16L G40 Giallo(Allies+21) vs CdnRanger(Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                2 bombers moved from United Kingdom to 92 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                    Italians defend with 2 destroyers
                    Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    2 bombers killed by AA
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Western Germany to United Kingdom
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                3 destroyers moved from 30 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 34 Sea Zone to Queensland
                1 fighter moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                3 fighters and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
                British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from India to 38 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                5 fighters and 2 tactical_bombers moved from India to Northwest Persia
                1 bomber moved from Persia to Northwest Persia

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northwest Persia
                    British attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 armour and 1 mech_infantry
                    British win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Northwest Persia to Iraq
                2 fighters moved from Northwest Persia to Persia
                3 fighters moved from Northwest Persia to Iraq
                2 tactical_bombers moved from Northwest Persia to Persia
                1 fighter moved from 38 Sea Zone to West India
                3 armour and 4 mech_infantrys moved from India to Eastern Persia
                4 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                3 aaGuns, 4 artilleries and 22 infantry moved from India to West India
                1 fighter moved from Gibraltar to Egypt
                3 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 102 Sea Zone to 106 Sea Zone

    Place Units - British
                1 destroyer placed in 80 Sea Zone
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 34 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

  • '15

    Scramble in 92?

    Thx

  • '21 '20 '19 '18 '17 '16

    no

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Smolensk to Vologda
                1 artillery moved from Smolensk to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Romania to Bessarabia
                2 mech_infantrys moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Tunisia to Libya
                1 aaGun moved from Bryansk to Rostov

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 artillery, 1 infantry and 1 mech_infantry
        Germany : 1 artillery
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Libya : 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 artillery
        Rostov : 1 aaGun, 1 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 infantry
        Tambov : 1 infantry
        Ukraine : 1 infantry and 2 mech_infantrys
        Vologda : 1 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        97 Sea Zone : 1 flag
        92 Sea Zone : 2 submarines
        Yugoslavia : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 80
        Russians : 7 / 9
        Japanese : 75 / 80
        Americans : 50 / 65
        Chinese : 0 / 8
        British : 35 / 35
        UK_Pacific : 5 / 3
        Italians : 20 / 25
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine and 2 transports
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                2 infantry moved from South Australia to Western Australia
                1 armour and 1 mech_infantry moved from Queensland to Western Australia
                2 armour moved from Queensland to Western Australia
                1 infantry moved from New South Wales to Queensland
                1 carrier moved from 33 Sea Zone to 62 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland
                2 fighters moved from 46 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 78 PUs;
                Germans buy 4 armour, 1 fighter, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                2 infantry moved from Rostov to Volgograd
                3 bombers moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 3 bombers and 2 infantry in Volgograd, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery in Volgograd, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Vologda to Timguska
                1 infantry moved from Archangel to Nenetsia
                1 artillery moved from Archangel to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 aaGun moved from Archangel to Nenetsia
                1 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Rostov to Bryansk
                3 infantry moved from Rostov to Bryansk
                2 armour moved from Bessarabia to Bryansk
                1 armour moved from Rostov to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                6 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                3 mech_infantrys moved from Yugoslavia to Bessarabia
                2 fighters moved from Western Germany to 95 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 artilleries moved from Germany to Poland
                3 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Western Germany to Germany
                3 artilleries and 3 infantry moved from France to Western Germany
                3 bombers moved from Volgograd to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                1 fighter placed in Western Germany
                2 submarines placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Yugoslavia
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Germans :

    Timguska : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Poland : 2 artilleries and 3 infantry
        Germany : 1 artillery, 1 factory_major and 7 infantry
        Belarus : 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 10 armour, 26 artilleries, 3 bombers, 38 infantry and 11 mech_infantrys
        Rostov : 1 flag, 3 armour and 3 mech_infantrys
        Nenetsia : 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 5 infantry and 1 mech_infantry
        Bessarabia : 1 infantry and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 6 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 aaGun and 2 infantry
        Smolensk : 1 infantry
        Samara : 1 flag, 1 infantry
        95 Sea Zone : 1 carrier and 2 fighters
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 carrier and 1 transport
        Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
        98 Sea Zone : 1 submarine
        Finland : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 4 / 9
        Japanese : 75 / 80
        Americans : 50 / 65
        Chinese : 0 / 8
        British : 35 / 35
        UK_Pacific : 5 / 3
        Italians : 20 / 25
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                1 armour and 1 mech_infantry moved from Yenisey to Olgiy
                1 fighter and 1 tactical_bomber moved from Russia to Timguska
                1 mech_infantry moved from Evenkiyskiy to Timguska
                1 mech_infantry moved from Evenkiyskiy to Timguska
                4 fighters moved from Russia to Timguska
                2 armour, 29 artilleries, 34 infantry and 2 mech_infantrys moved from Russia to Samara

