with 5 cavalrys and 8 swordmen remaining. Battle score for attacker is -2
Casualties for Carthage: 15 cavalrys
Casualties for RomanRepublic: 2 forts, 4 legionaires and 10 velitess
Battle in Messana
Carthage attack with 3 cavalrys, 1 hoplite, 47 spearmen, 12 swordmen and 3 warelephants
RomanRepublic defend with 6 ballistas, 1 city, 6 forts, 10 legionaires and 26 velitess
Carthage roll dice for 3 cavalrys, 1 hoplite, 47 spearmen, 12 swordmen and 3 warelephants in Messana, round 2 : 12/66 hits
Units damaged: 6 forts owned by the RomanRepublic
RomanRepublic roll dice for 6 ballistas, 6 forts, 10 legionaires and 26 velitess in Messana, round 2 : 19/42 hits
Units damaged: 3 warelephants owned by the Carthage
16 spearmen owned by the Carthage and 6 ballistas owned by the RomanRepublic lost in Messana
Carthage roll dice for 3 cavalrys, 1 hoplite, 31 spearmen, 12 swordmen and 3 warelephants in Messana, round 3 : 11/50 hits
RomanRepublic roll dice for 6 forts, 10 legionaires and 26 velitess in Messana, round 3 : 20/42 hits
20 spearmen owned by the Carthage and 11 velitess owned by the RomanRepublic lost in Messana
3 cavalrys owned by the Carthage, 12 swordmen owned by the Carthage, 3 warelephants owned by the Carthage, 11 spearmen owned by the Carthage and 1 hoplite owned by the Carthage retreated to Lilybaeum
RomanRepublic win with 6 forts, 10 legionaires and 15 velitess remaining. Battle score for attacker is -45
Casualties for Carthage: 36 spearmen
Casualties for RomanRepublic: 6 ballistas and 11 velitessNon Combat Move - Carthage
6 spearmen moved from Carthago to SZ 36
6 spearmen moved from SZ 36 to Lilybaeum
7 cavalrys moved from Barcino to Massilia
4 cavalrys moved from Tarraco to NarboPlace Units - Carthage
1 city placed in Massilia
3 cavalrys placed in Narbo
4 cavalrys placed in Barcino
2 spearmen and 8 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 85 PUs; end with 85 PUs totalDice Statistics:
Total
1 was rolled 58 times
2 was rolled 46 times
3 was rolled 40 times
4 was rolled 57 times
5 was rolled 47 times
6 was rolled 52 times
Average roll : 3.483
Median : 4.000
Variance : 0.809
Standard Deviation : 0.900
Total rolls : 300Carthage Combat
1 was rolled 31 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 38 times
5 was rolled 30 times
6 was rolled 37 times
Average roll : 3.654
Median : 4.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 185RomanRepublic Combat
1 was rolled 27 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.209
Median : 3.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 115 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - RomanRepublic
6 units repaired.
1 velites moved from Messana to Syracuse
RomanRepublic take Syracuse from Carthage
1 ballista and 10 velitess moved from Capua to Tarentum
2 legionaires and 4 velitess moved from Croton to TarentumPurchase Units - RomanRepublic
RomanRepublic buy 2 forts and 17 velitess; Remaining resources: 2 PUs;Combat - RomanRepublic
Battle in Tarentum
RomanRepublic attack with 1 ballista, 2 legionaires and 14 velitess
Macedonia defend with 7 hoplites and 6 peltastss
RomanRepublic roll dice for 1 ballista, 2 legionaires and 14 velitess in Tarentum, round 2 : 2/17 hits
Macedonia roll dice for 7 hoplites and 6 peltastss in Tarentum, round 2 : 9/13 hits
2 peltastss owned by the Macedonia and 9 velitess owned by the RomanRepublic lost in Tarentum
RomanRepublic roll dice for 1 ballista, 2 legionaires and 5 velitess in Tarentum, round 3 : 3/8 hits
Macedonia roll dice for 7 hoplites and 4 peltastss in Tarentum, round 3 : 7/11 hits
3 peltastss owned by the Macedonia, 2 legionaires owned by the RomanRepublic and 5 velitess owned by the RomanRepublic lost in Tarentum
1 ballista owned by the RomanRepublic retreated to Capua
Macedonia win with 7 hoplites and 1 peltasts remaining. Battle score for attacker is -40
Casualties for RomanRepublic: 2 legionaires and 14 velitess
