@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Pherman1215 (Axis) vs Axisdominion (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Kansu to Anhwe
2 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
8 infantry moved from Hopei to Kweichow
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
3 infantry placed in Kweichow
Chinese undo move 1.
3 infantry placed in Hopei
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 8 infantry
EDIT: Adding units owned by Chinese to Hopei: 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 artillery and 2 infantry
1 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British and 2 artilleries owned by the British retreated to Alexandria
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in 97 Sea Zone
British attack with 2 bombers, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
Italians defend with 1 battleship, 1 cruiser and 1 submarine
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 2 bombers, 6 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 submarineNon Combat Move - British
1 carrier moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
4 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 battleship and 3 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
4 infantry moved from Syria to Iraq
2 aaGuns, 2 artilleries and 15 infantry moved from West India to Eastern Persia
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Greece
1 mech_infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United StatesPlace Units - British
1 factory_minor placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4,6,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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assumed no scramble in 97 to keep the game moving along (u were offline) and anyway, even if u did scramble i still had 100% odds to win and an even higher avg tuv than if u did not scramble. if i was wrong we can re-do
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
3 fighters moved from Southern Italy to Rostov
1 bomber moved from Caucasus to Rostov
3 mech_infantrys moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,1,4,1,3
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
3 fighters moved from Southern Italy to Rostov
1 bomber moved from Caucasus to Rostov
3 mech_infantrys moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,4,1,4,1,3
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 aaGun and 2 artilleries
EDIT: Adding units owned by Italians to France: 1 aaGun and 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 96 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
2 bombers moved from Bryansk to Vologda
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Turning off Edit Mode
9 armour and 14 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Kazakhstan to Caucasus
4 armour and 4 mech_infantrys moved from Volgograd to Caucasus
3 aaGuns, 5 artilleries and 25 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Poland to Bessarabia
4 mech_infantrys moved from Western Ukraine to Bessarabia
3 infantry moved from Belarus to Eastern Poland
1 artillery and 7 infantry moved from Novgorod to Belarus
2 bombers moved from Vologda to Caucasus
2 bombers moved from Northwest Persia to Caucasus
1 fighter and 4 tactical_bombers moved from Western Germany to Caucasus
4 infantry moved from Normandy Bordeaux to France
2 infantry moved from Iceland to 123 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter moved from Tobruk to CaucasusPlace Units - Germans
5 bombers, 3 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 infantry
EDIT: Adding units owned by Germans to Archangel: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Volgograd
5 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,1,6,5,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Samara
40 infantry moved from Russia to Samara
10 infantry moved from Russia to Samara
1 armour moved from Alexandria to Tobruk
2 artilleries moved from Russia to Samara
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tobruk
Russians attack with 1 armour
Italians defend with 1 artillery
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 1 armour, 2 artilleries and 50 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 armour, 2 artilleries and 49 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Iraq to Persia
1 tactical_bomber moved from Vologda to Persia
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Shensi to Hopei
2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Russia to Samara
2 artilleries moved from Russia to Samara
5 infantry moved from Russia to SamaraPlace Units - Russians
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to Jehol
1 bomber moved from French Indo China to Anhwe
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
5 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
1 fighter moved from Kiangsu to Shantung
1 bomber moved from Anhwe to Shantung
1 bomber moved from Kweichow to Shantung
1 fighter and 2 tactical_bombers moved from Philippines to Shantung
1 armour and 5 mech_infantrys moved from India to Yunnan
1 infantry moved from India to West India
5 artilleries and 5 infantry moved from India to BurmaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 fighters and 7 infantry placed in Japan
Japanese undo move 1.
3 mech_infantrys placed in India
Japanese undo move 1.
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Japanese undo move 2.