    Combat - Russians
                Battle in Timguska
                    Russians attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Timguska from Japanese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Olgiy
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Olgiy from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in Samara
                    Russians attack with 2 armour, 29 artilleries, 34 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 2 armour, 29 artilleries, 34 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Samara
                5 fighters and 1 tactical_bomber moved from Timguska to Evenkiyskiy

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Urals to Timguska
                1 artillery moved from Novosibirsk to Timguska
                1 bomber moved from Kweichow to Timguska
                17 artilleries, 16 infantry and 11 mech_infantrys moved from Burma to India

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 17 artilleries, 16 infantry and 11 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 17 artilleries, 16 infantry and 11 mech_infantrys in India, round 2 :  8/44 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 17 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Timguska
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Timguska, round 2 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Timguska, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Timguska
                        Japanese roll dice for 1 artillery and 1 bomber in Timguska, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Timguska, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Russians lost in Timguska
                    Japanese win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                2 aaGuns moved from Burma to India
                1 artillery and 2 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from French Indo China to Burma
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Yunnan to Burma
                1 armour moved from Burma to Kweichow
                1 fighter moved from 34 Sea Zone to 6 Sea Zone
                1 bomber moved from Timguska to Hopei
                3 armour moved from Burma to India
                1 mech_infantry moved from Yunnan to Hopei
                2 mech_infantrys moved from Yunnan to India
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Burma to Hopei
                1 tactical_bomber moved from 34 Sea Zone to Philippines
                2 fighters moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter moved from Burma to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                2 fighters placed in Japan
                1 artillery and 1 infantry placed in Kwangtung
                3 mech_infantrys placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Rostov: 1 bomber
                EDIT: Adding units owned by Japanese to Burma: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 2 infantry
        Burma : 1 flag, 2 armour, 1 artillery, 1 bomber and 3 mech_infantrys
        India : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 17 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 13 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery, 4 infantry and 1 tactical_bomber
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
        34 Sea Zone : 1 destroyer and 1 submarine
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        25 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 7 / 7
        Japanese : 76 / 89
        Americans : 50 / 65
        Chinese : 0 / 8
        British : 35 / 35
        UK_Pacific : 2 / 0
        Italians : 20 / 25
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    i finisfed battle in sz 16 but is see i forgot to sent some extra support to sz 8 so will redo my turn and will edit sz 16

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 battleship, 2 carriers and 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 9 Sea Zone
                2 fighters moved from 8 Sea Zone to 9 Sea Zone
                1 carrier moved from 26 Sea Zone to 9 Sea Zone
                1 battleship moved from 26 Sea Zone to 9 Sea Zone
                2 fighters moved from 25 Sea Zone to 9 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 9 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 9 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 infantry moved from Dutch New Guinea to New Guinea
                1 bomber moved from Gibraltar to Western United States

    Place Units - Americans
                1 battleship, 2 carriers and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                8 artilleries and 11 infantry moved from Iraq to Northwest Persia
                4 artilleries and 7 infantry moved from Persia to Northwest Persia
                4 artilleries and 22 infantry moved from West India to Eastern Persia
                1 fighter moved from West India to Persia
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Italians
                3 armour and 3 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from Iraq to Persia
                1 bomber and 3 fighters moved from Iraq to Persia

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Northwest Persia
                    British attack with 12 artilleries and 18 infantry
                    Germans defend with 1 infantry
                    British win, taking Northwest Persia from Germans with 12 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from West India to Eastern Persia

    Place Units - British
                1 transport placed in 81 Sea Zone
                3 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 28 PUs (7 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

