0% for April

15L G40 Balladeer (axis) v Ferrousgryphon (allies +23)

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter and 2 mech_infantrys; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                3 infantry moved from West India to India
                2 armour and 1 fighter moved from Union of South Africa to Belgian Congo
                1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 battleship, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,1,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

  • 19 18 17 16

    I think I hear the fat lady in the back warming up.

  • 18 16 15

    @Ferrousgryphon:

    I think I hear the fat lady in the back warming up.

    Keep her going! :)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Rostov
                      Italians take Rostov from Russians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 bomber, 1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Syria to Iraq
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 armour and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 68 PUs;
                Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                2 armour and 2 mech_infantrys moved from Smolensk to Urals
                      Germans take Urals from Russians
                1 armour moved from Smolensk to Samara
                      Germans take Samara from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 mech_infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Smolensk
                4 infantry moved from Novgorod to Belarus
                4 infantry moved from Finland to Karelia
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to Smolensk
                1 fighter moved from Southern Italy to Western Germany
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 armour and 7 mech_infantrys moved from Baltic States to Smolensk
                2 bombers moved from Baltic States to Western Germany
                4 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                8 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Smolensk: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Rostov: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                3 fighters moved from Russia to Samara
                2 infantry moved from Volgograd to Caucasus
                1 bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caucasus
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Caucasus to Russia
                3 fighters moved from Samara to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
                2 bombers moved from Yunnan to Szechwan
                1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
                1 mech_infantry moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to Sumatra

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                    Chinese defend with 3 infantry
                    retreated to Szechwan
                    Chinese win with 3 infantry remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 mech_infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 bomber moved from Szechwan to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 aaGun moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Sumatra to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 fighter placed in Japan
                2 artilleries and 1 infantry placed in Manchuria
                2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • 18 16 15

    Wow, harsh Sze dice…

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 bomber, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 bomber moved from Korea to Manchuria

    Combat - Americans
                Strategic bombing raid in Manchuria
                    Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 5 damage total.
                Battle in 109 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Manchuria to Korea
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 carriers, 4 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from 26 Sea Zone to Korea
                3 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Americans
                1 airfield, 2 armour and 1 mech_infantry placed in Korea
                1 bomber and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Szechwan to Kweichow
                3 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to 81 Sea Zone
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in 81 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from 81 Sea Zone to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Burma to India
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 carrier and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Rostov to Caucasus
                1 bomber, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                1 artillery and 2 mech_infantrys placed in Egypt
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,1
                Italians collect 21 PUs (3 lost to blockades); end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    ANZAC win, taking Malaya from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                3 fighters and 4 tactical_bombers moved from Smolensk to Samara
                1 armour moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Tambov to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 4 tactical_bombers moved from Samara to Smolensk
                1 fighter moved from Western Germany to Smolensk
                1 infantry moved from Nenetsia to Vologda
                3 armour moved from Novgorod to Smolensk
                4 infantry moved from Belarus to Smolensk
                4 infantry moved from Karelia to Novgorod
                4 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
                1 armour moved from Rostov to Smolensk
                3 armour moved from Ukraine to Smolensk
                1 infantry moved from Bryansk to Tambov
                2 infantry moved from Ukraine to Bryansk
                4 mech_infantrys moved from Poland to Belarus
                8 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                2 infantry moved from Western Germany to France
                2 mech_infantrys moved from Urals to Smolensk

    Place Units - Germans
                1 infantry placed in France
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,3
                Germans collect 63 PUs (4 lost to blockades); end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Ukraine

    Combat - Russians
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - Russians
                1 bomber moved from Ukraine to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 1 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Malaya
                2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 transports
                    ANZAC defend with 1 destroyer and 2 transports
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 2 transports
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    ANZAC defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 artilleries and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Burma to French Indo China
                1 bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Manchuria
                1 fighter moved from French Indo China to Manchuria
                2 fighters moved from Japan to Manchuria
                1 mech_infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                2 artilleries and 1 infantry placed in Manchuria
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,4,1,5,3,6,4,4,3,6,1,2,6,1
                Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 3 destroyers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Tobruk

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 bombers moved from United Kingdom to Gibraltar
                1 bomber moved from Western United States to Gibraltar
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                3 fighters moved from Western United States to 6 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                3 fighters placed in Western United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

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