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in CelebesNon Combat Move - Americans
2 fighters moved from 99 Sea Zone to Persia
1 bomber moved from Egypt to Persia
1 artillery, 4 infantry and 3 mech_infantrys moved from Greece to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 10 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 mech_infantrys
retreated to Kweichow
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
7 infantry moved from Hopei to Suiyuyan
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in IcelandNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 99 Sea Zone to Persia
1 bomber, 4 fighters and 3 tactical_bombers moved from Greece to Persia
1 bomber moved from Egypt to Persia
2 aaGuns, 2 artilleries and 15 infantry moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - British
1 armour and 2 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5,6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,1,6,5,5
British collect 27 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
1 fighter moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
3 armour moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 infantry moved from Romania to Bulgaria
3 infantry moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 aaGun and 2 artilleries moved from France to Northern Italy
1 fighter moved from Northwest Persia to Volgograd
2 fighters moved from Rostov to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,3,6
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 71 PUs;
Germans buy 3 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Russians
2 infantry moved from Archangel to Vologda
2 bombers moved from Western Germany to Vologda
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Vologda
4 bombers moved from Caucasus to Russia
1 bomber moved from Western Germany to Vologda
1 infantry moved from Smolensk to Vologda
1 fighter moved from 109 Sea Zone to 123 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,8,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 123 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 5 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
5 bombers moved from Vologda to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
3 aaGuns, 5 artilleries and 25 infantry moved from Rostov to Volgograd
1 armour and 5 mech_infantrys moved from Bessarabia to Rostov
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Slovakia Hungary to Bessarabia
4 bombers moved from Russia to Ukraine
1 fighter moved from 123 Sea Zone to 124 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 124 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 124 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
4 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
1 armour and 2 mech_infantrys moved from Southern Italy to Greater Southern Germany
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
6 armour and 6 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
2 tactical_bombers moved from Caucasus to Volgograd
1 fighter moved from 109 Sea Zone to 124 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,4
Germans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 71 PUs;
Germans buy 3 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from Russians
2 infantry moved from Archangel to Vologda
2 bombers moved from Western Germany to Vologda
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Vologda
4 bombers moved from Caucasus to Russia
1 bomber moved from Western Germany to Vologda
1 infantry moved from Smolensk to Vologda
1 fighter moved from 109 Sea Zone to 123 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,8,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 123 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 5 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Smolensk
5 bombers moved from Vologda to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
3 aaGuns, 5 artilleries and 25 infantry moved from Rostov to Volgograd
1 armour and 5 mech_infantrys moved from Bessarabia to Rostov
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Slovakia Hungary to Bessarabia
4 bombers moved from Russia to Ukraine
1 fighter moved from 123 Sea Zone to 124 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 124 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 124 Sea Zone
2 submarines moved from 119 Sea Zone to 109 Sea Zone
4 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
1 armour and 2 mech_infantrys moved from Southern Italy to Greater Southern Germany
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
6 armour and 6 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
2 tactical_bombers moved from Caucasus to Volgograd
1 fighter moved from 109 Sea Zone to 124 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,4
Germans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 28 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 armour and 1 mech_infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Iraq from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 1 armour, 4 artilleries and 54 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Hopei to Suiyuyan
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
2 aaGuns and 16 infantry moved from Yenisey to Timguska
1 submarine moved from 92 Sea Zone to 105 Sea ZoneTurn Complete - Russians
Russians collect 17 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Kiangsu to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Sakha
1 aaGun moved from Amur to Buryatia
1 armour and 4 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 armour moved from Szechwan to Kweichow
3 mech_infantrys moved from Szechwan to Kweichow
3 mech_infantrys moved from French Indo China to Kweichow
4 infantry moved from 6 Sea Zone to Korea
4 artilleries and 4 infantry moved from Burma to India
1 artillery and 1 infantry moved from Burma to Yunnan
5 fighters and 5 tactical_bombers moved from Shantung to Philippines
2 fighters and 2 tactical_bombers moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to French Indo China
2 bombers moved from Shantung to Kweichow
2 bombers moved from Kweichow to French Indo China
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Persia to IndiaCombat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.Non Combat Move - Americans
1 bomber moved from India to Persia
3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
6 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 5 infantry, 1 mech_infantry, 12 submarines, 2 tactical_bombers and 4 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
2 fighters moved from Gibraltar to United KingdomPlace Units - Americans
1 carrier and 8 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total