  • '15

    @Giallo:

    i finisfed battle in sz 16 but is see i forgot to sent some extra support to sz 8 so will redo my turn and will edit sz 16

    Got it - no problem -

    Japanese Destroyer Captain “Unlucky Gichin” prepares to eliminate pesky US sub after the ship “Yokohno II” disappears twice off the coast of Japan…    :-D

    Cheers!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Kazakhstan
                1 bomber moved from Southern Italy to Kazakhstan
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Kazakhstan
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Vologda to Novosibirsk
                1 bomber moved from Kazakhstan to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                2 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery moved from Germany to Slovakia Hungary
                1 artillery moved from Northern Italy to Yugoslavia
                2 submarines moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 1 artillery
        Romania : 1 artillery, 1 infantry and 2 mech_infantrys
        Tobruk : 1 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 aaGun, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
        Nenetsia : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        Tambov : 1 infantry
        Ukraine : 2 infantry and 1 mech_infantry
        Novosibirsk : 1 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
        97 Sea Zone : 1 flag
        Yugoslavia : 1 artillery

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 8 / 7
        Japanese : 76 / 89
        Americans : 50 / 70
        Chinese : 0 / 8
        British : 35 / 28
        UK_Pacific : 2 / 0
        Italians : 19 / 24
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Western Australia to South Australia
                1 fighter moved from Western Australia to 62 Sea Zone
                3 armour and 1 mech_infantry moved from Western Australia to Queensland
                1 fighter moved from Queensland to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 80 PUs;
                Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                35 infantry moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                24 artilleries moved from Bryansk to Russia
                1 mech_infantry moved from Nenetsia to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Rostov to Russia
                11 mech_infantrys moved from Bryansk to Russia
                10 armour moved from Bryansk to Russia
                2 armour moved from Ukraine to Russia
                1 infantry moved from Nenetsia to Vologda

    Combat - Germans
                Battle in Russia
                    Germans attack with 12 armour, 24 artilleries, 36 infantry and 12 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major and 3 infantry
                        Germans roll dice for 12 armour, 24 artilleries, 36 infantry and 12 mech_infantrys in Russia, round 2 :  32/84 hits
                        Russians roll dice for 3 infantry in Russia, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 24 artilleries, 35 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Nenetsia to Urals
                1 aaGun moved from Nenetsia to Urals
                1 artillery moved from Nenetsia to Archangel
                1 aaGun moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                1 armour moved from Ukraine to Rostov
                3 mech_infantrys moved from Bessarabia to Bryansk
                6 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 armour moved from Novgorod to Nenetsia
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Bryansk
                5 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                3 mech_infantrys moved from Yugoslavia to Bessarabia
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 115 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 bombers moved from Bryansk to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 fighter and 1 infantry placed in Western Germany
                2 submarines placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Yugoslavia
                3 artilleries placed in Ukraine
                1 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Poland : 1 artillery and 7 infantry
        Germany : 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 3 bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 7 infantry and 6 mech_infantrys
        Rostov : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
        Nenetsia : 1 armour
        Urals : 1 aaGun and 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 2 artilleries and 3 infantry
        Bessarabia : 3 mech_infantrys
        Russia : 1 flag, 2 aaGuns, 1 airfield, 12 armour, 24 artilleries, 1 factory_minor, 36 infantry and 12 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 5 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 infantry
        112 Sea Zone : 1 carrier and 1 transport
        95 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Greece : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Finland : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 63 / 95
        Russians : 3 / 0
        Japanese : 76 / 89
        Americans : 50 / 70
        Chinese : 0 / 8
        British : 35 / 28
        UK_Pacific : 2 / 0
        Italians : 19 / 24
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Volgograd
                2 armour, 28 artilleries, 33 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
                5 fighters and 1 tactical_bomber moved from Evenkiyskiy to Yenisey
                1 armour moved from Olgiy to Dzavhan
                      Russians take Dzavhan from Japanese
                1 armour moved from Dzavhan to Yenisey

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 armour, 28 artilleries, 33 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Kazakhstan from Germans with 2 armour, 28 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Kazakhstan

    Turn Complete - Russians

Suggested Topics

  • 83
  • 22
  • 225
  • 185
  • 126
  • 279
  • 171
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.8k

Users

40.5k

Topics

1.8m

Posts