Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • I do what I want. Frenchie had big balls but they deflated.

  • '15

    FUCK. I hit continue instead of retreat in Vyborg when it was just a strat bomber vs. an infantry. If you could find it in your heart to let me retreat it and keep that infantry, I’d appreciate it.

  • '15

    And I literally just did the exact same fucking thing in Baltic States…

    I’m still at work, downstairs with my laptop in my hand and waiting for the rain to stop, and I’m not trying to throw away planes against infantry.

    I’m just going to stop here before I do something else shitty, and take my turn when I get home.

  • '15

    Purchases:

    1x inf
    2x mech
    1x art
    1x dest
    3x sub
    1x strat


  • Just edit what you need to before you post the save

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians

  • '15

    I did the exact same moves as I did before. I took the dice rolls that heavily favored Russia from the fights that were already rolled. I took the purchases I made before.

    I forgot to post the german summary, but here’s the gamesave afterward.

    Super awful turn for Germany. Phew.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                3 fighters and 1 tactical_bomber moved from Belarus to Karelia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                3 fighters and 1 tactical_bomber moved from Belarus to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                4 aaGuns, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                4 artilleries and 1 infantry moved from Russia to Smolensk
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • Am I supposed to edit in 10 IPCs for America every turn? I did not do that on turn 2. 10 seems like an absolutely absurd bonus.

  • '15

    Better to start too high and then dial it down. But yes, 10 every turn. Do it, pussy.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 bomber, 8 fighters and 8 tactical_bombers moved from Kwangsi to India
                2 fighters moved from Yunnan to India
                1 bomber moved from Anhwe to India
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                3 artilleries moved from Kwangsi to 36 Sea Zone
                3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                3 destroyers moved from 36 Sea Zone to 39 Sea Zone
                3 carriers moved from 36 Sea Zone to 39 Sea Zone
                1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Malaya

    Combat - Japanese

  • '15

    I need scrambles off of India. I think I just javascript:void(0);got Calcutta. On J3. Bad show, UK Pac, bad show.

    You’re going to need that 10/turn with the USA. And we’re lucky Germany is getting its shit wrecked.


  • No scramble. I  guess I didn’t realize you had 4 transports in range. Not much I could have done about it though.

  • '15

    You could have thrown your UK Pac destroyer in to block, would have saved you a turn.

  • '15

    3 AA casualties.

    I hate your ass. A lot.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 bomber, 8 fighters and 8 tactical_bombers moved from Kwangsi to India
                2 fighters moved from Yunnan to India
                1 bomber moved from Anhwe to India
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                3 artilleries moved from Kwangsi to 36 Sea Zone
                3 infantry moved from Kwangsi to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                3 destroyers moved from 36 Sea Zone to 39 Sea Zone
                3 carriers moved from 36 Sea Zone to 39 Sea Zone
                1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Malaya

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 4 artilleries, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Yunnan
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                5 infantry moved from Anhwe to Hopei
                1 aaGun moved from Chahar to Hopei
                1 artillery and 2 infantry moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                4 fighters and 3 tactical_bombers moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 36 Sea Zone
                1 factory_minor placed in Kwangtung
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 72 to 82
                EDIT: Turning off Edit Mode
                Americans buy 2 armour, 1 carrier, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Neutral


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 72 to 82
                EDIT: Turning off Edit Mode
                Americans buy 2 armour, 1 carrier, 3 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Neutral

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 4 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Algeria
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry moved from 101 Sea Zone to Eastern United States
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States
                1 tactical_bomber placed in Western United States
                2 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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