Casualties for Macedonia: 5 peltastssNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Mediolanum
1 fort and 7 velitess placed in Patavium
5 velitess placed in Ariminum
5 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 57 PUs; end with 59 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 city, 1 fort and 15 velitess
Verona : 1 flag
Messana : 1 city, 6 forts, 10 legionaires and 14 velitess
Mediolanum : 1 flag, 1 ballista, 1 cavalry, 3 forts and 3 legionaires
Syracuse : 1 flag, 1 velites
Capua : 1 ballista
SZ 28 : 3 biremes and 2 triremes
SZ 24 : 1 bireme
Ariminum : 1 city, 2 legionaires and 8 velitess
Patavium : 1 flag, 1 city, 1 fort and 7 velitessProduction/PUs Summary :
Carthage : 79 / 85
RomanRepublic : 57 / 59
GreekCityStates : 11 / 0
Macedonia : 63 / 63
Egypt : 0 / 0
Seleucid : 92 / 92
Parthia : 59 / 59
Numidia : 33 / 33 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Turn Complete - GreekCityStates
Territory Summary for GreekCityStates :
Pergamum : 3 hoplites
Rhodos : 1 archer, 1 city and 4 slingerssProduction/PUs Summary :
Carthage : 79 / 85
RomanRepublic : 57 / 59
GreekCityStates : 11 / 0
Macedonia : 63 / 63
Egypt : 0 / 0
Seleucid : 92 / 92
Parthia : 59 / 59
Numidia : 33 / 33 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Macedonia
4 cavalrys and 2 peltastss moved from Sardis to Pergamum
2 peltastss moved from Athens to SZ 68
2 cavalrys and 2 hoplites moved from Sardis to SZ 68
1 peltasts moved from Athens to SZ 68
2 cavalrys, 2 hoplites and 3 peltastss moved from SZ 68 to Rhodos
4 peltastss moved from Athens to SZ 50
1 peltasts moved from Sparta to SZ 50
5 peltastss and 2 triremes moved from SZ 50 to SZ 45
5 triremes moved from SZ 45 to SZ 50
1 peltasts moved from Tarentum to Salapia
Macedonia take Salapia from RomanRepublic
1 hoplite moved from Tarentum to Capua
1 hoplite moved from Tarentum to Croton
Macedonia take Croton from RomanRepublic
5 peltastss moved from SZ 45 to Tarentum
2 cavalrys moved from Senio to Salonae
2 triremes moved from SZ 53 to SZ 50Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 1 city, 10 peltastss and 3 swordmen; Remaining resources: 0 PUs;Combat - Macedonia
Battle in Capua
Macedonia attack with 1 hoplite
RomanRepublic defend with 1 ballista
Macedonia roll dice for 1 hoplite in Capua, round 2 : 0/1 hits
Macedonia roll dice for 1 hoplite in Capua, round 3 : 0/1 hits
Macedonia roll dice for 1 hoplite in Capua, round 4 : 0/1 hits
Macedonia roll dice for 1 hoplite in Capua, round 5 : 0/1 hits
Macedonia roll dice for 1 hoplite in Capua, round 6 : 0/1 hits
Macedonia roll dice for 1 hoplite in Capua, round 7 : 1/1 hits
1 ballista owned by the RomanRepublic lost in Capua
Macedonia win, taking Capua from RomanRepublic with 1 hoplite remaining. Battle score for attacker is 5
Casualties for RomanRepublic: 1 ballista
Battle in Rhodos
Macedonia attack with 2 cavalrys, 2 hoplites and 3 peltastss
GreekCityStates defend with 1 archer, 1 city and 4 slingerss
Macedonia roll dice for 2 cavalrys, 2 hoplites and 3 peltastss in Rhodos, round 2 : 2/7 hits
GreekCityStates roll dice for 1 archer and 4 slingerss in Rhodos, round 2 : 1/5 hits
1 peltasts owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Rhodos
Macedonia roll dice for 2 cavalrys, 2 hoplites and 2 peltastss in Rhodos, round 3 : 1/6 hits
GreekCityStates roll dice for 1 archer and 2 slingerss in Rhodos, round 3 : 2/3 hits
2 peltastss owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Rhodos
Macedonia roll dice for 2 cavalrys and 2 hoplites in Rhodos, round 4 : 1/4 hits
GreekCityStates roll dice for 1 archer and 1 slingers in Rhodos, round 4 : 0/2 hits
1 slingers owned by the GreekCityStates lost in Rhodos
Macedonia roll dice for 2 cavalrys and 2 hoplites in Rhodos, round 5 : 0/4 hits
GreekCityStates roll dice for 1 archer in Rhodos, round 5 : 1/1 hits
1 cavalry owned by the Macedonia lost in Rhodos
