this is not going to work.
Zexcis (Allies (+10/turn USA)) vs teslas (Axis) G40
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You get the fuck out of here with those transport buys.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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I do what I want. Frenchie had big balls but they deflated.
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FUCK. I hit continue instead of retreat in Vyborg when it was just a strat bomber vs. an infantry. If you could find it in your heart to let me retreat it and keep that infantry, I’d appreciate it.
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And I literally just did the exact same fucking thing in Baltic States…
I’m still at work, downstairs with my laptop in my hand and waiting for the rain to stop, and I’m not trying to throw away planes against infantry.
I’m just going to stop here before I do something else shitty, and take my turn when I get home.
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Purchases:
1x inf
2x mech
1x art
1x dest
3x sub
1x strat -
Just edit what you need to before you post the save
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
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I did the exact same moves as I did before. I took the dice rolls that heavily favored Russia from the fights that were already rolled. I took the purchases I made before.
I forgot to post the german summary, but here’s the gamesave afterward.
Super awful turn for Germany. Phew.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
3 fighters and 1 tactical_bomber moved from Belarus to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
3 fighters and 1 tactical_bomber moved from Belarus to KareliaCombat - Russians
Battle in Karelia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Karelia to Novgorod
4 aaGuns, 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Ukraine to Bryansk
4 artilleries and 1 infantry moved from Russia to Smolensk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
Am I supposed to edit in 10 IPCs for America every turn? I did not do that on turn 2. 10 seems like an absolutely absurd bonus.
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Better to start too high and then dial it down. But yes, 10 every turn. Do it, pussy.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 bomber, 8 fighters and 8 tactical_bombers moved from Kwangsi to India
2 fighters moved from Yunnan to India
1 bomber moved from Anhwe to India
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 36 Sea Zone to 37 Sea Zone
3 destroyers moved from 36 Sea Zone to 39 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to MalayaCombat - Japanese
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I need scrambles off of India. I think I just javascript:void(0);got Calcutta. On J3. Bad show, UK Pac, bad show.
You’re going to need that 10/turn with the USA. And we’re lucky Germany is getting its shit wrecked.
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No scramble. I guess I didn’t realize you had 4 transports in range. Not much I could have done about it though.
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You could have thrown your UK Pac destroyer in to block, would have saved you a turn.
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3 AA casualties.
I hate your ass. A lot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 bomber, 8 fighters and 8 tactical_bombers moved from Kwangsi to India
2 fighters moved from Yunnan to India
1 bomber moved from Anhwe to India
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 battleships moved from 36 Sea Zone to 37 Sea Zone
3 destroyers moved from 36 Sea Zone to 39 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to MalayaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 3 fighters, 4 infantry and 2 tactical_bombersNon Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 bomber moved from India to Yunnan
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
5 infantry moved from Anhwe to Hopei
1 aaGun moved from Chahar to Hopei
1 artillery and 2 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
4 fighters and 3 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanPlace Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 factory_minor placed in Kwangtung
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs





