L15 Ghostglider vs. axis-dominion (Allied +25)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 armour, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour and 2 infantry moved from West India to 79 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 2 infantry moved from 80 Sea Zone to Saudi Arabia
                1 bomber moved from Volgograd to Karelia
                1 infantry moved from Finland to Karelia

    Combat - British
                Battle in Saudi Arabia
                    British attack with 3 armour, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 3 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Karelia
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Karelia to Finland
                1 aaGun, 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                11 armour and 8 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from West India to Persia
                2 aaGuns, 2 artilleries and 12 infantry moved from West India to Eastern Persia
                2 fighters moved from Normandy Bordeaux to 98 Sea Zone
                1 fighter moved from Normandy Bordeaux to Finland
                1 fighter moved from Normandy Bordeaux to Norway
                1 fighter moved from Normandy Bordeaux to Greece
                2 fighters and 2 tactical_bombers moved from Greece to Trans-Jordan
                1 fighter moved from Volgograd to 80 Sea Zone
                3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Volgograd to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                5 aaGuns, 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
                1 fighter moved from Normandy Bordeaux to Greece

    Place Units - British
                1 airfield placed in Trans-Jordan
                1 destroyer and 1 transport placed in 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
                British collect 38 PUs (1 lost to blockades); end with 39 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 armour, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour and 2 infantry moved from West India to 79 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 2 infantry moved from 80 Sea Zone to Saudi Arabia
                1 bomber moved from Volgograd to Karelia
                1 infantry moved from Finland to Karelia

    Combat - British
                Battle in Saudi Arabia
                    British attack with 3 armour, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 3 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Karelia
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Karelia to Finland
                1 aaGun, 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                11 armour and 8 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from West India to Persia
                2 aaGuns, 2 artilleries and 12 infantry moved from West India to Eastern Persia
                2 fighters moved from Normandy Bordeaux to 98 Sea Zone
                1 fighter moved from Normandy Bordeaux to Finland
                1 fighter moved from Normandy Bordeaux to Norway
                1 fighter moved from Normandy Bordeaux to Greece
                2 fighters and 2 tactical_bombers moved from Greece to Trans-Jordan
                1 fighter moved from Volgograd to 80 Sea Zone
                3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                3 fighters moved from Volgograd to 80 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                5 aaGuns, 1 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
                1 fighter moved from Normandy Bordeaux to Greece

    Place Units - British
                1 airfield placed in Trans-Jordan
                1 destroyer and 1 transport placed in 80 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
                British collect 38 PUs (1 lost to blockades); end with 39 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Bulgaria: 1 aaGun
                EDIT: Adding units owned by British to Greece: 1 aaGun
                EDIT: Turning off Edit Mode


  • forgot to move my aa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                2 infantry moved from France to Southern France
                1 infantry moved from France to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from France to Southern France
                1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Russia to Egypt
                1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Bessarabia to Eastern Poland

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,2,6,4,3,1,5,3
                Italians collect 10 PUs (7 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Normandy Bordeaux to Spain

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                12 armour, 10 artilleries, 17 infantry and 26 mech_infantrys moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Novgorod to Karelia
                2 bombers moved from Western Germany to Karelia
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                2 infantry moved from Northern Italy to Yugoslavia
                2 bombers moved from Western Germany to Yugoslavia
                2 bombers moved from Western Germany to Yugoslavia
                2 bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 4 bombers and 2 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Yugoslavia from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Karelia
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                3 armour and 5 mech_infantrys moved from Russia to Volgograd
                3 artilleries moved from Russia to Smolensk
                2 armour moved from Nenetsia to Novgorod
                2 bombers moved from Karelia to Novgorod
                1 bomber moved from Western Germany to Egypt
                4 bombers moved from Yugoslavia to Egypt
                5 fighters moved from Northern Italy to Egypt
                1 tactical_bomber moved from Northern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
                1 aaGun, 2 armour, 4 infantry and 14 mech_infantrys moved from Northern Italy to Southern Italy
                8 armour moved from Western Germany to Southern Italy
                2 bombers moved from Holland Belgium to Western Germany
                3 artilleries and 7 infantry moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                4 bombers and 2 infantry placed in Western Germany
                COMMENT: VICTORY CITY in Europe WARNING