Macedonia roll dice for 1 cavalry and 2 hoplites in Rhodos, round 6 : 1/3 hits
GreekCityStates roll dice for 1 archer in Rhodos, round 6 : 1/1 hits
1 archer owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Rhodos
Macedonia win, taking Rhodos from GreekCityStates with 2 hoplites remaining. Battle score for attacker is -2
Casualties for Macedonia: 2 cavalrys and 3 peltastss
Casualties for GreekCityStates: 1 archer and 4 slingerss
Battle in Pergamum
Macedonia attack with 4 cavalrys and 2 peltastss
GreekCityStates defend with 3 hoplites
Macedonia roll dice for 4 cavalrys and 2 peltastss in Pergamum, round 2 : 0/6 hits
GreekCityStates roll dice for 3 hoplites in Pergamum, round 2 : 1/3 hits
1 peltasts owned by the Macedonia lost in Pergamum
Macedonia roll dice for 4 cavalrys and 1 peltasts in Pergamum, round 3 : 2/5 hits
GreekCityStates roll dice for 3 hoplites in Pergamum, round 3 : 1/3 hits
1 peltasts owned by the Macedonia and 2 hoplites owned by the GreekCityStates lost in Pergamum
Macedonia roll dice for 4 cavalrys in Pergamum, round 4 : 1/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 4 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 4 cavalrys remaining. Battle score for attacker is 11
Casualties for Macedonia: 2 peltastss
Casualties for GreekCityStates: 3 hoplitesNon Combat Move - Macedonia
Place Units - Macedonia
1 city placed in Tarentum
4 cavalrys placed in Salonae
4 peltastss and 3 swordmen placed in Athens
6 peltastss placed in SpartaTurn Complete - Macedonia
Macedonia collect 88 PUs; end with 88 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.703
Median : 4.000
Variance : 0.508
Standard Deviation : 0.713
Total rolls : 64Macedonia Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.778
Median : 4.000
Variance : 0.659
Standard Deviation : 0.812
Total rolls : 45GreekCityStates Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.526
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 7
Combat Move - Egypt
7 archers, 4 axemen, 2 chariots and 12 spearmen moved from Paraetonium to AlexandriaCombat - Egypt
Battle in Alexandria
Egypt attack with 7 archers, 4 axemen, 2 chariots and 12 spearmen
Seleucid defend with 6 cataphracts, 7 cavalrys, 1 city, 5 hoplites, 1 legionaire and 9 peltastss
Egypt roll dice for 7 archers, 4 axemen, 2 chariots and 12 spearmen in Alexandria, round 2 : 4/25 hits
Seleucid roll dice for 6 cataphracts, 7 cavalrys, 5 hoplites, 1 legionaire and 9 peltastss in Alexandria, round 2 : 5/28 hits
5 spearmen owned by the Egypt and 4 peltastss owned by the Seleucid lost in Alexandria
Egypt roll dice for 7 archers, 4 axemen, 2 chariots and 7 spearmen in Alexandria, round 3 : 7/20 hits
Seleucid roll dice for 6 cataphracts, 7 cavalrys, 5 hoplites, 1 legionaire and 5 peltastss in Alexandria, round 3 : 12/24 hits
7 spearmen owned by the Egypt, 5 peltastss owned by the Seleucid, 2 cavalrys owned by the Seleucid and 5 archers owned by the Egypt lost in Alexandria
Egypt roll dice for 2 archers, 4 axemen and 2 chariots in Alexandria, round 4 : 3/8 hits
Seleucid roll dice for 6 cataphracts, 5 cavalrys, 5 hoplites and 1 legionaire in Alexandria, round 4 : 8/17 hits
2 chariots owned by the Egypt, 4 axemen owned by the Egypt, 3 cavalrys owned by the Seleucid and 2 archers owned by the Egypt lost in Alexandria
Seleucid win with 6 cataphracts, 2 cavalrys, 5 hoplites and 1 legionaire remaining. Battle score for attacker is -50
Casualties for Egypt: 7 archers, 4 axemen, 2 chariots and 12 spearmen
Casualties for Seleucid: 5 cavalrys and 9 peltastssNon Combat Move - Egypt
2 biremes and 2 triremes moved from SZ 62 to SZ 65Turn Complete - Egypt
Territory Summary for Egypt :
SZ 65 : 2 biremes and 2 triremes
Paraetonium : 1 flagProduction/PUs Summary :
Carthage : 79 / 85
RomanRepublic : 43 / 59
GreekCityStates : 0 / 0
Macedonia : 88 / 88
Egypt : 0 / 0
Seleucid : 92 / 92
Parthia : 59 / 59
Numidia : 33 / 33





