@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Teslas (Allies (+10/turn USA)) vs zexcis (Axis) G40 Rematch No Sea Lion
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship moved from 26 Sea Zone to 33 Sea Zone
3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to MoroccoPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
1 bomber placed in Eastern United States
3 submarines placed in 101 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 71 to 81
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
3 artilleries and 4 infantry moved from Kweichow to HunanPlace Units - Chinese
2 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 artillery and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Malta to Iraq
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 93 Sea Zone to Cyprus
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Morocco to 97 Sea Zone
2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Eastern Persia
1 fighter moved from 37 Sea Zone to Burma
1 battleship moved from 39 Sea Zone to 37 Sea Zone
4 artilleries moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 artillery moved from India to Burma
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan ManitobaPlace Units - British
1 airfield placed in Cyprus
1 transport placed in 106 Sea Zone
1 transport placed in 109 Sea Zone
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5
British collect 37 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Albania
1 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Albania
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Libya to TunisiaPlace Units - Italians
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,4,4,2,6
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from South Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 factory_minor placed in Queensland
2 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 tactical_bombers moved from Eastern Poland to UkraineCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 5 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 121 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Finland
5 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Eastern Poland
6 armour moved from Baltic States to Eastern Poland
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
5 armour, 10 artilleries, 1 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 fighter and 3 tactical_bombers moved from Ukraine to Bessarabia
2 bombers moved from Russia to Eastern Poland
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Western Germany to France
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
1 armour, 3 bombers and 1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,4,5,4,6
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 infantry
retreated to Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
Wow. You dicefucked me so bad in Ukraine. Wow.
At least now we know where all those points you didn’t put in Charisma went: Luck.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Hopei to Shensi
2 infantry moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Hopei to Anhwe
1 bomber moved from Hopei to Shensi
1 bomber moved from Hopei to Anhwe
1 cruiser moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 battleship
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 bomber moved from Shensi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 aaGun moved from Hopei to Anhwe
2 artilleries and 1 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
2 fighters moved from Korea to Japan
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in Kwangtung
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Eastern United States to 106 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 106 Sea Zone to United Kingdom
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Morocco to Malta
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 fighters placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 73 to 83
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries, 1 fighter and 4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese win, taking Kwangsi from Japanese with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber moved from Eastern Persia to Albania
2 fighters moved from 97 Sea Zone to Albania
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western GermanyCombat - British
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Okay, in Albania:
If you scramble a fighter, it stops three cruisers from bombarding. I don’t know if the loss of a fighter is worth that to you.
You could scramble two fighters if you’re trying to wear down my cruiser stack before the germans hit it or something.Anyway, I don’t know, and so you get to choose.
I think I hit “no” or something like that by mistake. If that’s the case, then just use the save game I posted to view what I’ve done, and then I’ll just redo my buy/combat moves from the American save since no dice were rolled.
Also, I think that’s the first time in my life I’ve used the words “cruiser” and “stack” in the same phrase.
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And actually, I even made an error:
My Egyptian air should be in SZ 97 for the fight as well, so I’ll just redo the buy/combat moves and repost the save anyway.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Greece to Albania
2 fighters moved from 97 Sea Zone to Albania
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Eastern Persia to Albania
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 harbour and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Greece to Albania
2 fighters moved from 97 Sea Zone to Albania
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Eastern Persia to Albania
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Albania
British attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
Italians defend with 2 armour, 1 artillery and 2 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
Battle in Western Germany
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Albania to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
3 infantry moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
3 aaGuns, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Kwangsi
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from Albania to Greece
1 fighter moved from Albania to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
2 fighters moved from Cyprus to Russia
1 armour moved from Alberta Saskatchewan Manitoba to QuebecPlace Units - British
1 transport placed in 106 Sea Zone
1 airfield and 1 harbour placed in GreeceTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
British collect 36 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3,5
UK_Pacific collect 8 PUs (9 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 mech_infantry and 1 tactical_bomber -
Eliot’s luck wins again!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 112 Sea Zone
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,6,5,3,6
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total