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,1,4,4,4,3,6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,2,3,2,6,3,5,1,2,2,1,1,2,2,5,2,1,5,1,5,1
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Kazakhstan to Caucasus
                1 armour moved from Trans-Jordan to Persia

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_minor; Remaining resources: 89 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 destroyer, 9 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Saudi Arabia
                2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 artilleries and 2 infantry moved from 76 Sea Zone to Saudi Arabia
                1 artillery moved from Olgiy to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Saudi Arabia
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 3 armour, 4 infantry and 1 mech_infantry
                    Japanese win, taking Saudi Arabia from British with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 3 armour, 4 infantry and 1 mech_infantry
                Battle in Alaska

    Non Combat Move - Japanese
                3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 8 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Philippines to Caroline Islands
                2 fighters moved from Japan to Caroline Islands
                1 fighter moved from Japan to Caroline Islands
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 submarine moved from 56 Sea Zone to 37 Sea Zone
                1 submarine moved from 61 Sea Zone to 42 Sea Zone
                6 mech_infantrys moved from Burma to India
                3 fighters and 3 tactical_bombers moved from Saudi Arabia to 76 Sea Zone
                1 tactical_bomber moved from Western Germany to Egypt
                3 fighters and 1 tactical_bomber moved from Kansu to Manchuria
                5 fighters moved from Kansu to Novgorod

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                1 destroyer and 9 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,5,1,3,1,1,2,3,6,6,1,2,1,1,6,5,5,2,3,5,3
                Japanese collect 79 PUs (2 lost to blockades); end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs


  • gonna go all in with amer on egypt, max defense?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 7 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                5 artilleries, 8 fighters, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour and 1 tactical_bomber moved from Iraq to Egypt
                6 fighters moved from 98 Sea Zone to Egypt
                6 fighters moved from Greece to Egypt
                6 tactical_bombers moved from Greece to Egypt
                5 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                4 artilleries moved from Greece to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 4 artilleries, 3 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 4 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Finland to Vyborg
                      Americans take Vyborg from Germans
                1 mech_infantry moved from Iraq to Egypt
                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 42 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 7 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                5 artilleries, 8 fighters, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour and 1 tactical_bomber moved from Iraq to Egypt
                6 fighters moved from 98 Sea Zone to Egypt
                6 fighters moved from Greece to Egypt
                6 tactical_bombers moved from Greece to Egypt
                5 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                4 artilleries moved from Greece to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 4 artilleries, 3 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 4 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Finland to Vyborg
                      Americans take Vyborg from Germans
                1 mech_infantry moved from Iraq to Egypt
                1 submarine moved from 63 Sea Zone to 42 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                    Americans win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in Egypt
                    Americans attack with 2 armour, 9 artilleries, 20 fighters, 8 infantry, 2 mech_infantrys and 7 tactical_bombers
                    Japanese defend with 2 fighters and 2 tactical_bombers; Germans defend with 10 armour, 5 bombers, 5 fighters, 1 harbour, 18 mech_infantrys and 1 tactical_bomber; Italians defend with 1 bomber and 3 fighters


  • my ca got a hit, which casualty?

    and do u wanna give OOL or just do max defense?


  • Max. defense


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total


  • note that i made some US ncm adjustments b4 i did the UK combat.

    also, i forgot to hit normandy and portugal, so here we go:

    normandy:

    2 inf + 1 ftr (from norway):

    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)

    1 inf def:

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • again:

    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 6)1@3: (5)

    you:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • again:

    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • again:

    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)

    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • now for port:

    2 mechs + 3 inf + 2 art + 1 tank:
    DiceRolls: 3@1 4@2 1@3; Total Hits: 33@1: (6, 2, 6)4@2: (1, 4, 5, 1)1@3: (1)

    defense:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)


  • hmm, i’m trying to post the game but it’s not…

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